Moral of the story: Be a patient gamer. Play indie games until the AAA game you're looking forward to playing is fixed, complete, and available at a reasonable price.
The Atlus Rerelease effect always felt like a relic before the age of the internet that corporate simply couldn't shake for whatever reason. Like there was one old dude in the board room that was extremely adamant that this method was the only one that works.
Is this not just Ultimate editions of monster hunter, or versions of Pokemon? Honestly kinda sucks they won't be doing it anymore because the whales who bought in were making it cheaper for the rest of us who buy later. Since now instead of buying Persona Royal with all the BS side DLC Atlus sold in the previous version included we get to pay for the game, the BS dlc, purchase the expansion, and then the BS expansion DLC. Atlus is changing it probably because they realize it's gonna be more profitable in the long run.
@@jack_reaver Ultimate editions of monster hunter usually have an entirely different story with an additional map and monster, but by now it's moved more away from that with DLC like sunbreak. Pokemon is still absolutely using that relic of a method.
@@GameBooAdvancePlus I mean go off but you're yet to explain why Ultimate is so different from Royal/Golden/Vengeance/etc. Also no they do not have an entirely different story they have an additional story tacked onto the end of the original story. Y'know, just like FES/Golden/Royal. Also no that hasn't changed with DLC like Sunbreak, Sunbreak/Iceborne in fact do the same thing. You finish the base story, now do the ultimate story. The big difference being that there is no village/hub separation so G-Rank is now singleplayer available and has an actual story. Also MH only stopped with that method with the release of Iceborne. Monster Hunter GU was released in 2017-2018 depending on territory meaning they were still doing this stuff a year before the release of base world. That's not even getting into Ultimate versions for fighting games which I'm aware of but don't talk about because I don't play them. My whole point here being that no Capcom doesn't get to be excused just because they did it earlier, they were still 4-5 years late. This isn't just an Atlus thing.
@@jack_reaver "Also no they do not have an entirely different story they have an additional story tacked onto the end of the original story. Y'know, just like FES/Golden/Royal." It most cases its an entirely different village with a different main monster harassing them wth do you mean, and usually on different consoles. Putting nintendo aside because they're the absolute worst about this, ATLUS has been exceptionally bad because it would even be in the same console generation. It tells me they treat the rerelease as a big patch instead of new content. And yes, objectively speaking they're moving away from the rerelease style by making it DLC instead. I'm agreeing with you. I think you have a mistaken belief that I'm a dickriding Capcom Fanboy.
wait what the hell? youtube deleted even my censored comment? ok here it is as baby safe as i can make it. "i dare you, i double dare you M____F_____, say For Real again!"
The thing about the Atlus rereleases was that they were originally just a way for the compamu to make more money and escape a looming bankruptcy brought on by the financial failures of NINE, Digital Devil Saga, and Nocturne. P3 (and the Persona IP which already sold well in general) was the game that changed that trajectory into an upward climb. Ths problem is they didn't stop after they were out of hole.
12:30 - 13:30 This isn't a generational thing either, or even an "Old People Stupid" thing. People who think they're dispensing wisdom are often profoundly gullible themselves and just can't see it.
i know the term is overused and both of the researchers would be mad about me saying it, but this is classic dunning-kruger effect. we're all susceptible to it, but the people who are most susceptible have two traits: 1, low, but not zero, knowledge on the topic. 2, immense self-confidence. so, for example, "my cousin went to africa for a week and told me stories about it, therefore i know everything he knows and more about africa. can't be that complicated." from there, you can spiral yourself into an echo chamber where every new piece of information must confirm the last or you ignore it.
It was understandable back in the days of PS2, where if developers wanted to update the game they really had no other choice but to Super Turbo it. The fact that they never let go of the practice all the way up to SMTVV isn't surprising, but still just unfortunate.
@@synthiandrakon not necessarily true, P5 is a ps3 game that was developed and designed for the ps3 hardware. It just got delayed enough to have a ps4 port. P5R is the native PS4 version of the game.
