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Texturing Skin in Substance Painter for Real Time Characters 

Artruism Digital
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It was always a bit of a mystery for me how artists were able to get high quality skin on a real time character!
In this tutorial, I will offer you couple solutions that can achieve realistic skin material in Substance Painter! Of course this process is new for me as well, I would love to hear how other artists do their skin material in real time!!
I hope you find this helpful and leave a comment if you have any questions!
*PURCHASE MY REALISTIC CHARACTER PORTRAIT FULL COURSE*
www.gumroad.com/artruismdigital
*PURCHASE MY PHOTO-REALISTIC MARI TEXTURING COURSE*
gumroad.com/artruismdigital
*PURCHASE MY REALISTIC LEATHER TEXTURING MINI COURSE*
gumroad.com/artruismdigital
*PURCHASE MY SUBSTANCE PAINTER REAL TIME CHARACTER TEXTURING COURSE*
gumroad.com/artruismdigital
Follow me on Intagram: @artruismdigital
Artruism Digital Email
artruismdigital@gmail.com
*DOWNLOAD MY FREE ORGANIC WORKFLOW GUIDE*
bit.ly/organicworkflow
*DOWNLOAD MY FREE 4 SECRETS TO PHOTO-REALISTIC TEXTURING*
bit.ly/4texturesecrets
ARTRUISM DIGITAL WEBSITE
www.artruismdigital.com
ARTSTATION
www.artstation.com/chunchunyang
INSTAGRAM
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27 июл 2024

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Комментарии : 205   
@user-he1ss4gz8v
@user-he1ss4gz8v 3 года назад
This is really helpful. I have been creating displacement maps by hands in Zbrush for years which takes an absurd amount of time. XYZ in Mari looks super cool. Thank you!
@walleater
@walleater 4 года назад
god, i was looking for something like this for months thank you so much for sharing those methods, i've been trying to find ways to add skin detail for so long
@issacdhan
@issacdhan 4 года назад
I'm working on some project, and your tutorial helped a lot. Mostly about displacement and bump.
@alexanderherzog3064
@alexanderherzog3064 3 года назад
This is probably the best breakdown of a workflow I've ever seen. Thank you
@dreamrider7128
@dreamrider7128 3 года назад
Thank you so much for this, I love how well you explain your process and it's easy to follow up while keeping the content straight to the point!
@ArtruismDigital
@ArtruismDigital 3 года назад
Thanks for watching!
@chasan6978
@chasan6978 4 года назад
I want to try your method, thank you for sharing!!
@felikimchi2936
@felikimchi2936 Год назад
Hands down the best tutorial I've seen :) Got really nice results following your advise. Thank you!
@DhL-kh9jo
@DhL-kh9jo 3 года назад
Exactly what i needed. Best tutorial ive seen by far
@cameron9225
@cameron9225 4 года назад
ahh you are amazing love it will need to purchase your course soon for my final year project glad i found your channel
@michelleh1464
@michelleh1464 Год назад
thanks for this tutorial, followed it from start to the end, I will need to rewatch this again, when I plan to try to texture skin! :)
@user-vd2ke2uu9j
@user-vd2ke2uu9j 4 года назад
Finally! thx so much all time :-D
@ArtruismDigital
@ArtruismDigital 4 года назад
You are very welcome!
@Fred_McBess
@Fred_McBess 2 года назад
Your tutorial is excellent ! It helped me a lot to learn new things. Thanks a lot !
@zoltantoth_
@zoltantoth_ 4 года назад
Thank you for this tutorial! very usefull ! thank you so much!
@jackj147
@jackj147 4 года назад
Very good tutorial! Thanks for making this :)
@screamsso2790
@screamsso2790 4 года назад
Outstanding work,thanks for sharing
@UAThePunk
@UAThePunk 4 года назад
Great channel, i will use your experience for my works!
@mercuryghoest
@mercuryghoest 4 года назад
This is a great session thanks!
@warmadon1518
@warmadon1518 Год назад
BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY
@neenkmr5561
@neenkmr5561 4 года назад
great as always :D learn something new everytime
@ArtruismDigital
@ArtruismDigital 4 года назад
I'm glad!
@sourabhkumarprasad9936
@sourabhkumarprasad9936 3 года назад
I love your voice & thanks for the amazing tutorial 💙
@JakobScheidt
@JakobScheidt 4 года назад
Phenomenal tutorial!!
@eobiri
@eobiri 4 года назад
I just discovered your channel from RU-vid's suggestion, and I am glad I clicked to see it. Lots of great and unique contents unlike other channels. Well done and thank you for your efforts!
