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Tekken 7 Tips for Beginners - It's Buffering, not Cancelling: Examining Paul's Deathfist [QCF + 2] 

Avoiding The Puddle
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21 авг 2024

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Комментарии : 363   
@SteakBentley
@SteakBentley 7 лет назад
I've lived in move list town for 3000 years
@Jeankyuubi
@Jeankyuubi 7 лет назад
Steak Bentley you ready to move out bro?
@stephenwalker8789
@stephenwalker8789 6 лет назад
I just got here
@zward2779
@zward2779 5 лет назад
I feel this on another level 😅
@jadonplox
@jadonplox 4 года назад
@Sarincrow i went from combo city to movelist town
@Migixkem
@Migixkem 4 года назад
Lol same
@tezcapancakes
@tezcapancakes 7 лет назад
I like this guy. He's like the chill big brother/uncle I never had. He helps out and doesn't sugar coat stuff.
@riveteye93
@riveteye93 Год назад
he ain't gonna sugar coat it
@dingo535
@dingo535 Год назад
I don’t know if I’d use the word chill ha, nonetheless I feel ya.
@SkySovereignn
@SkySovereignn 7 лет назад
"you shouldn't be in Combo City, you should be in Movelist Town." lmao
@dopekidrepublic
@dopekidrepublic Год назад
Real shii
@nfs6180
@nfs6180 7 лет назад
i swear Aris is the best tekken teacher
@TwoSevenX
@TwoSevenX 7 лет назад
chmon!
@TheLastProphet11
@TheLastProphet11 7 лет назад
is there any others?
@TiredMage11
@TiredMage11 7 лет назад
The Last Prophet kingjae
@kipzonderkop1994
@kipzonderkop1994 7 лет назад
The Last Prophet themainmanswe definitely
@twistedgambit9084
@twistedgambit9084 7 лет назад
upplsuckimcool16 same with LoL. and it has a fucking TRAINING MODE.
@pikatzer
@pikatzer 7 лет назад
4:35 don't listen to them stoners... but they are right LOL
@gerphoenix5786
@gerphoenix5786 7 лет назад
Pikatzer xDDD
@davetorres3906
@davetorres3906 6 лет назад
He can't resist for too long lmao
@parikshit28
@parikshit28 5 лет назад
🤣🤣🤣😂😂🤣🤣😂🤣😂🤣😂😂
@monstersilk
@monstersilk 7 лет назад
That single deathfist did more damage than the actual juggle lmao
@soversetile
@soversetile 5 лет назад
TheMagnificentMichael sometimes you wanna carry them to the wall and really take em downtown tho ya kno
@awaisakram8573
@awaisakram8573 2 года назад
Wish it goes back to that
@KeonKennedy
@KeonKennedy 7 лет назад
When am I ready to go to Mixup Metropolis?
@gerphoenix5786
@gerphoenix5786 7 лет назад
Keon Kennedy xD
@Reydriel
@Reydriel 7 лет назад
Keon Kennedy After you've gone through Port Punish
@KazuchiX
@KazuchiX 7 лет назад
Is this before or after Combo City? Do I need a passport?
@JT-hk9ur
@JT-hk9ur 6 лет назад
数一X it's after and you need a passport
@YoungOneJim
@YoungOneJim 6 лет назад
Hard read harbor is a fun place too!
@zeroiscool
@zeroiscool 6 лет назад
Aris should be on the payroll. He stop so many people from quitting this game.
@Nazea37
@Nazea37 7 лет назад
After taking a hiatus from tekken 6, Aris' knowledge is so useful rn for 7
@vlonewrld7295
@vlonewrld7295 7 лет назад
Alano Hawkins did you at least play ttt2?
@khozytechnohead
@khozytechnohead 7 лет назад
i skipped Tag 2, bcoz i don't have PS3. i only have PSP......
@vlonewrld7295
@vlonewrld7295 7 лет назад
Muhamad Khozy Ibrahim wasn't talking to you but okay...
@Shyuthrosnaevin
@Shyuthrosnaevin 7 лет назад
Lmao. I took two hiatuses. ¦D I started at t3, went on a hiatus straight to t6, was playing it very casually and after awhile pretty much gradually dropped tekken altogether, and my current period of playing it on a serious level was pretty much a miracle, xD because long story short I ended up with the ps3 (one we already had) (because our t6 was on 360, like most our games,) where I had pretty much none of my games, but revolution was already installed, so I was like "eh why that hell not" and just got into it. Then only recently I got tag 2. ¦D I don't even have t7. xD so I don't know what the hell you would call that.
