@@Zolokin hey dude i have a query how can i increase my navy morale? Cuz my submarines are on point of dying and i don't know how to save them unless it sacrifice itself and be remembered for a day
@@Anjalisharma-dk6tk You can combine them with your new/high morale submarines. Their morale will average so your new one will lose morale but sometimes its preferable. Other way to do it is to simply wait for a few days, its morale will increase same as tanks. I have not tested this but I was told that for the morale to increase at day change you need to place it close to your shores.
@@Anjalisharma-dk6tk Thank you :D Quick note: Game notes if 1 has max morale or not. Just had a case where I had 2 Heavy Tanks with 39% morale but 1 died and the morale of 2nd one jumped to 56%. Meaning that 2nd tank already had higher morale than 39% and got damaged but didnt die, which is why its morale is now 56% instead of 39% when there were 2 tanks (1st one that died apperantly had lower morale). If you are confused by this so am I :D but I basically base my decisions on 1st reply I gave
I’ve noticed that whoever has the most oil wins. I like to play the 10 player mode and the people that gets the countries with oil always win. It’s literally pointless to try winning if your original provinces don’t have oil
It can be hard without oil, but once you play with a country that has a lot of it you will learn about the importance of Grain and Iron. If you have a country that doesn't have a lot of oil, you have to be aggressive at the early game (before day 10) and start preparing by buying oil for cheap on the market first few days. Stock market, economical spies and diplomacy are crucial parts of this game. You can defiantly use those to get more oil. Its not easy, especially on 10p map so I recommend trying 30p map as there its a bit easier with more provinces.
I personally have had different experiences, as austria hungary which doesnt have any oil, i was able to become the strongest on the map militarily and i still am, the only thing is that if you dont have oil provinces then you have to look for opportunities to go get some
Thank you for your advice! I play this game everyday. but there are NO advice on the Internet in Japanese. This video is so easy to understand! Take care!
I been playing for a week now and after this video I agree with whoever said they gained like 3 years of experience off this video alone lol. As a beginner who was struggling a little bit and didn't really know how to maximize production i thank you for uploading this🙏🙏
This game popped up as an ad on duolingo, and while I mostly skip the ads, this one seemed intriguing. I know it's probably pay to win, and loot box laden, but you don't see a lot of games about WW I, and true strategy games are few and far between. I think I'm going to have to check this one out. Thanks for the tutorial !
I play this game for 10 years or more. I will confirm that it is pay to win (just being realistic), but you can always win against players who spend hundreds in a single game if you do big brain moves. It is a good game tho, just dont let it consume all your time :D
Thank you for this excellent guide. I can see how many mistakes I have already made! My background is in games like Cossacks, Back to War, where all resources are available to be developed by any side. Starting off with no access at all to some critical resources is something I'm trying to wrap my head around! Also very different is the length of time it takes for anything to go anywhere.
Thanks for Putting in the Work as Well as the corrections in the Caption. I've been playing for more than 10 years now (with Huge pauses in between, Last time I seriously played was in 2017 or so) but I'm really Glad you brought me up to speed again.
I feel like it is important to invade country's that are more compact ie smaller provinces. As this reduces marching times making province capture faster giving you a leg up on other players early on.
This video is great. I mean not only did you teach beginners how to act very tactical and effective but you also taught me some things, and I already play since the last year. Keep it up pal. Really good and informative stuff your doing. Btw what's your in-game name? Maybe we could play together.
@@Zolokin Ok, thanks ;) I have a question btw. What would you do, if you're on a 100 player map, you're country is russian Siberia. Also your provinces have a low morale and so do your, about 30 infantrymen...and you wasted all of your resources on building unnecessary many workshops...and your at war with a neighbour. I know its not a good scenario (because i didn't see any of your vids until then) but quite frankly I'm desperate at this point. So, what would you do? Another question :) What do you think is the most best, effective, dominating and efficient way do grow large somewhat quickly in a only europe map?
