all enemies 0:27 zombie 1 0:37 zombie 2 0:48 zombie 3 0:57 boss 1 1:07 zombie 4 1:17 zombie 5 1:27 boss 2 1:37 boss 3 / tank 2:05 splitter 2:15 split 2:29 THE MOST NOSTALGIA IN THIS EVENT 3:17 imposter 3:27 golden 3:37 24 karat 3:47 chained boss 3:57 golden guardian 4:12 ''gold'' titan 4:40 ze maps 4:44 while pre-mega 4:54 while Nuclear 5:05 while Golden 5:15 The Boss Statues Easter Eggs 5:40 ze skins 5:45 ze nostalgia crate :) 6:03 pro
Actually if you think about it, it's bad since low-levels will have to grind a lot more than the usual to win the event, more than the usual, since they will frequently lose unless they have good teammates
Wait i would like two things to be changed: 1. Map is REALLY small. You should make it bigger 2. Try to make the final boss look like the root because the boss got deleted and first boss had more hp originally than the final. Everything other is fine and i like this
I think it would be cool for the text lines for the commander would be him being confused on why enemies of the past are showing up and have extremely concerned lines for stuff like nfk and the golden titan and the fact it goes past wave 40
Seeing lots of bosses in gold makes me think that what happens to them after dying or being removed so when we fight again we're not really fighting the same zombie.
Epic faks 1. NFK sword IS a rageblade 2. The following is on the wheel of names - Hell Event - Valentines Event - Ocean Takeover - Elemental Event - Frozen Time Event (Christmas 2022) - Universe Event - Nostalgia Event (This one) - R15 Invasion - Dark Event - Robot Invasion 3. This event has 68 Waves, only OGS will know what this means ;) 4. The first music is TDS Old Boss Music 5. The Imposter has a blue visor, but the 'green' screen messed up
I hope you do a 4 nights lunar eclipse event pls (Edited:well here’s night 1 (night 2 3 and 4 soon if you upload this…) Enemies Dust normal 8 hp Average speed Spawns on wave 1 Dust speedy 20 hp Fast speed Spawns on wave 3 Armored undead 45 hp Under average speed Spawns on wave 4 Strong mummy 75 hp Above average speed Spawns on wave 6 Gold Viking 170 hp Below average speed Summons 4 armored undeads Spawns on wave 7 Scottish soldier 650 hp Slow speed Stuns towers with axe Spawns on wave 8 King of Scotland 8500 hp Same speed as jaxe Stuns towers with sword Stomps dealing 350 damage to units Spawns on wave 10 Now for extras Map:Britain fields Map lane:longer than rotfield Map entrances:1 Map exits:1 Waves:10 Starting cash:1K Difficulty:easy And that’s all! night 2 coming soon…
Event idea: water invasion Water: hp 5 Speed:slow Hot water Hp 10 Speed slow Cold water: Hp: 30 Speed fast Water bot Hp: 500 Water Crawler: Hp 100 Speed medium Defense 50 Necrowater Spawns water waterboy water Crawler Hp:500 WaterHero Hp: 10k Defense 5000 Speed very fast like circuit and can be frozen down with SLEDGER or toxic gunner Boss:.. Water spirit Hp 500k Speed slow Stuns rage mode makes him immune to every attcak for 5 seconds and gets 100k hp only can be used once Stomp has a cool down of 80 seconds Starting cash 1900 Waves 15 Tower: WaterGunner Slows down zombies and stuff makes zombies fall down for 5 seconds and DMG dealing is 100 at max and falling down dmg is 3 on level 1 7dmg when falling down at level 2 10 DMG of falling down to level 3 and 50 DMG and more time of falling down reduced to 30 Level4 DMG 100 and 40 seconds on being down Placement: 1 Level 1: 300 Level 2:600 Level3:1000 Level4:5000 Level5:10000 Crate: water crate full of water skin towers the towers with the crate skins is Accelrator SLEDGER Mini gunner Toxic gunner Freezer Pyromancer
I swear, if this guy was the creator if tds he would make this event!! WHOSE WITH ME!?!? Edit: wow never got many comments and likes thanks for the support
Suggestion: The Court of All. Witness: 7 health, average speed, no weaknesses and abilities. Un-Guilty: 10 health, fast, no weaknesses and abilities. Guilty: 15 health, very fast, no weaknesses and abilities. Prosecutor: 115 health, average speed, no weakness or abilities. Jury: 300 health, below average, no abilities or weaknesses. Plaintiff: 1000 health, below average, can stun towers by whacking them with a suitcase. Attorney: 1000 health, slow, can use a ability where enemies around them have a 20% damage resistance (doesn’t apply to anything with more health than 1000) Judge’s Associates: 7500 health, slow, can stun towers Registrar: 25000 health, slow, can summon plaintiffs and attorneys. The Judge of Everything: 1234567 health, very slow, can summon Judge’s Associates and summons a Registar when 100000 health, can turn towers into guilty’s with 250 health. Rage mode: slow speed, happens at 500000 health and regenerates health back up to 600000 health, can now turn 2 towers into guilty’s at once.