@koopakape
@koopakape Год назад
As another noob Paul 5 years later, this helped tremendously. I DID think it was like a hadoken and was losing it at why it wouldn't properly cancel like one. This changes everything, maybe I'll be at least 2/10 at the game by the time Tekken 8 comes out!
@yalle7288
@yalle7288 7 лет назад
"Why are you in combo city? You shouldnt be in combo city, you should be in move list town" In this moment I subscribed.
@irasac1
@irasac1 3 года назад
Lmao
@ganjatrooper7193
@ganjatrooper7193 7 лет назад
Best Tekken channel hands down.
@elpekehinojos5171
@elpekehinojos5171 7 лет назад
wow tekken community is growing fast. good to see other fighting games players getting interested in learning the game.
@Reydriel
@Reydriel 7 лет назад
kill Peke It's because all other fighters right now are crap XD
@wadud92
@wadud92 7 лет назад
The sad thing is this is kinda true. No one is really living up to their potential right now for fighters outside of Tekken. Here's hoping MvC4 does
@hisholiness4537
@hisholiness4537 7 лет назад
Guilty Gear is on a roll right now.
@Kujer708
@Kujer708 7 лет назад
Tekken is always king, and tekken doesn't come out every year like most fighting games
@2000Doriyas
@2000Doriyas 5 лет назад
Oof
@GoobyBuzz
@GoobyBuzz 7 лет назад
Can Aris start University of Tekken? I'll be one of the first to enroll
@scrubby2
@scrubby2 7 лет назад
IMRicko what are the subjects gonna look like ? major in combo ? or major in paul combo ? bachelor of Lili ? or bachelor of female tekken character ?
@BBK187
@BBK187 7 лет назад
master in salt and cheese lol
@Dakotaidk
@Dakotaidk 6 лет назад
Mishima major
@LightningPEye
@LightningPEye 5 лет назад
@@scrubby2 Excuse me but I got a PhD in Mishima style and masters in the Kazama art.
@scrubby2
@scrubby2 5 лет назад
@@LightningPEye lol Masku Major
@Nallenbot
@Nallenbot 7 лет назад
I completely get what the first guy was having problems with. Essentially if you do the deathfist too soon nothing comes out, it's just a case timing it slightly. I actually find it way easier to do demoman instead of qcf2 at the end of combos, because I get nervous and rush the qcf2 and nothing comes out. But in warm-up the qcf2 is very easy to hit. That said, I have never managed a qcf1 qcf2 combo, or the staple qcf1 qcf1 in combos. Just not fast enough.
@HawooAwoo
@HawooAwoo 7 лет назад
I suspect that a lot of the problem came from trying to buffer the entire qcf, not realizing that qcf is actually its own "move"
@twistedgambit9084
@twistedgambit9084 7 лет назад
Shane Vincent because in SF it's just nothing unless a special move afterward.
@Dparrey
@Dparrey 7 лет назад
So can you buffer the entire QCF or just the d,d/f?
@HawooAwoo
@HawooAwoo 7 лет назад
A better way to describe deathfist is pressing 2 while in crouch dash. You enter crash dash with a qcf. If you do the entire qcf motion while in recovery, you will not enter crouch dash and there will be no deathfist. So yah, you can only buffer the the d,d/f.
@Dparrey
@Dparrey 7 лет назад
I really get you now. I guess I didnt understand what Aris was really saying by saying that it should be a separate move in the list at first. But in terms of buffering now I totally get it. You can't buffer an entire move and the QCF alone is basically the first move in that "combo". Thanks for the help.
@samerkk1836
@samerkk1836 3 года назад
hachiman pfp ah yes a man of culture I see
@sethbrannon1144
@sethbrannon1144 7 лет назад
would it really be to much to have a tutorial mode of some sort implemented into the game? I didn't even know there were wall escapes until Aris brought it up.
@Shyuthrosnaevin
@Shyuthrosnaevin 7 лет назад
They had that in tag 2 :/ But wth is a wall escape..? xD
@1Diddums
@1Diddums 7 лет назад
(Back to wall) b b u/b - Hit u/b during a backdash, when your back is to the wall. 80% of the cast have a universal animation for this, few have awful ones - Xiaoyu's is godlike.
@andreeidi
@andreeidi 7 лет назад
I think hes talking about the wall jump. When you have your back against the wall (right wall), press ➙➙➚ (backdash and upbackwards)
@Kjernekar
@Kjernekar 7 лет назад
Yeah it's really bad an a huge oversight (intentional maybe) that the game doesn't have a tutorial. BUT, to be fair a tutorial in this game would probably take 6 hours easily. *edit. pluss, it's not hard for people to google shit. it takes litteraly 5 seconds.
