@burakyilmaz1273 that’s why I suggested as a added engine after the first engine gets interrupted. In a pure build it takes 2-3 hand traps not named droll to stop the combo.
Big facts!! Unfortunately that card is toxic, but because of it a I’m forced to use other engines that don’t rely on adding to hand. Such as Horus package, snake eye package, centurion, dragon-link and even an awkward fusion package that surprisingly works. And low key a pure version can set up a good field after droll. Or, run Crossout’s, called by, and other methods to stop that card.
This is the unfortunate truth, which I’m hoping with future support they are able To play with grave or directly from the deck (more monsters that play from grave hopefully). But for now they better have droll or I better have the out to droll. Lol