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Super C (NES / Famicom) Completed No Deaths, 1CC in  

Pete Hahn - Retro Gaming
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Here's my no death run of the NES / Famicom port of Super Contra using mostly safe strats while also trying to get through the game as quick as possible.
While the arcade version is a favorite of mine, I'm less familiar with the re-titled console version "Super C". I believe the title was changed to not conflate itself with the Iran-Contra scandal at the time.
Compared to the arcade, this game is probably easier and only has a few truly random moments. The the huge alien heads popping up from the floor in level 6 can appear under you without warning and not give you enough time to move before taking a death.
After beating the game, it loops with no increase in difficulty for subsequent playthroughs.
Played on the MiSTer FPGA without autofire, using default settings (there's no other difficulty to my knowledge) with an 8BitDo SN30 Pro pad: imgur.com/myZ31gp
As always, thank you for watching!
#longplay #retrogaming #misterfpga

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12 мар 2023

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Комментарии : 7   
@SageTheCollector
@SageTheCollector Год назад
I don’t remember the later levels of this game, but the first few levels looked fairly faithful to the arcade.
@thehien115
@thehien115 2 часа назад
Sadly the Super Contra does not have cutscenes like the original one :(
@gusnunez1254
Speed run much (Not shooting all the turrets)...?
@bubufubu
@bubufubu Год назад
It was only titled "Super C" for the localization here (US). And then you have the even more ridiculous title for the PAL system. The Family Computer port is, correctly, titled "Super Contra".
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