@ArtruismDigital
@ArtruismDigital 4 года назад
Thanks for checking out the videos!
@eobiri
@eobiri 4 года назад
@@ArtruismDigital The pleasure is all mine. I would be camping on your channel to learn from now onwards!
@diego.zanelli
@diego.zanelli 3 года назад
Totally love this tutorial, will be very nice to see how you handle displacement maps with substance painter or how you create displacements using SP. Amazed by your good work.
@ArtruismDigital
@ArtruismDigital 3 года назад
in substance you create height maps, which is basically displacement.
@diego.zanelli
@diego.zanelli 3 года назад
@@ArtruismDigital Huge thanks Miss for clarifying this to me.
@adosadios
@adosadios 2 года назад
final render is perfect! :)
@altberg__
@altberg__ 4 года назад
wow. amazing. thanks alot!!
@Alloniya
@Alloniya 4 года назад
Wow so pretty!
@StylizedStation
@StylizedStation 4 года назад
Just discovered this channel, this is awesome!
@ArtruismDigital
@ArtruismDigital 4 года назад
Thanks!
@gv0zdysh0k
@gv0zdysh0k 4 года назад
thanks for the tutorial! great result! please make a video about eye drawing in sp)
@danielzinevych500
@danielzinevych500 4 года назад
Amazing!
@jrfk3d
@jrfk3d 3 года назад
Tutorial super genial ! Amazing. Peace !
@reke9942
@reke9942 4 года назад
Thanks for this. Subscribed
@swarnamukutsen2218
@swarnamukutsen2218 3 года назад
arigatoo senpai , this was really useful
@EdonGuraziuOfficial
@EdonGuraziuOfficial 4 года назад
Beautiful work!!!
@ArtruismDigital
@ArtruismDigital 4 года назад
Thank you!
@tr3buh
@tr3buh 3 года назад
AWESOME!
@roqueart
@roqueart 4 года назад
very good! thanks for sharing
@astronaut3167
@astronaut3167 4 года назад
Plz upload more videos of substance painter , thank you ...
@naoremedisonsingh6035
@naoremedisonsingh6035 3 года назад
Hi that was a nice tutorial. can u share the texture which you used inside the substance painter.
@user-wm9iz7nh4q
@user-wm9iz7nh4q 3 года назад
awesome work
@AshbeeGaming
@AshbeeGaming 4 года назад
Just found your channel and tutorials, and you’re great! Do you have any experience sculpting facial expressions? If you do, a tutorial would be wonderful. You’re a great narrator 😊
@ArtruismDigital
@ArtruismDigital 4 года назад
I'm not a professional modeler, so prob not the best person to show that. 😉
@kavindudilshan2402
@kavindudilshan2402 3 года назад
No cap you are just the best instructor I've seen! Great work and appreciate this a lot!
@hectorsanchez2866
@hectorsanchez2866 4 года назад
So nice tutorial, can put the substance spp for referendos?
@izabelaparlay
@izabelaparlay Год назад
Hey! Very helpful tutorial! Can you tell me how does it work - sometimes a hat is visible, and sometimes not? Is it possible to add multiple objects into substance? I can't fint it anywhere
@indigoharvest
@indigoharvest 4 года назад
WOW!
@Mantecoli
@Mantecoli 4 года назад
i love you!
@ratansatvic9727
@ratansatvic9727 4 года назад
superb output
@ArtruismDigital
@ArtruismDigital 4 года назад
Thank you! Cheers!
@nilsonfaria6362
@nilsonfaria6362 4 года назад
Great content!
@ArtruismDigital
@ArtruismDigital 4 года назад
Thank you!
@Exagerardo
@Exagerardo 4 года назад
how many polygons did you use for the mesh? because use displacement map for only do th hi frecuency is a waste of resourse. Use normals or bumps insteded
@Enz1612
@Enz1612 4 года назад
Great video, I'll be purchasing your full tutorial soon :)!!. Quick question. I was going over your portfolio on your site and saw a render of an old man (which looks amazing btw). Did you do that texture with this same process? Also, did you render it in Arnold or where? Im looking for my renders to have that look also. Thanks in advance!
@ArtruismDigital
@ArtruismDigital 4 года назад
Thanks for the support! That one is Mari and Arnald.
@joaoperaa
@joaoperaa 3 года назад
Amazing video
@yujack6893
@yujack6893 4 года назад
Can you make tutorial on chinese traditional grass roof or thatch? hard to find a video looks photo-realistic enough on old items. You are special.
@ArtruismDigital
@ArtruismDigital 4 года назад
Thanks. I might not make something that specific but I'm planning on a series of tutorials focusing on weathered, old items with different materials.
