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Final fantasy 7, Emerald Weapon was the bane of my existence for months! When I finally beat it I remember feeling like a champion lol. I love FFX out of them all though, special place in my heart for that game and story.
@@micheall1127 The reason why ff 7 is is so popular in America is because of nostalgia which was MANY peoples first final fantasy. Personally I like 6 better than 7 though.
Gilgamesh and Valfodr lvl 99 from FFXIII-2 are completely insane even with perfect setups , best equip and god stat party. Also Bhunivelze+ and Chaos infusion Aeronite from FFXIII LR are impossibly hard as well even with max stats/gear.
I think if you was born in the correct time you’d realise ff7 holds the toughest bosses in one game , a kid like you would fear emerald or ruby weapon!
I'm more surprised you haven't mentioned The 5 Judges from Final fantasy XII, considering once you start that fight you only have 20 seconds to get the fight in your control
Man.. I never fought the Judges before cause I rarely do the trial mode.. good thing there’s still hard bosses in the game to fight cause I really did so much efforts to get these powerful weapons
Absolute Virtue was never successfully killed without glitches or exploits until they finally raised the level cap and added better gear/abilities. Pandemonium Warden could also be added to this list, as it caused the infamous 18 hour battle where people were getting sick and passing out and still couldn't beat it. Both were eventually adjusted and significantly weakened but they still deserve their place in history as unbeatable bosses.
While I rank both of their unpatched versions as the strongest bosses in all RPG games I've played, I believe PW takes the cake. That guy made players vomit and everyone lose their minds, mine included. Everyone was throwing party for party with the hopes of beating PW to no avail. As someone part of a group who attempted to face it pre-patch, I remember barely able to faze it. As for AV. I was one of those parties that could manage well until eventually we couldn't. AV gave us false hope that we can beat it, while PW made us realize how f***ed the game was.
@@TheGhostofMrArthurs I'm referring to the PW pre-patch. That guy literally made players suffer from a mental breakdown, including my teammates. Made me quit the game for 3 months straight
@@brendanfrost2475 i dont know man, I knwo everyone's experience and groups were different. But when we did it, Sparthosx did EXTENSIVE research for a long time. And we tackled it in epic fashion, it was before nerf, cuz ours was longer than 2 hours. But we couldnt make a DENT in AV until level caps and Perfect Defense.
@@TheGhostofMrArthurs I'm surprised about this. While both PW and AV were unbeatable pre-patch, I've noticed that people came close to beating AV than the former. As for PW, no one got the chance to even make that guy reach critical level. Post-patch is a diff story though
yep, AV is #1 for sure, I was part of the alliance on my server to fight it before they patched it.... 40 hours of pretty much all the guilds switching in and out and still couldn't beat it......
@@trigun442 yup, lost an entire file to this very thing. Started over and got to Wiegraf at level 83 with numerous classes mastered. Still mad about that almost 25 years later.
The key to winning this fight was to go back to the city after you progressed past the dead forest. Then buy the chameleon robe. His holy knight attacks can’t hurt you then. Only his monk moves can
That fight isn't exactly hard; you just need max stats and the ability to respond to Wicked Whirl via Sentinels. Poison is your best friend against Vercingetorix anyways.
Wiegraf from FF Tactics didn't even get an honourable mention even though that fight can hardlock your game if you save just before the fight and you're not strong enough. You basically have to start from the beginning if you don't have multiple saves, a lesson I learned the first time I played FF Tactics. Optional bosses makes more sense, I guess.
The only superboss I’ve ever encountered in a Final Fantasy game is Adamantoise from Final Fantasy XV. Sure, he isn’t too hard, but fighting him can be pretty time consuming.
Pride and joy from ff7Remake was awesome too not even for that specific fight but because to even get to it you need to take down all of the summons first and it’s just such an amazing time, took me quite a few tries
Omega from Final Fantasy 15 is even harder! Also Pride from Final Fantasy 7 Remake. And even Sephiroth on hard mode. Lastly Omega from Final Fantasy 8 I found him pretty hard
Final Fantasy IX was the first FF game I ever played. I thought Necron was tough until played FF7 and thought “this Gundam looking thing lurking underwater doesn’t look so tough” it then took me an entire 2 years to finally beat him 😂
Although emerald weapon was an optional boss whereas necron is part of the ending and fyi try fighting ozma ffixs super optional boss .. ozma has less Hp than the weapons in 7 but he is much more unforgiving he does spells that heal him and damage your party as well as regular curative spells particularly curaga all while punishing your party with virtually all the status ailments in the game
That under water boss was easy from my experience. The one in the dessert however...I would advise against facing Dessert Rose. You will not win. You will only suffer. Sepiroth was actually easy. For me anyway.
