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The 7 Greatest TIPS for Any Godot Developer 

DevWorm
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23 авг 2024

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Комментарии : 97   
@4dragons632
@4dragons632 Год назад
After about 4 months I was able to do a coding session that went for about 3 hours and code an entire game feature (teleporting to the nearest unoccupied place to the mouse cursor) without using any tutorials. It felt amazing, but it takes work to get there.
@dev-worm
@dev-worm Год назад
thats so amazing!
@WoozyTozy
@WoozyTozy Год назад
This man finally wrote a script for his video
@dev-worm
@dev-worm Год назад
all future videos will have a script lol
@jeremiahaemile2008
@jeremiahaemile2008 Год назад
😂😂
@Speed-TV
@Speed-TV 9 месяцев назад
This tutorial isn't specifically for godot, these are just good tips for game design in general
@Shmaisanimostafa
@Shmaisanimostafa Год назад
Tip 5 is the most important, where coming after a long period of time to view your code, will be so hard to recover your work without a good organization and noting. Great tips!
@dev-worm
@dev-worm Год назад
i agree so much, also thank you so much for watching!
@HeathTheCoder
@HeathTheCoder Год назад
Great tips, Subscribed! Also to all the beginners - If your trying to learn Godot and can't get the hang of it don't quit! I was at the point were I was about to quit earlier this year but luckily I didn't and I kept practicing. The more you work with the engine the better you get. I have to agree with tip number 2, I did a game jam the other week and I actually realized I was actually figure out the engine! I'm not good with words but I just wanted to say, don't quit! if you keep practicing you'll eventually get it!
@dev-worm
@dev-worm Год назад
100%, Im so happy to hear that
@herehere3139
@herehere3139 Год назад
Duuuude thanks for your support. I grew up 3d modeling and animating. But only a few years ago wanted to finally venture into game development. Ive got my feet wet with unreal and unity. But godot is where its at for me as i finally found it only a couple months ago. I love it. I feel like i have full control and creative input over every aspect. Coding sucks to learn for my brain, but its coming along and ive got some great 2d and 3d projects working already. Third oerson 3d, first person 3d, 2d side scrolling. I love it
@EyeBallTank
@EyeBallTank 8 месяцев назад
On the subject of game ideas, I'd like to say you can also get them from a variety/selection of media. Since a lot of iconic game franchises like Metal Gear and Doom are a result of devs taking something from movies or other stuff but also getting creative and combining them. There is truth that a lot of games feel like they copy each other and don't branch out (Applies both to indie and AAA) but I also associate it with a lack of specific, "personal" inspirations. Even something like Chainsaw Man has its creator bringing up FLCL and Abara or Star Wars has stuff related to old samurai movies and I believe Valerian. I guess it's a matter of "copying but done right" because even with my Nortubel game, I try to have a selection of influences and specify how they influence my stuff. There's always one guy complaining that a lot of fantasy games have an aesthetic that can be traced to Blizzard and there is some truth in certain art styles becoming too "general" as opposed to learning that a character in a game was inspired by an obscure comic the developers were fan of. To me, this is what "media literacy" means more.
@dev-worm
@dev-worm 8 месяцев назад
yes this makes so much sense!! I fully agree!
@liortalshaked
@liortalshaked Год назад
i started godot literally 2 days ago, this really helped me
@camash125
@camash125 Год назад
Big ups for writing a script sir! Very very satisfying. Keep the content coming for Godot 2d man
@dev-worm
@dev-worm Год назад
thanks brother! I appreciate it very much. Glad you enjoyed it
@Ostnizdasht206
@Ostnizdasht206 8 месяцев назад
Doing the art assets after you've worked on the gameplay mechanics first is really good advice. Knowing me, I probably would of spent a ton of time in Aseprite making the pixel art and then trying to fit it into my game afterwards.