@ScorchedEclipse
@ScorchedEclipse 7 лет назад
they had that since t5 as far as i'm aware, yeah tekken wasn't ever that great with in game tutorials. cept maybe in the sample combos (which have gotten better combos to show off) and i think the timed training mode back in t4.
@TwaritWaikar
@TwaritWaikar 7 лет назад
Combo is my city
@mrlmaokun
@mrlmaokun 7 лет назад
I don't even play Tekken but I've been watching all these videos, good stuff. I might just get into Tekken 7.
@Kujer708
@Kujer708 7 лет назад
mrlmaokun do it
@YahMum69
@YahMum69 6 лет назад
mrlmaokun do it I did after YEARS!
@hopkinsstefan454
@hopkinsstefan454 5 лет назад
mrlmaokun Tekken were ones of the complicated fighting games compared to thr others
@dark3rthanshadows
@dark3rthanshadows 4 года назад
@@hopkinsstefan454 not really for amateurs it's easy asf the problem is people think in order to play the game u need to go jump to combo town. No jesus remember back in tekken 3 most of us didn't knew any combos, only a few tricks. i play paul since tekken 3 and all i used was the leg combos, mashing and the death fist when the opponent was getting up and i was fine. it's even better than street fighter. where if u don't know combos u can't do nothing (but on the other side the combos are easiers)
@TheFourthProdigy
@TheFourthProdigy 4 года назад
Aris is a phenomenal teacher when it comes to TEKKEN.
@Dparrey
@Dparrey 7 лет назад
As a newbie its confusing because when you do normal string combos, it appears that you can queue up way more moves across the board.
@gamegye8
@gamegye8 4 года назад
Word dude
@MrSomarw
@MrSomarw 7 лет назад
Thanks guy who posts these vids. You're under-appreciated to the point where I forgot your name.
@KazuchiX
@KazuchiX 7 лет назад
"You shouldn't even be in comboland, why are you here? " hahaha, that was awesome.
@jeicapistrano8181
@jeicapistrano8181 4 года назад
I grabbed tekken last month. This is my first tekken game. I have to say that i am really into this thing now. I hope i can grow as a player here in this game. I am watching all your videos sir aris. Thank you for this.
@theefinalspawn592
@theefinalspawn592 7 лет назад
wtf last time I saw your sub count was at 30k now 60k damn good shit.
@bobndertuesi4528
@bobndertuesi4528 7 лет назад
and now is 90k. Lord Aris is rising
@sarmad8101
@sarmad8101 3 года назад
and now 210k subs.
@SketchCarellz
@SketchCarellz 7 лет назад
I'm a Paul main. I've been playing Paul since Tekken 2. Aris explained this pretty well. So for anyone wondering, this is my theory. You can buffer part of the quarter circle forward (qcf) motion, which is down into down/forward into forward, in your previous command. Specifically, I believe you can buffer the down and the down/forward in the ending frames of your previous command. In the first few frames after your previous animation ends, you have to hit the forward and 2. Deathfist is a decent example of this, but I firmly believe that thruster (qcf+1) is a better example and practice of this because it can be used in combo and in my opinion will take Paul players to a higher level. Try doing thruster three times in a row to combo. It's definitely possible, but extremely difficult. Thruster is Paul's version of the Mishima electrics. It crushes high attacks, and if you're a seasoned Paul player you can land two Thrusters after a launch (I think I saw someone land three Thrusters after a launch for wall carry). Anyone curious, I made a Tekken Tag 2 combo video with Paul. I think a lot of these combos work in the Tekken 7. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ndnjbP1WqcA.html I plan on making a Tekken 7 video with some basic combos as well.
