-1:55 off my previous TAS. Large time save came from the bomb duplications and skipping the bridge. Forest Navel is currently faster than Distant Spring (8:04). Day 3 of a full game TAS.
Perfectly timing pikmin deaths to avoid having to pluck sprouts is the kind of ruthless efficiency I love to see in Pikmin TASes. Also, I have no idea what the fuck happened at 5:26 but I love it
I love how everything starts off relatively normal, if superhumanly efficient, right up until it's time to collect the Libra and then Olimar decides to just smash reality apart to collect it and (to a lesser extent) the Anti-Dioxin Filter.
Well done!!! The use of bomb rocks is amazing. (I was hoping to find my own way to retrieve Libra without building a bridge, but I'm a little frustrated that you discovered it first. But you can do it without using Pikmin. I am very surprised.)
I've played a lot of this game, but only playing the "normal" or casual way---getting 1-3 ship parts per day and carefully keeping my army near me and watching over them. This made me weirdly anxious to watch, with all those pikmin just nonchalantly thrown all over the place and immediately left behind to do their work and make it home on their own. I realize this is how you speedrun the game, but it runs directly counter to the way I feel comfortable managing pikmin lol
How long have we known that you can duplicate bombs while Pikmin are drinking nectar, not just while getting eaten? It's cool! Also getting the breadbug to drop a shearwig right under the Blue Onion was kinda bonkers. Well done!
@@TRR010 Very cool! By knockdown you mean the animation Pikmin get in when a bulborb shakes them? If you blow them up in that state they don't die and their bomb duplicates?
I thought the clip at 5:26 with the flint beetle was pretty damn insane and then you went and SOMEHOW TOPPED IT by ping ponging the Libra across the gap IMMEDIATELY AFTER
using the beetle to get out of bounds was crazy enough but then he pushed the libra off the ledge which then made it bounce so high that it went out of bounds and warped to the surface and WHAT THE F*CK!?
The honeywisp that's activated at 2:35 is bombed down by the yellow thrown at 2:43. At 3:05, the bomb simultaneously hits the honeywisp and the black wall in the same explosion (it's why all the pikmin building the stick suddenly become active). The yellow's position had to be very precise in order to do this, and the honeywisp's starting height had to be manipulated from its appearance (it's why I whistle at 2:34). Additionally, the pikmin thrown at 2:37 is placed along the honeywisp's flight path so that it stays active and continues moving towards the black wall while it's off screen.