@pauldaniel5415
@pauldaniel5415 3 года назад
Can someone help me,.. When i try to export a displacement map , I get only a complete grey map exr.. I've tried some other models it's all the same grey with no information in it.. I also tested it out in maya,.. But I get the normal maps and the other types of maps.. Only displacement is having this issue
@artogerilyagames4955
@artogerilyagames4955 Год назад
Hello, I really love to take this tutorial, I have question if the texturing face in substance painter can export in unreal engine?
@ricardogavilanes4715
@ricardogavilanes4715 4 года назад
muy buen tutorial.... podrias hacer uno explicando cada paso un poco mas lento ??? gracias
@ArtruismDigital
@ArtruismDigital 4 года назад
can try, this tutorial is already my longest, really wanna keep them short
@valtaoi1586
@valtaoi1586 8 месяцев назад
If you don't have any maps albedo displacement specular subsurface map how to make those from scratch?? If there any way to make it? In blender?
@ZuzuSJUZI
@ZuzuSJUZI 2 года назад
Hi ! Do you have full course to buy how to texture full body( nipples etc.,...) or only face?Thank you!
@leeyiran6393
@leeyiran6393 4 года назад
What's the first software?
@MrJeneto
@MrJeneto 3 года назад
u r great ..
@davidgreco3
@davidgreco3 4 года назад
Fantastic work!! I know the title says "for real time characters". Would you go through the same workflow when it comes to texturing a character for film or would you rely on photo scans?
@ArtruismDigital
@ArtruismDigital 4 года назад
that depends on if I am doing it for work or for myself. for my self, i won't have any scans besides texture xyz, so process is very similar. for work, i won't have an option but to use scans, it's not up to me.
@AlexiosLair
@AlexiosLair 4 года назад
For film it could be a procedural workflow
@rahulbisht396
@rahulbisht396 4 года назад
woow nice
@pawanbangera2050
@pawanbangera2050 2 года назад
Hey i have modelled a character in zbrush extracted normal map with good fine details. But when i imported that normal map in substance i can barely see thoes normal map details. Why does it happen? how can i fix them? Please help.
@eduarte0214
@eduarte0214 4 года назад
Great tutorial, how do you import the eyelashes after the baking?
@ArtruismDigital
@ArtruismDigital 4 года назад
Just need to swap out the geometry you are working with. Import a version with eyelashes.
@WinExploder
@WinExploder 4 года назад
Thanks for the video! Is there a reason you used Mari over projection painting in Substance Painter?
@ArtruismDigital
@ArtruismDigital 4 года назад
Yes I found it way more precise.
@efwfew
@efwfew 4 года назад
Hey, sorry if I missed it if you said it during the video, the final render is done in substance ? Also I saw that you used mud box, what are you using it for ? Super interested in buying the tutorial, I just never used mudbox x) Ty!
@ArtruismDigital
@ArtruismDigital 4 года назад
Everything is in substance including rendering. I did surface sculpting of the armor in mudbox because I like the layer system, but you can use zbrush for that if you want.
@nikhilnagar2777
@nikhilnagar2777 4 года назад
How can you import eye lashes hair in substance, is this a mesh or something else ?
@ArtruismDigital
@ArtruismDigital 4 года назад
It's a mesh
@Ferguson011975
@Ferguson011975 3 года назад
"Texturing Skin in Substance Painter for Real Time Characters" Step 1: Use Mari.
@vanityvoodoo969
@vanityvoodoo969 3 года назад
Exactly. Substance Painter isnt exactly made for skin, that's what mari is for. Kind of clickbait since she uses Mari.
@DaffyDuck867
@DaffyDuck867 3 года назад
it's because you need to do a projection for both your albedo and your displacement. It doesn't have to be Mari, I used Mudbox.
@Musiclover6404
@Musiclover6404 3 года назад
Dang it, I was trying to learn texturing skin with out using mari, I don't feel like buying and learning another program. Thanks for saying that because I was going comments what program she was using at the beginning 😭, I guess I have too buy mari anyway.
@vanityvoodoo969
@vanityvoodoo969 3 года назад
@@Musiclover6404 Nah man. There is always the trial version of Mari. Hell, you can get away with just substance painter, it just wont be as high definition. Many professional artists will use a combination of both. They do the easy base stuff in SP and then move it over to Mari.
@Musiclover6404
@Musiclover6404 3 года назад
@@vanityvoodoo969 I'll do trial first then lol.
@sci_worlds
@sci_worlds 2 года назад
Can't the first part be done with Substance Painter?