@smartie354
@smartie354 7 лет назад
SketchCarellz Stellar explanation! Hey, man, I've mained Paul like u srsly also since Tek2/Tek3 & still do in Tek7. (I have others as subs). Always looking for grt Paul mirrors! If ur on ps4 add me if u want! psn- KiLL_SwitcH2543
@nubesock5231
@nubesock5231 7 лет назад
IN TEKKEN WHEN YOU BUFFER YOU STILL NEED THE LAST DIRECTIONAL INPUT TO BE A PART OF THE MOVE ITS ESSENTIALLY DOWN,DWNFWRD, *FORWARD+2*. IN STREETFIGHTER AND MOST OTHER GAMES YOU CAN BUFFER THEN DELAY AND PRESS THE BUTTON SEPERATE. THE PERSON WAS PROBABLY BUFFERING QC WAITING THEN PRESSING 2 NOT KEEPING THE FORWARD INPUT AFTER RECOVERY : o
@mrlanevo5
@mrlanevo5 7 лет назад
The last minute and a half of this is pure gold!!! How Did We Get Here?? Lol
@Minastir1
@Minastir1 7 лет назад
The issue here is that in Tekken you can buffer one input in the recovery. Crouchdash takes that input, so you can't fully buffer a deathfist. This input can be a crouchdash, dash, sidestep, a punch whatever. You just can't buffer moves that require your character to go to a certain state manually like a crouchdash moves and dash moves etc. In this example you need to buffer the crouchdash and time the deathfist manually.
@ReflectionEternal2
@ReflectionEternal2 7 лет назад
The game kinda screwed him. I remember playing Tekken 3 and moves like that had a star in between them to denote "neutral". Him, Lei, Heihachi, Jin, etc. all had those in some of their moves to hint that it wasn't performed like a Street Fighter style motion.
@ScorchedEclipse
@ScorchedEclipse 7 лет назад
wait the stars were for the crouch dash-able stuff though right? i don't recall seeing stars for qcf commands :O
@ReflectionEternal2
@ReflectionEternal2 7 лет назад
Yeah, they were. The star denoted the wait time required in between the motion where you left the stick neutral. Not sure if it changed, but in 3, I couldn't do the Spinning Demon on Heihachi or the Phoenix Smasher on Paul unless I paused a bit during the dash. Now that I think about it, the star was even there for the backwards qcf(sway) attacks paul had too.
@psnLoneWulf14
@psnLoneWulf14 7 лет назад
The problem here is not that it needs a star because you don't need to go into neutral to do a death fist. The problem is that it doesn't treat the crouch dash as a stance. The command for death fist should just be "2, during crouch dash" (or whatever name they give the crouch dash stance)
@RenegadeVile
@RenegadeVile 6 лет назад
+ReflectionEternal2 I was wondering why I used to remember those moves having a star in between. IT's werid they removed it because some of Lee's moves still have the star in...
@LGR_FGC
@LGR_FGC 5 лет назад
damn Aris is so damn clever in this video, someone asks him a question / tells him his problem and in a moment he sits to think and knows exactly what the guy is refering to or what his problem is even though they dont even know lol, nice.
@ahmedsultani3028
@ahmedsultani3028 6 лет назад
“ you shouldn’t be in combo city. You should be in move list town “ and that’s my lads is 70% of the tekken community I swear!!
@aspreedacore
@aspreedacore 7 лет назад
7:00 lol I didnt even think about this it should be listed like soul calibur's movelist... I encountered a similair problem way back in tekken 2 learning ten hit strings if my uncle never showed me I was suppose to roll my finger over the first few buttons of the ten hit strings I NEVER would of been able to do it...
@DLimbeck92
@DLimbeck92 4 года назад
Thank you for this break down! I'm a brand new player and was having trouble with this combo, landing it with no problems now though.
@somethingsinlife5600
@somethingsinlife5600 5 лет назад
He is so right...The movement is seperate from the attack...It's not all one single command and it's not a cancel.
@yanjia1777
@yanjia1777 7 лет назад
So i cant just press all the buttons in a combo in like 1 second but I have to time every single command?
@Reydriel
@Reydriel 5 лет назад
Yes
@wutangrzaable
@wutangrzaable 7 лет назад
another hard buffer would be Paul's mountain raze move (qcf 3+4) into death fist...timing is kinda strict
@smartie354
@smartie354 7 лет назад
wutangrzaable Hmmm! Might try that vs. a friend next time lol! Thx.
