Covering how to do IWR moves for Tekken 8. Demonstrating on my #haute controller, please subscribe for more guides. For those who want to nerd out on all the exact frames and logic- great page can be found here: wavu.wiki/t/In...
Thanks for the informative video ! Just a quick comment that comes from my anxiety-riddled brain: at some moments in the video I could not focus on your voice because of the sloshing noises King makes in the water on this map while he is idle. Very small detail but I know some people are detered by repetitive noises like that. Maybe another map or lower sound effects? Once again nothing to worry much about, just a small detail
That’s a fair criticism, I needed the map because it’s basically the biggest in the game, but next time I’ll pick a char who stays more still in their neutral stance!
My main problem with these Instant While Running bluesparks is the speed. You mentioned that you can either leave a gap after the first forward or after the second, but, actually, you only can do the first one. For King, the second and the attack input must be less than 7 frames appart (So from the moment you start pressing the second input, you have the next 6 frames to press the other forward and f2+4). This means that the gap between the start of the second forward and the third one can't be longer than 4 frames, as you need another frame to press forward and another one afterwards for the f2+4. Basically, you just have to press the second and third one really fast, the first one doesn't matter at all. I really dislike it, honestly, it basically means that you have to mash the pad really fast and I can't release and press again in 4 frames. I really don't enjoy speed-based inputs in fighting games. But hey, that's just my opinion, I just think it's really against accesibility and mostly harmful for both controllers and the players' hands. PD: I must say, I'm not sure if the timing on the bluesparks changes with each character, this timings are specifically for King