Fun fact: this is the only Tekken game where Jack, Prototype Jack, and Kuma will stay in place when doing their Sit Punches. One has to press forward to move towards the opponent, whereas they do it automatically in all later games.
Yoooooo! We got another one boysss! I can’t wait to see big head jack beat people up Lmfaooooooo I humbly request that maybe for the next tas, could you do Kazuya/Jin for Tekken tag 1. I would love that
Jack: "......"(Don't know how to speak) CPU: "So Jack does not know how to speak since Jack is a robot machine but i will not regret beating Jack!" Jack: "......"(Subject targeting fighter) CPU: "Oh crap it's red eyes are locked on me and Jack is in a pretty good mood to fight!"
Infinite 100% juggles. Stiff movements. Stuff like this had Virtua Fighter snobs laughing at Namco's attempt, that it wasn't the true "real" 3D fighter. Flash forward to today, VF is long gone and Tekken is synonymous with fighting games. Oh how the world turns.
Man, Prototype Jack was a mess in this game. Fun fact, P.Jack crushed one of Yoshimitsu's hands which prompted Dr. Bosonovitch to give Yoshimitsu the prosthetic, spinny one he's had since Tekken 2.
Nah all tekkens have decent music. 2 was the best for me. 3 had some great tunes. 5 moonlight wilderness is amazing. Tekken 6 had 3 or 4 good tunes as well. Tag 2 did have some dreadful ones like the snoop dog stage. Havnt got 7 yet so don't know the music there.
@@offended323 anyway to change the music like in tag 2 where you could set your own tracks???? I had to change the snoop dog stage as that track was downright the worst I'd ever heard!!!!
T1 and T2 didn't have the best graphics so they put a lot more into the sounds and music. They still sound better than the newer games which has better graphics of course