@@peterhuwe8709 Well that is not looking good but first thing you should try to fix is morale. If its because you dont have food then try to buy it from the stockmarket. You should probably try and negotiate peace with your neigbor too. If they dont accept then try to preserve your troops and defend key provinces with forts (or important roads) instead of all of them. I would also message some other nations around the enemy, there is always someone looking to grow so they will probably jump to the opportunity if you make it easy for them. As for Europe map, its taking the opportunities in the beginning and using your Armoured Cars / Cavalry properly. With those you should take provinces that increase your material production. If you will be the first one that produces artillery, you will have early dominance against enemy forts.
You should also add the unit troops attack factor. 5 troops or less deal almost 100% of their "attack" while 6-15 deal only 0.4 each. and from 16-35 ( not sure exactly ) it will deal like 0.1 attack damage. That is considering your morale is 100%. Once troops go over 50, their attack will no longer change and so basically an army of 113 troops will be equal to 50 when it comes to attacking. This is important as it is a major thing as to why an armored car should be bought, as it deals 2x the damage of an INF when defending. the same principle also applies to vehicles, so 5 deals almost all damage, from 6-15 it will deal 60% less than when it was previous.. So here lets say an army of 15 INF is attacking a fort with 5 defenders. BOTH will have exactly 6 damage because 15 x 0.4 = 6 & 5 x 1.2 = 6. Although the larger unit will have more HP, the one in the fort receives the buffs of the fort, thus making it a very important factor in combat. Now imagine having 5 INF and 2 armored cars on the fort. they will now do an additional 4.8 damage because the armoured cars are equal to 2.4 in defence. Later in the game, you will use INF as a meatshield and your main groups and vehicles will be attacking, like tanks. I prefer early game to use ships as they can completely anhilate armies in a matterof a couple attacks. as they deal a significant amount of damage to land units.
Great video but, I'm curious about how you do the circle and select units you want at once to a specific place/province, that will be very helpful. Thank you
You mean selecting the multiple ones at the same time? On browser/steam version you hold down right mouse button and select them that way (similar to free-form selection in paint). On mobile version you need to hold your finger down at a specific spot for 1-3 sec (withouth moving the screen) and then move it around to select the units. Units that fall within that circle/selection zone will get selected. You can also use Ctrl + Left mouse button to select/deselect specific units. On mobile version its "+" button. Hope this helps
You are correct. I don't count it as a factor since its only 10 money per hour and the benefit of having infantry outweighs small amounts of money. You can also disable Recruiting Offices in which case it wont cost you 250 a day in upkeep. For me this is/was only useful on 500p maps.
That's why I'm a hardcore call of War fan no upkeep issues you can literally stack your army together head out into the ocean and hide for a week you'll be broke but not one of your troops will leave thank God
I mean, that's CoW basically. A more or less mindless copy of supremacy trying to pretend that its more "strategic" with overly complex unit verity (most of which are almost exactly the same), unnecessary doctrines that add more unnecessary complexity to unit verity and finally, instead of worrying about consequences of your actions you only have to worry about research timing (which is more or less poor copy of HOI4). Not to mention the lazy rock paper scissors mentality. Jokes aside CoW is its own thing and gameplay wise they differ quite a bit. Every time i play CoW though it gets boring after a bit and all the things which are supposed to make it more interesting and complex feels like a gimmick. P.S. your infantry wont lose morale at sea if they are mixed with at least 1 ship.
@@JimmehBoah nope bruh, I easily woke because of a larger naval fleet than anyone else and Portugal, Spain , Britain ottoman etc can be easily conquered by naval fleet
This tutorial was amazing however you were wrong about one thing which was stacking of troops because when troops are stacked , only the first 20 troops will attack will full power , any units added to the stack will attack with decreased power , However this video was made 3 years ago so i assume this wasnt a feature back then
literally the most broken strats early game is cav spam (if you have lots of food) or armoured car spam (if you have lots of energy and materials). and also steamroll small countries
This game is good but at the same time intimidating, other than strategies politics are also important that could give you advantage like for negotiation diplomacy and et cetera. No one wants see themselves losing but this is the nature of this game, if this is in real life its probably even more scarier million times that we were in the highest position and a decision maker of our countries depended on us its survival, you will know what i mean if you are on the losing side that others will prefer to quit not see their country falls apart.
