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Survivors, please STOP doing this! | Dead by Daylight 

not Otzdarva
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Dedicating your entire build to running 4 chase perks seems to be more popular than ever. But from my experience (as both roles), this often does more harm than good and leaves the team vulnerable to tunneling and other difficult situations. This video makes some arguments as to why you should incorporate some altruistic and anti-tunneling perks into your build as well.
00:00 Context
04:18 Match 1 (Anti-Tunnel Build)
11:01 Match 2 (Anti-Camping Build)
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15 июн 2024

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Комментарии : 1,5 тыс.   
@notOtzdarva
@notOtzdarva 9 месяцев назад
*Fun fact:* in my recent games _Windows of Opportunity_ was used by *40.2%* of all Survivors. Am I the only that thinks this is crazy? Even though the perk is obviously great, I still can't wrap my head around how popular it is.
@brysonemery9232
@brysonemery9232 9 месяцев назад
It feels like old dh with how popular it is
@gorebutt
@gorebutt 9 месяцев назад
it makes sense, map can be very confusing still to the average player and the perk helps combat the rng the game has for its tiles
@zath6425
@zath6425 9 месяцев назад
Windows is a solo queue MUST. Knowing which pallets are still up and which dead zones to avoid has saved my life countless times.
@jackrigby5186
@jackrigby5186 9 месяцев назад
Makes perfect sense, if you don't have a SWF you have no idea about loops across the map outside of your immediate vicinity. Unintentionally running into a dead zone is frustrating and beneficial to the Killer. Simply knowing where a pallet is, is one of the best chase extenders in public matches
@bigmansauceboy
@bigmansauceboy 9 месяцев назад
As someone with only about 1000 hours I feel like I can grasp vault locations and pallets pretty well on just about any map, that might just be me, but windows does really help with knowing what pallets are available especially in a map with more pallets than vaults
@Name-ql7jf
@Name-ql7jf 9 месяцев назад
FUN FACT: Otz is able to make such long videos because Nina comes in and feeds him like grandpa
@Luna.Tenebra
@Luna.Tenebra 9 месяцев назад
Does he also let out a loud Af moan that reveals people around his house?
@Name-ql7jf
@Name-ql7jf 9 месяцев назад
@@Luna.TenebraNo, but she does pat him on the head like Bubba
@themysteryman8709
@themysteryman8709 9 месяцев назад
Better protect him from those dastardly Leland mains
@KarlDelaney99
@KarlDelaney99 9 месяцев назад
*Sets trap* "Otz showed me this trick!"
@jordanfriederichs8698
@jordanfriederichs8698 9 месяцев назад
Here ya go grandpa, here ya go 🩸
@captaincalcium9282
@captaincalcium9282 9 месяцев назад
I think these perks are popular because of solo queue. A lot of altruistic perks work best with or pretty much require communication, which chase perks don’t really need.
@louanmerminod5071
@louanmerminod5071 9 месяцев назад
that's a good point i think
@sticksandstones6332
@sticksandstones6332 9 месяцев назад
I rub this build in Solo Q but when I'm a duo I run some random ahh builds because I know I'll have someone get me off of hook
@mastervule1844
@mastervule1844 9 месяцев назад
"We'll make it" is probably one of the perks that kinda makes this not true, I have no idea how people don't use it more often.
@SinNombre-_-
@SinNombre-_- 9 месяцев назад
Yes but if the killer is tunneling one survivor, even one single Borrowed Time can make the killer lose around 1 minute because they wait out basekit endurance, hit BT and then they have to chase them
@KatanaZeroEnjoyer
@KatanaZeroEnjoyer 9 месяцев назад
@@mastervule1844same for like, Kindred as well. That’s an excellent survivor perk. So the build otz ran in his last run is perfect for solo.
@theSUICIDEfox
@theSUICIDEfox 9 месяцев назад
A perk people really sleep on is Bond. It's such a useful perk. Need to team up on gens? Bond. Need someone to heal you? Bond. Need to find that injured survivor to heal them? Bond. Not sure if someone else is going for the save? Bond. Need to avoid the survivor being chased? Bond. Need to avoid other survivors while being chased? Bond. It gives so much value.
@themaraccas
@themaraccas 9 месяцев назад
I totally agree, bond will never leave my build, sometimes I do fun builds without it for more challenge, but honestly I agree it gives so much additional information and literally strategizing is so accurate and consistant.
@JustMiluna
@JustMiluna 9 месяцев назад
It's really such a good perk, constant value no matter what you're doing The majority of time I have it on Absolutely delicious.
@rusty-venison6669
@rusty-venison6669 9 месяцев назад
Bond prove thyself deja vu and leader (can be swapped out) is my usual build and it’s pretty fun
@graphite7898
@graphite7898 9 месяцев назад
I never run and likely never will since I only play survivor when with friends and we can communicate where we are too easily for Bond to matter.
@joshkeller2671
@joshkeller2671 9 месяцев назад
I run it with every build and can't live without it. My main build is bond, windows, kindred, open handed. All purely information perks and extending aura reading and you get use of all of these every game you play
@shadowcircus8314
@shadowcircus8314 9 месяцев назад
Since they nerfed fast vaulting to have literally no difference from medium vaulting, resilience feels necessary.
@notOtzdarva
@notOtzdarva 9 месяцев назад
Yeah I agree, the vaulting right now feels awful on the Survivor side.
@reymundoramirez2756
@reymundoramirez2756 9 месяцев назад
Welcome to how dbdm vaults were until recently
@BowserStrange
@BowserStrange 9 месяцев назад
Since when I thought they buffed it?! They literally nerfed every tool used for survivors to try to survive and wonder why people run MFT and hope. I refuse to play against a Nurse there is no point she has no counterplay. Bring back dbd where people only complained about dead hard.😒
@lapisinfernalis9052
@lapisinfernalis9052 9 месяцев назад
they reversed the changes they did a while ago?
@RaidenKunii
@RaidenKunii 8 месяцев назад
@@lapisinfernalis9052no not before but now they did in recent patch
@Boali94_plays
@Boali94_plays 9 месяцев назад
BHVR definitely added more hitboxes to environment objects. I keep bumping into small objects all the time in both roles.
@awkawkawkx
@awkawkawkx 9 месяцев назад
truuue and its so annoying
@donttouchmygens3689
@donttouchmygens3689 9 месяцев назад
I cannot stand all these pebbles to trip on its ruining the looping experience.
@alexislepinvidic7776
@alexislepinvidic7776 2 месяца назад
but you're still getting hit by the huntress through walls or after turning and the hatchet is 3 yers behind you
@muffinfiend7398
@muffinfiend7398 9 месяцев назад
IMO you see these "4 chase perk" builds a lot because they're more consistent for solo queue. Altruistic perks require better co-ordination to get big value and that is simply not there outside of SWFs or very skilled and knowledgeable players. That being said, it would benefit players, especially newer ones, to experiment with different perks as there's so much variety. Plus if you play with the different perks you get better at recognising when someone else is running them and how you can play around it - a better experience for everyone (except the Killer)!
@Eli_PC137
@Eli_PC137 9 месяцев назад
I like how Otz puts this up only AFTER he finished his random streak (understandably, lol). Well played 👍
@lotionlean2749
@lotionlean2749 9 месяцев назад
3:13
@yeet8336
@yeet8336 9 месяцев назад
Wait he finally won the challenge?
@timmeh9461
@timmeh9461 9 месяцев назад
otz is pretty trash just copies less popular creators. dont think hes ever come up with a strat or had an original idea in the game haha
@thespark4727
@thespark4727 9 месяцев назад
@@timmeh9461all you comment on his channel is hate, just stop watching him lmao. besides literally most of the dbd youtubers copy one another
@timmeh9461
@timmeh9461 9 месяцев назад
@@thespark4727 I cant, his garbage content comes up on the algo. Yeah theres a few garbage creators that just copy lesser knowns with no credit, definitely not most
@user-ul9qq1ef3f
@user-ul9qq1ef3f 9 месяцев назад
thank you for explaining that letting your teammate marinate on hook is also a form of anti tunneling. so many times ive went to a hook to reassure a teammate thats already been tunneled off hook before while the killer proximities, just to have another teammate unhook them in my face.
