If someone should conquer mushroom kingdom, it should be bowser. Gonna love how Bowser has this sense even though i cant tell if its good or bad, but i guess if theres a bigger evil than him, he makes a truce with his enemies to defeat it.
@@indumatipngtuber2790 Considering he said the exact same thing to the Dark Star (AKA: Dark Bowser) “You said this kingdom will vanish? NOT TODAY!!! THIS KINGDOM IS MINE!!! SO *YOU* VANISH!!!”
@@KL53986 In the ending scenes, Bowser was pretty friendly to his subordinates. Yes, he was his bossy self, but he was helping to fix the castle, not just using others to do it for him!
Am i the only one who really loves smithy as a bad guy? He has an awesome design, and the concept of him being a king blacksmith to the sentient weapons is really cool, and about the remake, he looks SOOOO GOOD in both forms, i also prefer the remake's final phase background as i always though it was a scrapyard with many of failed clones he tried to replicate with
I'd like to see his Axem Rangers comming back. All upgraded and ready to square off. Kinda like their X version from a certain old fan animation series....
I like to imagine the piles of remains in the scrap pit are previous selves that Smithy has forged, embodying Haphestus' obsession with perfection, each new incarnation immediately getting to work making his own self imagined superior form.
This game is my childhood and the reason I’m into video games. I’m so happy it got a remake because if it wasn’t for Christmas Day I got an snes emulator and played this, I would’ve never been into video games as much as I do now.
OMG same, the og was one of my first games ever, and now that I beaten the remake (and will DEFINITELY replay it all the time) Super Mario RPG DX is my new favorite game of all time ^^
I like how they used the Switch's realtime-advantage to do what couldn't be done before. It's clever how they disguised the transition of the head in the original. But here the fluid-metal transition works far better, and is good use of the new tech! I wonder if the Silicon Graphics work stations could pull that transition off? (Probably, but that was very new tech only four year earlier with the T2000)
It wasn't exactly an emotional ending, but I definitely felt something watching this. The final "new" ending giving a good piece of closure with the music. Nostalgia? Maybe something in my eye...
This game is about wishes from the stars and dreams coming true, so when I finished the game... I couldn't help but cry... because my wish was to play this game again in a new version... and feel like the first time I played it
I always liked the mittle detail that the 3 "rain" spelld the mage head does are sword, arrow and spear, as in Mack, Bowyer and Yaridovich. Ita also why the Shyster which is mewnt to be an allusion to mach, also does sword rain. Its such a tiny detail but i really like it
I kinda like the original final boss area better. It looked more uncanny and made you feel like you've stumbled into a dark forbidden section of the factory nobody was ever meant to witness as you're fighting on a mountain of countless heads. The background head being ginormous and looming in the far distance also made the room look bigger and more imposing. The new one feels a bit too plain and mundane in comparison.
There was a popular theory that Smithy could be alive after his defeat in the original game. In the final area he obviously had many heads resembling his final form. He could transfer his conciousness to those heads because they were never destroyed. In the remake they did something interesting....the heads are crafted failures and when Smithy is defeated, most if not all.of the heads are destroyed, meaning he is gonne for good.
I think that the Old was definitely Nightmare Fuel for a kid with that uncanny background full of heads from Smithy, but the new at the same time has it's own creepy details, like you can see the Original Bowyer's head, you can see the disassembled body of Mack/Claymorton (or what appears to be) and I think you can also see Yadirovich's/Speardovich mask in the floor. These details are pretty hidden
Thanks for the comparison. I'll chip in with my comment on something nobody cares about lol. I think the phase 2 battle area was better in the original. Remake makes it look like a storage with a bunch of spare parts, the SNES one has the whole thing made of parts and mostly Smithy's heads. I dunno why but having a final boss place made up of the final boss' heads is really cool and also kinda terrifying. Makes it seem like he IS the whole factory. Or there's a whole army of him in there. They kept the fucking giant nightmare head that drills into your soul with its eyes but the SNES one is like, huuuuuuge. I dunno why I wanted to talk about that, I just really like that final boss area and wanted to see how it held up.
I like the original settting better. It looks more sinister with all those smithy heads serving as the floor for the fight. In the remake its a very bland floor very random and boring.
My only hopes for a software update on the remake would be to add a hard mode, which would remove the triple move and the splash damage. it was AWESOME to replay, but a bit too easy. knocked out Culex 3D with a team of 20-21. id like to see that fight require a max team and even then be a real challenge
now that's how you do a remake!!! great job to the team of the original, take notes devs wanna do a remaster? want fans to buy it? THIS IS HOW YOU DO IT!!!!
Seeing the whole entire final sequence from the original and remake back-to-back REALLY makes you realize and appreciate just how amazing and beautiful a glow-up they gave the game! Here’s hoping they extend this kind of quality out to all future game remakes.
I remember how much trouble Smitty gave me as a child playing the original game as a kid. So you can imagine how karmic it felt to kick Smitty’s ass in the remake!
seen and hear again the original ending made me cry a lot, i played this in 98, a year ago my father passed away during a holiday accident, i was 12 year old, now im almost 39,have seen this remind me a lot of darkest times but at the same time, i'm very grateful for this kind of games (specially this) because it helped me through a lot of sadness and difficult times, it really was a great time, and i'm very grateful with Nintendo for doing this remake, stay strong, and believe in yourself, love the ones around you, and hope you have a great day
So, am I the only one who thinks that Smithy's wizard head... well, I think the crown is supposed to be the Wizard's face. But on Smithy's face, that nose looks an awful lot like a penis? I mean... it _could_ be an accident, but none of his other forms even have a nose. It's one of those things I was kinda hoping they'd fix for the remake, but also dreading, because if they removed it, all the internet would be talking about his weird penis-nose.
this gets me hyped for the tydd remake coming this year. hopefully the sales and reception are telling Nintendo this is what we will always want from a Mario RPG.
I never minded the difficulty in both versions, smithy can still be challenging and had the most HP in the remake (8000 HP in his true form) also I like to use Mario, Mallow, and Geno without the OP equipment, like I replace Mario's lazy shell with the second best weapons, ultra hammer and got to see more of this climatic final boss ^^
@@kiakalali4218 I was literally a few months old when the original came out. You think I was playing it before I was 6? I didn't beat the OG until after high school. Not touching it "to avoid spoilers" is on you.
@@SolarFlarehorse ?? I didn't not touch it "to avoid spoilers", I didn't touch it because I didn't have any oppertunity to play (other than piracy, but emulation isn't great on any of my stuff) until the switch release, and I wanna play it blind. Plus it's kinda a general problem that these youtubers spoil every game in their thumbnail, whether it's a remake or not, and I get that it's not that big of a deal on a remake, especially a such a minute detail like how the final boss looks, but it's still a tiny bit irritating.
It's probably easier because you're not a kid anymore. Everytime any remake comes out on a really old game some person claims the original was harder. Infact it was just thier child self being ass at the video game.
Smithy might be the _worst_ of the Mario villains. He only appears at the very end is basically just a generic doomsday villain; all we know is that he is short-fused and he wants to take over the world. That's all we know. That's a primary gripe I have with video games nowadays, they barely give the antagonist any characterization.
While yes that is true partly, he has been mentioned and eluded to throughout the game, I still do like him a little more than Fawful cuz he's just a really unique and awesome antagonist in the Mario world
Nowadays? Smithy is much older than most Mario villains, most of the details we get about him happen through the story as build up for his confrontation. Thst said devs probably wanted him to keep his origins as mysterous and simple as possible though, his factory is just an invading foreign force from another world wanting to take their resources.