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The Basics and Fundamentals of Doom Mapping 

Readyon
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5 сен 2024

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Комментарии : 107   
@thedoorfrome1m2
@thedoorfrome1m2 8 месяцев назад
If your just using GZDOOM and dont care about compatibility, then i'd suggest using the UDMF format to utilize GZDOOMs additional features(room over room, more linedef specials, colored lighting, slopes, sector fog, portals, ect)
@internetwizard4922
@internetwizard4922 8 месяцев назад
For a new mapper though, it's helpful to not become distracted by those and instead focus on the basics
@DinnerForkTongue
@DinnerForkTongue 8 месяцев назад
​@@internetwizard4922 Exactly. Start with less and stack up on feaures from there.
@gamerman7276
@gamerman7276 8 месяцев назад
And Slade for scripting.
@thedoorfrome1m2
@thedoorfrome1m2 8 месяцев назад
​@@internetwizard4922 Ya, you have a point. this video has "The basics" in its title, but map formats should still be mentioned.
@amonr0w
@amonr0w 8 месяцев назад
Dsda doom can run udmf things
@tjbalistic
@tjbalistic 7 месяцев назад
Good Lord, this is so much easier than what I used to build maps in 1995.
@mr.bp-dcbg
@mr.bp-dcbg 6 месяцев назад
I can only imagine what the veterans had to go through from what I've read and seen...So thankful Ultimate DOOM Builder is a crutch compared to the old 90's programs for map design.
@ArchLiverOfficial
@ArchLiverOfficial 3 месяца назад
No 3D mode seems painful.
@Whomobile
@Whomobile 8 месяцев назад
I've done a bit of doom mapping and I NEVER KNEW ABOUT THE MAKE DOOR BUTTON
@malicant123
@malicant123 5 месяцев назад
30 years old and still delivering. Doom has to be one of the best games ever made.
@orbitaljunkie
@orbitaljunkie 6 месяцев назад
appreciate you putting this together. i've been making levels as a hobby for over 20 years but it was mostly duke/half-life/quake. i'm glad the tools have gotten much, much easier. looking forward building some wads.
@cinna9552
@cinna9552 8 месяцев назад
I still remember learning how to map for Doom back in 2009 and having to shuffle around for videos and tutorials. This is very concise and fun, and I do hope more people get into modding this wonderful game.
@FAIZAFEI
@FAIZAFEI 8 месяцев назад
Wow, this is very underrated, well editted, well explained, as a mapper I give you a 9/10 I think you should mention the format thingy, since a lot of newcomer don't understand the difference.
@SomeBlokeOrWhatever
@SomeBlokeOrWhatever 6 месяцев назад
As a certified old man (tm), it puts a giant smile in my face that there are Gen Z people who are into Doom.
@boreiafarofa8066
@boreiafarofa8066 8 месяцев назад
your video is not only good for explaning the basics, but is also very fun to watch too!
@doguezter7047
@doguezter7047 5 месяцев назад
I'm using this as background noise for me making my half life 2 map
@ShadesMan
@ShadesMan 8 месяцев назад
Heck yeah. Even if yiuve mapped for a good while, hearing familiar stuff is always pleasant! 😊
@SRGIProductions
@SRGIProductions 8 месяцев назад
I absolutely love how entertaining this was. Maybe I might try to get back into Doom mapping after the series' 30th anniversary.
@rabidguineapig
@rabidguineapig 8 месяцев назад
I gotta say, you've inspired me to maybe start messing with Doom Builder again. It's been yeeeeaaars and I never really made much but I think the time has come for me to try again
@Pancake_Bunny1
@Pancake_Bunny1 Месяц назад
wow, that line CAN do some very funny stuff
@zardoz8023
@zardoz8023 6 месяцев назад
So many useful tutorials on Doom mapping here on youtube, but not one tutorial explaining "Nodebuilders" and which one to use (are best suitable for) depending on the mapping format. We need that! :D
@mememindmind1010
@mememindmind1010 8 месяцев назад
This is such a good video! I wish I had this when I started.
@rhapsody_iv
@rhapsody_iv Месяц назад
I already knew how to do all this, but the video is so much fun, I forgot all about it.
@dionhyper
@dionhyper 8 месяцев назад
2:39 Christmas has been ruined for the rest of my life. Thanks Readyon!!!
@traumatizedgeworth
@traumatizedgeworth 8 месяцев назад
very well made and enjoyable video, love the editing too
@shortattentionspa.....
@shortattentionspa..... 8 месяцев назад
Thanks so much, really want to get into this and your video has made it much easier!
@ravick007
@ravick007 8 месяцев назад
Yes! GZDoom and Ultimate GZDoom Builder are the way to go! I rly believe you'll like using UDMF map format. It'll give you a lot morw freedom for mapping. :)
@grosezero8834
@grosezero8834 8 месяцев назад
I just randomly stumbled upon this video while looking to watch something while i eat and frankly i think i might just finally give doom mapping a shot
@BirdmanDeuce26
@BirdmanDeuce26 8 месяцев назад
Ambushed by 1000 revenants? I think Marphy would approve
@AbsoluteLambda
@AbsoluteLambda 8 месяцев назад
Great job on this video, I already know a lot about doom mapping, but I'm watching this for the fact that your content is severely underrated, Subbed!