@AndyNocturne
@AndyNocturne 2 года назад
As a new player to Tekken, and one that doesn't play Paul, I think the error here WAS communication, in a sense. What I mean: As a new player, (I main King/Julia,) I have my idea of what buffering is. I can do a jab into a giant swing or into mad axes CONSISTENTLY, by "buffering". Which, to me, is inputting the entire motion, minus the BUTTON, during another move. But from watching this video, if what you said early on was true, being that you have to be in the crouch dash "stance" in order to do the Death Fist, I don't believe that's the same as what we noobs understand "buffering" to be, even if that's what buffering is. Because even watching you perform the move in combos, you did the entire motion followed by the button very fast, even when someone in chat asked you to do a bigger move. So I think bruhs problem is A: not doing the motion fast enough to get the crouch dash out/doing the motion before he's free to act, which would also result in not getting the crouch dash out, or B: Not successfully pressing DF on the way between D and F. For me at least, I found this to be my problem when learning to buffer mad axes. You HAVE to get those in between motions on the way or it drops and you jab and you look like an idiot and you get launched and you go donate to a streamer asking wtf is wrong with you. For instance, with King, the grab that begins the RDC chain grab, I forget the name of the grab and the input off top of my head, but you have to crouch dash that grab. For what 'I' would consider to be a buffer, you absolutely 100% cannot buffer that shit after any move, because you HAVE to crouch dash FIRST in order for that grab to come out. So as King, if you try to jab into an RDC chain grab, you have to do it at the end of the jab, or in your own words, once your character is free to act. Essentially meaning that the initial move is over, which for me at least, a noob, is not what I call buffering. Obviously I'm probably the one who's wrong lol. But again, mad axes, giant swing, I can literally jab, input those motions, and get the grab 10 frames later. Because those are moves that are done from the "standing" stance, therefor, as long as King is free to act when I push 1, I can do my half circle forward during my jab animation and land giant swing before my opponent can react, it's netter me half my wins with King. Super long reply to this, just wanted to try and contribute to the discussion and give insight from a new players perspective. If noob paul is familiar with that style of buffering from other characters, such as King, then maybe that's why he's confused that he can't land death fist mid combo. He's executing too fast and needs to wait until the previous moves recovery frames are over so that he can execute the crouch dash first and then push the button for death fist, I think it's 1 I can't remember. But yea, hope this helps somebody, or that somebody calls me out for being totally wrong because I barely get by and am fresh out of the Dans. :b
@zatoby6705
@zatoby6705 5 лет назад
So much good advice that can be easily applied to other FGs.
@Migixkem
@Migixkem 4 года назад
It's basically just like Yoshimitsu's d 2 2 1 and the 1 will whiff of you spam it
@memebump7612
@memebump7612 7 лет назад
Back dashing seems tricky on pad, I accidentally crouch but know you can do it without crouching. I do it faster than just double tapping back but they look weird.
@3tenzo3
@3tenzo3 7 лет назад
Meme Bump after all you don't need to backdash all the time as it can get you into some dangerous situations
@ishspringer
@ishspringer 7 лет назад
tenzyy you literally just quoted JDCR from that interview on CoreA's video
@ViktorKruger99
@ViktorKruger99 7 лет назад
Aris complained a while ago how top players keep saying that backdashing is not important. Man, JDCR is also full of shit.
@melodix916
@melodix916 7 лет назад
You playing with the dpad? If not then good luck lol.
@memebump7612
@memebump7612 7 лет назад
I used to be able to do it in T6 using the Xbox controller, now I accidentally crouch or side step, I don't want to backdash all the time, just when I feel like I need to I would like to be able to do it consistently. i'm sure ill figure it out with practice. :)
@jeice23
@jeice23 7 лет назад
Everybody settle down and get out their textbooks, class is in session.
@RuiGomes43
@RuiGomes43 7 лет назад
It's funny because I have the exact same issue I picked up the game like, 3 days ago and I can do a regular hell sweep with Kazuya just fine, but whenever I try to use it in combos, it kind doesnt seem to come out.
@JQuaade1
@JQuaade1 7 лет назад
Leo has something similar, which really messed me up in one of his combos, where you have to do a qcf+3. Not only do you have to delay the 3 input so you get more distance from the crouchdash, but you actually could buffer the qcf input quite far behind. The combo input is df2, f2, b1,4,qcf3, ff, f2,2. The way i do the input is df2, f2, b1, qcf, 4, 3, ff f2,2. since the crouch dash could be buffered. I don't know if this helps anyone, but i can see how it could confuse people coming from Street Fighter. TL,DR buffer the QFC, but only press the button once you are in the crouchdash
@BellowDGaming
@BellowDGaming 7 лет назад
Didn't know a thruster can lead to a death fist if you're fast enough to do it thanks man
@Scrunkly21
@Scrunkly21 7 лет назад
BellowD Gaming it's very finicky, needs a lot of practice
@StuntzMcKenzy2D
@StuntzMcKenzy2D 7 лет назад
So glad I watch this because as fighting game noob, I had no idea that the arrows were identifying a stance.
@NarutoSpiderman123
@NarutoSpiderman123 7 лет назад
I think Aris is saying that crouch dashing (the arrows that point down then eventually turning to the right) is a stance itself, not that the arrows are individually identifying stances. It's movement needed before an attack, yes, but I don't arrows can individually identify a stance unless it says so. I'm new to Tekken, though, so idk. Do some homework.