@auesip
@auesip 7 месяцев назад
I always have the habbit of drawing out how something works before actually coding it, I always need the visual before programming it in 😅
@nostalgianinja
@nostalgianinja 5 месяцев назад
With Tip 5, Folder colors add an additional layer of folder structure! Useful and new from Godot 4.2 (Right click a folder, click set folder color, and pick a color)
@dev-worm
@dev-worm 5 месяцев назад
very good point!! happy they added that within Godot 4.2
@Turb0928
@Turb0928 Месяц назад
Thank you very much for sharing, I am a beginner, and start Godot like 3 months ago. Your videos are really helpful!!
@dev-worm
@dev-worm Месяц назад
i am so glad to hear that!! so happy i have been able to help!! it means the world! thanks for sharing
@rogelioayus
@rogelioayus 10 месяцев назад
I’m still started in Godot. All I do as a beginner is experiment and create concept of useful features that I discover until I get the hang of the basics. Until then, I make bigger concept that handles bigger task, algorithm and complex tech tree. Right now I’m in the middle of that situation
@Always.Smarter
@Always.Smarter 7 месяцев назад
4 years? bro is just pronouncing godot like that to farm comments at this point 💀
@dev-worm
@dev-worm 7 месяцев назад
i know its guh-dough and im working on correcting the way i say it but its hard because its a habit.. sense ive been saying go-dot for so long.
@rohitsoni2109
@rohitsoni2109 2 месяца назад
Nah it IS pronounced as GoDot, like a Robot. Not go-dough. He said it right
@bunnybreaker
@bunnybreaker Месяц назад
Pretty sure the Godot devs said both pronunciations are valid 🤷🏽‍♀️
@kizzykazzy
@kizzykazzy Год назад
Another banger from my boy
@KennyT_OfMusic
@KennyT_OfMusic 2 месяца назад
Really helpful tips 🎉
@dev-worm
@dev-worm 2 месяца назад
thank you!! I am so happy to hear that!!
@ok_listen
@ok_listen 7 месяцев назад
Just started, solid tips right here. Can't wait to get better at this 💪🏻
@dev-worm
@dev-worm 7 месяцев назад
wishing you luck!
@LunaVToficial
@LunaVToficial 6 месяцев назад
Thank you! I will follow your tips! 🎉 Your tutorials are helping a lot! 🎉
@dev-worm
@dev-worm 6 месяцев назад
so happy to hear! thank you so much!
@ZupaTr00pa
@ZupaTr00pa 6 месяцев назад
After watching Tutemics tutorial about what you need to do the very basics, I'm able to put together bits and pieces myself which is awesome. My concern at the moment is that the features of Godot are vast and I barely know anything so I could be doing something so much slower than if I just used something else. I have no idea what an array is for example and I won't ever know if I need to know what an array is because I don't know what it does. This is the case for a lot of things in Godot and gamedev as a whole.
@dev-worm
@dev-worm 6 месяцев назад
completely agree!!
@nasshor0135
@nasshor0135 2 месяца назад
That Is cool. Im making game similar to Loop hero i have algoritm to random Loop Path but problem is my Loop Path Is not Loop cuz it never connect to close loop, And in now lost,
@DrW1ne
@DrW1ne Год назад
Tip 2 and 3 would help me a lot, thanks
@D.E.Nicolas.Goncalves
@D.E.Nicolas.Goncalves 11 месяцев назад
Great perspective, Thanks!
@dev-worm
@dev-worm 11 месяцев назад
Glad you enjoyed it
@dinox8vc46
@dinox8vc46 Год назад
can you make a video about games that you made?
@haavaena
@haavaena 11 месяцев назад
I started learning about Game Dev not so long ago and I'm creating my first game, for a game jam... and I kinda have a pretty dungeon, with atmospheric lights, a character who can walk around, interaction and dialog with literally two objects. And nothing else 😂. It's empty. I have some ideas for puzzles, but no skill to put them in. So #3 is definitely important, if I started with mechanics I would have started making a different game lol. Oh well, for now I think I will put in some enemies and hope for the best ;D. In my defence, I was a graphic designer, so the visual part is important to me :P.