Having played vanilla P5 at release, I can tell you I didn't get very far into P5R. I just couldn't dude. I played vanilla back when I was in medical school and barely had time as it was. Took me a whole two months to get through it. Now I'm a resident and though time is still an issue, I STILL manage to squeeze in the RPGs somehow... but the caveat is that shiny NEW games take precedence. I just could not be arsed to play through a game I was already too familiar with, even with all the new changes. I think one of the reasons why P3R was so easy for me to play through, despite being familiar with the social links, story twists, and everything.... is that I last played P3 back in freakin 2008. Compare this to the much shorter time gap between vanilla P5 and P5R. Game's just too fresh in my mind, tbh. That was pretty much it.
To be fair pat is NOT kidding about the amount of content in Wrath. I did a single playthrough, no DLC, no extra missions, and my playtime for ONE playthrough was over 200 hours and I started skimming through dialogue by hour 100.
Kojima has been retweeting a lot of PT stuff recently, followed by a retweet of some OD stuff. So its pretty explicit that OD is a spiritual successor, the game he wanted to make a decade ago. Hypeeeeee.
OD is an asynchronous game that is made for streaming and react content where the viewers are able to manipulate what the player has to deal with in game. It's a multiplayer game that is primarily played via phone app. It is a successor in a sense, but Death Stranding is the actual literal Silent Hill analogue, it takes from plot elements of Silent Hill 1-3 while PT was heavily influenced by 4.
@@Vanity0666 This makes it sound like a slightly more ambitious version of those Sony Playlink games that most people ignored, down to the phone players influencing the game lol. Curious if Kojima can generate any more interest with his Hollywood love affair mixed in.
I can't understand why it took so long for Atlus to realize they were effectively training their audience to NEVER buy their games on initial release. At least fighting games back in the day had the excuse of being competitive, so even if SFVCE was a strictly better product than SFV was on release, you were hamstringing your competitive performance by waiting to play until it came out. I lost NOTHING by waiting until the improved release of SMTV
Oh for pat if he ever reads. Pathfinder does this cool but weird thing with the dlc where it works like a bonus in the main campaign. Where if you replay it the dlc you often play in a separate mode will give you a main game bonus. With every season adding at the end a new expansion or ending/s. The key is to just play the story and replay it when the new chunk every year or so happens and finding all the dlc bonuses for beating the dlc stories.
I totally disagree about the Atlus thing; I generally consider every version of an Atlus game an artistically complete and separate work (other than SMTV and the annoying feature spread between each P3 version). By parsing out the new content into multiple DLCs over the course of a couple years, as opposed to just waiting 2-5 for a big updated version, they can easily charge you more in the long run. How much is that Aigis DLC gonna be? $20-$30? Are they gonna do FemC? They could easily justify that being $40-$50 by calling it an expansion. Doesn't take too many of those to exceed $60-$70. It's also likely to limit the insane left turns they can take with new story content, like the entire latter 20 hours of P5R. That's the sort of thing that I don't think gets cut from the base game for time, I see that as a situation where they got to think "Okay, now that it's done, how can we go totally nuts with it?"
My only defense for Atlus is "profit wise". People will probably get mored hyped/more likely to buy a "new" game rather then hearing dlc is coming to a game they may or may not have finished 2-3 years ago. It gives people a reason to A: Played it, come back and check it out B: heard about it but never got around to playing it for the first time C: Hear about it for the first time Like these are all net benefits to Atlus, the Company that just cares about money and isn't your friend vs the like 30 dollars they'd get from whatever number of player base would be interested in golden/royal upgrades via dlc
I think the reason people are really getting fed up with Atlus despite this being their MO for years is SMTV was the first game where the 'vanilla' game was just blatantly rushed/unfinished.
