then most player would not play this game because it would be to hard, Qiyana can do a lot because she require experience, good execution etc. Darius is one of the most champion played ever for a reason
I swear i talked to a friend about conq quiyana beeing op like 2 months ago and now its meta and its not the only time i had ideas for unusual runes that became meta
4:10 What champs are good at not taking advantage of vision? I think most champs gain advantage because of vision, not only Qiyana. Of course Qiyana's kit favor her having vision advantage.
@@kogarutsu Not really. At high elo a Sylas player might have tried to aim E closer to minions which would be really hard to hit (It would've been the obvious/safer place to dodge for bifeng too). Going so far from your minions as Bifeng did is kinda dumb for human player standards. Bifeng was either trying to dodge korean 200 iq Sylas E by kiting the "bronziest" way possible or he just straight forward tanked it on purpose.
When you play as qiyana what can you do when you're at their base or defending yours? Because you can only get Earth element around each team's base (no river/brush element).
Wtf happened at 7:58 it was jayce he does E, R then the a clip is edited in no transition of him doing E onto minion, prowler, into R on TF. That shit was so weird whoever edited that clip gave me an aneurysm.
Watching many videos on this channel, I realize there is so many game principles, like more than 200 simple rules you have to follow to win lane vs 1k lp players. However, top players don't even consider them as rules, they intuitively play properly because high IQ people have good pattern recognition and learn on the fly. They don't need any videos on improvement, their superior brains figures it out on the way. Just look at Faker, he followed every single proper principle of playing the game even 10 years ago in 2013, after playing less than 1000 solo queue games.
tl;dr: if u don't have high iq, you will never become really good. IQ is king in this game of pure pattern recognition and abstract concepts of macro game.