@murrowboy
@murrowboy 4 года назад
Can you do a full body paint? I want to know different technique used for the face vs other body parts. Thanks!
@ArtruismDigital
@ArtruismDigital 4 года назад
maybe in the tuture.
@kretoskim8555
@kretoskim8555 2 года назад
@@ArtruismDigital *future
@kirrak4587
@kirrak4587 2 года назад
Plz tell me software name
@CGDEVANIMATION
@CGDEVANIMATION 4 года назад
can you make a tutorial on texturing hard surface objects?
@ArtruismDigital
@ArtruismDigital 4 года назад
I had some videos about it. Are you looking for something specific?
@CGDEVANIMATION
@CGDEVANIMATION 4 года назад
@@ArtruismDigital Yes recently I tried making a knife texture in mari where it had 2 parts the plastic cover and the blade itself I did the texturing for the blade which was having principal BRDF material on it. but how do I make the plastic material should I create another BRDF for plastic ?
@ArtruismDigital
@ArtruismDigital 4 года назад
Yes
@analogupstudiosltd784
@analogupstudiosltd784 3 года назад
I just want to say that it is refreshing to see more female professionals making tutorials. Keep engineering!
@anxhelo7383
@anxhelo7383 3 года назад
i didnt understand one part. the dissplacement map u got from tex xyz after importing it to zbrush and refining the details did you export it as a normal map or?
@ArtruismDigital
@ArtruismDigital 3 года назад
I just use the hi resolution from zbrush to bake height map in substance painter
@scurvy786
@scurvy786 4 года назад
How does the mask generator get all the skin pore detail? does it take the normal map into account?
@ArtruismDigital
@ArtruismDigital 4 года назад
Yes.
@julianriise5618
@julianriise5618 4 года назад
I can't get the links in description to work? How can we find the full tutorial and files? Thanks :)
@ArtruismDigital
@ArtruismDigital 4 года назад
Gumroad.com/artruismdigital
@chickenisspicy476
@chickenisspicy476 4 года назад
can I ignore the beginning part if I sculpt the displacement in zbrush ?
@ArtruismDigital
@ArtruismDigital 4 года назад
of cause, however you feel comfortable getting skin details.
@ricarldoharris6037
@ricarldoharris6037 4 года назад
Yay
@bikramjitroy6155
@bikramjitroy6155 2 года назад
When I click on the link "download my free..... " , that link is not working.
@crazyAlexander23
@crazyAlexander23 3 года назад
where did you get the photos that you projected on the mesh?
@ArtruismDigital
@ArtruismDigital 3 года назад
for skin pore details? texture xyz
@alexandergarvin8011
@alexandergarvin8011 4 года назад
God bless you lol!!
@kshitijjagdale575
@kshitijjagdale575 4 года назад
i havent used mari ,will the course help extreme mari beginner?
@ArtruismDigital
@ArtruismDigital 4 года назад
Not extreme beginners, it's better you know the basics.
@gohofe274
@gohofe274 2 года назад
06:03 you can't ignore that sweet Sneakers :)
@dawidwyborski3753
@dawidwyborski3753 3 года назад
There is some other to inpose this displacement map from xyz tahn using Mari.
@kylez1750
@kylez1750 4 года назад
Do you teach Zbrush in this course? Is it easy to follow as beginner in sculpting?
@ArtruismDigital
@ArtruismDigital 4 года назад
There is not a lot of sculpting in the course, it's mostly about texturing.
@aaayerus
@aaayerus 4 года назад
what sites u use to get refs, please?
@ArtruismDigital
@ArtruismDigital 4 года назад
Google images, texture xyz and Pinterest.
@user-hw3zk8nt7t
@user-hw3zk8nt7t 4 года назад
Wow~ I'm very excited. I'm always looking forward to it. Will a separate version of Gumrod be released?
@ArtruismDigital
@ArtruismDigital 4 года назад
It's already released!😉
@user-hw3zk8nt7t
@user-hw3zk8nt7t 4 года назад
@@ArtruismDigital Wow~ Purchase Right now ! Thank you~^^
@ArtruismDigital
@ArtruismDigital 4 года назад
Thank you!
@jovianwirja1100
@jovianwirja1100 3 года назад
Can i get free multi channel face female for mari?
@asismaharjan7431
@asismaharjan7431 4 года назад
Only if these type of texturing courses were available in udemy. It would be a life changing.
@edvinas643
@edvinas643 4 года назад
but it's available on youtube
@shubhamshetkar4406
@shubhamshetkar4406 4 года назад
have you played Garena Freefire game? do you think they handpainted characters in it or photo-scanned?