@@blakmastadon another great strat and probably the most cheese 🧀 but, you could always go in with 2 maxed out kotr (knights of the round) and 2 maxed out final attacks and a Hpmp materia and Hp plus maxed out to get 999 Hp and 9999 mp and enter fight and put your controller down and watch the show lol 😜
Kefka from VI wasn't very difficult at all. Atma Weapon, halfway through VI, was much more difficult than Kefka. I'm glad they made Sephiroth difficult in Part 1 of the Remake. Though I'm surprised they didn't include Ruby instead of Emerald, since you can take away the time restraint for Emerald. Even if it's a spinoff, of sorts, the solo battle vs. Wiegraf in Tactics was very difficult.
Start with only one character alive then W summon Hades then KotR and mime it each turn...youll cheese Ruby as for some absurd reason the devs never made him immune to Stop
My first try glitched, apparently when I used KOTR it killed Ruby but not one of his tentacles. The whole red polygon defeat thing showed but I was stuck.
Die and your corpse gets teleported back to nearest outpost during the battle, meaning no rewards for you if the battle is won.... but the biggest fear and threat is other players killing you with acceleration bombs and meteors. Great fight!
It’s already been said in the comments, but Kefka has no business on this list. He can be hard if you’re under leveled but no way he is harder, at any level, than any of the other bosses on the list. Necron and Xdeath are much more difficult final bosses of a game.
Agree I’m hopeless at final fantasy and even I beat kefka first go. Think I got necron first go too. The hardest for me was 13s final boss but that was probably because I couldn’t be arsed grinding for it
I beat then all up to and including 10 but nothing after. The only bosses I had trouble with were ones with an autosave right before and no ability to backtrack to grind. The only boss that ever gave me trouble, well excessive amount of trouble was cerberus ff8 because I was stupid and didn't have a save I could go back to and couldn't backtrack.
They labeled him right. We weren't prepared for a Seymour fight there at all. He very nearly ended my 2001 FFX run then and there, likely because I had no clue he was there. Each time after that first run, he was just a mild challenge.
I remember Seymore Flux being easy once you learn his pattern. Bio & Silence him. Reflect on your zombified party members to bounce that weird snake things Full-Life spells away. Then after 50% health I think the battle turns into a cycle of him trying to bounce Flare off of his own Reflect, so you just keep Dispelling his Reflect every time he casts it and he'll just nuke himself.
Ozma’s all about cheesing his conditional attack patterns. Use party members at specific levels to lure out weaker attacks and make sure you’ve got shadow absorb/protect equipment on someone. That said, I was still only able to beat him with an extremely lucky party revive from Phoenix.
I found on online Ozma has unique script. This is what it says "Ozma has a unique battle script; when its ATB bar is filling up-i.e. when it is not in the middle of casting an ability-any command the party targets at Ozma will fill its ATB bar up, and Ozma will execute its turn before the player's commands." So if I am right the best way to unleash your attacks is when Ozma is in some animation, like casting something. If not you are giving him free turns.
I might catch flak for this but.... Sephiroth in Kingdom Hearts was insane. So much dodging and running away, and then healing, and the maybe one or two attacks... and then more dodging and running. I think it took me about 45 minutes to beat him after I had the right equipment. But Emerald from 7, Omega from 8, and Sephiroth and the Harbinger on Hard mode of 7R were runners up.
As Darkefka mentioned in one of his RU-vid videos, all of the bosses in that game are hard. Leveling up means very little in that game, it's all about mastering jobs and having the right setup when you get to those bosses. It's more like a puzzle game than an RPG.
I remember in the old SNES Verson, and even the Playstation and GBA Versions of FFVI, you could kill the Final Kefka Instantly by successfully casting Death on him... dunno if it has been Patched Out in the Mobile/Steam version tho...
Not to spoil anything, but have you fought the megaboss you can only fight after you beat all the stories? That one in particular, forget all the others, that one i have not beaten yet. Lol
Kefka can be a run in the park or a heck of a boss fight depending on your party members order and equipment. There was a time where I lost everyone but celes In the last fight. dual cast Ice3 killed him. Want hard fights? Play the remakes. Omega and kaiser dragon are worth your time
@@fredyramirez3035 Now yes! Those are hard battles in VI. Kefka can be rough for some but when I think of him as easy, it's namely in that comparing him to this catalogue of bosses feels kind of like a joke. They don't even have anything from V on here, nor do they mention certain famous hard fights like all the judge magisters from XII, or the final cieth stone from XIII.