@simonanderson6166
@simonanderson6166 8 месяцев назад
Absolutely great video. Fun to watch. Deserved a sub
@tristikov
@tristikov 8 месяцев назад
Nice work with the video! Always good to see more content aimed at helping introduce newcomers (or new mappers) to classic Doom.
@rorychivers8769
@rorychivers8769 7 месяцев назад
6:13 Hahaha, how many hours, days, months did I waste looking for that yellow keycard
@comesect
@comesect 8 месяцев назад
Use slade3,do whatever you want, post it everywhere like it's God's gift to the word & don't listen to gatekeeping....go make stuff!
@atdynax
@atdynax 6 месяцев назад
I made one map last year for RAMP. And i am making a map right now, which will be like MyHouse, but different. One important thing newcomers should notice is, that you don't need patchtables anymore and DECORATE is deprecatd when using the universal Doom mapping format UDMF. Also ZScript+ACS.
@Hyacsho
@Hyacsho 16 дней назад
The fuck did you come from. I'm staying now. Loved this video, make more, you rock!
@thepressotm5048
@thepressotm5048 8 месяцев назад
I just use some silent teleporters on some doors or stairs to simulate a "room over room" it works well
@matthew-epurnell1610
@matthew-epurnell1610 8 месяцев назад
Thank you for this helpful and onformative video about DOOM, also, it was cool to see you reference DECINO and his explanation videos! 😁
@Jim_Owen
@Jim_Owen 8 месяцев назад
I subbed in hope for more DOOM mapping videos
@temereweek
@temereweek 5 месяцев назад
I feel like as a doomer veteran this tutorial didn't teach me much more than I already know, but I really enjoy your funny little tidbits
@benitoswagolini3410
@benitoswagolini3410 7 месяцев назад
This video should have way more views
@Sphendrana
@Sphendrana 7 месяцев назад
For those getting into map making who want some math to work on with their monster balancing, decino has a lot of really great deep dives into how the games work, from linedefs, monster stats, mechanics and quirks, weapon stats, how difficulties work functionally, how ghost monsters are activated (so you could literally set up a map to purposely trigger as an evil kind of challenge)
@Dethcat12
@Dethcat12 Месяц назад
I will try and make Fallout 1 in GZDoom. I will likely give up but I will try to get Shady Sands and Vault 13 made at a minimum
@MQHIT0
@MQHIT0 8 месяцев назад
thanks man
@DhsiJanenkOz
@DhsiJanenkOz 8 месяцев назад
So well made and edited, I suddenly have an urge to create doom maps
@refeals
@refeals 8 месяцев назад
instant sub
@Markos681
@Markos681 5 месяцев назад
Excellent video!!
@chupathingy5862
@chupathingy5862 26 дней назад
You said "my favorite game at 5 years old was doom". Yeah, me too. Back in 93, using my dad's old pc... Then you said your other favorite game at the time was minecraft and I aged about 20 years.
@emptysurname
@emptysurname 7 месяцев назад
I'm simultaneously happy the algorithm showed this to me and also having an aneurysm seeing there's a version of Doom Builder that generates doors for you instead of having to set up all those lines manually 💀
@_TeH_gallarDOH_
@_TeH_gallarDOH_ 4 месяца назад
Doom is a 3d game and people who called it 2.5d has 2.5 neurons in total. Good video btw.
@reasonable78
@reasonable78 4 месяца назад
Based
@Contmotore
@Contmotore 8 месяцев назад
Very well made video! Keep it up!
@badiebakiri1294
@badiebakiri1294 8 месяцев назад
Great video, nice editing !
@123100ozzy
@123100ozzy 6 месяцев назад
I also played doom when i was 5. in 2001. Good to see that the tradition of introducing young boys to violent games for adults still at full throttle
@HellnawNaw-zq2jx
@HellnawNaw-zq2jx 25 дней назад
I like Boom format :)
@SilverstringsMusings
@SilverstringsMusings 8 месяцев назад
I'd love to see more tutorials in this style.
@tivvy2vs21
@tivvy2vs21 8 месяцев назад
this helped alot thank you
@Lvl31Gardevoir
@Lvl31Gardevoir 8 месяцев назад
this was really entertaining, and i learned something! WOW!
@frakanazz
@frakanazz 8 месяцев назад
i sucribed, veri god and funjy vido
@grymmjack
@grymmjack 8 месяцев назад
❤ you give this grey beard hope for our future!
@BANCLAMOFFICIAL
@BANCLAMOFFICIAL 8 месяцев назад
Minecraft! Doom! YES YES YES! Nice Video Sir
@babygiraffeman
@babygiraffeman 13 дней назад
Legacy of rust baby
@ericlizama8552
@ericlizama8552 5 месяцев назад
Finally. JERM.
@gamesthatiplay9083
@gamesthatiplay9083 8 месяцев назад
But Doom is 3D, why would their be ceiling heights, floor heights, and Z height for player and hovering enemies? Still no room on room action.
