Here are links to the film and the making of documentary, which are both in Japanese (the film has English subtitles, the making of does not). SWEET HOME: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1vlh7JfAtvY.html MAKING OF SWEET HOME: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jNU3XlLN2KU.html
the history of inspiration behind these games and how far back it goes is always so fascinating, one funky weird project is enough to snowball into a whole genre
Also this might have just prompted me to finally watch the Sweet Home movie and man that was an awesome movie, tragic it's not been preserved very well
It might be just coincidence, but the premise of Sweet Home actually very similar too with recent popular indie horror game Darkest Dungeon. I only realized this about a couple years back.
It would be a dream come true if either Kiyoshi Kurosawa or Lynch could direct a Silent Hill film. Lynch goes without saying. But the atmosphere of Retribution made me consider this.
the one thing that many horror games are missing and that resi did well is player empowerment...the monsters design is not what makes it scary its whether you can kill it easily or not and the long terms effect of resource managment making you seriouslt consider running away as viable option to survive .. this is why having a film director may have jelped because he knew you have to make the player worry about the avatar '' in game character '' surviving is the best way to simulate a '' horor movie '' not with cheap jumpscares to try to scare the player himself... also the majrity of the suspense and '' horror ' happens while exploring.... this is why there needs to be a balance between exploring and action... too much action and you lose the tension .. too much exploring and the player gets bored
Loved this video. Sweet Home has a special place in my heart. Also, I was bopping in my chair to the BGM the entire time. Thanks for a wonderful piece of work. :)
People may laugh and make fun of the intro to Resident Evil 1996 but that was peak horror because they used real people, and actual props. Way more scary than the stupid CGI bullshit.
If it wasn't for Sweet Home and people the Film & Game Resident Evil/Biohazard, Silent Hill and Fatal Frame/Project Zero wouldn't exist so I would thank all the people behind the projects. Rest In Peace Dick Smith your Works of Art will never be forgotten!
Unexpectedly short video but good! It is worth noting that the way the old man melts after saving the woman from Mamiya ( _I forgot her name_ ) is the same as how the Ghost in House on the Haunted Hill ( _by Dark Castle, the modern remake of it_ ) kills people. Just an amusing connection I noted.
There's always talk about remaking famous games. What I would find more interesting is seeing massive influential, but largely forgotten games get remakes. Sweet Home and Marathon come to mind. Good to see Alone in the Dark getting a remake, though.
I love your videos for so many reasons, but I love that feeling when you're watching some random essay or reading an article and at some point your jaw drops when you see a familiar name. I would never have thought that one of my favorite directors was involved in the creation of such iconic and beloved games. I hadn't even heard of this specific project in his filmography before! Thanks for your awesome videos
I have a video request or maybe you can answer it here. In SH1 what is the use of Harry going into the clock tower to come out into the same world just nightmare? As you continue the game the world is still the same just day and nightmare. But I always wondered about the clocktower.
It honestly makes me happy that a horror joint production by Kurosawa and Dick Smith influenced survival horror, including it's game from Capcom. Like holy fuck, Capcom was gonna adapt a movie about tax evasion like The Toxic Woman and a fantasy epic from Lucasfilm such as Willow before choosing Sweet Home? Talk about insane! Anyways, we wouldn't have Resident Evil, Silent Hill, or Fatal Frame without the movie and game adaption. But there's something else to say from me, another piece of J-Horror(based on a book unlike Sweet Home) called Parasite Eve influenced Squaresoft/Square Enix's survival horror RPG franchise of the same name. I'd kill to see Sweet Home and the aforementioned Parasite Eve to be remade someday; also bless Dick Smith dearly! He will be cherished for his work on The Exorcist and other horror movies in addition to the movie that got us here with Rezzie, Silent Hill, Fatal Frame, among others. A man of talent and effort for sure!
I think I was late in watching your last two videos so didn't post a fresh comment. A much shorter piece but no less appreciated. I know I've said this all before but the research do can't be easy sometimes, it's great getting to know about the people behind the projects. You have a great read voice that has a great deal of dignity. Slightly off-topic, I listened to the English audiobook translation of Planet of the Apes a few months ago, it was a good narrator but again... the word I described it with for my review was 'Dignity.' There are a lot of positive qualities, but that one feels rare sometimes. Thanks for these documentaries.
Sweet home inspired Resident evil, resident evil inspired Silent hill, Silent hill inspired Fatal frame and so on and so on, we owe it all to Sweet home
Off-topic but Phantasm would have made an amazing horror RPG in some alternate universe. Shame the extent of gaming at the time was "you are a dot, avoid other dots or shoot dots at dots - 7/10 BLAZAMMM Magazine"
After realizing how much Shinji Mikami plagiarized from Alone in the Dark I'm not sure if Sweet Home had any influence in the development of Resident Evil. I would say Lucio Fulci's movies were much more influential than any Japanese film.