Frames: 51535
Rerecords: 250066
Very unfun Pit hack by Olivebates and xKingBulletBillx. This is really not a good Pit hack honestly, the choice of glitches and tricks for most rooms make it look like a 2013 hack, but with custom ASM. To begin with, i didn't even find this hack to be the hardest one i played, ARMAGEDDON was harder for me, as it took almost 5 months to finish and i had to actually learn things in order to beat it, this though? Its just precise, there is pretty much nothing else in most of the hack, most breaks are very obvious, and i finished it in a month. Many rooms look like they were created for the creators TAS, not the TAS created for the rooms, and this point is proven by the fact that there is a ton of trash offscreen, there was a room with more than 4000 objects offscreen for example, which is obviously there for no other reason but to adjust lag frames (that also make the transitions take forever). The custom ASM is also very bad, some use RNG, isn't manipulable RNG, or it has a very bad movement pattern, or makes the game lag a lot for whatever reason. Some custom blocks (and even a few normal blocks) don't act like they should based on the graphic. Im not even going to talk about all the problems with the coins, but at least allowing the player to have a visible counter would really be too much? If i was a moderator, i would be definitely rejecting this, it is possible to make a difficult hack while being fun, and this hack mostly fails both at being fun and being difficult. I also have to really thank xHF01x for all the help, i wouldn't have gotten so far without your help. Now waiting for the 2000 Dollars i'll share with HF.
Comments bellow
00:15 This room was very annoying, but it was the first time i touched bizhawk in more than a year, so i wasn't really warmed up i guess, but i already had given up optimizing in this room, because there are things falling down, so optimizing too much would make a few things not line up, i don't like this kind of level design. I don't like how this room is basically 50 seconds of the same thing
01:10 This room was actually fun, it is an easy room indeed, and it is enjoyable, you have to keep P-Speed while doing the tricks in the room, neat stuff.
01:46 Still though, there is a problem here again, kicking the red shell on the red skull requires specific subpixel, it is actually the only annoying thing in this room, the kick itself is obviously not the annoying part, but because of the completely unnatural 1 tile gap pattern that was definitely not built over the creators TAS (source: trust), it requires the shell kick to have specific subpixel, otherwise, the shell will fall on the 1 tile gap. Thats the only problem with this room though.
02:00 This room wasn't bad at all, have to confess im very dumb and i forgot to hold B on the spring on my first attempt, so later on, the camera didn't go up... So i had to play it all again, no problem, because this room is also kinda easy. This room gives you a lot of time, you can always lure the face that chases you when you need to go slower, its actually kinda fun, and kinda boring at the same time.
02:44 This part is very fun, best part of the room for sure, its always nice to do some zip, even though you literally do the exact same thing 3 times.
03:10 This room is also not bad, but its boring, the mouths rotating act like reznors, so you can use them as ceilings, it is even easier than the previous room
03:33 I have no idea how the creators missed this break, its so obvious, you just clip there and you're fast enough to keep the cape, and the next room gives you just a lot of space to just go there and get P-Speed. Its just so convenient.
3:52 Don't really have comments to do about this room, since i didn't play it, but i guess there is no problem since its just a "tutorial room". I like how convenient it is to just fly on a room you should play as big Mario.
4:05 This block factory has no purpose anymore, when i was in this part of the hack, i thought they had added the coin check thing, so why not try to trick it? (i'd be screwed if there was an item memory checker, of course.) In The End, there was no coin checker at all because the creators really were lazy to add it.
04:15 See what i meant? There is a lot of trash offscreen, and like i said, there is RNG in this hack, luckily, we have a lot of goombas offscreen, which calls for RNG, so i can just farm RNG calls until my seed is right. Unfortunately, this wastes a lot of time.
04:50 This zip is one of the best things in this hack. Jokes aside, once again, i like how convenient these rooms are for breaks
I run out of space here, it continues on the comments...
3 июн 2023