Taking a look at what the sniper monkey is like when using the 5-5-5 cross path mod. Enjoy! Ultimate Crosspathing Mod: github.com/doombubbles/ultima... @nojroom on all socials: linktr.ee/nojroom #nojroom #bloonstd6 #btd6
I'm not surprised it did so well. The top path specializes in damage, but fires super slowly. The bottom path is the inverse: terrible damage, but fires super quickly. Combining these two you get massive damage super quickly. Add on the middle path's ability to hit multiple bloons at once, which means it doesn't even have to be directly targeting to damage it, and you have an absolute monster of a tower.
Elite targeting targets strong until bloons reach around 70% of the map I believe, so it synergizes well with the bottom path since it gets higher attack speed the further bloons are on the track
Just to inform, elite targetting has the following priority order: 1-Bloons that get across 75% of the track 2-MOABs (Targetting the strongest one) 3-Ceramics 4-Every other bloon
@@cartersmith9842It's because it's 1. 3. 2. 1. It it targets first if Bloons get across 75% of the track, otherwise the strongest non blimp (ceramics)
I feel like the 555 alch probably won't be too exciting in this mod. but I am hopefully that the alch Paragon (which hopefully will pretty much be a 006 alch) will be the strongest paragon.
Or a paragon that buffs other paragons, is always the monstet and has a better and faster version of bottom path so basicliy insted of 5-5-5 it would be 6-6-6
Nojroom, The Reason that the 5-5-5 sniper is so overpowered is because the MAIM Moab is actually stunning all the moabs, With bouncing bullet, it will stun 3 moabs at a time, Elite defender increases the attack speed by a BUNCH so its almost perma-stunning all the moabs except for the bads and thanks to the cripple moab, the sniper does more damage per shot and does massive damage
would be intresting to see if the sniper would perform better with target priority last. The Elite defender gains 1% attack speed for every % the bloons traveled on the map, so if he only hit's last, he would get more damage output overal (but high risk that some bloons leak and you lose). Also the MK "flanking maneuvers" would get him an additional 10% attack speed when he's on "last". And maybe he could get the Elite sniper boost from an other 0-5-0 sniper since the 5-5-5 sniper doesn't appy his own 33% speed buff to himself (middle path gives 150% to himself, 33% to others). There is probably some place on the logs map where you could store a second sniper without him beeing able to hit anything
Elite targeting priority kind of does that, with it targeting strong till Bloons travel 80% of the map, if you put ut on last it would he too easy for Bloons to leak
@@tomba3575 but elite priority doesn't get the 10% bonus from Flanking maneuvers (sniper, sub, buccaneer attack 10% faster when set to 'Last' targeting priority)
555 engi is not going to work, the 3 paths do completely different things not helping each other at all so it's no different than getting all 3 t5's individually
My idea for a sniper paragon would have 2 firing modes. First mode is the railgun takedown (5/4/2 sniper) it does heavy damage to Moab class bloons and weakens them with every hit, as well as the shrapnel that shoots out once the bullet reaches its max pierce. The second mode is the A.O.T.B mode (3/5/5 sniper) A.O.T.B standing for Assault On The Bloons. The sniper paragon trades it ability to do massive Moab damage and it’s massive debuff’s to Moab’s for an extremely fast firing pulse gun, that has a weaker debuff compared to the first firing mode. And when a Bloon reaches 75% of the track, it enters a frenzy state, almost quadrupling it’s attack speed and increasing the damage significantly. Both modes can be swapped between by an ability
Elit targeting on the sniper does focus strong and the switches to first when the bloons pass 50% of the path, but the strong targeting priorities Ceramics above Moabs
Elite makes him attack the strongest ballon but when there leds attacks the leds and about 10 seconds that the red ballon makes to the end (so you can tell where it attacks) attack
ok the elite defender probably has a cooldown number programed for it's passive ability called something like "ability1cooldownlength" with elite sniper also having ability1cooldownlength for it's supply drop cooldown number and buying the elite defender changes ability1cooldownlength to 10 which means buying the elite defender after the elite sniper changes the supply drop's cooldown to 10 or at least thats what i find to be the most plausible explanation
Middle path ability sniper is very bad but only on imfloan farming is work or probabily on this hack or anthoer because is a hack or mod that allows middle path to get instead of one of that ability to get 3 when you use the ability and also sniper monkey with sharpnel and also b bullet is very good on spot where is use all of his pierce or on straight line.
I’m pretty sure after the ace it’s gonna be sniper for paragons because they are doing only strong towers towers, imagine him just stunning bads and blasting them down while making like 15k every round
When it was relesed dart monkey paragon players is know that is only very good crossbow master but only up to lategame on bommerang monkey/bommer only g lord because of a bug that allows to do a dot that is doing a lot of damage and can richocet but after the bug patched bommerang monkey is no longer very good when it was relesed bommerang monkey paragon monkey buccanner it was probabily very good up to 80+ because i'm sure that top path tier 4 and 5 it was very good and p lord monkey pirate and botton path but only up to lategame and also is not sniper if is that probabily is supermonkey because all paths is very good but sniper is falls out lategame but the options is not idk the best top path is only very good on specif strategy that is with botton path tack shoter middle path vs super ceramics but only tier 5 dumb elite defender vs bad layer.
It was leaking BC it has the elite targeting meaning it was leaking so he could build up the attack speed the bottom path gives it so the far Bloons gets the faster he shoots
I forgor if you realized this in the video, but the reason that the right side leaked so much is because the tower in the middle blocked the sniper’s view
the buff that gives like triple damage is good but makes the tower unable to attack for like 5 seconds is realy bad in the late game when ddts can go accros the whole screen in like 5 seconds
Seems like you left him on elite tqrgeting. Which makes him target ceramics first then strong then after a bloon gets half way across then first. Should just leave him on first with the bouncing bullet.
Fun fact: There's a difference between bloons and balloons within the Bloons lore. Bloons are sentient beings that are capable of complex thought, while balloons are rubbery Latex objects that the monkeys decorate their birthday parties with.