@jakekeskeys1138
@jakekeskeys1138 9 месяцев назад
As a killer main I think survivors should continue this :)
@gibbybtw280
@gibbybtw280 9 месяцев назад
As a survivor I think so too
@ToniToniChopaaa
@ToniToniChopaaa 9 месяцев назад
@@gibbybtw280same.
@recon6757
@recon6757 9 месяцев назад
You can just label urself as a walking skill issue at that point
@brysonemery9232
@brysonemery9232 9 месяцев назад
As a killer main I agree
@kosiposhadanya7081
@kosiposhadanya7081 9 месяцев назад
As a Trapper main, I genuinely believe that you should continue being injured to proc MFT,since this rapidly increases the chances of getting your goofy ahh❤❤❤
@Kyle-bi7df
@Kyle-bi7df 9 месяцев назад
Resilience does more than just chase though tbh, it’s actually really helpful with Medkits slow healing nowadays too
@alexandervelez9507
@alexandervelez9507 9 месяцев назад
yeah i use it mainly for gens and gates. vaults are just a bonus.
@SockSmurf69
@SockSmurf69 9 месяцев назад
I use resilience for sabotage
@saysay8920
@saysay8920 9 месяцев назад
Yeah resilience is an everything perk, especially if they arent running Sloppy and you can 99 your heal to get the best of both worlds after the 9% gen speed gets its use.
@cryguy0000
@cryguy0000 9 месяцев назад
​@@alexandervelez9507I mean 9% of 90 seconds is like what....9 seconds. I wouldn't say it's crazy useful for that stuff, the game really encourages you to stay healthy. I dunno if it's worth the risk of getting killed much quicker
@danielgreen9417
@danielgreen9417 9 месяцев назад
@@cryguy0000 you're also staying injured meaning you aren't healing, so your reward for not wasting 15ish seconds (per injured person) healing is also 9% faster gen repairs. Reilience is good because it incentivizes you too stay on objectives while also rewarding you for doing so. Honestly it would still be good if it was 5%
@pynekxd4867
@pynekxd4867 9 месяцев назад
The problem with other perks is that there's literally only one Rebecca's perk that can actually punish camping and tunneling. Off the record is alright, but it won't protect the unhooker from going down instantly and then killer can go straight after the vulnerable person especially as some of the strongest killers. So I am not really surprised that people just want to have a chance in the chase against them, especially because of how important the first chase in the game is
@Exitium696
@Exitium696 9 месяцев назад
There is not really much that can save you when going for an unhook while injured and having the killer behind you. If the killer is patrolling the hook then at least be healthy so the unhooked survivor can attempt to bodyblock a hit. Of course it's not that simple and different situations require different actions, am just trying to be helpful :/
@oscarlaud470
@oscarlaud470 9 месяцев назад
While i agree that these anti tunnel perks have a limit on how much it can protect you, the same could be applied chase perks. There are so many anti loop killers that running pure chase perks is detrimental to you and your team.
@Lacter12
@Lacter12 9 месяцев назад
i guess desperate measures resilience can create some bt bodyblocks but thats so unlikely lol
@Predated2
@Predated2 9 месяцев назад
@@oscarlaud470 except that chase perks are strongest against anti-loop killers. Chase perks help you go from tile to tile
@DANIEL557
@DANIEL557 9 месяцев назад
I feel like this is a problem because the perks are used by unexperienced people, and people who are "more experienced/skilled" can be blinded by this, as they can feel more powerful with it. It just depends on how well the surviviors comprehends wtf is going on around, if they're competent enough. Players like Ayrun don't even need those perks, meanwhile, he could benefit from them, making him more powerful than he is already, because he could defenietly manage everything.
@BrightWulph
@BrightWulph 9 месяцев назад
Pretty much this, I'm still pretty new to the game so I have WoO equipped so I can learn the map and the general placements of pallets and which ones are still available to use. There's obviously nothing stopping experienced players form running WoO to make themselves stronger.
@FreePigeon
@FreePigeon 9 месяцев назад
Defo. Some experienced players seem to think you need to 'grow out' of using some perks instead of thinking they can still use them to become even more OP survs. Like I think even Otz has ran to a pallet that isn't there anymore and got downed because of it.
@Demonscorpion4482
@Demonscorpion4482 9 месяцев назад
@@FreePigeonEveryone has had that scenario happen to them, that is why the perk is fun to run, it eliminates the chance of being wrong, now you KNOW where to go. People like to eliminate guesswork.
@TreyFigueroa
@TreyFigueroa 9 месяцев назад
Yeah, I wouldn’t say I’m that good at survivor but I’m above average and I don’t use windows of opportunity but if I did, I would do even better than I already do
@Demonscorpion4482
@Demonscorpion4482 9 месяцев назад
@@TreyFigueroa Exactly! I think that is where a lot of experienced players land, average to above average, I would identify with that as well. Add in being a constant Solo Queue player, and well, it’s pretty sensible honestly. Just can’t get “glued” on it, be willing to switch it out here and there for fun.
@Sokoyo
@Sokoyo 9 месяцев назад
I've been using Reassurance, Vigil, Autodidact and Dramaturgy, a combo of 4 support perks for the longest time and my teammate's escape rates have spiked insanely compared to running all chase perks
@NodIfUNeedAHug
@NodIfUNeedAHug 9 месяцев назад
As somebody who loves stranger builds or fun supportive perks, this sounds really fun. Going to run it on Nic or Ripley now to try it! Wish I could give you a hug or something for sharing this!
@zackmash851
@zackmash851 9 месяцев назад
autodidact lmao
@mrnocturnal3092
@mrnocturnal3092 9 месяцев назад
This is interesting because I’ve been having a lot of fun with drama, vigil, self aware and calm spirit to just counter that entire perk and for some reason that’s been working for me. I should try something like this though, thank you for the ideas.
@dirky1185
@dirky1185 9 месяцев назад
im a killer main but whenever i play survivor ive always used autodidact and it's crazy insane how good it is, especially when sloppy butcher is so popular
@Sokoyo
@Sokoyo 9 месяцев назад
@@zackmash851 It's the best perk in the game, what are you on about
@Beiwi
@Beiwi 9 месяцев назад
The team won’t need as much help if you can keep the killer occupied. DH and DS are much harder to use than made for this and windows. Ppl should use a build to help them in the area they struggle the most Imo for most ppl that’s chases I think that’s why it’s so popular. I use 3 perks for chase and OTF and it’s helped me tremendously
@Exitium696
@Exitium696 9 месяцев назад
I feel it's more like these chase perks accelerate when one is actually good at chases to begin with and do barely anything when an average survivor uses them.
@MetallicD3ath
@MetallicD3ath 9 месяцев назад
Can confirm, I suck at chase, so something like sprint burst only extends my chases by like 5 seconds - if I even get to use it properly at all.
@zackmash851
@zackmash851 9 месяцев назад
DS isnt necessarily hard to use, its just awful in its current form. otz is straight up wrong in thinking DS would be better to keep someone alive than MFT is. his examples were the worst meg of all time lol
@MattK-uz7wk
@MattK-uz7wk 9 месяцев назад
​@@zackmash851 yeah it's not necessarily hard to use but harder than MTF windows bc you have to go out of your way to use DS he might not pick up you need to go down near a vault or pallet to get value
@muysli.y1855
@muysli.y1855 9 месяцев назад
DS and DH nerf was to much and only help for player with good Timing and Positioning. Give DS 5s and DH 1s back DH was strong because you could use it many times. DS was strong because you could use it at Endgame Both get nerf thats fine but why 0.5s and 3s stun make it more useless and harder to play
@brysonemery9232
@brysonemery9232 9 месяцев назад
With buckle up ftp I recommend bringing mettle cause you will be taking protection hits.