@GenericInternetter
@GenericInternetter 7 месяцев назад
Godot is great for 3D games too. Why is everyone limiting themselves to 2D? 3D is just one extra spatial coordinate to manage, everything else is exactly the same.
@TheAftaaa
@TheAftaaa 21 день назад
My square is moviiiing! I am 2 days in 😂😂
@dev-worm
@dev-worm 21 день назад
yeahh!!! that’s step one!!
@ItzRigby_
@ItzRigby_ 8 месяцев назад
u pronounce it ga - dough lol :)
@infinity6010
@infinity6010 Год назад
helllloooo devworm thanks for all the help you have given to all of us
@dev-worm
@dev-worm Год назад
of course, if you ever need anything let me know
@infinity6010
@infinity6010 Год назад
@@dev-worm thank man
@BlendFin
@BlendFin 9 месяцев назад
Thank you!
@dev-worm
@dev-worm 9 месяцев назад
of course anytime!
@theelysium1597
@theelysium1597 11 месяцев назад
Tips are quite universal and not really Godot specific. Doesn't make them bad, but more experienced devs who just want to get a look into Godot do not really learn much new.
@TheAnonymousLemur
@TheAnonymousLemur 5 месяцев назад
I don't feel this video is for experienced devs, but rather new ones who might wanna use Godot
@srspanksalot4501
@srspanksalot4501 7 месяцев назад
I feel like when I watch a tutorial it doesn’t really make sense how it works, and then when I spend hours trying to just reorganize it that is when I do the most actual learning from it (learning as in gaining the ability to use the info elsewhere in a different context)
@dev-worm
@dev-worm 7 месяцев назад
yes, watching a tutorial then trying to decode and recreate it is so helpful!
@DrW1ne
@DrW1ne Год назад
Can you make a video about post-processing? Also known as WorldEnvironment node.
@4115steve
@4115steve Год назад
Thanks brutha
@bera5493
@bera5493 11 месяцев назад
Whats the name of the game at 0:06 ?
@thatSamualCheung
@thatSamualCheung 13 дней назад
I would like to know too :)
@gogagawtherobloxboy248
@gogagawtherobloxboy248 6 месяцев назад
your game idea dosen't need to be good as it just depends on who is playing it
@Programming_Of_All
@Programming_Of_All Год назад
4 years thats a lot my friend!
@leandrodfcorreia2
@leandrodfcorreia2 10 месяцев назад
I'd add another tip: have backups of your work.
@322king
@322king 9 месяцев назад
“Take inspiration from your life” Pull pallets and take care of kids simulator incoming
@JasonZChristie
@JasonZChristie 26 дней назад
Guh-dough. Guh-dough. Guh-dough.
@shelbytimbrook2095
@shelbytimbrook2095 10 месяцев назад
My own tips: 1. Use a code editor that'll give you intellisense. Dear god it's a nightmare programming without intellisense. (I am a C# developer professionally). 2. To elaborate on your goals tip, don't think of making your game as work, think of it like playing a game. Know what you generally want to make and why, but leave enough room to play around with it every day you work on it, that'll keep you interested in what you could do and keep you learning instead of just hammering out another item on the list. 3. Git Gud lol
@creatorthyleo
@creatorthyleo Год назад
So I have a little bit of a curios question since I haven’t been able to see it anywhere. Have you heard of or seen 4D game physics? Recently, I’ve been trying to figure a way to layer maps on top of each other as one map in Godat 2D as a way make a confusing shrouded Forest. I’m still relatively new to Godat so I’m tripping on my feet but I thought I’d share for the possibility that you may read this or someone else and if they could find out how to do so and then we can post it 😅
@dev-worm
@dev-worm Год назад
I haven't heard of a way to do it, ill look into it and if i find anything ill get back to you.
