I found that 1.0-1.5s fuse is better for Walleye and GBUs than 0.0/Assault Fuse. I suggest checking Hunter's vids where he mentions the bomb timer and penetration of bombs. He explained it well.
Absolutely. I’ve dropped walleyes and GBUs with assault fuses right on top of tanks and they normally just destroy the roof mg. Having a fuse of just 1 second makes a huge difference to actually killing the vehicles.
The tam/tam2ip can take an impressive beating. The engine used as armor is surprisingly effective and the tank itself can just eat 400mm of HEAT into a turret void very, very often
The Magach 6M pairs really well with the ShotKal Dalet. Israel having two MBT’s at 8.7 with thermals and stabilizers is *really* nice, especially now that the 9.7 prems got moved up. Its also one of the only Israeli BR’s where their SPAA options kind of holds up
I know that this is late Justin, but the lineup i use is the Mgach 6B, A4-E and Trefererewrwrwre (or whatever its called heli lol) and it has to be my favorite lineup in the entire game.
The m60 series has gotta be my favorite, only second to the russian T-55s. They are punchy, big, and well angled for turret bounces. Plus, they have a nice blend of old and new. While being an mbt, they still have that classic American tank vibe from ww2.
I've started grinding the Israeli tech tree recently and bought the A4E and Merkava MK.3D, I've recently reached 9.0 (Magach line, equivalent to 10.7 Merkava line) and gotta say the A4E helped me a lot with the SL issue which grinding brings up. In ground RB this thing is absolutely disgusting as it's practically free 3 kills and since now I got the Lahatut (Israeli little bird) my 8.7 lineup is disgustingly good.
How tough was it to grind the little bird ? I’m thinking about grinding Israel as I bought the A4e but I’m kind of worried about their ground and helis
@@frankiegutierrez3847 Literally impossible I actually bought it but I did grind the Mi24A normally and it's more of a passive thing but if I was you forget about Helicopter grind.
Why does the A4-E looks so easy in your hands. Ive just bought the prem one together with the merkava 2d in Sale. Merk ist great but flying and hitting enemies with this is nearly impossible for me. I think i didnt get a single kill in 8 battles D: (ive never flown anything above 5.7 tbh) … also - how do you directly lock on the bomb without using the targeting system so the green dot shows up? Is this a seperate keybind besides marking a target? And how do you not rip your wings, i think ive died more to ripping my own wings than to enemies
Yeah, for grb 8.7 for the A4 with that loadout is way too low, but since gaijin doesn't separate arb from grb, it can't move any further up without being fucked.
Justin, I have noticed the same thing in my games. I don't know what it is but it seems like the match maker knows how good or bad a player is and pairs you with not so good teammates and half the team is dead with zero kills and like two to three deaths. The only way to win is get like 10 to 15 kills per game just to barely win.
Imagine if those bombs had physical form. They could just smash everything with their massive bodies. That would be hilarious. Or terrifying. Depends on your perspective, I guess.
This A-4 rips so much quicker than the US A-4. oh and good for you getting down tiers, 1 out of 10 as a dow tier ration, doesn't make this OP for the rest of us.
Let’s skip the re arming process? Oh is that a Wiesel? I gunned you down in the Wiesel THEN you respawned you didn’t re-arm. Shame, Justin, shame! 😢I’ve been subscribed for years, I can’t believe it! Lol
Well, here's a refresher while using the official replay! warthunder.com/en/tournament/replay/page/67336188031569740 Same exact clip as shown, you very much did not shoot down my aircraft. But thank you for comedy!
In my opinion, ww1 tanks/aircrafts/ships should fight other ww1 tanks/aircrafts/ships. This applies to every other "era" or chunk of time. The matchmaking system should be dependent on periods of time in history, and not "firepower." I'm not an expert on history, but I'm pretty sure that during WW2, a Maus never had to face against a Magach 6M or any other vehicle with APFSDS. This is just ridiculous, and Gaijin claims to be "realistic," but is it really? I'm not against Gaijin or anything, but atleast they must try to satisfy what the players want instead of introducing more and more premium vehicles to increase their profit.
A Maus never faced anything because it was never finished. It would also be unfair to have it face only WW2 tanks, as many can’t even pen it. Sure, it isnt good to play in the position that it is in currently where faced cold war vehichles, but thats why it was removed from the tech tree and is only added back occasionally for events. A tank at too low of a br can ruin the experience of all other tanks at that br, but at too high of a br it will ruin only one vehichle.
Lmao yeah the GBU's shouldnt see play below 9.3 at a bare minimum. If you fly correctly there is quite literally nothing the enemy can do to stop you. Similar playstyle to the TRAM but this thing can actually dogfight and has no AA systems that can contest it.