@zachbalent1806
@zachbalent1806 9 месяцев назад
Imagine if it was mettle at launch, that build would be next to unstoppable unless you’re exposed.
@dirky1185
@dirky1185 9 месяцев назад
expose doesnt counter endurance, wut@@zachbalent1806
@Leslie1984Adams
@Leslie1984Adams 9 месяцев назад
When you play alot of SoloQ, Windows is very much needed as it gives alot more benefit than i think people realise. It's not imo a "chase" perk its a "info" perk, it not only shows windows n pallets, but it can show you where pallets r being dropped so you can see where people are in chase, you see several pallets drop in one little area, you know thats probs a dead zone and you can activay avoid it. Yes it can benefit chases alot but it also provides subtle info ques as a side bonus that is highly valable in soloq
@fuucaran
@fuucaran 9 месяцев назад
Survivors try to not be selfish challenge (IMPOSSIBLE)
@gibbybtw280
@gibbybtw280 9 месяцев назад
Well what do u expect when you have teammates that are scared of unhooking and the killers terror radius
@ToniToniChopaaa
@ToniToniChopaaa 9 месяцев назад
@@gibbybtw280just play customs lmao
@tadhg9782
@tadhg9782 9 месяцев назад
Killer mains when survivors try to survive: >:0
@SelfishOhneGrund
@SelfishOhneGrund 9 месяцев назад
Ehm 👀😂😂
@Jay-jw8du
@Jay-jw8du 9 месяцев назад
What exactly is selfish about me running the killer for several gens, taking hits, healing my teamates only to be left on hook because the entire team is running a build that serves zero function at EG
@xMondhirsch
@xMondhirsch 9 месяцев назад
10:48 Otz: Don't use too many chase Perks! Use multiple Anti-Tunnel Perks instead! Also: All 3 Survivors with chase Builds escaped. The one with the Anti-Tunnel Perks died.
@joeddonoghue
@joeddonoghue 9 месяцев назад
Yeah, anti tunnel perks can't make the killer not tunnel. They can just make it painful and annoying for the killer to tunnel. It's about being a chewy enough piece of gristle that a smart killer leaves you alone
@LetztezBatallion
@LetztezBatallion 9 месяцев назад
I mean, if your objective is to be the one that escapes and the rest be damned sure, that's one way to look at it. Or another way to look at it is that Otz build even if it meant the death of Otz himself allowed the rest of the team to escape.
@Korhi
@Korhi 9 месяцев назад
@@LetztezBatallion Soooo much this, I hate the mentality that only yourself escaping matters, if my team gets out, I'll gladly die for it. That's a win in my books.
@notOtzdarva
@notOtzdarva 9 месяцев назад
I mean if you think about it, after the first chase... Killer can try to tunnel me and probably fail, or try to chase them and definitely lose. So this WAS a good example of my perks removing one of his best options.
@jeezychreezy1
@jeezychreezy1 9 месяцев назад
⁠​⁠@@joeddonoghue”a chewy enough piece of gristle” 😆
@harwen6448
@harwen6448 9 месяцев назад
As an only solo survivor I equipped kindred a few years ago and have yet to rotate it off my build, not necessarily the most game changing perk but I cannot stress enough how much keeping an eye on your teammates helps grow game knowledge, kindred will tell you where the pressured gens are, where the killer goes based on who gets chased, can save you doubling up on saves etc. I know that’s a common take but if you’re solo and especially if you’re newer I cannot recommend it enough, the fact it affects your teammates even makes it more likely your randoms will save you. Just a W perk for solos can’t imagine not running it on all my general builds
@corndogS29
@corndogS29 9 месяцев назад
Absolutely, it will never leave my build. So many times I’ve wasted by running halfway across the map just for someone else to unhook when I’m close. Kindred avoids all that and allows not only myself to coordinate saves, but also my team
@FreePigeon
@FreePigeon 9 месяцев назад
Every time I take Kindred off my build I end up wasting a buttload of time when there's already someone nearer the hook.
@PainProjection
@PainProjection 9 месяцев назад
Try adding open handed and bond, the amount of info you get is insane, like for example knowing exact position of killer just because he chases survivor which you able to see from miles away. You almost don't even need other perks, that info is all you need.
@harwen6448
@harwen6448 9 месяцев назад
@@PainProjection I love open handed but I feel like the unsung strength of kindred is the periodic updates. Ideally you shouldn’t group, you should be splitting gens, dividing killer position across the map and team unless you’re attempting to break certain gen holds. Though I love bond, I find it encourages you to keep up with your team all game, whereas kindred only kicks in when you need it most, which frees up a perk slot for something more proactive. Open handed is a total W though, on certain maps like indoor or vertical ones it can completely destroy a killer’s chance of holding a hook
@Demonscorpion4482
@Demonscorpion4482 9 месяцев назад
@@PainProjectionI was going to recommend this if someone else didn’t. It almost feels redundant to use Bond + Kindred but that is actually the secret genius of it. The effect is constant, the info as well. Seeing a survivor portrait get the Icon for chasing activated, and then looking around with Bond + Open handed tells me where the killer is at all times, who are they danger of running into, who is working on what gen and needs help finishing it whilst the killer is distracted and chasing them off it, or If I need a heal and yet no one is on hook so kindred isn’t activated. It’s really fun and useful regardless of “optimization”.
@HandyTammy548
@HandyTammy548 9 месяцев назад
I've found my full healing build has gotten a lot more mileage ever since made for this came out. Very few people are running none chase builds right now, so even one teammate having a healing or gen focused build makes all the difference.
@randomaether
@randomaether 9 месяцев назад
This is like asking a killer to stop camping and tunneling, we do not learn
@bunkerengel6725
@bunkerengel6725 9 месяцев назад
As someone that uses kindred in every build, i appreciate the overall theme of this video. Can't tell how often this one perk saved the whole team. I also run sprintburst as my only real chase perk and to traverse the map quicker. The rest is optional, distortion, deja vue, we'll make it are and vigil are some favs. Windows is one of my go to perks in solo que, solely for information were a wall gets broken or where pallets are left.
@scarvenger9948
@scarvenger9948 9 месяцев назад
I know the video isn't about that but I had no idea you completed the random perk streak. Congrats and well done Otz.
@zroyzmagidolce6902
@zroyzmagidolce6902 9 месяцев назад
In my opinion, running chase perks is fine as long as they match your playstyle. I used to run them too although I'm a stealthy player who is repairing gens most of the time. Changed my perks and now I escape more often
@CpTn_QwRk
@CpTn_QwRk 7 месяцев назад
As long as it helps your team overall in someway I think it's fine
@fluffypoisons
@fluffypoisons 9 месяцев назад
I'm fresh into DBD on my PC so I don't have a lot of perks unlocked for every survivor or killer and because of that I end up with some really fun builds just using what I have available. I'm sure people who've been playing this game for some time have plenty of options available to them, it's a shame that more people don't branch out and try some interesting builds.
@lastleft5809
@lastleft5809 9 месяцев назад
A slept on fact - Calm spirit stops the screams from you getting downed/hooked, jolted, pain rez, which also messes with the killer. If a killer doesnt hear a scream from jolt, they often assume the gen isnt being worked on and will leave it. Also Bond OP
@nicoconsi9694
@nicoconsi9694 9 месяцев назад
i dont think this will stop killers from tunneling. I always run 4 different perks, sometimes anti tunnel, sometimes not, but if killers decide to tunnel, there is nothing much you or your teammates can do. A simple build doesn't affect the mentality of the other. Maybe this build encourages to be tunneled, but if that is the whole reason, i think its stupid, because its the same as having a gen making build, or a stealth build.