If only you knew that with proper gambit knowledge you could beat it without even being at the console. There are videos online of people leaving the game to auto-battle overnight and waking up the next morning to a win.
Ultima weapon. Only because he kept 1 hitting me immediately before I could steal the Eden GF numerous times in a row. Also the dragon boss Aeronite in the dead dunes of lightning returns needs an honorable mention too
drake jensen Idk.. out of every FF game I’ve played. And I’ve honestly played almost all of them, the Ifrit + Bahamut fight was easily top 3 hardest. Took actual timing/skill. With most other FF bosses/superbosses they come down to having the best gear/abilities, moreso than actual real-time strategy.
I never got the chance to play XI, but as I understand it that particular boss was only toppled after they nerfed it several times. Allegedly one of the members of a group of players trying to tackle it pre-nerf died from exhaustion after they spent something like 19 hours in a single attempt at beating it. They failed, like everyone else had failed. I have no idea of that part is true, but it is still considered to be the most difficult boss in any MMO.
My toughest FF Boss experience has to be Ozma. Going into that fight blind and then having to scrub the internet before guides were available and having to try and... trying to translate Japanese guides. That was a chore. The same for Ruby and Emerald Weapon back in FF VII. When... online guides and information sources were even more infantile.
Probably Omega Weapon ff8 ps1 version where no matter your level he's always level 100 with over 1 million hp. I beat him without any of the invincibility items or The End limit break so that was definitely an achievement lol. Ruby and Emerald Weapon were quite a challenge back in the day too.
Same i beat both omega and ultima weapon . I remember playing ff8 a lot back in the day and ofc without internet. Today just ask google and you can beat anything
You forgot something about Absolute Virtue. Basically put, that boss battle took so long, that players were reported to have gotten SICK. Like throwing up, sick. Only then did Squenix decide, “Maybe we should do something about that.”
@@metal_gear_rayquaza8914 av wasnt the cause of the 18 hour sickness fight. He WAS the cause of a few people in the 30+ hour fight instaquitting and unsubbing when he benectioned for 99k though
Agreed - Absolutely love the game, and the presentation when you face the final boss(es) is epic, but the challenge is severely lacking at this point. It's one of the biggest initial critiques back when I first beat FFVI/III in 1994, and still holds.
Emerald Weapon & Ruby Weapon (FFVII) are a cinch. W-Summon + Knights of the Round + Mime alongside the Mystile armor & a high Dexterity value = Victory. A Master Summon + MP Absorb materia combo will completely nullify the 500 MP cost to cast the two Knights of the Round summons as an added bonus. Several Emerald Weapon attacks will likely miss if one's Dexterity is high enough. Ruby Weapon's Quicksand attack can be completely nullified if one goes into the battle with 2x KO'd party members. Be sure to have a Master-level Final Attack + Phoenix materia combo in your lone party member's weapon/armor when Knights of the Round is countered by Ultima. This will heal Ruby Weapon by a few hundred HP but will bring the entire battle party back to life - making the Ruby Weapon boss fight much easier. Having the Ribbon accessory equipped on each party member before the battle is a must in order to nullify the tentacles' negative status effects. However, a high Dexterity stat combined with the Mystile armor can result in Ruby Weapon's Ultima counter attack of Knights of the Round missing entirely. A high Dexterity stat is the key in both fights & can be achieved via using Morph to turn Poodler enemies in the Crashed Gelnika into Speed Source items. Each Speed Source raises Dexterity by 1 point. Ruby Weapon is notably missing from this list & didn't even get an honorable mention? Something's clearly wrong with that picture...
Zodiark is definitely a luck-based boss with his cheap Darkja attack that has a 50:50 chance at instakilling each character it hits (meaning a 1 in 8 chance of a wipe even with Black Mask/Demon Shield and Ribbon equipped on everyone). Yiazmat is definitely top 5 because of his HP. Try beating 50M HP in one go...
@@vergozero9806 lol yea it will keep zapping you to death. but i managed to beat it. i just kept my two healers at a distance and the tank i had just to where it would hit it. i used an archer to beat it. if you keep them at a distance he will only kill one character
zodiark isnt hard at all and neither is yiazmat. yiazmat strategy is just use dark magic attacks and stay in the middle of the arena. zodiark on the other hand, i used scourge and bio to beat it in the end when it became immune to attacks. and then thats why i used scourge and bio at the end and it sapped it to death lol
Tbh. Seymour Flux is pretty easy if you fill every overdrive bar of the party and the aeons. Summon one after another and use every overdrive and it will become the shortest boss fight in game.