Yeah, they're just doing over here what they have done in their home country since the 2000s Nocturne alone had like 3 different versions with different content. The west just didn't get it until the final version had come out. On top of that SMTV was not rushed or unfinished, people just didn't know what the game was going for and the general audience is really fucking stupid and needs to have their dumb ass hands held while they are being told whats happening on screen in grade-school terms. The original story is really great if you have the knowledge of what is being portrayed from outside of the game which is explicitly what they were going for, and said as much in developer interviews and such. The whole game revolves around the concept of knowledge being power, and the people who went into the game not knowing anything about world mythology, scripture, religion, etc while complaining about how there was no story were actually playing right into the story's core plot elements. It was literally the prime example of show not tell.
The words of the producer, Kazuyuki Yamai are as follows: In ordinary RPGs, the hero who helps troubled people and destroys evil is considered the good guy. But in SMT, you will be asked things like “Do you really want to rescue them?” or “Do you think you want to save this world?” There ought to be not few people in the world who want to answer 'No', and I think this RPG is like a life simulator that can be enjoyed by such people. Although there is a number of titles that include occult, myth, or religious motifs, when it comes to SMT, we're not necessarily concerned with surface-level concepts aiming to entertain everyone. Instead, we aim to explore deeper than what's commonly conveyed
I mean, I wouldn’t say SMTV was rushed, but I WOULD say that having it limited to the Switch when it had MASSIVE frame rate problems and a lack of QOL features definitely hurt it. That was really the only thing I didn’t mind about Vengeance: having the game on other consoles that just perform better helped a lot.
There ARE cases where the game that's upgraded in question IS a different videogame after a while, even if they start off similar in terms of story. But it would still be better to try and add an option in the form of DLC to decide if you want to play the original version or the altered version
Between FES, Golden, and Royal I fully expected them to do the same to the Persona 3 Remake. I didn't buy it until they announced the FES content as DLC.
I still don't buy it. Until female route is in Reload, I still don't get why the damn thing exists. The whole reason why people wanted a remake was because there was no definitive version of the game. I still think ReReload will probably come out in a few years, regardless of them saying it isn't.
@@zaneseibertYou absolutely aren’t getting a new version but with a female MC included now. They’ve got zero interest in doing anything with her It’s your money so you can do whatever, but you’ll be waiting a long time
@@zaneseibert Just because the fans wanted the remake to be an all-encompassing version doesn't mean that was Atlus' goal. The female protagonist was always a non-canon spinoff version of the game that was added to P3P just to give people who already played the PS2 versions a reason to buy it (That is their words from a 2011 interview about P3P). Fans care way more about the character than Atlus does
@@zaneseibert Nah the real reason you won't get a fem mc remake is that the persona devs are pretty chauvanistic. They're are interviews with the head of the team where people ask them "why is every female social link romance?" and the answer is that they do not think men and women can be friends and they say they have never been friends with a woman. And they're asked about doing a female protagonist in future games and they essentially don't see the point, i wouldn't count on it
I have never once complained about the Atlus Rerelease because I buy every game knowing I will buy another version at full price in a few years. I don't care. The games are so good that I'm just happy having an excuse to replay them and they've never failed to impress me with the additional content. Persona 5 Royal might be my favorite game of all time and it's entirely on the strength of the additional content.
I never had a problem with the re releases. They usually come out after a long enough time where I'm open to playing the game again, and the original releases are all complete experiences in their own right, so it's not out of malice. Even SMT V just had development problems and it was still a satisfying 55 hour experience.
It's how I use toby fighting games before they went the season pass route. I always waited for the special edition that had all the DLC characters, or when I waited to get the combined expansion with Pokémon when they use to do that...
My biggest annoyance with P5R was the lack of save transfer. Even if it wouldn't be ine to one, they could have given you bonuses or something to make it worthwhile.
