A quick tip to secure the upper floor before getting a sledgehammer to knock off the stairs: if you create a wooden floor (requires level 0 carpentry) and then disassemble that floor, it will leave a hole in the ground that zombies cannot cross and will fall through. Then you can just make a fence (lvl 2 carp) or use a different window to throw down sheet ropes to climb up and down. Perfect to block choke points like the hallway where you kept the table last night. Though it won't work on the floor right at the top of the stairs, anywhere else is fair game.
One thing that kinda sucks about the firestation right now is you can't slide down the pole lol. It would be a great alternate way of getting down. But instead it's always taunting you from the living room.
I'd recommend the Vanilla guns + mod for many players who arent trying to be overwelmed by hundreds of guns/parts/ammo many of which are overpowered like Brita's
Great video. You might want to turn the TV off (and other TVs in houses) when you aren't near it, as life and living doesn't start unless it can play on a TV or 30-40 mins after it was supposed to start, if I remember correctly.
That makes sense! I recently did a playthrough where I was way out in the boonies early and noticed Life & Living would start at odd times sometimes when I was late.
You could have hopped the fence with the generator(dropping the generator right in front of the fence) and then rightclicked the generator and picked it up through the fence, you don't have to go around at least on see through fences.
I know this is an old video, but I felt like I had to thank you for this guide and wanted to tell everyone that I have a hard time getting out of my first house and going to the station
Since VHS was added I avoid life and living in order to properly read skill books before hand. It also frees up your schedule in the early days to take better advantage of perishable loot and get set up quicker. Then at some point when you've got the books, set aside 3 days to go on a VHS store raid once a day, hit up 3 different areas with a van. You're extremely likely to get all of them or all but one or two of them, and you'll pick up the carzone stuff as well. Then chuck on the generator, read the skill books, and watch the VHS versions. An episode won't work if you've seen it before AFAIK, hence me avoiding televisions during the initial week. This nets you the maximum skill from all the shows alongside the book bonuses, something that you have to actively gun towards while neglecting everything else in the first week otherwise in my experience. The time spent looping back to your base and watching life and living during the first week, when zombie populations are low, is not something I miss at all. That, and you can decide to go work on the skill if its close to a level where you'd need another skill book and leave the episode for another day after you've done that and read the book.
Nope, VHS works in ADDITION to Life and Living. If you watch Life and Living and the VHS tapes, you get skills from both, not just one. Generally, it's more worth it to get those skills up, and it's not that hard to. And you don't have to loop around back to your base every time Life and Living is on, if you're on a loot run, just find a house with a TV and watch it there, no time wasted.
@@loooongneck yes sir. The show will wait for you to turn the TV on. However! If you are out raiding and encounter a TV that is on and tuned in to life and living, it will play then on that TV. So be careful. But yes yhis works. Try it today
@@camg6400 oh wowww that makes so much sense I was curious why on day 1 I would get cooking xp if I turned on the tv at like 11 then the carpentry at 12. Thanks
Tip: if yuo clear out all the zombies near yuor base, there is no point wasting materials to fortify yuor base, if there will be no zombies trying to break in, if u want it to look cool go for it
Just a little 2 cents in case it hasn't got covered. Nimble is the skill that lets you move faster when in combat stance (It also does a few other things but not the point.) So strafing more in combat can help level it up faster, been doing this for years mateo c: (Ex. Hit a zombie, start doing a tiny quick circle in combat stance, until it fully recovers from hit, then hit again, and keep doing it whenever you can.) Also always strafe, or "Combat stance" moving backwards while in combat if possible.
So it appears there is no rabbit farm in this game. I always find that so strange that no Zombie genres ever have rabbit hutches. They are super easy to maintain.