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Switch 2, The Realistic Expectations 

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The realistic expectations for #nintendo #switch2 #switch
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Chapters:
00:00 : Intro
00:45 : Manage Your Expectations
01:55 : A realistic outlook on performance
03:00 : Don't get fooled by the phrasing
05:12 : The Special Sauce of Switch 2
07:10 : Outro
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Опубликовано:

 

23 июл 2024

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Комментарии : 12   
@christianr.5868
@christianr.5868 2 месяца назад
I feel like certain games will hit 4k with dlss. It’s the most common resolution for household TVs so I don’t think they’ll just overlook it. That said. 1440p is completely fine with me tbh
@MadaoAU
@MadaoAU 2 месяца назад
Yeah I believe some exceptions may be for some more simple games without too many effects (most likely 2D and 2D with 3D rendered assets). 1440p is more than enough for sure, you boot mario wonder on Switch and it would look amazing anywhere. My point was mostly about games like TOTK, Xenoblade etc (although Monolith are masters in optimization so if anyone could make things best possible, it's them)
@kittenzrulz2314
@kittenzrulz2314 2 месяца назад
Keep in mind while DLSS is better than FSR its only preforms better by maybe a few percentage points (and less counting AMD fluid frame generation). Assuming it uses the rumored T239 paired with the (rumored) 12gb of ram it should be comparable to the Steam Deck, however considering how Nintendo underclocked the Switch we can expect performance to be comparable but significantly worse (with the advantage of battery life).
@MadaoAU
@MadaoAU 2 месяца назад
I am strictly talking about the quality of the upscaling as what is better. Frame generation is still young, and it's getting better, but I don't think it's at the point that It's going to be used on Switch (maybe capable of hardware, but I don't think devs will support it immediately, many FSR3 frame gen games if you see on other videos I have on the channel, they can be rough and those people were "official partners"). I Agree that Switch 2 going to be underclocked, that will be the big difference that most people don't understand on hardware. It is tricky because even people that are used on PC hardware, these devices are tricker to understand sine the clocks, heat dissipation, weight, size and more are very key to the design and will play bigger role than what said hardware is capable. What I personally expect is 720~900p that gets upscale to 1080p, with rare1080p native output portable, with 1080p~1440p getting upscaled to 1440p/4K with DLSS. My reasoning for this is because the games for this hardware will look better because of better textures and hardware will be capable of having more post process effects. Raytracing is an extreme effect with minimal gains unless very powerful hardware. Anyone would choose Better details, Antialiasing and post process effects that Switch 1 is currently lacking, over RT.
@Jeymez
@Jeymez 2 месяца назад
whatever Nintendo makes next, the games is what matters. ray tracing is a gimmic that's hardly used half the time, Nintendo doesn't needs things like ray tracing and dlss. just give me a 1080p console with 1080p games, and ill be happy.
@MadaoAU
@MadaoAU 2 месяца назад
100% agree, I just finished Xenoblade Definitive Edition it was amazing and now my favourite JRPG, what people want is good games, going crazy over graphical fidelity and resolution is something that I do not care about (and most non new gamers).
@christianr.5868
@christianr.5868 2 месяца назад
Also for ray tracing. The switch would have hardware accelerated ray tracing with ray reconstruction. As opposed to the steam deck, which has neither. But can still run certain games decently with ray tracing. At least looking at the digital foundry video on it
@MadaoAU
@MadaoAU 2 месяца назад
I still believe even if it features Raytracing in games to basic techniques like reflections. I doubt that Nintendo themselves will create games that use it (since it tends to appear in Realistic worlds and not more cartoon/anime aesthetic that Nintendo first party titles go for). I don't believe even DLSS 3.5 can make it work in portable hybrid hardware (because developers have to think about many stuff like battery life, the last thing they need is having extra stressful effects). Moreover I don't think Nintendo is making anything like the steamdeck with fans rocking audibly, getting hot, and being a fat device. I Can't think them completely changing the form from Switch Oled
@MadaoAU
@MadaoAU 2 месяца назад
after more looking at the "potential" info we have that the dock may feature a fan inside and some more info about the specs, I changed my view on it. It may feature such features in docked mode (i don't believe we going to see them on portable)
@christianr.5868
@christianr.5868 2 месяца назад
@@MadaoAU yeah I’m thinking docked mode is gonna be a lot better this time around. They say the clocks are higher than you’d expect. And newer iPhones and now the new iPad have hardware accelerated ray tracing, so I feel like the switch actually having a fan will do a lot better. And I feel like if they were gonna use any game to showcase raytraced reflections, it’d be Metroid prime 4
@RockyRZ
@RockyRZ 2 месяца назад
Bro your English is decent
@MadaoAU
@MadaoAU 2 месяца назад
Hope it was good enough, it’s not my native language 🙏🏻
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