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
*I dunno man, working against tunneling varies in effectiveness depending on the killer, Especially if you're on coms*
@nicoconsi9694
@nicoconsi9694 9 месяцев назад
@@Jahito_EBT i just want to have fun with my friends, not wanting to be in a competitive game. If i have to coordinate them to help one being tunneled or bringing the same 4 perks that are busted only to counter camping or tunneling killers, it'll get boring and we would want to stop playing, think about it
@nicoconsi9694
@nicoconsi9694 9 месяцев назад
@@lilglitchboi7259 Why would you get to the point of tunneling the people with OTR? There are plenty of other objetctives you can do, like defend gens, or go after another survivor.
@notOtzdarva
@notOtzdarva 9 месяцев назад
You might be right but it makes a HUGE difference to tank an extra hit or two if you're being tunneled (with Decisive / OTR / DH). Even just lasting an extra 20s can let your team mates get the last gen done sometimes.
@loiccallewaert2319
@loiccallewaert2319 9 месяцев назад
Before I was only playing killers, a little before the release of MFT I started playing survivor more and trying to learning how to chase because I was a bit burned out of playing killer, and I had a lot of fun playing builds like this ! Plus the release of made for this made me play survivor way more and I mostly play survivor now, just because I really appreciate chases like these, I think even if this build isn't strong it's just really fun to play and that's why a lot of people including me run this build
@pyxelly0506
@pyxelly0506 9 месяцев назад
Same, I run what I think it's fun at the time. Between all of my friends, I'm the altruistic one. Builds at least half dedicated to the team with unhooks and healing. I have a lot of fun with my altruistic builds in general but I'll admit that for now, I have a little more fun with my chase one. And I suck at chase so it's not like it changed everything to my games. But I think it's a lot of fun so even though it's not the strongest build especially for me, I run it. And when I feel like it, I change it back to my altruistic builds
@iiiiiic9823
@iiiiiic9823 9 месяцев назад
My experience playing a build similar to this, just to practice chasing is that looping is pretty easy, and at my ranks killers don't leave chase so I get good chases no gens get done forever and then I'm abandoned in endgame after playing well
@systembeard6959
@systembeard6959 9 месяцев назад
Worse when only you doing gen, teammates loop maximum 5 seconds and killer have pop-painres combo
@envvy_rain
@envvy_rain 9 месяцев назад
that’s solo queue for you
@HomicidalTh0r
@HomicidalTh0r 9 месяцев назад
Wow Otz, I'm always impressed seeing how much you improve in your off roles. Well Done!
@SKako64
@SKako64 9 месяцев назад
With everyone running chase perks, great time to bring out the gen rush perks
@michaelfeldman5952
@michaelfeldman5952 9 месяцев назад
*gets tunneled
@GeneralLegoshi
@GeneralLegoshi 9 месяцев назад
"Survivors you shouldn't get tunnelled, that's a big misplay." Yeah okay Otz.
@Kyle-bi7df
@Kyle-bi7df 9 месяцев назад
He’s right, get better at the game, or if you are trash, then maybe invest in an anti tunneling perk so you don’t get the rest of your team killed🥰🥰
@alexandervelez9507
@alexandervelez9507 9 месяцев назад
@@Kyle-bi7dfanti-tunnel perks don’t do anything when you have potato teammates who don’t touch gens which is what happens 85% of the time in solo queue. hence why people run chase builds instead. can’t get tunneled if you can’t get downed.
@notOtzdarva
@notOtzdarva 9 месяцев назад
All I'm saying is: don't go ALL out on one playstyle and make your build a bit more suited for different situations (including tunneling!).
@muysli.y1855
@muysli.y1855 9 месяцев назад
OTR is good DH and DS not because you have only 3s and 0.5 s with bad Killer Internet 50/50, not worth
@Toka_Taboo
@Toka_Taboo 9 месяцев назад
ive been running we’re gonna live forever as my only survivor perk for the past week and ive been having a lot of fun. Not using a lot of perks is also getting me to stop being entirely reliant on my perks
@lolmanmagee2785
@lolmanmagee2785 9 месяцев назад
recently i have been really liking kindred + openhanded. it makes the killers aura visible from a whopping 32 meters away from the hook, that is bond level range its crazy. also i love deja vu.
@ICON-11-
@ICON-11- 9 месяцев назад
Well said Otz and I couldn't agree more. You have to play a well rounded build that assists in all aspects of the game
@gildarmesh3809
@gildarmesh3809 9 месяцев назад
I am not looking to be competitive so I shall continue to run my 4 heal perk builds from time to time. What makes the game fun for me is getting stacks of autodidact and snapping people from on the ground to full health in a few seconds. The take away I got from this video is just to utilize your build (i.e not having your 4 chase perk person never see the killer and spam gens). I play solo queue and there are people out there running (SOMETIMES IN TEAMS OF 2 have not seen 3 yet) urban evasion with distortion and just crouch until everyone dies. The least of my worries is people running bad perks but still playing the game.
@ghostlyanomaly
@ghostlyanomaly 9 месяцев назад
That Buckle Up + For the People combo is genuinely a pain in the ass for most killers lmao. I'm a Ghostface main (m1 killers are extra susceptible to this I've noticed) and I've had several different matches where at least one person brought that combo and when I tell you certain parts of those matches made me mald just a little bit... 😅 It's a very good combo when it's pulled off properly, and can be so game changing. The clutch endgame plays are pretty awesome to witness from either side too, in my opinion.
@foxesnroses
@foxesnroses 9 месяцев назад
The best working builds so far Known as the plot armor build botany knowledge, self care, empathy, autodidact Gen operator build Overzealous, Resilience, stakeout, dej vu Double Break out Boil over, flip flop, break out,mettle of man
@justinradtke14
@justinradtke14 9 месяцев назад
Otz love that you put that little gray filter on the right side of your screen.
@jager69
@jager69 9 месяцев назад
I am so grateful you made this video. I will link it to my solo queue teammates
@bentavious1285
@bentavious1285 9 месяцев назад
Hey otz, I noticed at 9:36 - 9:41 you had to navigate past the pallet and the locker because you didn’t want to accidentally interact with either of those, to do your mend. Do you think the devs plan to ever give survivors more customization in settings to set different key binds to different interactions?
@Pidgeonsofwar
@Pidgeonsofwar 9 месяцев назад
By default Mending is bound to left mouse, and using pallets and using lockers on space (which is what Otz uses). Outside of changing the locker bind, PC survivors are fine on that front.
@Veekron
@Veekron 9 месяцев назад
I can't wait when they add different button for picking up a survivor, because if survivor is near a window, you have to look away from it in order to pick up and risking getting blinded
@bentavious1285
@bentavious1285 9 месяцев назад
@@Veekron This is very true and would be a very nice quality of life update to killers. Also when survivors are on pallets and instead of healing them you throw it.
@notOtzdarva
@notOtzdarva 9 месяцев назад
That'd be great, maybe not a high priority thing but still would be very welcome.
@t.rolltbeimir6622
@t.rolltbeimir6622 9 месяцев назад
​@@bentavious1285you can already use different buttons for healing and pallets. Works on console and pc.
@colbu
@colbu 9 месяцев назад
i forgot how good wesker’s chase music was
@xCinnabar
@xCinnabar 9 месяцев назад
I use We'll Make It + Renewal all the time. That combination of perks not only helps me, but also my teammates in a good majority of my games. I actually run guardian a lot of the time as well so I know if the killer is coming back to tunnel off hook before I stop to We'll make It them back to full, or let them run off. Then i run Windows in my last slot as my only chase perk, just so that I, as a solo Q player, know which pallets my teammates have already used and what loops I can still run to.