@MustachioedBear
@MustachioedBear 7 лет назад
i am a total noob and was having trouble imputing the deathfist in neutral cause i thought the qcf was like a fireball and it kept inputing his ws 2. thanks for this vid Aris
@orangesoda4535
@orangesoda4535 7 лет назад
Yeah, I had similar issues back when I was starting with Tekken. I had the impression that you just had to follow the command list to the letter if you wanted to win. Like, with Jin, I always completed the 1,3,2,1,4; but, then, I realized I could stop at 1,3,2,1 and follow up into d3+4 or 1+2.
@marcusavery1601
@marcusavery1601 7 лет назад
Lmao I'm definitely in Move-List Town
@skatmancarlos
@skatmancarlos 7 лет назад
thank you, prof. aris
@NoKNOTsense
@NoKNOTsense 7 лет назад
Note at 12:09 Aris buffers d f f instead of d df f, but a death fist comes out anyway.
@kaimanic1406
@kaimanic1406 7 лет назад
I think it's not about he can't do a deathfist, it is about to bring the deathfist in the combo. The reason why it's a bit difficult is, that you need a very precise timing to link the deathfist into the combo. At the start, i also struggled a bit with this combo, but after a while, you know when you have to pull out your deathfist.
@HystericalHuntress
@HystericalHuntress 3 года назад
It isn't a buffered deathfist, because that isn't how Tekken works. It's a properly TIMED deathfist, with the input for the forward sway / roll dash coming essentially on the first frame after the recovery of the QCF+1 ends. The most consistent way to get this off is to time the QCF input immediately after the recovery of the QCF+1 launcher, then try to hit the 2 for the deathfist on the first or second possible frame after the forward sway / roll dash begins. It's extremely strict, near frame-perfect timing. There is no buffering involved. As for the first combo, the dude was again, timing the deathfist improperly. If you think this shit is hard, try Paul's QCF+1 loops. I think you can get it off 3, maybe 4 times total but you have to be frame perfect every single time.
@DonBozzi
@DonBozzi 5 лет назад
I had to try and noticed that it's way easier if you hold d while hitting with the elbow and then from d you do the quarter forward + 2 while the opponent is turning face down in the air. So it seems that this move is buffered as Aris intend it,since you start holding down from the previous attack. Nice channel, your vidz are precious and addicting☺
@c0wboys4life
@c0wboys4life 7 лет назад
I ain't gonna lie i laughed at the combo 😂
@DoomRater
@DoomRater 6 лет назад
QCF on Paul is a STANCE. I picked that up playing him back when in Tekken 3 onwards but it never fully clicked that it really is a stance since the game doesn't come outright and say it. It's like they could have called QCF something like Gait step and said that the deathfist attack comes while in this step but nooo, it only lasts a few frames so we're not going to call it a stance. Even though you can QCF and it does something all on its own.
@mekx738
@mekx738 7 лет назад
The realest streamer
@jonnymars2254
@jonnymars2254 4 года назад
He’s such a good teacher
@Lextor667
@Lextor667 7 лет назад
I'm noob_Paul aka buffering_Paul, I knew from the beginning how buffering works. And I never played street fighter. My problem was that I couldn't time it right (and still can't). For example, Heihachi's qcf+2 you can easily buffer from any other move. But the deathfist you can't, because the character has to physically crouch-dash before pressing 2, otherwise it won't work. For some reason, the timing is extremely difficult.
@LuistrAmalgo
@LuistrAmalgo 5 лет назад
So what I think i have understood here is that you can buffer the beggining of the roll-dash. So instead of buffering the whole qcf you buffer d,df and then, when you are fully recovered from the previous move, immediately after the buffer, follow with f2 and that gives you a death fist. I dont understand if that gives you a death fist with or without the roll dash though. I dont play Paul but I will give it a try next time I play.
@eternalrewind2190
@eternalrewind2190 4 года назад
Every fighting game needs a aris
@seekingseaker
@seekingseaker 5 месяцев назад
I can't believe this is Aris.
