James Price, the 737 Flight Simulator Guy, takes us on a virtual flight through the Bay Area aboard his incredible Boeing 737 simulator. Will is flummoxed by one of the most amazing things he's seen.
justanotherheadline Boeing airplanes require a 15% flaps to take off. I have the basic controls couldn't get it of the ground was told to use the flaps. Got off the ground every time.
Just go take a tour of the flight simulator at the Delta Museum in Atlanta. For a small fee, you can fly their 737-200 full level D flight simulator, under supervision, with a full 6 degree motion system and wrap around visual.
I really respect this man. It really takes dedication and patience...the good thing is he can host people in his garage and charge them for flying this simulator when he gets retired! Well thought bro :D
Delta moved one of it's older 737-200 (Delta no longer flies , owns or uses this older version of the 737) to their flight museum. This full flight simulator has motion and visual and is located in the delta base facilities but it is open to the public. To fly this simulator under supervision, you can either pay a small fee to use it or you can use some of your flying miles. In the same old hangar as the simulator is the retired 767 on display which the employees bought for the airline, I think back in the sixties. There is also a retired 747 on display , outside the museum, for people to tour.
This simulator is in this guys garage!!! WOW!! How many people can say that have a virtually fully functional 737 sim at their house!!! Passion or obsession? Maybe a little of both? You decide.
"wanna something to drink? but unfortunately here my flight attendants never showed up, i don't know why,,," epic! hats off to you on building that magnificent sim setup.
I worked on flight simulators since 1971. First for the Navy, then for Eastern Airlines and lastly for Delta Airlines. I just retired from Delta after working there for 15 years. I have built, moved and flown many different flight simulators over the years.
In our 737 full flight sims, the window heat switches did nothing other then tell the computer that the switch was either turned on or off. Any secondary effects from turning on the window heat switches, would then be handled completely by the computer and routed to those specific secondary systems by the computer for interaction.
So this video was cool, very cool. But then, instead of clicking away right away at the end title screen, I let it run and saw Super Norm, and this video became amazing! Fantastic site, fantastic videos, keep it up!
James, you should really put in some fog machines to simulate smoke in the cockpit and that attendant call should have a direct connection to a speaker in your house and then call your wife xD
I never saw any full flights with active smoke machines installed. It would easy to do, however. We already have them in our cockpit door simulators where flight attendants learn hot to handle cabin doors and windows in emergency situations.
Starting from 4-5, up to 20 million USD for new ones. Depends on the type(Fixed Wing Piston/Jet or Rotary Wing). Also, calculate in "some" extra money for running costs(power, maintenance, updates, data/map-packs, operating personnel)
Flight simulators are not really that difficult to learn. There are mostly four basic systems. Digital inputs to the computer, to notify the computer that some switch or button has been pressed, like pushing a fire test button . Digital outputs from the computer, used to allow the computer to turn on a light to some system like illuminating the red fire test light that you just pushed the button to test.. Analog inputs, like any varying input that the computer needs to monitor for changing position, like throttles or speed brakes. These devices are not just on of off, but can put into many different selections, all which must be continually monitored and updated by the computer. And lastly analog outputs , a varying amount that the computer must continuously keep changing, like a fuel quantity gauge. There are a couple of special other systems like a synchro output card. These are used when the computer needs to continuously update some gauge that rotates 360 degrees. The computer does this by using a synchro output card for smooth 360 degree operation, like driving the heading on your HSI indicator.
That is an amazing piece of work you have there. Can you give us an idea of what sort of price you would expect to pay for the scrap value of the cockpit? Just the cockpit as you bought it, not including any of the instruments thanks.
There are more realistic simulators but that is awesome. If you are curious try one of the British Airways machines. The whole thing moves, rocks and reacts like it would in real life. You feel the weather and wind current and the outside looks ridiculously real. It's pretty scary when you get into a nasty storm and you fight for control. You can feel the plane drop even though it's a simulator.
Naw, that probably wouldn't happen in this simulator. But if you get in one with a full motion system, and you might think you feel G's and there have been people who have gotten seasick.
This is amazing, I thought I was watching a commercial flight sim. Does James do this for any type of a business? If not he needs to. This puts any sim pit I've considered building to complete shame.
I see you used the epic card. I want to build my own rudder steer, but since the epic card costs $500 I could just buy one. My question is: is there a cheaper alternative for an epic card?