@grom8cs
@grom8cs 9 месяцев назад
Love you Otz, what did the first game demonstrate? You used deadhard once and died on hook in solo q game. Kind of demonstrates why anti-tunnelling is really irritating to run if you don't get tunneled thus a waste of perks. Had you had the anti-chase perks you could make the argument it would have worked in that game with increased effect, doing gens when injured, faster movement, ability to jump windows quicker see loops and pallets so you arn't as confused where to go next (though you did fantastic ;P) The second game is just a normal game of dbd. Your perks were largly irrelevant to how you played, they were fine but just.. you're not always getting use out of them. Typically with chase perks you will always get use out of them. Not arguing against your point just sayin' not sure how it makes any difference playing solo q with or without chase perks. You actively said in your demonstration as killer you tunneled someone off hook. In a solo q game you're dead if that happens as survivor with or without chase perks. You're looking at the
@corndogS29
@corndogS29 9 месяцев назад
Agreed, I run MFT, Resilience, OTR, and Kindred. Keeping myself alive and on gens or saving people brings enough value in my book
@irismercado92
@irismercado92 8 месяцев назад
he slipped up and made a killer propaganda video lmao it’s cool i get what he’s saying but he’s not understanding the selfish meta with survivors right now. you can totally try to be a team player in solo que but will most likely die in the end if everyone else plays selfishly which 8/10 they will
@dovasvariakojis6934
@dovasvariakojis6934 9 месяцев назад
Hello friends, this is Otz, as long as the Hex totem stays up.
@merryunbirthday7198
@merryunbirthday7198 9 месяцев назад
Recommended tip: Run perks in pairs, ex: FTP + Buckle up or MFT + Windows or MFT + Hope, or Exhaustion perk + windows. Go crazy with your pairs and you can use your other 2 slots for another pair or go 1 gen perk + 1 altruism/comfort perk. Personal favorite is Kindred + Open Handed.
@jinmannn
@jinmannn 9 месяцев назад
It's fun watching these videos as my build has hardly changed since I started playing dbd many years ago. I almost always run botany and leader as they are fun perks that are useful but not op. And my other two perks are usually something else to help with certain situations like we'll make it (mostly for the BP stacks before the update) and now to counter potential slugging. And the last perk is probably bond or some info perk.
@cainprescott4937
@cainprescott4937 9 месяцев назад
Remember, kids: the Survivors can't take advantage of chase perks if you aren't chasing them. I've found this can sometimes be a Catch-22, though, since if a Survivor seems to want you to chase them and you know they have chase perks, you're either going to chase them, which will waste a lot of time that could be spent delaying gens/hunting Survivors who are less good at running away, or you're not going to chase them and go do something else, which just means you'll have to deal with the same problem later. That being said, I could also very well just not know what I'm doing.
@MetallicD3ath
@MetallicD3ath 9 месяцев назад
"Same problem later" is a lot easier to deal with than "same problem now," though, considering "same problem later" will have significantly fewer players pressuring gens and doing generally useful things, since you'll have those players injured, on hooks, or even dead already. In the worst case scenario for the survivors, the "attention grabber" keeps doing that all match, meaning you're basically running a 1v3 for as long as they keep wasting time.
@kisarameow5333
@kisarameow5333 9 месяцев назад
As a 90% solo que player for my survivor hours, I’ve maybe ran windows 55-60% of those games, I’ve noticed I’ve lasted longer near end game with the perk, just being able to know what’s still up vs running to shack and it’s gone just changes things
@anthornn9893
@anthornn9893 9 месяцев назад
My go to build is bond, balanced lending adrenaline and resilience. It has some chase perks and a lot of info to help make plays and adrenaline to power through the gens at the end and promotes saving time by staying injured
@mattl.3770
@mattl.3770 9 месяцев назад
dan, that reassurance and plot twist combo is sick!
@Blurpy1234
@Blurpy1234 9 месяцев назад
P.S. they won’t. Sweats need those ranks, it’s like meth to them.
@alt5640
@alt5640 9 месяцев назад
so, we must nerf pig
@gracefulhuntress9868
@gracefulhuntress9868 9 месяцев назад
I had 2 different setup’s running made for this resilience. One running the full chase setup, with hope and windows. The other with for the people buckle up. The latter is infinitely more enjoyable to me than the other, as i have the ability to in between chases, get my teammates out of a rough situation, and even use the speed boost on gen progression from resilience as well.
@darko-man8549
@darko-man8549 9 месяцев назад
I love bringing: Kindred Deja Vu Distortion (for SWF) or Reassurance (for solo) 4th perk (usually dictated by dailies or challenges)
@Hetherr
@Hetherr 9 месяцев назад
Yeah dude lets force the mft and buckle+ftp, surely it's a healthy meta for surv and is really fun to play. AS a surv, not as killer
@Galliao
@Galliao 9 месяцев назад
When you tell me not to do something, you know I'm just going to start doing it more because I'm childish.. I really am.
@ScruffyLyx
@ScruffyLyx 9 месяцев назад
oh my god. congrats on completing the streak!
@asatowolfe
@asatowolfe 9 месяцев назад
I like trying out different niche perks for fun, but I tend to default to Windows of Opportunity, Bond and Off the Record as my most used perks. I very rarely run a build without one or all of them. I know its pretty whack running two information perks but Windows of Opportunity and Bond really help keep teammates undisturbed while you're in chase or helps you know if someone is positioned nearby for a save when about to go down so you can make minor adjustments (move away from walls for flashlight/ get closer to a pallet for saves, etc). I've also been using Off the Record for awhile now since I tend to get more value from it than Decisive Strike. Both deactivate if you do conspicuous actions, but DS cancels for the rest of the trial whereas Off the Record can see up to two instances of use. Up to 160 seconds worth of safety net via endurance is incredible; especially since when you do take that hit, you get the haste proc to make some distance and prolong the chase or hide depending on the situation. If the killer commits to you, thats a lot of time they're not focused on your teammates. Easily my favorite anti-tunnel perk.
@EnZoDxGaming
@EnZoDxGaming 9 месяцев назад
Counter argument: people dont want to play competitive SBMM and run fun perks. As someone who runs Windows of Opportunity every game, live a little its a game.
@Angel9thRune
@Angel9thRune 9 месяцев назад
As long as Wesker exist, off-the-record will never leave my build.
@infernape-va-official8493
@infernape-va-official8493 9 месяцев назад
Pinhead with original pain:
@Strangexo_
@Strangexo_ 9 месяцев назад
Nemesis for absolutely no reason🗿🗿🗿
@samuraituff9653
@samuraituff9653 9 месяцев назад
​@@infernape-va-official8493lmao death slinger too
@lMaverickVEVO
@lMaverickVEVO 9 месяцев назад
Trade offer I receive: no wesker, blight and sadako nerf. You receive: no mft changes.
@romansmith2861
@romansmith2861 9 месяцев назад
@@Strangexo_ There is almost always a reason to tunnel: It is very often the optimal play. Not saying it's fun or fair but there is always a reason to.
@conzydonzy3351
@conzydonzy3351 9 месяцев назад
It's funny he mentions the shift tech for the chests now as I figured it out literally not even a week ago and was about to make a short on it myself lol
@UZSUOL
@UZSUOL 9 месяцев назад
@Otzdarva I use the anti tunnel build as basically my main build and I think I can make some improvements to yours. Instead of Dead hard use sprint burst as your dead hard value can only be used once assuming you’re actually being tunneled and or camped as to where sprint burst no matter what will give you your value in distance no matter what as long as you get unhooked and just hopefully can save you your off the record hit which will most definitely come in handy later on. Ds and otr are great, also adrenaline is the way to go instead of that terrible Steve perk. All the while together: OTR DS SB and adrenaline formulating the PERFECT anti tunnel build.💦
@nathangothan601
@nathangothan601 9 месяцев назад
I think the people running the chase perks are doing the opposite of what they think they accomplish. They’re typically not very good in chase, and want every advantage possible. But those advantages are best used when you’re *already* good at looping and can punish the killer. They’re not made to negate a killer chasing you. The reality is if you aren’t good at looping as a survivor, your games are never going to last long. Even with anti tunnel perks. Most killers will immediately recognize you’re the weak link, and remove you. Because even if you aren’t a nuisance in chase, you can still do gens. So they make it an insta 3v1.