@DrKat
@DrKat 8 месяцев назад
great video, really high quality, hope to see more similar content for other games, maybe half life mapping?
@BunnyBun11
@BunnyBun11 8 месяцев назад
love the sound effects xD
@lantoeatsglue
@lantoeatsglue 25 дней назад
Absolute noob here, wanna ask a probably stupid question With this could i make mods for that new Doom + Doom II release? Is it even ideal or worth it? Or should i stick to GZDOOM?
@alexandreturcotte6411
@alexandreturcotte6411 8 месяцев назад
Quite the dope presentation! [Becomes 88th sub]
@lecoindugamer7644
@lecoindugamer7644 8 месяцев назад
For doom 30th anniversary i played doom 100% kill items and secret UV fast pistol start
@grymmjack
@grymmjack 8 месяцев назад
Liked your humor and subbed. Can you share decino playlist link thx
@casenpoint
@casenpoint 8 месяцев назад
This is a fun video!
@hugeharv
@hugeharv 8 месяцев назад
Great video!
@N8Nefarious
@N8Nefarious 8 месяцев назад
Great video, shut up and take my sub! 🎉
@SGTMajorMikeGodBlessAmerica
@SGTMajorMikeGodBlessAmerica 5 месяцев назад
My goal is just making the map look good
@Booker102IsCool
@Booker102IsCool 6 месяцев назад
Damn I should get the ultimate doom builder Would probably be better than DoomBuilder which I used for my one Wad for STEM last year
@anthroplant7879
@anthroplant7879 4 месяца назад
There's.. . There's a button for doors?
@parrotgamesgg
@parrotgamesgg 2 месяца назад
sassfying weapons has got me laughing
@Percival_salads
@Percival_salads 8 месяцев назад
Good video
@CoralCopperHead
@CoralCopperHead 5 месяцев назад
Step One: "Make it fun for you to play." Step Two: "Fk everyone else, there is no step two."
@StanislawNiemyjski
@StanislawNiemyjski 14 дней назад
9:14 yeaaaaah... so about that... i am making a mega wad where all the maps are just images converted to levels.... that will make Romero sob... but for other reasons
@cybopper_msm
@cybopper_msm 5 месяцев назад
ynow wa was a over game? 1:20
@LuiDeca
@LuiDeca 8 месяцев назад
more tutorials!!!
@ieatgarbage8771
@ieatgarbage8771 6 месяцев назад
Doom is a true 3D game. Both Doom and Doom II have elevators in the first level to prove that. The idea that doom is a 2D game in a 3D renderer is a rumor spread out by people who don’t bother to question what they’ve been told.
@Selevers-eclipse
@Selevers-eclipse 8 месяцев назад
🍔 👍
@TheFellerHasAChannelGodDamnIt
@TheFellerHasAChannelGodDamnIt 5 месяцев назад
>pop up a year ago >make two videos barely reaching 200 views >make DOOM video >11k views >doesn’t elaborate further.
@nightmarezer0507
@nightmarezer0507 8 месяцев назад
first comment yay
@kirmerk
@kirmerk 4 месяца назад
2:20 the texture is not square. Bleh, GZDoom moment. Litteraly unplayable.
@FallenUA23
@FallenUA23 8 месяцев назад
for fuck's sake, doom is true 3D engine no room over room is not means that doom not in real 3d
@MrSpecialjonny
@MrSpecialjonny 8 месяцев назад
jermaphobe
@rodrigoalves-cg6xv
@rodrigoalves-cg6xv 8 месяцев назад
Ew gzdoom
@wowsnav
@wowsnav 7 месяцев назад
the most important thing about doom mapping that everyone fails to mention is ADD BIG FIGHTS! Doom has always been about LARGE fights of monsters. No that doesn't mean every map needs to be a slaughter map with 5k+ enemies, but give people big battles, and do it often. Even Vanilla Doom 2 on the middle difficulty Hurt Me Plenty has maps that will drop 50+ enemies on you in a teleporter trap. Too many Doom wads I see forget that Doom has always been a horde shooter and the maps do boring things like "surprise here's 1 archvile behind you" or " here's a cyberdemon with absolutely nothing backing it up" add a couple hundred different enemies with that cyberdemon and now the player is encouraged to use the cyber's rockets and abuse infighting to thin that swarm instead of snoozing through a lone cyberdemon that will die to two point blank BFG blasts.
@CoralCopperHead
@CoralCopperHead 5 месяцев назад
Hard disagree. Classic Doom is at it's best when the main threats are small, high-risk encounters that need to be dealt with immediately, and catch you off-guard. A horde fight is just a horde fight, and while the new Doom entries do that amazingly (as well as the classic mods buillt to replicate that feel,) vanilla Doom falls apart when that happens. TLDR; Forcing players to abuse infighting is boring level design, because there is nothing less engaging than killing a group of enemies without attacking them. Exhibit A: E2M9, Fortress of Mystery
@MancubianCandidate
@MancubianCandidate 6 месяцев назад
Great video, well done 😄
@rhapsody_iv
@rhapsody_iv Месяц назад
I already knew how to do all this, but the video is so much fun, I forgot all about it.
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