@jasonbrody1619
@jasonbrody1619 6 лет назад
"dont listen to this stoners, theyre right tho" Lol
@joegillian314
@joegillian314 6 лет назад
The reason for dropping combos in this context has to do with how buffering works in Tekken. You cannot just buffer a million moves in advance to make them come out. There is a limited window where buffering is allowed, and, correct me if I'm wrong, you can only buffer 1 button (direction or attack) in advance, e.g. during recovery frames. You have to actually time the button presses correctly. So for a move like Paul's deathfist you must wait until you recover from the previous move before you start the qcf, because at most you will be able to buffer the down direction at the beginning of qcf. You can start doing the qcf motion 1 frame before you recover from the move that came before (because it takes at least 1 frame to do any input). Buffering more buttons will just cause the previous button presses to be overwritten, and you'll end up buffering whatever was the last button you pressed. Bottom line: you have to time button presses properly, and not just mash the commands out as fast as possible. I hope that was clear enough.
@somethingsinlife5600
@somethingsinlife5600 5 лет назад
There's no jab deathfist but there is an elbow-deathfist.
@KaitoverMoon
@KaitoverMoon 7 лет назад
Good gai Aris back at it again dropping dat knowledge
@TenziingYo
@TenziingYo 7 лет назад
i don't have T7 yet, and haven't played a fighting game like this in years. But Aris is going to be my Sensai and I will ascend all physical realms and surpass my current state.
@FluxFresh96
@FluxFresh96 7 лет назад
I can't do ewgf :( I probably did it 30 times but failed like 100. Any tipps for pad ? I really want to play Jin but i think it's worthless when i cant do the move.
@pwnagewithaknife3
@pwnagewithaknife3 7 лет назад
Alim Kanca it's really just a matter of making sure you press 2 as at the same time as you hit the d/f. Turn on your command history and it'll show which button you're pushing at the same time as your movement by stacking the notations on top of each other. It is not worthless to play Jin if you can't electric. Electrics aren't like dragon punch they aren't pivotal to playing the character effectively. learn to play with Jin's other moves and correctly whiff punishing first. Good luck!
@NytoDork
@NytoDork 7 лет назад
I'm currently learning it as well (With Kazuya) and what I think help is being prepared to press 2 at the exact moment when you do the d, d/f motion so that you press it at the exact moment and keep at it. You should be as frame perfect as possible. Also turn on the Command History to see if you input it wrong (for example pressing 2 too late or getting a f in it on accident).
@mephistophelesson1073
@mephistophelesson1073 7 лет назад
hacı elin terliyosa padi olduğunca kuru tutmaya çalış parmağınla teker teker basmak yerine parmağını hızlıca kaydırarak yap olur.ben 1 saat uğraştım practicete bi tanesi için :D
@processingh588
@processingh588 7 лет назад
Jacob Dosch it its kinda pivotal, not as much as it is for mishimas, but not learning a 14frame launcher move that's +5 on block is kinda absurd.
@Bierserker
@Bierserker 7 лет назад
Just in case: Use the D-pad, not the stick and don't use standart xbox controllers, the d-pads on those suck. Everything else has been said, i think.
@XIVDock
@XIVDock 6 лет назад
This reminds me of that time Aris insisted to Rip that crouch dash was NOT a stance because characters with stances were homosexual.
@fabiogaspar8980
@fabiogaspar8980 7 лет назад
Main Steve here, you're kinda wrong about "no cancels", ahahahah. Pretty sure you just had a lapse of memory. As a secondary char Paul you're absolutely right about it being buffered, you can do the full sway while recovering from previous move, also, tapping forward before you buffer it helps you get to "neutral" fast, and finally, you actually have a billion years to hit confirm it (any key after the sway, 1, 2, 3, 1+2) making it super easy to hit, so the combo is not even hard, you can do a full sway and press 2 to hit the combo.
@mrcuddles2199
@mrcuddles2199 7 лет назад
was funny that Aris nailed the combo first time while only half watching.
@Ghostly-00
@Ghostly-00 4 года назад
I'm still in "Wait, Blocking is a Thing?" Village :)
@gautamkannan1909
@gautamkannan1909 6 лет назад
Remember, same goes with the king's isw ender. In T6 you have to mash ff n f2+4 fuckin hard at the end of juggle. But in T7 you use ff to close the space and you put f2+4 at the end to get a isw ender.
@MrSuckeragi
@MrSuckeragi 7 лет назад
"cancels" cancel out animation/moves, buffering does not. buffering hides input, cancelling overrides input.
@notyou6674
@notyou6674 7 лет назад
this makes me realize why i cant arm breaker with king
@burstnugget8225
@burstnugget8225 5 лет назад
Harry mustve had a very good teacher
@jackburton6239
@jackburton6239 7 лет назад
Death Fist is now called Phoenix Smasher? And it seems to me you cant do any buffering for commands in T7. If I input my first forward for a dash mid combo during move recovery the dash doesn't come out. I have to do both f,f after move has recovered.
