4:58 I absolutely love how intense the feels are when Bowser uses the Cherry Power Up, your going through clouds and are followed with a roar and a menacing red glow, It's absolutely beautiful and makes the boss fight so much more fun, I've never replayed a Boss more times before...I hope we can see more intense scenes in Boss Fights like this
If that’s the case then I highly recommend you play Bowser’s Fury, whether you’re running from the gigantic fire breathing monstrosity or facing it in a cat suit it’s all epic
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@@SimplyNoobie Unfortunately, it was only a hint of what was to come after you started up your file again. That, or Galaxy 3 has been in the works for over 7 years.
I like how original this Mario game is, let alone how original this boss fight is. It seems like Bowser has finally learnt that having a button always doesn't end well, he still has a lot to learn though, plus, I like Princess Peach, but it's a nice change having not to rescue her for once.
The only reason Bowser even failed was because he was standing on a literal giant pow-block thinking he wouldn't get blown up into the sky. Other than that, Super Mario 3D World is a genuinely good game, and I'd suggest it to other new players!
The simple fact that Bowser use the same Power up than mario make this Boss fight AWESOME !!!! It's also great because it's a pure platform fight just like mario , great level design !
When Kinda Think of it it's cool use power ups and terrifying at the same they could make him use the could flower make up on cloud when get under you he try crush you it would a cool boss fight.
Bowser as a cat? I guess we should call him... MEOWSER! Edit: Guys it has been five years PLEASE stop saying "lol that's his real name" in the comments.
You know, Bowser sure does love his bright lights for his castles and stuff, wether its lava, fireballs or bright neon lights... Kind of makes me think one of these games he's gotta make Koopa Vegas.
While not the best, this is probably the most creative bowser fight to date. The bit at 5:08 specifically where bowser uses the double cherry in particular is so goddamn cool and it’s executed in such a charming way.
Skyward_Strike 3d world is linear and repetitive, it feels like nintendo gave up half way through when they realised the wiiu was failing and left it unpolished. the same with 3d land but that is excusable as its on a handheld and nintendo were experimenting however there was no need to experiment again with wiiu's 3d mario.
Toad The Gaming Guy Good thing I'm not trying to pick up chicks in the RU-vid comments section with my "That's what she said" jokes! Thanks for the heads up! (I'm happily engaged)
Bowser: *stands on a block looking tough surrounded my clones* Mario: *realizes that that "block" is a pow block* Mario: I'm bouta end this man's whole career
3:12 The moment Bowser busted out a Power-Up, and gamers everywhere realized that he'd been HOLDING BACK on us for YEARS. Now I'm wondering what a Fire Flower would do for him.
Can someone make it canon where all the bad guys know each other? Like.... Bowser: That Eggman weirdo seemed pretty cool with the while "self theme park" idea... *Let's try that*.
Did you play super mario galaxy and super mario galaxy 2 ? Super mario 3D world is not any near any of those two games...and I am really hoping Nintendo didn't attempt to have 3D world to be a decent sucessor for those 2 because to me it just seemed as a game they got out to keep us entertained while the good one is to be released later on
mastersword12345 3D World was actually Nintendo experimenting with the linear style of 3D Mario games. Miyamoto has promised that they are making non-linear 3D Mario games for the Wii U.
I like how Bowser doesn’t just consume the power up like Mario does, he attaches it to his body so that way he can keep its abilities and lose them after being hit unlike his arch enemy, Bowser actually being really smart is another reason why I like him more than Mario
I can not express how much I truly loved this game! This level, was one of my favorites! The music, the theme park was amazing! I wished they had Bowser’s children in it as well! That would have made it pop!
Gonna state what many other people have done before me: 1. Bowser tower = striking resemblance to Biff Tannen´s in Back to the Future II 2. So. Fucking. Epic.
This game is soooooo good I think its worth the price of admission for a WiiU I wish more people could experience it. The levels are so interesting and challenging. And Bowser(Koopa in my neck of the woods) is one of my favorite villains ever!