@reivoidwalker
@reivoidwalker 9 месяцев назад
I love DBD. Every killer and survivor goes around thinking they’re pros and treating it like a comp match 🤣
@nathangothan601
@nathangothan601 9 месяцев назад
@@reivoidwalker literally lol
@DemonicWolvz
@DemonicWolvz 9 месяцев назад
@@nathangothan601 I will say, even if it's been a really long time since I played Killer, I still have this mindset of recognizing who's the weak link in a team. It's just easier to remove a player quickly and limit the possibilities of a team. You'll find that even if there are 2 weak survivors and 2 strong survivors, if the weak links are removed early, you can just commit to a chase and win that way. When there is only one survivor left, forget the last survivor and find hatch. Then commit to chase always. That's how I always did Killer atleast.
@nathangothan601
@nathangothan601 9 месяцев назад
@@DemonicWolvz yeah that’s exactly what the better killers I face do. We have two people in our SWF that are not very good in chase, and almost inevitably they get tunneled out. Even if you lose two or 3 gens, unless they spread the gens out perfectly then 2 survivors will always have a difficult time getting more than 1 gen complete. Even with 3 survivors it can be difficult depending on map/killer.
@Too-Be-Decided
@Too-Be-Decided 9 месяцев назад
me, a Survivor who's ran adrenaline, hope, and resilience for the last 3 years and only just recently added MfT to it: no, I don't think I will.
@Lleifr
@Lleifr 9 месяцев назад
I'm quite "new" to survivor and I felt the same way running 4 chase perks: why is tunneling me so easy from the killer side, and when I'm not getting tunneled I can't do anything to help my teammate that is getting tunneled! I did not realise my build's flaws and thought the game was unbalanced towards killers until this video came out and makes alot of sense! Thanks Otz!
@katillack
@katillack 9 месяцев назад
Otzdarva, thank you! I appreciate your information as a new player. Thank you for your commitment ❤
@JS-ii3rn
@JS-ii3rn 9 месяцев назад
I would try it if teammates weren’t so fresh/inexperienced/free at the moment. It’s a shame people don’t try to get good like they do in other games
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
*Its weird how everyone aaya they have bad teammates. Like seriously, it almost makes me think there's a common denominator*
@TheKaiserSiege
@TheKaiserSiege 9 месяцев назад
​@@Jahito_EBTIt's not that unbelievable seeing as the overwhelming majority of the community is casual. People forget that those of us active on forums and informative videos like this are the small minority of vets or people actively trying to get better. The rest of the base are people who pick up the game momentarily for licensed content or events, then they dip and are replaced by new casuals. Makes for a lot of free solo matches, no matter how good one of those survivors are from that bunch.
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
@@TheKaiserSiege *Kinda makes me wonder though, if bad teammates holds you back that much, why not go out of your way to find good ones? Thatz what I'd do in such a hypothetical scenario*
@TheKaiserSiege
@TheKaiserSiege 9 месяцев назад
@@Jahito_EBT But that's exactly what happens, people swf, then people complain about said swfs. Even so, I tend to duo as much as I can and even then a good duo still struggles to offset two really bad/casual solos. People tend to underestimate the snowball affect with bad solos, really makes you feel like you're not allowed a mistake or two because those types of teammates make it almost impossible to recover from said mistakes.
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
@@TheKaiserSiege *People complain about people using parties in all games with teams, why should dbd be any different?
@Jay-jw8du
@Jay-jw8du 9 месяцев назад
Sorry Otz, you're wrong or at the very least, misinformed. I use similair chase builds and carry my team in solo q by simply running the killers and taking slugs only to be left at the gate because as it turns out meta utility builds have zero functionality at EG
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
*"Sorry Otz, but you're wrong because I said so, and actually, when I use these builds, it works, except I end up dead anyway, which is what you said happens in the video. But remember Otz, you're wrong , I'm right" ok buddy*
@samuraituff9653
@samuraituff9653 9 месяцев назад
Nah because what if it's a good killer like nurse or huntress or blight then it's useless no I feel like he's right switch the build up
@samuraituff9653
@samuraituff9653 9 месяцев назад
Also killer could just target weak links or just leave you if they can't catch you then what
@Jay-jw8du
@Jay-jw8du 9 месяцев назад
@@Jahito_EBT Did I say it works or did I say Otz opinion that this build has no team function is completely wrong, since my team gets away but is unable to actually perform any altruism. Jesus Christ the dickriding here is absurd. I genuinely can not get over how absolutely brain dead your comment is
@Jay-jw8du
@Jay-jw8du 9 месяцев назад
@@samuraituff9653 The players who use Nurse imo are already adept so a 3k or 4k will happen regardless of our build. Huntress is not as difficult unless its an iridescent build with again an adept player and I actually routinely run blight by using obstacles to counter his powers and get him back into an M1 killer
@adrestia1275
@adrestia1275 9 месяцев назад
My favorite perk by far is bond. I’m sure you can find other comments under this video about how and why it’s so amazing so I’ll leave that out of this comment but it’s definitely a perk everyone should try. My build currently has consisted of bond, windows of oppo, made for this, and wglf. It’s such a fun and consistent build it’s ridiculous. Bond gives me so much info in and out of chase, windows is amazing because even though I know all the map layouts it still lets me know where I should head next and if a teammate has been dropping pallets like crazy or not, made for this doesn’t need much explanation that 3% makes such an astonishing difference it’s absurd, and wglf is so helpful against slugging and for applying a lot of pressure to the killer it’s insane. Wglf is definitely the most replaceable perk though imo. Only perk on here you really won’t get value out of every single game because you might not always go against a slugger but in those sweaty matches where you do it is a godsend of a perk. They’re are definitely other perks or even items to bring to replace it but I’m personally not a big item user and just don’t like the feel of other perks with similar designs as much as wglf.
@madamewalkers6424
@madamewalkers6424 9 месяцев назад
I actually caught onto this super long ago. I ended up doing a lot of MFT, Hope, Botany and Desperate with a medkit. I feel like since I did that it did great.
@GodBlessTheATF
@GodBlessTheATF 9 месяцев назад
I love one shot instadowns. Keep using these builds, survivors!!
@reivoidwalker
@reivoidwalker 9 месяцев назад
I hope you get left on hook when you play survivor 😊
@Nikkibuh
@Nikkibuh 9 месяцев назад
@@reivoidwalkerweird response
@GodBlessTheATF
@GodBlessTheATF 9 месяцев назад
@@reivoidwalker I hope you have a great day 😊👍
@T3DNR3D
@T3DNR3D 9 месяцев назад
I don't see how changing your build would have stopped any of these Survivors dying due to tunneling. BT can be waited out. OTR is just another hit. We'll Make It doesn't stop tunneling. These Survivors were dead either way, which is the problem with anti-tunnel perks. They just aren't effective enough to warrant replacing chase perks currently. Avoiding going down in the first place is the best anti-tunnel strategy currently, and that's best achieved with all the chase perks you can afford.
@RyanFreitas-qd8eb
@RyanFreitas-qd8eb 9 месяцев назад
These perks may not stop the tunneling but definitely slow it down. Buys time for teammates to do gens and escape
@saycheese6822
@saycheese6822 9 месяцев назад
Anti-tunneling perks definitely help! Off the record, DS and DH helped me loop the killer for 5 gens. I died but all my teammates escaped. It's a very underrated build.
@alexandervelez9507
@alexandervelez9507 9 месяцев назад
@@saycheese6822 not accidentally running into dead zones you couldn’t predict were there helped you the most. hence why people use windows.
@snowman8402
@snowman8402 9 месяцев назад
The one problem with running anti tunnel perks is that the killer will hit as you get off the hook so even off the record doesn't really help and that ds got nerfed that doesn't really help either with a full chase build it makes it so its harder for you to get hooked in the first place also the nerf to fast vaults makes using perks like made for this and resilience almost essential to make loops last instead of pre dropping every pallet
@notOtzdarva
@notOtzdarva 9 месяцев назад
If you have OTR + DS, you still get a good chance to try to find some safety (or even have a team mate come help and take a hit if possible). Keep in mind that OTR also keeps you silent and protected from aura read which is really nice to have in chase sometimes.