@creatorthyleo
@creatorthyleo 11 месяцев назад
That would be amazing! @@dev-worm
@androidleeno7172
@androidleeno7172 Год назад
TIP 8: use a git or any version control
@halfpixel12
@halfpixel12 Год назад
I'm a beginner looking to understand the Godot 4 move and slide function. I tried changing my platformer game from Godot 3 to Godot 4 but now whenever my player bumps into an enemy the enemy position changes back, I think it slides back from collision. Also my player has a knockback feature which was working fine but now in addition to the knockback, it slides back which I don't want. My guess is this may have to do with the move and slide function and velocity. Any ideas?
@Wonkabonka
@Wonkabonka Год назад
well would definetely help to see your code
@th1rstyhnose760
@th1rstyhnose760 Год назад
Hi I need help, now I'm very confused because I don't know where I can start programming, because If I want to work programming games In a big company of video games I should learn unity because is the most game engine used.
@dev-worm
@dev-worm Год назад
thats understandable, i recommend godot because its a lot more simple, but it just depends on what your goals are.
@WATCHPINSTRIPETV
@WATCHPINSTRIPETV 3 месяца назад
Bro I hate when you stop the video to say “Don’t forget to drop a line and subscribe” like bro… I’m way ahead of you 💯🫡 good video
@dev-worm
@dev-worm 3 месяца назад
haha!! thanks brother it means the world to me!!
@darthnegativehunter8659
@darthnegativehunter8659 10 месяцев назад
godot is still lacking sadly. even for 2D, it doesn't have an easy to use rigging system
@p1skates
@p1skates 9 месяцев назад
901 👍
@Histroyguy
@Histroyguy 6 дней назад
It is pronounced gew dow not Go dot
@dev-worm
@dev-worm 6 дней назад
i now pronounce it as guh-dough!! I have finally broke the habit of saying go-dot lol
@LILcAprisun4
@LILcAprisun4 8 месяцев назад
spelled godot
@baksoBoy
@baksoBoy 10 месяцев назад
basically all of these feel like tips for developers, and not tips for Godot developers..
@LILcAprisun4
@LILcAprisun4 8 месяцев назад
its pronounced gudough
@SEOmaster_real
@SEOmaster_real 10 месяцев назад
total uselles
@herehere3139
@herehere3139 Год назад
But.. is it not pronounced "guh dough"? Lol i keep hearing it both ways from different people. Ive even seen jokes relating to different pronunciations of its name
@dev-worm
@dev-worm Год назад
to be honest im not even sure, i just say it likes its spelled lol. "Go-Dot" Godot :D
@herehere3139
@herehere3139 Год назад
@@dev-worm It does work perfectly lol
@DayumAli
@DayumAli 3 месяца назад
Good video but pls just avoid doing the "this next tip is my favorite; but before that..." strat. It's really getting stale and idk doesn't make me wanna engage with the channel or the creator in general. Everything else is nice and keep it up!
@dev-worm
@dev-worm 3 месяца назад
okay thanks for letting me know!! wont do it anymore!! sorry i did it in this video! thanks Im glad you were able to enjoy the rest of the video!
@DayumAli
@DayumAli 3 месяца назад
@@dev-worm
@clockwork543
@clockwork543 8 месяцев назад
Ok but you keep mispronouncing "Godot" and it just sounds awkward everytime, especially if you've heard of the play "Waiting for Godot".
@KumokoChan
@KumokoChan 9 месяцев назад
This is less for Godot Developers, but Game Developers in general.
@Promptshot
@Promptshot 4 дня назад
bro cant pronounce godot...
@dev-worm
@dev-worm 3 дня назад
broo i know this is an older video Im sorry. But sense then i have learned to say Guh-dough!
@6663000
@6663000 9 месяцев назад
go-dot?
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