I’ve been playing nina and I have to say that I’m so glad they made her so much easier to play then tekken 7 plus I love her new design she’s really beautiful💜😍
I can’t thank enough Harada and Tekken team for improving Nina so much! She was incredibly hard to play on higher ranks but now she is more capable than ever!
Yeah she feels so strong in this game without needing any further effort. (her butterfly combos are kinda nerfed now but she has better easier and more damaging extensions for her combos)
Nina certainly looks more viable now. Without the ultra reliance on flapping butterfly for wall carry. Her sweep animation looks faster now as well (sidetep4)
when they announced the closed network test video nina says "time to get to work" if you see it you will notice, they didn't add that line in the CNT, I'm very detailed, I think they'll put it when they release the final game!
Not going to lie, seeing Nina pull out a gun and use it mid fight put me off the game. I preferred it when Tekken was a little more grounded in sensibilities. So I guess my favourite top Tekken games will always be Tekken 3 and Tekken 5 Dark Ressurection.
I main Nina and I’m impressed … they seem to have kept and upgraded some of my signature moves I’ll have to see how much they have changed her . But from what I see it’s the change that was needed ❤ good job
Thanks for uploading Nina content very solid nina . I have few questions Does 1 2 4 and df 1 2 4 the last hit of these strings still give ch launch ? Is ss1+2 combo pickup is easier now ? Does rage art works after ss1+2 on hit ? How advantageous is poison mist on hit ? What about her new homing move ? Does ss4 launches on ch if we dont fininsh the new string?
@@stingbellamy7799 so i checked it out. The 1,2,4 strings are still counter hit launchers. Ss1+2 pick up its the same and the rage art doesn't connect anymore. Ss4 doesn't counter hit launch but if you finish the string its natural combo on counter hit. The new homing move 3+4 is quite good it is safe fast and mid, it has decent to close range, it can go to qcf if you press forward and it wall splats on hit. The evil mist is nerfed, it doesn't give a free launch anymore it just do 10 damage on hit and counter hit 💀
Indeed that's the only change i didn't like. Her new ws 1 12 has so slow recovery with the guns and you cannot reach the wall in time for a wall combo. Her old was better if you wanted short range wall carry. Although, she has new stuff like that. You can now use qcf 4,3/ws 4,3 b1, 4 or b 3+4, 3
Shooting fools with Nina looks so much fun. I'm just glad they fixed her range issue although she needs to be vastly improved before the game's release
i tried setting rage art to R3 like in tekken 7 but now you can not do that and all my controls are now messed up. its a simple fix just allow you to program heat or rage to R3 or L3
They still work but you have to do less loops to confirm the tornado like move. It's not really worth it since we have new and more damaging tools but I'll show you a sample
@@somewilliamscrub2210h I labbed those and you have to do 3 max in order to get the tail spin with reverse ivory cutter? . Also,Do you know if they took the tailspin from bd2? if you can show case poison breath that would be nice I don’t know if it gives a free launch. Which ever one. I’m a Williams player and idk what to think of her just yet.
@@wisdomseeker0142 db2's tail spin is removed but it's still a safe counter hit launcher. F3 still counter hit launches. About the poison breath, the input has changed from the old one and it became qcf 2+3 it is actually nerfed because i tried it and it didn't give me a free launch even a jab, idk maybe it gives a wall splat near the wall.. Also, her b4 is nerfed as well, it seems slower and ir doesn't get a free launch anymore. I tried it and you only get a free b1, 4 follow up
@@somewilliamscrub2210 oh hellllllll nooooooooo!!! Bye !lmaooooo. I’m one of those ss1 cancelling ninas that don’t give a dam. I can’t with those changes. I knew I was making sense before the beta dropping that my characters would be nerfed. Why remove poison breath old input then give nothing for its new input but a minor unblock-able? Sigh……. Well that’s it for me I think . Thanks
@@wisdomseeker0142 LOL that's was my reaction too. Don't worry though nina has buffs too for what i experienced, despite the nerfs nina is hella good. I'm still waiting for my anna to appear...
I played the beta and she has like 3 or 4? wr 1, 1+2 One after a creeping snake which I forgot the command of A 2+4 where she does a dive kick Theres one more but I only used it once
Guys i have an xbox x And i added my user name to their website to llay the game through beta release ..and i was told through the email... Which email? Cuz I can't remember which email i our..or is it the email associated with the xbox x username ?
I remember just entering the tekken website and writing ny xbox x username and they said u will be contacted .. how is the process of receieving the confirmation that u were listed to play it ?
@@alialhadithy6590 you will be contacted from the email you put for the sign up to the beta. Remember the first week was Playstation exclusive the other will be for the other platforms as well. I was contacted from Namco one day before the date of the start of the beta.
Yeah it's actually nerfed and buffed at the sime time. It does less damage but you have to press a single button to come out. For the one you gotta press square 2 times for the other triangle and for the laat square and triangle combined
Didnt it said that it has a power up? Correct me if Im wrong, you can do the Multi-Throws two ways Single buttons, easier but weaker Multi Buttons, the old and hard way with more damage
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--yTnmX8EVhA.html this is another beautiful Nina and I’m sure you ha e the skills to pull these off. Essentially 4 iws1 are able to be done . It’s ok I guess but a far cry to the wall carry she has in 7. I guess we will adapt. ❤
Too much flash, can't even tell what the heck is going on... Tekken 8 give me headaches & dizziness just like cheap driving games. My concern is health problems... Can't buy this version unless Namco fixes it... Can't stand watching it. Tried several different folks videos but start getting nausea after about 8-10 mins... That really sucks.
Well i don't even have a history with dizziness problems etc, but this game is actually too much when it comes with the lighting and the effects. After less than an hour i really needed a break cause it started giving me dizziness
@@somewilliamscrub2210 I don't have a history with dizziness either, but when playing the game Driver vs. Need for Speed I get really sick after playing Driver, to the point that I can't even walk immediately if I stand up. Need for Speed I can play it literally for 12-20 hours straight with no problems... This version of Tekken bothers me... I usually can play Tekken even up close on my computer screen all freaking day or until my hands just bum out... Love all Tekken's prior to Tekken 8. Tekken 6 is my favorite. Wish that Tekken 6 had the frame data of Tekken 7. Now that would be a bad-a$$ game...