Once you give your unit an order (move or attack) you can set "Delay" up to 20 hours. That means that the unit will hold its current position (for how many hours/minutes you set the delay) and then execute it afterwards. If you have multiple units moving to same location (usually enemy province) you can select them all and set "Delay" and then OK without changing the delay time that is automatically shown. That way each individual unit will have its own delay set, so that they all attack the province at the same time (they will even merge together on the way if they move at the same speed) I recommend using this for planning your attacks, especially when you know you wont be able to check in (at night or when busy IRL). I also recommend you never use it with "Attack" order, since enemy can move while you are away and lure your units into a trap. I personally use it for timing my attack with multiple units (as I just described) and for some advanced tactics I will be showing in the next few episodes ;)
Hey there. First of all, this was a great tutorial. I am still a little bit confused with the player statistics. Mine are not shown at this point. I play in a tutorial game. Do i get my statistic while playing or when i win a game. Or does it not count my statistics in a tutorial gamr? I am really confussed on this since i dont have any statistics to this point?
Factories almost always go on double resource provinces. Its always good to start building early, so building them right after capturing is sometimes a good idea. BUT, make sure you can protect the provinces you are building factories. They are expensive and will hurt you if it falls in enemies hands
All units have upkeep so its important to pay attention to if you cant get new provinces to balance your resources. But personally i almost never slow down my unit production (besides disabling barracks)
Supremacy is like life in some ways. if you neglect your opportunities and responsibilities you will see them slip away from your fingers and into the hands of others. do what you wish with the way it makes you feel, but the best thing you can do is learn from it
Been playing this game for nearly a year my only complaint is for some fucked reason some countries start with artillery and if you aint that your off to a bad start cause you have to wait about 10 days to get your own so it's ridiculous it's not an even start of all armies
You can't. Unlike other units they are being recruited in provinces if you build recruiting offices. This is why you need to have them everywhere as soon as possible. You can boost the speed of recruitment by building barracks. Double resource provinces recruit infantry a lot faster so building barracks there is better.
I’m playing on my phone and can’t do some of these actions and it’s really shitty that use phone users can’t . Like I can’t set up my army to attack same time .
I need advice one of my friends said he was going to stop playing and said i should take all his land so I positioned one troop on every province then declared war took all of his provinces now I’m producing negative 360 coal and negative 22 gas and no oil so I’m not sure what to do
First of all you might get banned for that because it may be considered "pushing", especially if it is early/mid game and if he uses his army to suicide himself to one of your enemies (so you take both him and the enemy). As for resources, newly captured provinces will cost you in upkeep more than they produce at least until they reach 60%. I recommend you try to invade small AI nation to take its capital for morale boost. you can also buy coal from stockmarket until your production goes back to normal. As long as you dont have 0 stock before daychange though you are good, since having no resources costs you a lot of morale (look at morale modifiers of a province)
@@Zolokin it is late game at this point and he didnt suicide all his troops he just gave me his land and this was the fastest way to do it and thanks for the advice
I need help....so basically me(north canada) and south canada are in a coalition....its nearing the end of the game.....our opponents are(Egypt, Libya and Algeria)......we have batttleship advantage but they have just slightly more troops than us....its not looking great could you possibly help?
I cannot joing forced and do the delay tricck no matter what. You seem to beable to join troops by click drag? I have tried everything. When I joining forced they still arrive at different times. It won't let me joining forced and delay together. Impossible to get troops to arrive at same time. Any help please, lol
I just started this game 3 days ago and conquered 2 entire country's on day 1 you should immediately attack fresh off the go. And be strategic get they're units to leave the outpost region your wanting to obtain so once they leave they're protections from forts are gone don't waste resources or time on cavalry or on armored cars use delay to have armies sync in formation.