Yeah, as far as I'm concerned, Fantazio is their test run. If they do it right this time, we can believe them going forward, until they fuck it up again once and we go back to assuming they'll do it wrong every time
i didn't know that about atlus going the dlc route. thank u castle super beast :] . now that i think about it, capcom has also kind of sort of stopped selling those upgraded full price editions of their games. good thing
If Pat thinks Wrath of the righteous is bad, wait until he hears about a little game called Dragon Ball Xenoverse 2 a game that came out in 2016 that is still getting story DLC to this day
Probably becuase this is the first time they got massive backlash, P3 and P4 were PS2 games, the only way they were getting 'DLC' was with a re-release, P5 was the first digital-era game they did the re-release with, but P5 was a complete experience even without Royal content. SMT V on the other hand was rushed and absolutely felt like it came out half baked, so to then sell a more complete version of the game at full price, offering no discount to the people who bought the disappointing base version? Yeah, people are gonna be rightfully pissed. I got base V and ended up playing through Vengeance, but only because I had access to it through a friend's steam library, no way in hell I'm droppping $80 (I'm in Canada) for the finished version of a game I already bought.
The first time I ever had this was Dark Souls 2. I got the collector's edition, and bought all of the DLC separate, meaning I pretty much spent about the most that a consumer could spend on that game. Less than a year later, they turned around and said "hey look, we changed up the game with better graphics and enemy layout and integrated the dlc completely into the main game, and also bumped the PC version up to DX11!" Great, I thought. Do I get this for free? "Nope, but here's a 50% discount, pay us more loser lmao" Still to this day do not own SOTFS.
Woolie was so on the money about the update giving a PC (or more consoles) release. Like he said, there's no way in hell I'd bother with updating SMT V on my Switch... but I might get it on Steam.
I have never bought an Atlus game at launch, and I never will unless they're just publishing. DLC means I just wait for a GoTY version like P3R's poor excuse of an expansion pass
Paradox is the worst offender for prolonged DLC. Europa Universalis IV got new DLC this year and it came out in 2013. I thought about going back to Crusader Kings III but its DLC tail is so long that it's just out of my price ranger. I realized that grand strategy games aren't story based in the traditional narrative sense so the DLC framework is structured differently than in an RPG, but at some point I would like a book end. It's great if you get in on the ground floor and follow along from release, but otherwise you're stuck sifting through a bunch of stuff that may or may not actually be worth it.
Eh, I don’t really have that much of a problem with it, especially if that game is one I actually really like and would gladly replay it again with the new stuff.
I've never played P4 and 5 because of that bullshit... Even NOW I'm afraid new versions will come out thanks to Reloaded, so my reluctance to play them is still alive
@@crazygamer4260Sans the new animated cutscenes and one or two bosses, but I understand what you mean, I don't know what else they're doing in Reload to improve it but OG The Answer was literally like "5 hours of grinding, 5 minutes of story, rinse repeat".
An alternate universe where Silent Hills is released, but it sucks ass and effectively kills the franchise for real this time and Kojira commits seppuku in the Criterion Closet.
Silent Hills would have likely been exactly like Death Stranding in terms of gameplay with the only major difference being you transporting items across large areas in order to solve puzzles in whatever order you want or whenever you come across a new key item. The remnants of the original design are all present in Death Stranding itself. Every BT area uses Silent Hills assets that were already developed prior to Kojima's split from Konami.
@@Vanity0666And considering how divisive Death Stranding was? Yeah there was no chance in hell Silent Hills wouldn't sucked ass. At least half the reason Death Stranding was good was because Sony gave Kojima an infinite budget, so even post completely finished and no Drama MGSV there's no way in hell Konami would have enough money to do what Kojima wanted to do with Silent Hills.
I didn't mind replaying Royal because I didn't do it right as it came out but like last year and I already play Persona games more than once, so this was basically a NG+-esque run for me.
I guess I'm an outlier about this kinda thing, cuz I had no problem with Atlus' updated re-releases. To me. the re-releases come out long enough after the original release that I had no problem going through the 100-hour JRPG again for the new content, usually cuz I loved the first time so much, I was like 'Hell yeah, I'll go again.'
If you're happy buying the same game for full price two times then I'm glad you're well off enough to do that, if I drop money on a full AAA price game only to be told if I want to play the DLC later I need to buy the whole kit and kaboodle again for the same AAA price then you can bet your ass I'm grabbing my eyepatch and pegleg
@@randominternetsurfersurfin7595you're making a ship of theseus argument but neglect that they are two different games. There are significant changes to the plot structure of royale, enough to have warranted its own release.