@MegaMacX
@MegaMacX 9 месяцев назад
My Perksets is mostly constructed like this: - Survivor specific perk (why else should i play as that survivor?) - Exhaustion Perk (mostly Lithe, since i am used to it and i hate to crawl around for sprint boost) - Information Perk (something that gives me and/or my teammates information on what is happening, like kindred) - something i feel fancy at the moment Since i am a Jeff Main, my perks looks at the moment like this: Breakdown, Lithe, Kindred, Fogwise. I am a soloplayer, so it feels good to have information about the hooks. Does the killer camp? Who is it? Are my teammates going for the rescue or do i have to leave my gen? Also, Fogwise got added recently, it gives me an incentive to hit great skill checks and a Bootleg Object is super nice. Was running Windows for a while before that, because i came back after a long pause (about a year or so) so i dont know the loops for newer maps and such, windows helps with that.
@kooper1316
@kooper1316 9 месяцев назад
I think that the perks are less the problem, but rather the lack of genspeed and the uncoordinated approach in the SoloQ, is the reason why games are lost.
@RockSkull
@RockSkull 9 месяцев назад
This is definitely otz's secret way of not running into made for this/hope every match cuz its getting annoying. (hard to say I don't agree though I hate it too)
@ssgbobbarnes
@ssgbobbarnes 9 месяцев назад
Yup. This is his plan B since they didn’t nerf Made for This… 😂
@muysli.y1855
@muysli.y1855 9 месяцев назад
I also hate tunneling and camping and i mean hard Tunneling/Camping, wish DS and DH was bit stronger aginst, OTR is perfect help me a lot
@sakuyaizayoi8946
@sakuyaizayoi8946 9 месяцев назад
i was never running any exhaustion perks because of my vow to loop responsibly, mft came out and pushed out autodidact from my build of: any means resilience and self aware
@galacticeyelord
@galacticeyelord 9 месяцев назад
Does Xenomorph's turret work based on terror radius, or does it just sense the Alien anyways? Just wondering if you could run a silent build with Xenomorph without the turret calling you out.
@pizzasauce9945
@pizzasauce9945 9 месяцев назад
No turrets always alert survivors if alien is near, it works even when you are in tunnels
@fruitman2426
@fruitman2426 9 месяцев назад
Back when dead hard was the best perk in the game, I used it with every build. When i took it off i found myself actually getting good at chases. When the safety net is taken from you, expect to see improvement over time.
@nickkritikos7659
@nickkritikos7659 9 месяцев назад
No, otz. I will not stop using this build. Fast vaults are now the same speed as medium vaults for some reason and you don’t get that extra distance anymore because behavior decided it was a good idea to revert one of the only good vault updates in a while. And this is one of the only builds that allows me to have fun in chase anymore. So respectfully, no. I will continue to run it until it either gets nerfed into the ground or something else changes.
@mie1666
@mie1666 9 месяцев назад
That's good, but what if i don't have this perks? Made for this was on shop recently, but all of this perks wasn't, so is there any basekit great perks instead?
@tmacandcheese1
@tmacandcheese1 9 месяцев назад
I've been trying to spread out the builds more. Autodidact/Kindred are my staples, and the other two slots are filler. Recently I've done a lot of Buckle Up / For the People, or Deja Vu / Sprint Burst, or Windows of Opportunity / Open Handed, or Inner Healing / Renewal, or Inner Healing / Clairvoyance. Tbh I feel like I don't have enough chase perks / anti-tunnel in my loadouts, but I'm gonna try throwing Renewal in there soon, I like that setup. Thanks Otz :D
@TheKaiserSiege
@TheKaiserSiege 9 месяцев назад
I don't know, I'm just not sure it's 'it' to abandon those perks currently with how horrendously nerfed/bugged vaults are atm. I love to use all my survivors and a variety of loadouts but with how bad vaulting is right now, straying away from resilience and mft feels no bueno. Even then they're barely a solution to the current problem.
@RoryTheFiend
@RoryTheFiend 9 месяцев назад
I rarely ever run perks like made for this, or perks that give killers a sad time chasing you I just feel too bad, not like I'm a looping god but still not tryna make killers frustrated to hell and back. The build I usually run is: - Borrows Time - We'll Make it - Kindred - Open Handed
@ichweissnicht6888
@ichweissnicht6888 9 месяцев назад
sounds nice. my only chaseperk is the boon of Yoichi nobody uses 💀let's say the value is... limited
@walkerbarnes322
@walkerbarnes322 9 месяцев назад
I don't play Dead by Daylight but I still love your videos. Could you show us what perks your running before the match starts since I don't have them all memorized?
@Amaroq64
@Amaroq64 9 месяцев назад
Killers and bully squads in pub: I'm a specimen of absolute perfection. Killers and bully squads when I look up how a streamer counters them: Mmm these crayons are tasty.
@AnyOtherNamePlease
@AnyOtherNamePlease 9 месяцев назад
There aren't any good anti-tunnelling perks anymore. OTR is easy to play around because survivors are 100% silent, 3s DS is pathetically little when factoring in the fact that you are also locked in the animation for like a second and both deactivate in end game. And I always now seem to get laggy killers which makes new DH worthless. Adrenaline is the only one I use now, and on occasion, Deliverance but then I'm always the first to be hooked! 😂
@SaifAli-ix2yc
@SaifAli-ix2yc 9 месяцев назад
I dont get why Otz still rates decisive strike, its a crap perk, no killer is scared of it and the effect sucks
@RattlebonesTheThird
@RattlebonesTheThird 9 месяцев назад
This sounds like youre coping because of a skill deficiency. Every thing you listed are really strong perks that only high level killers can identify (notice how i didnt say mmr, mmr doesnt equal good gamesense) OTR is a straight anti tunnel perk, so if a killer chases you they are wasting a huge amount of time. DS can easily swing matches because if they dont know you have it and insta pickup they give you a free wiggle, which again wastes a lot of time. DH is good even against laggy killers, because you shouldnt just use them to tank hits but to make distance (to pallets, vaults etc.) . Its too funny how the only two antitunnel you can use are the ones that dont help with getting tunneled, maybe your whole perception on antitunnel perks is flawed and you should experiment with them to find the value that you cant currently find instead of blaming them for your mistakes as survivor. Maybe then you wont get tunneled out first everytime.
@AnyOtherNamePlease
@AnyOtherNamePlease 9 месяцев назад
@RattlebonesTheThird Most killers I play against proxy camp (with perks like Deadlock, jolt, pain res plus 90s gens - it's a pretty safe tactic) or be high mobility killers - Blight, Nurse, wesker etc. So they either tunnel or you trade. Not even mentioning STBFL. OTR is easy to identify, DS you don't make much distance and its useless in a dead zone- better with Lithe. And I still get the old 'exhausted on the ground' effect with the new DH. Lot of VPN killers these days since BHVR compromised Steam accounts. Deliverance and Adrenaline are good in end game to prevent Tunnelling and trading. Not sure why you don't know that. You must be, or get, low skilled opponents. Either that or you're a killer main, which would make sense why you're defending DS. Literally, none of my 2/3K hr surv friends use it - all say it's shit. Anyways, enjoy your games.
@NikkiLotte
@NikkiLotte 9 месяцев назад
WWMI is such a strong perk and I always run it in 80% of my games. It's a life savior and I'm surprised that the perk still has this full minute of 100% healing speed at the palm of your hand.
@foxesnroses
@foxesnroses 9 месяцев назад
Known as the plot armor build botany knowledge, self care, empathy, autodidact Gen operator build Overzealous, Resilience, stakeout, dej vu Double Break out Boil over, flip flop, break out,mettle of man
@stephenmsf
@stephenmsf 9 месяцев назад
I'm a ~500 hours players with something like 3/4s of that on killer, and I've been running builds like this in my survivor games because I thought it would carry me, yet I have been losing more lately. I blamed it on my lack of skill on survivor, but thanks to you I'm able to better understand the weakness in my builds. Thanks Otz! Keep up the good work
@BraveBelievers
@BraveBelievers 9 месяцев назад
Tbh builds on survivors are mediocre and don’t add much to the game unless perfectly executed, keep improving bro.