Build Recruiting Offices everywhere ASAP and Barracks if you can afford the upkeep. Other than that, prevent them from dieing, managing their morale properly and using other types of land units to increase enemy losses and decrease your own. Check out my tutorial on Land Units to see few tips on how to do that. Double resourse provinces produce infantry faster too so building barracks within them will help you get more troops.
@@snoshibo5229 By building buildings and fighting wars. You can see how much score you have and exactly what gives you that score when looking at your service record on browser/steam version. Just press on your name in the top left corner when in the main menu and look at Economic Statistics and Combat Statistics. You can see which buildings give you most score
Depends on the army composition and how large your army is. If it's all infantry stack any more about 40 wont add damage to the stack. So if stack is too large you can split into smaller stacks. Check out my new tutorial. There i explain a tactic which uses smaller stacks to defeat the enemy
Build Recruiting Offices in every single province as soon as you can and build Barracks (if you can afford the upkeep). Other than that, prevent them from dying first week or two. You can do this by using Armoured Cars and Cavalry accordingly, not charging into fortresses and advancing slowly with artillery. You can also increase their survivability by paying attention to their morale, as morale is technically their health. What I usually do is keep my low morale infantry seperate from my high morale infantry, since if you combine them their morale averages. Move your high morale troops to front lines and place your low morale troops in 100% morale province (so their morale increases faster at day change). You can watch my beginners guide on land units to learn more about morale. Wow that was a lot of "morale" for one comment. Hope this helps :D
@@Zolokin i played as Finland i made a level two workshop the second day and I beat Northern Russia and Russia and caucus it does give you a huge advantage
@@Omar-pu7fd I’ve played as Italy and I built them on level on that one map not the tutorial but the supremacy 1914 game and it helped me win a war against france
Hey i wanna ask something When i started a new map and selected my country i saw that i was loosing wood .and now i cant build a factory or something else idk.can you help me how to get some?
you need to balance it out with Iron to minimize loss, your goal should be to prevent 0 stock. After that you can either sell the resourse you have the most to buy lumber/iron or focus on your strenght. If you have lot of food then build cavalry and barracks, then invade country that has iron/wood (you need double resourse ones). I recommend talking with other players. you can either trade with them or make alliance so that it is easier/safer for you to invade a country that has resources that you need. After you get that province, upgrade it as soon as you can to increase its morale and production
I don't have this game, but I see that it is a copy of Call of War, it is more or less the same.After 8 years of playing the other one a few days ago is that I reached level 172, this is more of the same.
They rebel because their morale is lower than 35% and have no troops stationed in them. You need to look at morale modifiers by hovering your mouse over MORALE once you select the province (or pressing on the name on mobile version). Once you know what has negative modifiers, you will know how to fix them
So, I know if i loose territory, structures your points will go down, But i have done nothing but Gain those and my Points keep going down,.. How is this possible ??
I will be posting next episode of Caucasus playthrough this week. A lot of interesting things happen and in the later episodes I will demonstrate more advanced tactics so stick around!
Please don't say that provinces will most likely revolt when their chance of revolt is above 0%, that is just logically incorrect, be definition the chance to revolt is the percentage and saying most likely would be above 50% chance of revolting and this level of chance is very unlikely. So it is better to say there's a higher possibility of a revolt, if a revolt is not suppressed to under 0% chance to revolt.
Sure, but that ignores the fact that morale might not go above 33% after first day and there might still be a chance for revolt on day 2. That being said, its better to teach being safe than sorry as provinces that revolt might join countries that will drag you into war and damage your morale/reputation for no reason. So yes, mathematically you are correct, but experience wise id say they are most likely to revolt and in most cases you cant afford them to join other countries.
Upkeep, probably from all the factories as well. That is why its best to limit them to double resource provinces as much as you can, unless you have economy huge enough to support that much factories. I mean, if you build a factory and cant afford to keep production in it 24/7, then you are wasting all the resources you put in building that factory.