Since my last attempt at TASing this game, they've improved the input recording and savestate issues to the point where a TAS can stay relatively in sync when isolated from stuff like save files.
Unfortunately, it still has its issues, which I was narrowly able to avoid thanks to saving some extra savestates at the start of the match.
As for the actual TAS itself: It's really basic, all things considered. Citra still has the bug where it erases all input for the frame a savestate is reloaded, which meant that I couldn't easily do complicated things even if I wanted to.
There was a number of RNG manipulations in order to get the hard challenges when entering the doors, and some smaller ones to get wanted stat boosts over others.
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27 сен 2024