Mod creator here. You can actually avoid the meteor completely by going to the edge of the area before the meteor barrage starts and then going to the other side of the arena while jumping the shockwaves are you did there. You can also watch the meteor show from afar once you are far enough from the area of impact, considering the shockwaves don’t cover the entire arena. The meteor is intended to be a transition to Phase 3, and throwback to the Post-Starscourge cutscene, which is why the number of meteors increase as time goes by. Thanks for playing the mod by the way
Just thougth that it would be cool if Radahn returned without Miquella when entering the third phase and after finishing Radan there was a fight with Miquella
@@sivare7613lol like maybe he went to the sky to chuck miquella into space and then came back to earth to bring back Leonard and mix up some great bow action
I just wanna say that u made a genuinely fun looking fight. Not too overtuned to the point of absurdity but just about right. I honestly wish some the moves u added were in the actual fight cos they fit right in. Also, the sped up cross slash looks kinda goofy but it's what the actual pre-nerf cross slash could've been like if they didn't make his hitboxes bs. Can u not change hit hitboxes urself?
@@anonisnoone6125 I wanted to adjust the move even further as of now. So the plan is I wanted to go for pre-nerf speed but Consort will have far less tracking with the move to make the move possible to be dodged in one roll
Yh but ths mod genuinely looks fun unlike all the Malenia bs I've seen. This is overtuned as well due to the lack of punish windows but isn't ridiculously bs.
@@redpandafirefox9434 oh they definitely do, not even a question. There’s so many challenge runs on this site that you can find which are well past the realm of what a sane person would want to do for days on end Like the guy who played every fromsoft game back to back, but if he died even once he had to start over from DS1. You can’t tell me a sane person would do that
@JohnDarkSouls895 right tho wish I had a PC so I could experience this. I beat the pre nerfed radahn and took me days to beat. Was quite the experience now he's just not the same. So wish i.could fight this version its cool seeing other people have so.much passion for this fight!
I like how this mod is way harder while not having most things I dislike about the pre Nerf. The crosslash is more punishing by being faster, but is fair because it can confidently be avoided by one roll. Now it has way more poise, but the poise timer is much longer, so you can eventually posture break him, which is very good considering his long combos. If the creator could flatten the arena would be a 11/10 fight, but a 9/10 is very good as well ^^
I had plans in creating an alternate version of the mod with a flat arena (So like a second main mod file on display). Could be another category of its own when it comes of doing a hitless so I’m considering it;
@@thebluehood35 Definitely would be interesting to see! Placidusax' arena would probably work for that if you just relocated Radahn there. I think it's just as big as the original arena and completely flat.
@@diogenesthecynic5172 about relocating bosses to a different arena, it’s going to be harder than you think considering that you need to make sure every param works properly on a different arena (You can see some BvB videos where Consort’s clones are not working on a different arena and also where Phase 2 doesn’t trigger at the correct HP)
I wish he would incorporate some moves from the pre-release version (Review copy) of the Radahn fight cos that one had some cool moves that FS cut out from the actual fight.
@@anonisnoone6125 I was checking through DSAnim Studio to see if he had cut moves like Malenia’s OG Waterfowl and Godfrey’s ram but sadly I found nothing in there. Would be cool if there are some unused attacks considering that even 1 attack alone I imagine will have quite a lot of potential on how you want to modify it
@@je-dm2zy oh yeah, Death Straight up is impossible. I tried the mod and the permanent health regen is that huge factor that kept the fight from being possible. But yeah, from a game design standpoint, I’d rather make an extremely difficult but possible bossfight (like Unalloyed Malenia) than an impossible one cuz if a bossfight is impossible, what’s the point. Vanilla Plus Maliketh for me is the perfect choice for Inner Maliketh. Yes Vanilla Plus makes him way harder than normal but at least he is possible to beat, and on top of that, I had a lot of fun figuring out how to counter some new stuff Vanilla Plus Maliketh would throw at me.
@@thebluehood35 I think death straight up may be possible for someone of your skill if 1) you level up to 713 and use every buff possible 2)he doesn't use his 2 ultra combos (one of which heal him by a chunk) too many times since you have no option but to run for your life / tank the attacks. Although I remember the modder uploading a "fair beatable version" some time ago where he modified every attack chain except the storm phase combo to be dodgeable, and heavily nerfed/removed his healing and pink colored attacks. The mod has not been updated in a while tho. Maybe you can update it to latest version (smithbox) and try it.
@@je-dm2zy fair. I also heard news about it. Though I am pretty overwhelmed with other plans atm (like finishing one of Inner Consort’s new features for Phase 3 and making Inner Godfrey) so that can wait
Unless you find out how to get into his house, that mist noble is the most op boss in the all of from soft history! If only he patched that hole in the roof, he'd be unstoppable!
He is more aggressive , crossslash got faster , he has more bloodflame attacks , he has different mixups in second fase , there is some stomping action going on like godfrey , the metorite attack is more like a spectacle now , once he comes back to ground miquella heals him i a think 40% more of what he's health bar is at that point , he gets a 10% holy damage and resistance in third phase and lastly he feels in my opinion like he was meant to be since the DLC dropped and he is currently worked on to have something else going on in his 3rd phase In my opinion this is what a final fight against a god and a Lord should've been like Damn you fromsoft!!!
@leonardocarrion1996 Ah, I can see now that you mention it. Tbf, the fight we got pre nerf was unbelievably hard... I am honestly surprised I was able to beat him. I had to bleed him with Swordlance and Reduvia, shield up, summon in players and Ansbach, use any incantation that could help me, rearrange my talisman slots, drink a wonderous physic, the whole 9 yards... I threw myself at him probably 60 to upwards of 100 times before I finally got him. It was insane. Like, I honestly think Fromsoft hit their limit (or damn well near it) as to how hard a boss can be, and yet still be somehow marginally beatable.
@@Caesar_Anubis yes , the fight was insane... There was 2 things that needed fix The crossed slash and the light effects The nerfs were in my opinion really bad The fight itself was insane but nothing players couldn't learn to overcome The problem was not the fight but the final boss Everyone just using the difficulty as an excuse to shit on the boss because it wasn't malenia or godwyn You can see that after the nerf people still calling the boss shit or even downplaying him a lot That's why i know the nerf wasn't the solution In any case im really glad and hyped that this mod author did what a lot of us was waiting for A true fight with a God and a Lord that was stated multiple times in game that was the strongest of all demigods I was expecting nothing less from the final boss but a little more of difficulty like a 3rd phase or sum That was the only reason why i kept all my characters in NG+7 The fight was longer and epic and was the inly reason why i played Elden ring Other than that i put the game down for good The pvp is not being fixed and the only thing that kept me playing was nerfed So there's nothing else but look forward to these mods
É legal ver o contraste entre esse mod e o mod da Malenia. Enquanto o da Malenia foca na destreza dela, o do Raddan foca na força e no poder bruto dele.
Is there anyway to restore pre-patch PC Rodahn on ps5 without ruining my file? Asking because I’ve beaten all the DLC bosses besides him and would have loved to have fought him during his peak.
Lol I've played Radahn a good bit recently and I'm starting to get that knee jerk perfect reaction to his attacks much like Malenia. Feels great once you start getting the timings down! But yeah Cell is on another level. Bro is no lifing these bosses to pretty much perfection haha.