7:21 in that moment you think "wow I did it, i won, I saved the sprixies, and now im going up to see in the sky how far I had come, im a hero of this World"
I sincerely hope Nintendo brings back the Double Cherry and does more with it in a future installment, because as soon as I heard that sound during this Bowser fight, all I could think was, "Oh shit." That was totally epic, and I'd love to have another face-off with dozens of Bowsers someday.
This part is one of my favorites in the entire Mario franchise and I think it's better than most things in Mario Odyssey. That said I don't consider this a boss fight because Mario is basically running away from the boss and not facing him, I consider it an excellent chase. For me a boss is an enemy that you attack, I see a lot of people in Mario Maker doing chases, putting a boss song and saying it's a boss fight. But again, regardless of whether or not this part is a boss fight doesn't change the fact that this segment is epic and a lot of fun.
Oh this isn't REALLY what the Wii U is capable of. I mean, it gives you a nice taste of smooth and crisp Wii U visuals, but Mario Kart 8 is a much better looking game. Have a look. That game from Monolith simply titled "X" is also a nice looking game.
but Nintendo lost a whole lot of money with the Wii u because they never advertised it much. It also suffers from horrible 3rd party games and very few good games what so ever.I still know some people who think that all the Wii u is is an add on to the original Wii.
Nick Seminatore The Wii U issue is MUCH more complex than just its advertising (or lack thereof). It also has to do with the fact that they didn't even make the console that compelling to the general public because of its lackluster software library for some time, and the people that do know about it aren't sold on this gimmick. It also has to do with the fact that the library doesn't differentiate itself much from the 3DS library. I'm sorry, Super Mario 3D World may be a quality game, but is that really going to make someone who owns the 3DS game buy it again? Yes, there are more gimmicks per level that seem creative, but at the end of the day, it's the same thing. It has prettier levels with different backgrounds and some new enemies and a new power up, but what is the game all about at its core? Going from one point and running to a flagpole. That's ALL you're doing. (Which is funny when people tell me that these games have more variety than Super Mario 64, I say MY ASS it does, Mario 64 and Sunshine don't involve you just going from point A to point B, there are other gameplay ideas mixed in there that involve *exploration*) But it also has to do with the fact that there really isn't much… excitement for the Wii U. None of the games they've released have generated much excitement. Even the GameCube felt exciting because what they were doing with the software at the time was genuinely new. GameCube has a lot of niche titles that appeal to different fan bases and were system sellers for those people. Want a system with a Metroid game? Great, GameCube has two solid ones. Want a system with a Mario game? Super Mario Sunshine is a solid 3D Mario. Want a system with a Zelda? Great, this one has two of them. Star Fox? Two of those. F-Zero? Covered. A Mario RPG game? Covered. Some mature content? Resident Evil and Eternal Darkness come to mind. Mario Kart? Best one in the series is on this system. New IP from Miyamoto (at least it was at the time)? Pikmin! What does the Wii U have to compete with this? Absolutely nothing. The niche titles are coming this year, like X, Bayonetta 2, Hyrule Warriors, and then others with unannounced release dates like the new Zelda, Shin Megami Tensei X Fire Emblem, Yarn Yoshi, etc. And there are a lot of other issues with it, too, like how it's confusing as hell to even explain, the vision of the Wii U is very spotty and isn't clear at all, one needs to have all the right controllers and accessories (which don't come standard with the system, obviously) to have an ideal experience, and a special battery to actually make the Wii U GamePad's battery life bearable. The general consumer does not want to deal with this. HOWEVER, they only lost a *fraction* of what they own in the bank because of Wii U. They could post $200 million losses for decades and not go bankrupt. Saying that they're somehow in trouble because of Wii U's issues (which, they're no longer selling it at a loss now, so they won't lose money off of it anymore) is just talking out of your ass. Do some research first.