I heard Ozma was the hardest, never faced it since I didn't like IX much. In my opinion ruby and emerald weapon aren't hard since there are a lot of well documented game breaking exploits inthat game. Some of which aren't even that hard to get (W-item glitch)
Lol Anyone who knew of Absolute Virtue KNEW he would easily be Number 1. For a long time it was the hardest boss in all of gaming, not just Final Fantasy
@@ArenJohnston Lol the amount of effort it took for people to beat Absolute Virtue or Pandemonium Warden reminds me of the World of Warcraft episode of South Park, with everyone level grinding for months JUST to beat these guys
There was this secret boss in FFV after you defeat the final boss Exdeath, before you could even reach him he was guarded by mechanical robot or something also a boss battle (can't remember the name) this dude mini boss was so annoying to deal with, but I believe the secret boss's name was called Enuo or something never got to beat though it was freaking difficult.
"Beating Ultimate Ultima Weapon is more of a question of luck than anything else" Uh... no. No. Absolutely not. The fights in FFXIV are made to be skill-based. They have specific mechanics you need to know, and you have, especially for Ultimate fights such as this one, Alexander or Bahamut, to know your job to perfection. Luck has no place in it.
Odin is literally one of the easiest bosses in FFIV (and the series as a whole). You literally cast lightning spells, melee, and throw an occasional heal. He's not even difficult in the DS version. You should have went with Golbez or Dr. Lugae, they are much, MUCH more difficult (again, in the DS version).
Realistically you won't see Penace use judgement day, because it'll never get that far if you're bad with timing and leave the arms around, one can instantly shatter you while the other uses a powerful party hitting spell that also leaves a bunch of debilitating effects, making it next to impossible to recover You forgot to mention that Yizamat's most annoying feature is at some point it'll try to cast reflectga on your characters, if you don't remove that quickly it will bounce a renew spell off you, fully healing Yizamat
Omega Mk 12, Ultima, and fucking Zodiark are to me, MUUUUUCH worse than yiazmat. All of them so annoying that when I played that shit on Zodiac Age, i had NO problem cheesing myself 6 seitengrats, 6 of those invisible swords and 6 shields to curb stomp them bitches
Wanna hear something funny about Yunalesca? In my last Run in the Second Phase i used reflect on all of my Squad Members and then used Haste on one of my Team Members making it hit her which then allowed her to strike 3-5 Times each round. That was "fun" i tell you. She literally used like a Billion healing Moves on herself while at the same Time weakening my Team. Luckily Auron always made around 6000-8000 with every normal hit, even tough only 4000 at best remained for her healing everything. Had to use Aeons and sacrifice the most of them to deal real Damage but at least Auron managed to kill her.
I won't really consider Penance as too hard, once with the correct setup, and as long as you keep to the rhythm and groove and mind when the arms come up, it's kinda easy-ish despite having 12m HP and needs to fought in 2 stages. Really the name of the game is not letting the arms have a turn, rather than focusing so much on the main body. To me, the hardest bosses all come from FF IV The After Years. The game in general is so damn hard.
To be honest i don't even think that Weapons from FFVII should be listed ( just like many other bosses on the list, after all it's supposed to be the hardest ones not the easiest ones ), anyways, Ruby Weapon it's way easier than Emerald, Ruby it's vulnerable to debuffs while Emerald don't, which means that you can stop him and beat the fight without take any damage with a single spell, if you combine Hades + Knights of the Round and mimic it's a braindead fight. Emerald at least hit you, but you can also beat him easily using only 2 Materias on your Characters.
@@cameraredeye3115 hell yeah they are insanely hard and also Bhunivelze+ and Chaos Infusion Aeronite from lightning returns are impossibly hard as well
Emerald weapons Aire tam is actually exploitable. Equip some enough HP+ materia so you hit 9999, but no more than 2. Aire tam hits, INSTANT lucky 7777s... which hits 60+ times for ~466,000 hp. I'm unsure if lucky 7777s can happen multiple times in the same fight, but halving emerald's hp certainly makes the fight easier.
Massa. Esses chefes são realmente um saco pra derrotar. Quando apareceu o WarMech no início, já vi a loucura que ia ser kkkkk. Agora faltou você colocar alguns: Brachioradios - FFIV (Gba e posteriores) Omega - FFV Shinryu - FFV Omega MK II - FFV (Gba e versões posteriores) Neo Shinryu - FFV (Gba e versões posteriores) Kaiser Dragon - FFVI (Gba e versões posteriores) Omega Weapon - FFVI (Gba e versões posteriores). Esses chefes também são horríveis pra derrotar.
