There is no bug abuse, just how kalista E works. If u have a single E stack on any enemy, and you press E at any moment your AA or Q is in mid air it will proc E the moment it hits an enemy
Worst season ever in term of meta, first the full damage on any champion snowball meta, and now these tank ADC builds and how a 0-10 yone or trundle can just build hullbreaker and win the game by themselves. Good job Phreak
good thing the season just ended lol but if u think this i would imagine u during season 6 when assassins were building tank like old akali doing nuclear dmg with sunfire 4000 hp 200 armor mr etc
2:55 is this gold or something ? No way a Jax in master + play like that, he waste his E when he was no Cd, it was his only hope to just back off without getting killed. Even if his E touched Kalista he was dead
@@popamihnea6695 cringe is subjective, i consider malphite gameplay to be boring because of over simplicity and almost zero champion skill expression, it is simply a disgusting counter-pick for people that value lp more than having fun
This video was really interesting thank you 😊 I have a suggestion about next video: Show weak spots of a champion/build ! 😁 How to counter, items, gameplay and so on This will help new players to understand how to play against what you show (and so you could have another viewer base) and it will help everyone who tries what you show to avoid getting smashed because of an error
This is exactly what Riot wanted when they released the mythic items. Anyone can pick Kalista top and bully the enemy laner, but she dies in two seconds if you catch her. That's why they build Heartsteel, which trades damage for survivability. It's not OP. Ranged toplaners are just too oppressive and people don't know how to play against them, so they get tilted and make mistakes.
I play Kalista mid sometimes and the vex lane isn’t that bad. You outdps her and often can just dodge the spells so the free fears don’t matter too much
That's the neat part: You don't Turretshots are by default not dodge- or evadeable, _it is literally in their inventory tooltips_ Only things that can avoid turretshots are being under *_untargetable_* status OR destroying a turret while a missile is mid-flight
@@TheDendran Maybe he meant kiting in and out of tower range while minding the tower's aa's? That is defo possible with adc and other long range champs, he also talked about it in this vid at around 5:20 I think
@@TheDendran I didn't explain myself well, I was talking about how hit under the tower without the tower hitting you, like when the tower is hitting the creeps you can poke or something like that
@@danielocoro8189 As soon as you damage an enemy champ while being in turret range you automatically draw aggro, unless you for instance dive someone with another ally and this ally takes aggro 1st. You can then (while being under turret yourself) attack the enemy without the tower attacking you Once the champ that took aggro 1st leaves turret range or dies, YOU will be next
No mobility champion = gankable Tabi = loss Malphite E max + Q = loss Nasus W = XD LMAO LOSS Rammus top = you don't even need to play the game to win as rammus into a kallista. Frozen heart = do i even need to explain the interaction with kallista's passive?
Double E is not a bug. It does not do more dmg than if you just rend 0.5 sec later after the q lands. To call this a bug is actually hilarious because its obviously a mindfully coded feature purely to make the champ feel better while not really impacting the gameplay (other than slowing the target pre q while getting that 1 last rend stack that does like 20 - 40 dmg in lane) Without that feature you would have to choose between slow or 1 rend stack ok..... There are adventages when it comes to waveclearing and combos through minions that you could otherwise not do though.
so first we have varus ranged top who just automatically wins the 1v1 unless u dodge the q and doesn't have to kite and now we've kalista top back in the game who will infinitely kite you and destroy ur mental. Lmao good luck top mains i'm out of here
Did you just call double rend a bug???? Wtf Edit: 10 min video just to tell some average knowledge about kalista?? They are going second item tank and that's all?? What a waste of time of time..
No reason to call it a bug, indeed. It's just the fact that if an auto or Q is mid-air when rend is used, the extra spear counts for the rend damage. I was pretty confused why it was mentioned as if you can use it twice, since it's just one usage
@@tragedy8365 Congrats closing the distance on any ranged champion, how much hp did you lose just to be able to get in range where you can auto attack? Who's gonna win at the same levels when the range champ has the hp advantage?
today another episode of how to fuck over traditional top laners episode 751 seriously fuck this lane, start playing jax/malphite/irelia whatever aids you can think of bot lane,preferably with a duo. give them their own medicine
I find it stupid that riot doesn't properly balanced ranged champions around melee champions anymore, like the first instance we saw of this was with stridebreaker getting the dash nerf while galeforce kept its dash. Now we're in a meta where adcs and mages have been so overbuffed they can solo melee champions with just their range advantage alone. Adcs and mages are taking ghost and riot won't give ghost a ranged nerf, same with triforce, that needs a ranged nerf for adcs. Hell why aren't there ranged nerfs for a lot of items that are not supposed to be built on ranged champions, because they allow melees to have counterplay but they make range champions just broken when using it. We're literally in a meta where adcs can use triforce without losing out dmg and no one seems to care that melee champions should always be stronger simply because ranged champions already have a range advantage.
I don’t think a melee champ that has 1 jump 1 overpowered w 1 stun that while in use can’t be hitted with aa’s and an ultimate that makes you literally way tangier needs more advantages against a champ that relies only on aa’s and the only dog against such champ(jax) is when he miss play his e and if you don’t have any other ability dmg you are fcked up think about that the next time you talk about balancing champions
And also not to talk about that there is rammus, trundle, nasus that simply if they know how to play those champs Kalista is almost doomed if there is no team, here doesn’t really depend on skill simply because all 4 champs has different ➕ and ➖but against her these are the worst to play against
Hey thanks for your response. I think its a too hype. Sounds a bit like a generic DJ performance. I think either no music or find something without vocals and slightly less hype would fit your videos better since they are educational in the core.
@@ShadowBeetle I just assumed little people knew about it because i was the only one in my entire friend group to know, and most of them haven't really played kalista, so I assumed it wasn't common knowledge
at 3:19 he presses e, doesn't kill any minions so it goes on cd, then presses q, hits a minion with it, rend is procced on the minion and kills it, then e is refunded. Riot gave Kalista a quality of life thing so you could e while your autos or q are traveling and it would proc as soon as it hits but in this case e was fully on cd before q was even sent out. Definitely a wonky interaction.
"Return" implies this was ever a thing. Seriously, stop posting these and calling it meta when literally half a dozen people in the world actually have the brain power/skill to pull something like this off. Jax literally outscales you, you won't be able to 1v1 any toplaner that actually has a jungler (if they don't then you won already anyway), they'll just let you shove and you get ganked by enemy jungler (not a single ward is used in lane and she doesn't even take points in W). Heartsteel barely makes it in a meaningful clip in the video too. Speaking of meaningful clips, I like how you say "it's not as easy to gank her as you might think" > proceeds to show a clip of enemy laner on 10% hp and enemy jungler being 0-3 and 2 levels down running it down in lane. All of these clips are pointless/worthless, not actually showcasing the build. It's just like the Draven Hullbreaker "meta" video you posted, literally any other item instead of X would have a better outcome. In most of these clips Kalista is already massively ahead (as she should be as a ranged top + being one of the strongest bot lane bullies) and it literally DOES NOT MATTER if she goes heartsteel (when she's rushing blade anyway in 99% of this video). You have what, 1 clip where she's got Heartsteel? It's not even got a stack and her team is massively ahead anyway. Honestly man, what is this channel 😆