@ArtruismDigital
@ArtruismDigital 4 года назад
Never played the game but just check out the character in google. very stylized character so it's hand painted.
@user-hw3zk8nt7t
@user-hw3zk8nt7t 4 года назад
by any chance Will the rendering part be released separately? (Google Translator^^)
@ArtruismDigital
@ArtruismDigital 4 года назад
there is nothing to the rendering really, select the bg i liked and pretty much just press the iray render button in substance painter. what you see in the view port is what it looks like rendered.
@user-hw3zk8nt7t
@user-hw3zk8nt7t 4 года назад
@@ArtruismDigital Yes, I got it. Thank you~
@Danuliq952
@Danuliq952 3 года назад
Sorry, but I'm new to this topic. What does the ''real time'' character actually means?
@FormJune
@FormJune 3 года назад
It means they're optimized for real-time render engine. For example, games
@DrGameTazo
@DrGameTazo 4 года назад
What is the software at beginning??
@ArtruismDigital
@ArtruismDigital 4 года назад
It's Mari
@DrGameTazo
@DrGameTazo 4 года назад
@@ArtruismDigital Thx for such a good tutorial !!
@tborth
@tborth 3 года назад
Ma'am can you make video clothes texture
@ArtruismDigital
@ArtruismDigital 3 года назад
I do have a video talking about texturing jeans.
@tborth
@tborth 3 года назад
@@ArtruismDigital thanks
@murrowboy
@murrowboy 4 года назад
I notice you put skin pours in Zbrush. Is it better done in Substance painter with height map?
@ArtruismDigital
@ArtruismDigital 4 года назад
in the tutorial I explained that only SP was not providing me all the skin type I need for the face. So I used texture xyz, which I projected in Mari.
@murrowboy
@murrowboy 4 года назад
@@ArtruismDigital Doesn't Mari do the same as substance painter? Its another texture paint program no?
@ArtruismDigital
@ArtruismDigital 4 года назад
They are very different programs
@daninnnnng
@daninnnnng 2 года назад
🙃can't pay with PayPal
@ankitvishwakarma4974
@ankitvishwakarma4974 3 года назад
How to import this texture in maya?
@ankitvishwakarma4974
@ankitvishwakarma4974 3 года назад
How to render sss map?
@ankitvishwakarma4974
@ankitvishwakarma4974 3 года назад
Export sss map
@nyamkanexus6253
@nyamkanexus6253 4 года назад
How to did you convert displacement map like that?
@ArtruismDigital
@ArtruismDigital 4 года назад
Convert? What do you mean?
@nyamkanexus6253
@nyamkanexus6253 4 года назад
@@ArtruismDigital sorry my bad. Im beginner my displacement map has gray color. So your used map had some blue and green color :)
@ArtruismDigital
@ArtruismDigital 4 года назад
it's a multy channel map from texture xyz, I explained in the video how to use it. Hope this helps.
@junechevalier
@junechevalier 3 года назад
I'm new to this, can Substance painter read Fibermesh from zbrush? Thanks 🙏
@ArtruismDigital
@ArtruismDigital 3 года назад
not the curves but if they are geometry you can import into painter
@junechevalier
@junechevalier 3 года назад
@@ArtruismDigital Another question about the workflow. If I use xgen for the hair, is the workflow going to be zbrush -> substance painter -> and finally xgen in maya? Thank you in advance!
@meinegames6895
@meinegames6895 4 года назад
WHATS THE NAMES APP ?
@ArtruismDigital
@ArtruismDigital 4 года назад
Substance painter?
@pavinivfx
@pavinivfx 4 года назад
Any advice for eyelashes creation?
@ArtruismDigital
@ArtruismDigital 4 года назад
If you decide to have geometry eyelashes, it's tedious but make it once you can reuse it forever.
@pavinivfx
@pavinivfx 4 года назад
@@ArtruismDigital is it better to create on zbrush or traditional modeling software? I always try to make it but it looks like a dirty flake on marmoset
@pavinivfx
@pavinivfx 4 года назад
@@ArtruismDigital btw thanks for response
@ArtruismDigital
@ArtruismDigital 4 года назад
I do it in Maya, make one curved tube, duplicate, adjust, and make another one. Like I said, tedious but you only need to do it once.
@yarosyari3516
@yarosyari3516 Год назад
smart material plz
@jacobst-pierre2849
@jacobst-pierre2849 4 года назад
I though you were going to project displacement in painter
@ArtruismDigital
@ArtruismDigital 4 года назад
You can. I did an article on it with 80 level. 80.lv/articles/001agt-tutorial-skin-texturing-for-real-time-characters/
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