@@jessetoney9593 I remember one of the first dragons you fight is the ice dragon I think and instead of fighting one you fight like four in one target.
@@acealaker3109 Yup, and it has the ability to use Northern Cross, which can freeze (stop) your whole party so if you don't have something equipped to protect you against that, you're already at a game over.
@@jessetoney9593 Yeah but my party members are over 69 level so I took that down in an hour. By the way After you Beat Kefka does Terra lose her ability to Trance cause I can't seem to do it anymore?
I love how practically no one ever talks about Major Numerous (Final Fantasy X-2), or Valfodr lvl 99 (Final Fantasy XIII-2). I guess because they're spinoffs. They definitely should have been in the honorable mentions at least instead of Yunalesca and Seymour Flux.
The honorable mentions were obviously for storyline bosses. It would be insulting to put such difficult fights like those in honorable mentions, because then they would have actually been in consideration in the first place.
Could you also do a list for the hardest Tales games bosses? Here are also some suggestions. Spiral Draco-Tales of Vesperia Duke's third form-Tales of Vesperia Living Armor-Tales of Symphonia Abyssion-Tales of Symphonia
A lot of these are mostly difficult if you run into them for the first time and haven't maxed out all stats etc. There's some bosses out there even experienced players have difficulty with. Dark Kefka has some interesting boss top 10s that are a bit more specific :)
Yunalesca use to creep me out as a kid and I somehow beat her. Then I got the remaster as an adult. I never knew that the zombie status literally protects you from death which she spams constantly. And on top of that lol she heals your party to hurt you...but, I think Seymour 3rd form was the most annoying.
@@stewekookgaming5651 all i’m saying is at least honorable mention, the fact that it’s time consuming is what makes it a bitch to me and the criteria to unlock the fight is pretty difficult too if not time consuming.
Omega Weapon (FF8) is difficult but the easy “cheat” way is using Selphie’s The End limit break. Just have plenty of time to find the ability going thru the slots. I just using the GF sequence to give time finding the The End ability.
What about not having an extra save going into cerberus at the end of disc one and not being strong enough so you literally can't do anything but trying to fight over and over with no ability to backtrack and grind.
Minerva from Crisis Core was rough 10 million hit points on normal and 20 million on hard, her Judgement Arrow was annoying because that was unavoidable and if you're not prepared you'd lose the fight.
The story bosses in ffx weren't actually that difficult nor time consuming fights... however the fact that they some had instant party wipes if you weren't prepared for them and long ass cutscenes made them so brutal. People spent more time watching seymore monologue than actually fighting him.
I'd like to make note about Absolute Virtue and that it WAS killed multiple times over. But the devs being assholes and salty about it said it wasn't the "right" way to kill it, each and every time, buffing AV to counter the tactics used to kill it. Oh, and by the time the patch to "nerf" AV came out, they had NEVER stated how you were "supposed" to do it regardless, slaps in the face on the player base all around.
Penance is the hardest because he can cure himself and regenerate his 2 arms aside from his from immunity to elemental magics he can absorb it. The boss have 12,000,000 lives.The only way to defeat him is to have the break limit weapon,break HP limit,ribbon,autohaste,autophoenix
Yiazmat for me for sure. It wasn't even so much the difficulty of fighting him as it was a test of my patience. Beating him took me months of playing on and off, just whittling away his HP until I either needed to stop playing to do something, or just grew too antsy and needed to go fight something else.
And then they don't even explain the worst part about absolute virtue, when you actually managed to kill it. It had a 50% chance to self revive and could do it an indefinite number of times
FFXIV, hell yeah, proud for it to show up in there. But, of course many people are going to whine about that particular fight being the "easiest." Clearing ANY ultimate in that game is not easy and definitely not for everyone. The only reason why I chose to do that one first was because its rewards looked cooler than the 'other' ults that were around. Cannot wait to see if the next one will have more impressive looking rewards in the next expac
I beat every one up to 10 except 8. I got to the end of the first disc, autosave before cerberus, wasn't strong enough, couldn't go grind to get more powerful. Restarted, got there again, tried forever and finally won, someone deleted my save. Did it again, struggled again and beat it then when I got to the second disc I realized the disc was scratched up and wouldn't work, completely gave up I was not trying to do that yet again lol. That was the only final fantasy that I have any trouble with at all though out of the ones I played.