World war event Scout: Hp 20 Speed: normal Ability: nil Defense: nil Minigunner: Hp: 100 Speed: slow Abilities: randomly stun 6 tower for 1 sec reload time: 10 Defenses: nil Commander Hp: 30 Speed: average Defense nil Military jeep Hp: 100 Speed: fast Abilities: nil Defenses: nil Gladiator Hp: 300 Speed: fast - slow Abilities: stun tower by throwing a sword at one of them for 1 sec / becomes slow if low health Defenses: nil Pursuit Hp: 210 Speed: average Abilities: ground towers that are small range cant hit the pursuit Defenses: nil Pyro ( or idk) Hp 140 Speed: average Abilities: slows down the fire rate of the towers if pyro throws flame at them Defense: fire immune Tank Hp: 1250 Speed: slow Abilities: shoot at towers and stun them for 4 seconds Golden minigunner Hp 1600 Speed: very slow Abilities: shoots at towers and disable a random ability a tower have for 5 seconds Defenses: nil Gladiator (max) Hp: 2000 Speed: very slow - fast Abilities: when his hp becomes 1000 lower he will become fast / throws swords rapidly at 6 random towers every 18 seconds which can stun for 2 seconds Defenses: swords which can be immune for 2 seconds ( dis also counts as an ability ) Max military base Hp: 5600 Speed: very slow Abilities: shoots at 1 random tower and stun them for 10 seconds / reload time 27 seconds Defenses: suicidal bomb which can stun towers at its range for 5 seconds Commander: you can do this! Monster ( admin tower) Hp: 40,000 Speed: extremly slow Abilities: nil Defenses: nil Wave 18: *commander: well you did a pretty good job there! But theres something comming. I dont think were gonna survive that you will survive this if your pretty lucky goodluck there.* *mark spam* Unit mark: 20,000 Speed:slow Abilities: damage base -1 hp every 40 seconds / self destruct when death stuns towers for 1.5 seconds in its area. Defenses: nil Lost hero Hp: 950,000 Speed: extremly very slow Abilities: kills a single tower every 30 sec ( u need to sell and replace them) barrier shield - slows his speed a little and immune for 10 seconds Summon- reload: 26 Summons: Military base max Mark Monster Gladiator max Golden minigunner --------------------------------- Rage mode: Increases his speed a little when 300,000 Summons reload are reduced by 10 seconds Defenses: nil Death: falls into its knees then turns into dust slowly Map: whatever map u want Reward: whatever ya want
Therapist:gold titan with normal roblox head isn't real it can't hurt u Gold titan with normal roblox head: If u don't know wut I mean look at gold titan in video and in the wiki
Me: huh this is just the old enemies that's used to be in game since the release of tds. *Proceeds to switch to Nuclear enemies as well as golden enemies* Me: _OH SHI-_
I want it to be like phases. Phase 1 is 2019, phase 2 is 2020, and it goes on. Still I don’t want the bosses to just be the normal bosses they are, I would love a corrupted version of the boss homies. The tower you win is called the VoidSlayer, he wields a *STEAM BARRELED SWORD OF VENGEANCE* (nah I’m kidding) he has 2 modes: Close range and longe range. In long range, he wields a Reality Manipulator Gun, but in close he uses a VoidBlade, basically it’s a mix of anime swords and darth maul’s dual lightsaber. His ability is called “TRUE_J3d1 PR0t0TyP3” which summons 4 mechanical arms like that robot dude from Star Wars with like 15 lightsabers. The arms carry VoidWhips that basically whip their enemy however it captures them in the whip, and they remain locked and take damage until the ability ends.