@@Dracobyte tango gameworks is still owned by msft, krafton - the guys who bought PUBG and ran it into the ground only purchased a handful of IP rights to their properties
Atlus and Capcom LOVE doing that scammy sht. Thats why I either dont play the upgrade versions, or just straight up pirate them, cuz I am not buying the same game twice unless its in a really good discount. I was gonna get P5 Royal at some point but tbh the new stuff just isnt enough to make me wanna install and play that whole game again.
The reason Vengeance exists is because the game went multiplatform instead of being switch exclusive. Nearly all of the people whining about buying the game twice didn't even buy the game the first time. There have been approximately 134 million Switch units sold worldwide. Smt5 sold about 1 million copies give or take on its initial launch. That means less than 1% of switch owners bought the switch exclusive game. The stats don't add up for their complaints to be valid.
Unless you saw specifically more than one million different people complaining about it, and counted it, that's an odd complaint to make. You might just be seeing some of those million complaining?
@@RahkshiMaster I bought the original release as well, which means I can wait until Vengeance inevitably goes on sale for $15 by the end of the year I don't understand why people have this belief that they have to consume something the second it is available and at it's maximum possible retail price to boot.
I remember back when Persona 5 Royal was announced I was already calling it a scum tactic that's largely unethical after P3&4, and DMC3&4, and people fucking dunked on me from all directions. The sweet vindication I feel when even the biggest pay piggies are waking up to this tastes like ambrosia.
Same. The fact that I was one of those people who was midway through P5 when Royale got announced too, and it just completely killed my motivation to finish it on the spot, did not help my feeling of just being ripped off. Everyone just shrugged and said I might as well just pay full price again, that it's totally worth dropping all that money.
@@strawberin0 you derive a sense of superiority based on the fact that other people are willing to buy games from series that they enjoy? Weird but ok.
I don't really mind it tbh. Atlus games are quality enough that i don't mind replaying it. If it came outta nowhere I'd probably be a little upset but it's kinda been there MO for 20 years now. You gotta know new content is coming at some point.
I wouldn't mind buying a whole new full price game if THEY LET ME TRANSFER MY SAVE FILE Like the new persona game literally killed my interest in finishing it
You're definitely ignoring the actual racist depictions of African people, like being literal grass-skirt wearing spear throwers, if you're getting annoyed about people bringing it up. No one was upset about RE set in Africa, it has everything to do with the tropes used. In RE4, the Spanish antagonist is small, charismatic enough to do one-liner-offs with Leon, and has two badass henchmen. In RE5, the African victims had no agency whatsoever and are reduced to stereotypes.
@@aidanschofield2743Fun fact... That's literally how Ganados both act and being treated as in the game... Their name literally means "Cattle" and you slaughter them as if Lean was a walking slaughter house.
@@aidanschofield2743lmao all RE games cities and people live in them are very stereotyped depictions based on japanese world views, it's not even a isolated case for capcom, look at any street character ever made.
They were talking about the like eight years of time where P4G was a vita exclusive and it seemed like it would indefinitely be locked on vita. They’re well aware it’s available on other platforms *now*, but for years there was this objectively better version of P4 locked on a console nobody bought lmao
I hate it, its not worth it to redo an entire game for few extra scenes before and after the original end of the game plus few monsters, feel like they definitely can start making the next game instead of
Royal retroactively saved p5 for so i feel split. Seeing how much it changed and improved the narrative structure i feel there was high i would've disliked 5 if i played vanilla
@@miguelnewmexico8641 its missing music tracks that were in the PSP version only. As well alot of the context in the game changes when you're a female and the lines are delivered.
As long as there are high schoolers to date and very inappropriate student/adult relationships, weebs will continue giving Atlus money no matter how many times they're screwed over with overpriced expansions. I heard the new P3 got rid of the homo-/transphobia so maybe P6 won't have that at least?