@notOtzdarva
@notOtzdarva 9 месяцев назад
Hope the game treats you well, many hugs!
@ragnarokconnection4043
@ragnarokconnection4043 9 месяцев назад
No offense, but OTR is over rated, it may not do anything even if they tunnel, cuz it won't do shit if they hit you through bt, and then your dh is gone, "but just run ds to get over your mend." Congrats 3 of your perks are all to stop tunnelin that may not even happen and maybe only one of them might help slightly.
@ShinaNinomiya-tq2xk
@ShinaNinomiya-tq2xk 9 месяцев назад
What exactly was the showcase first match only perk he used was dead hard and in the second match plot twist and miner kindred value and stating early on people who run selfish perks die first is not true and if he has evidence to disprove it then where is it. I've gone against survivors who don't run anything and they do way better then most survivors so saying selfish builds means quicker downs is false
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
*So where's your evidence?*
@ShinaNinomiya-tq2xk
@ShinaNinomiya-tq2xk 9 месяцев назад
@@Jahito_EBT uh logic how does a build dictate how fast someone will go down
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
@@ShinaNinomiya-tq2xk *You mentioned evidence in your comment, I'm not acknowledging your points until I see your evidence. It's only fair.*
@ShinaNinomiya-tq2xk
@ShinaNinomiya-tq2xk 9 месяцев назад
@dynamicdestroyerNEW so your acknowledge otz points with no proof but not mine?
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
@@ShinaNinomiya-tq2xk *Who said I acknowledge his points? As far as I'm concerned, in the hypothetical scenario where I do acknowledge his points, I'd say this video is proof enough, but I never said I did. Now either you provide your "evidence" or you stop replying to me, because it seems to me like you only wish to complain and be hypocritical.*
@Desiverx
@Desiverx 9 месяцев назад
Nice video! Hope more people will learn how to work togerher instead of solo. When we are plaing with my friends we usually split altruistic/support perk between us. Generally i recommend to split between your teams: distortion; deliverence; we will make it; unbreakable; FtP+Buckle; reasurrance. It will skyrocket your escape ratio guys :p. Btw, maybe its good idea to make video about cool/optimal team builds for SWF?
@ChickenExotic
@ChickenExotic 9 месяцев назад
While i respect your opinion, I have been running this build since made for this came out. My looping has definitely improved to the point where i can run a killer for multiple gens in a close spot so i dont have to screw my other survivor friends. now, solo q'n i can agree to change this a bit, but with a 3 or 4 swf, as long as i communicate where i am, if my teammates come to that area and get downed, thats on them at that point. until they nerf some of these perks i will let them go, like we had to let go of dead hard, decisive strike so on so forth. keep the great work!! love the vids!!
@glant975
@glant975 9 месяцев назад
Otzdarva never fails to disappoint with the amount of effort put into these videos!
@CEOofAutism
@CEOofAutism 9 месяцев назад
Double negatives
@SittingDucklord
@SittingDucklord 9 месяцев назад
🤖
@JOSEPOKEx
@JOSEPOKEx 9 месяцев назад
@Strangexo_
@Strangexo_ 9 месяцев назад
Killer main complaining about windows of opportunity is nuts💀💀
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
*Why is there always people who miss the point entirely, focus on one tiny thing, try to make it the main point then refute it?*
@Strangexo_
@Strangexo_ 9 месяцев назад
@@Jahito_EBT I’m talkin about wild comments on this video, not actually about the video💀 are you ok bro?
@Jahito_EBT
@Jahito_EBT 9 месяцев назад
@@Strangexo_ *And where did you indicate you meant the comments? Am I supposed to read your mind? And before you ask, yes, people do exactly what I insinuate you were doing.*
@frequentfinesse8904
@frequentfinesse8904 9 месяцев назад
@@Strangexo_no, he has been replying to lots of comments. He’s definitely upset
@frequentfinesse8904
@frequentfinesse8904 9 месяцев назад
@@Jahito_EBTstop making your comments bold it makes you twice as annoying
@coledog10
@coledog10 9 месяцев назад
I love using Deja Vu and Situational awareness as a combo. I prioritize avoiding a 3 gen situation while showing survivors where they can go to help/be healed
@TheLogicalBeast
@TheLogicalBeast 9 месяцев назад
Late af but congrats on the Random perk challenge Otz!! As for the video topic itself, I've always been the tank/support in other multiplayer games so it came more naturally to me being a team player than some other players who are used to carrying/fragging out in other online games. That is, once a friend of mine linked me to your guides, Ayrun, Painreliever etc and I learned about looping, perks, killers and their powers, maps, RNG being a factor, 99ing gates, hook timers or timings in general, all that so I could help the team more effectively. Before I would've just played really stealthy and only helped where I could, but since I learned about taking agro for a death hook teammate etc it really helps. I have a theory why people run chase builds though: People are tired of holding M1 on gens and prefer to be chased, they find it more fun, for content creators it helps generate content for their RU-vid/streams etc, I even said out loud in one person's stream "they should just add a chase only mode for players like you LOL" and they chuckled, but agreed with me. :D Chases help the team but if everyone's like that in the lobby, it then becomes a one sided stomp for the killer as he doesn't need pressure to win when all survivors are off gens dicking around wanting to be chased. Even anti tunnel, it'll help sure and Renewal encourages you to heal someone, but if no-one wants to do gens that's not a build problem man, that's a survivors are bored problem. With anti camp, sure it helps the team, but again it's survivor problem, not build problem. If survivors just want to escape at any cost they'll do that man. I had that during my Adept Ripley attempt on Coal Tower, ran the Alien for last 2 gens, did the 3 survivors 99 gates and try to rescue? Fuck no!!! They just got the gates and left, despite not having Reassurance there were 3 of them to take hits for the rescue, so they still had a resource to deny camping but refused to use it. It was irritating, but I got the Adept in the end on another map so could've been worse. I see your points though Otz, and you'll get extremes on both sides, those who just care about themselves and run all chase perks, and those who'll play medic/flash light saver etc. I'm some weird hybrid of both lol, Spine Chill, Detective's Hunch, Dead Hard and Kindred. Spine is more training wheels, once I learn the spawns I can swap it off for say Deja Vu for example, help deny 3 gens. Detective's same deal, it's more training wheels to me, I can swap it off for either more self centred perks (Resilience for action speeds, I won't always have a source of healing or Vigil if I did run Sprint Burst/Lithe etc in future) or more altruistic ones like Aftercare/We'll Make it/Deliverance/Renewal etc. Dead Hard helps with tunnelling but also if no-one's going for rescue and that survivor could die, then I trade at the hook with my DH. And Kindred is just a nice heads up on who's rescuing so I know whether to drop my gen and rescue or stay put, also helps deny camping via information. The reason I'm iffy about altruistic perks, at least the healing ones is that it's time wasted healing when you could've smashed out a gen, perks like Dead Hard, Resilience, Made For This etc REWARD staying injured and then you get killers like Legion and Plague who can injure very very easily. The anti tunnel set up is cool, but as someone who doesn't mind doing gens being the timing nerd that I am :D I'll let someone else occupy that space while I push the objective forward for my team. Even 1v1s among comp players don't have a dedicated build, just Lithe/MFT and Windows so I'd rather focus on improving chase fundamentals tbh. A build would help though if I am getting tunnelled most my games despite being the support of the team who doesn't mind M1 simulator too much i.e. repairing gens. We'll see. Anti camp is great, Kindred is MANDATORY in every build I run purely because teammates are IDIOTS in solo q (not always but it can be quite messy), but the others? Hmmmm. If it happens EVERY game or most games sure but like if I get camped in last 1-2 gens or endgame I'm not too bothered especially if the killer has minimal hooks. That and I'd rather run what I find fun cheers, but I do appreciate the build information nonetheless Otz.
@agilitykissa
@agilitykissa 8 месяцев назад
I aint readin all that
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