Super Meat Boy is a hardcore retro adventure game. IGN reviews the game to determine if it is a top modern platformer or if it's rotten. Get more at: www.ign.com Want this week's top videos? Sign up: go.ign.com/VideoRound-up
It’s supposed to be hard but that’s its problem it’s supposed to only be hard and not fun or enjoyable. Like it’s just a challenge that you want to finish as soon as possible so it’s stops pissing you off in the process
Are you fucking kidding me? You gave this game a negative for being hard. That's the whole point of this game. Plus being hard is what makes this game fun, and keeps me coming back to it. What's next you're going to give Forza Motorsport 5 a negative because you have to drive fast?
Shawn Peterson I thought the same, but the difference with this game is it's not as punishing as some other hard games each level is only around 30 seconds long on average and when you die you can just jump straight back into the action, one of the best platform games i've played and i love the soundtrack.
Hilarious is an understatement, one of those cutscenes had a couple of mates and I literally crying with laughter for a good 10 minutes. Everything about the game is wonderful, and the difficulty only serves to make it that much more satisfying.
I get it IGN, I really do! Team Meat didn't pay you a million dollars to mention the amazing soundtrack, and the fact that its SUPPOSED to be hard. IT WAS MADE FROM THE GROUND UP TO MAKE YOU RAGE!!! But IGN has proved far more infamous...
1st of all this game should def be marked as a plus for an amazing soundtrack. And 2nd, it gets progressively harder. It doesnt just throw you in to the hardest level ever. You cant mark a game down for being too hard if it gives you the materials to beat it if you play through it a little. Perfect 10.
You know sometimes it isn't the drive of the the characters in the story, sometimes the determination to continue playing a game should come from you. by the way, the more involved a story is in a game, the less involved the player is, and it should always be the player who comes first, not an incessant need to push your cutscenes onto the player just to show the depth in your story. If anything, show the player about the story your making by making the world and its atmosphere.
I think the difficulty in this game is refreshing considering how most games are aimed at casual audiences these days. Not to mention this game is just all around fun in just about everything from gameplay to cut scenes
The Rapture chapter is forever burned in my memory as the hardest chapter in a video game i've ever played. It was ridiculous. I haven't even tried the Dark World.
Okay yeah, lets take off a point for it being hard because it's an indie game and it's not allowed to even have its amazing soundtrack heard or even mentioned in a video. You want to take a point off for difficulty? well, add one back for music.
A lot of people are knocking this guy for saying the game is too hard, but it could actually be considered as a negative due to the difficulty greatly limiting accessibility
I can't believe N+ didn't get a mention. It's either based on that game (far more than Ninja Gaiden or the others mentioned) or has some of the same staff working on it.
I think it even is a requirement to be superhard. after half an hour of inching your way through a darkworld level and finaly get a complete run under par time you jump up out your chair and yell YES! it just makes that moment of victory so exageratedly awesome!
@Noddles404 easier in general because it saves after every level you beat and you have infinite lives. Some of the later dark world levels are going to be really tough though, especially if you're trying to get the bandaids. There are warp zones that let you play the original meat boy too, though.
@Koopsas Totally agree, they tend to do this a lot just to find something negative, just because a game is nearly flawless doesn't mean you have to make a flaw yourself because being hard i not a flaw unless it's because of the controls, which it isn't in Super Meat Boy, the controls are perfect and therefor the hard aspect it by design.
@TheFunnyJohn Pc, and Xbox 360. If it's on any other systems im not aware of it. You can get the PC version on Steam and the Xbox version on the Marketplace.
I played the flash version. I wasn't turned off by the difficulty, but the controls were awful. Sometimes Meat Boy would go running off in a different direction all his own, the jump became unresponsive, and it just wouldn't work at all at times. It's safe to assume that this is fixed in this version?
How can you possibly list "Super Hard" as a -? Super Meat Boy's difficulty is exactly where it should be (No fake difficulty. Completely skill based, and challenging enough to be deeply rewarding). We need more challenging games like this.
One of my biggest issues with the game were the bandages warp zones. U barely get to practice at all. That's way i hated the warp zones. They slow down the game big time. I prefer spawning in immediately in order to kick in the addictive nature of the game, but warp zones damage this by not allowing the player to even give enough time to practice b4 kicking u back to the 1st stage. Worse if players make it to 3rd stage of any warp zone only to die & start all over again. This is why character warp zones were better at least u have no limited lives, no repetitious "wwaaaarrppp zzoonnee!!" announcement & countless time 2 practice without worry of being knock back to previous stages.
The ONLY thing i hate about this game is the controls sometimes when i press my spacebar/A button on xbox i do have both versions and when i try to jump it doesent respond i know its hard but the controls need to get ALOT better to actually PLAY TO THE MAX
They also gave Kirby a 9.0 because it was easy. But they probably gave all old-school games 10s, although those games only give you one life with every man, creature, and rabid stop-sign out to kill you.
yeah, i'm here because of the Steam sale also. 3.74 on sale vs 14.99 normal. I saw someone playing it live on a website and they really liked the game, but i'm not sure. I'll have to watch more reviews.