@giusepperesponte8077
@giusepperesponte8077 4 года назад
You have to do the entire command for the deathfist when you’re free to move, it is not bufferable in any way.
@TBV121
@TBV121 6 лет назад
It is NOT buffered, because crouch dash can't work when the character recovery indicator is flashing blue
@wadud92
@wadud92 7 лет назад
I need to hop on this guys stream and ask about Leo's back 14 after down 1+2 stance, 3. No issues with back 14 at all, but after that down 1+2 stance 3 I am so inconsistent with it. I use this combo (with the screw at the start) to wall carry (ending with the 1+2 stance 21) as I just find it easyer and it does more damage than doing all that ws3, f4 crap. Yeah I can use ff 43 and I am, but 1+2 stance 3 has push back and is not punishable on block and its easy to transition into Leo's down 1+2 stance from a lot of her strings as well as just being an easy stance in general
@dasetman
@dasetman 7 лет назад
I thought that the point of buffering was to make a move come out early as possible, since he's missing the combo I'd say no buffer.
@Dknightxs
@Dknightxs 7 лет назад
you can buffer it with both punch and back sway than follow up with a deathfist it does 64 damage
@Staff7
@Staff7 5 лет назад
aris would be a good teacher
@Beholderz
@Beholderz 7 лет назад
Aris ``The Tekken Gandalf``.
@TuneLabor
@TuneLabor 4 года назад
Its like BlockPunish for example you can buffer with bryan after the last hit from the enemy the Forward Input into Back 2 for JetUpper. I guess you can buffer 1 input for this, but like you said no one knows it exactly maybe you have 2 frames who knows.
@DeathsIntent96
@DeathsIntent96 4 года назад
You can buffer the entirety of Bryan's Jet Upper input because it's a move from standing, not a move from stance. Any move that comes out of a stance cannot be buffered. So with Bryan again, any qcf or qcb move has to be input, in its entirety, after you've recovered from whatever animation you're in. The exception to this is f,f moves, in which you can buffer the first forward.
@jakob31448
@jakob31448 3 года назад
I didn’t know hagrid from Harry Potter played tekken 7 in his free time
@firdausrosly6993
@firdausrosly6993 5 лет назад
im at backdashing town
@plainzero7847
@plainzero7847 5 лет назад
You honestly probably just helped thousands of people to understand move lists... Had no idea about that. Figured game devs would catch something like that and never thought something as simple as telling the players that QCF is a stance and you must wait to press the action button at the end instead of spamming like a fireball.
@SuperReddevil23
@SuperReddevil23 6 лет назад
Genuinely i am in the move list city and i cant do King's down forward 3,4 and then down forward 1,2,, the down forward 3 gives me a forward 3. I can't land the down forward 3,4
@blacktrigger9793
@blacktrigger9793 6 лет назад
Does anyone know how to buffer a low parry? Is it like fuzzy guard? I heard commentators mentioning low parry buffering quite often so I was curious to know
@MrSantiagoandDunbar
@MrSantiagoandDunbar 7 лет назад
this guy is like a character from clerks
@SShaBazzz
@SShaBazzz 6 лет назад
It also does this with D.Jin's up~4
@aariah6406
@aariah6406 7 лет назад
Lol "combo city"
@L1TTLEUGLYMAN
@L1TTLEUGLYMAN 7 лет назад
anyone notice he does a half circle forward everytime he does a deathfist instead of just doing quarter circle forward?
@ObliviaFX
@ObliviaFX 6 лет назад
You look like Mandy Patinkin Aka Saul Berenson from Homeland. You're amazing btw
@adrianziecik6280
@adrianziecik6280 5 лет назад
GANDALF THE DARK
@GaspoweR
@GaspoweR 7 лет назад
Combo city...the city where some people skipped out on crouch block punish village on the way there.
@polishsausage648
@polishsausage648 4 года назад
Great vid
@fcksham7127
@fcksham7127 7 лет назад
Would you guys recommend a arcade stick for fighting games? Cause I play ps4
@IAmDaedem
@IAmDaedem 7 лет назад
Hmm is there ever a point to doing fancy combos on Paul when launcher+deathfist seems to do as much damage on its own?
@PorkBelly-
@PorkBelly- 7 лет назад
My guess is for wall carry or floor break but other than that launcher deathfist is good
@EternalSilverDragon
@EternalSilverDragon 6 лет назад
Why do people call it Deathfist in stead of Phoenix Smasher?
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