I'm sharing your video because I think your content is awesome. Agreement with your opinion is completely secondary. Nice to see more activity lately. Keep it up, man.
Besides Elden Ring my top 3: The case of the golden Idol: The Case of the Golden Idol is a brilliant and original point and click detective adventure game, backed by excellent art direction and some really original gameplay ideas. The cases to solve are well thought out, and it's quite satisfying to grapple with puzzles that require reasoning and intelligence. A must play for anyone who loves detective games and/or has enjoyed Obra Dinn Pentiment: Well, this game isn't for everyone, it's slow, cerebral, nuanced and set over a time span that many people care little about. However, in terms of the genre it comes from and what it tries to achieve, it is a great game. Packed with thoughtful artistic choices, well-written characters, and an intriguing crime thriller that never holds your hand. I really enjoyed the story and setting and felt the art style suited it perfectly. I liked the limited time to figure out what was going on and not knowing if I got it right or not. I felt like my choices had real consequences as the game progressed. While this game wasn't meant for everyone, it's a great game and I'm really glad something like this was made. Sifu: A great combat system with exceptional mechanical solidity, amazing aesthetics, and brilliant and brutal difficulty management make Sifu a must-play for any action lover. The combat is top-notch with a variety of playstyles, combos, and abilities to use, and the game hast probably the best calligraphed animations ever presented.
I'm going to start really trying to get more videos up. I knida hit a bit of a rut this year with work getting really busy and stuff. Merry Christmas to you too btw.
I'm honestly surprised that you feel that no near perfect games have been released this year. Honestly for me Elden Ring and God of War Ragnarok were my 2 most anticipated games ever and so far they have surpassed my wildest expectations.
I wrote this and then realised that im responding to a completely random comment with my review of elden ring but enjoy. i dont know why but being a big fan of darksouls 3 and sekiro being my favorite game ( gameplay wise ) i went into elden ring super hyped. It was good and i enjoyed the openworld ( probably the best openworld out of any game ) but i feel like the game is lacking a "soul" I know this has been one of the most common complaints but the reused animations and enemies just make it feel too much like darksouls ( as a person who remembers movements and timings extremely well ) it felt really weird to play a different game, but also the same game. If i look at bloodborne, darksouls and sekiro i can tell every one of them apart from the environments, music, animations, enemy designs and weapons. But then there is elden ring, in a weird space between elden ring, little bit of bloodborne and darksouls ( maybe on purpose ) which makes it familiar but maybe too familiar for my liking. It has grown on me a bit, but it didnt top ds3 or sekiro for me. probably still a 9/10.. 10/10 if compared to most games today
@@bestaatroxeuw That's interesting because Dark souls 3 was the one without a soul for me as it basically just rehashed many of the ideas in DS1 and it has also since grown on me but none of the souls games has created that same sense of pure wonder and immersion of being in a living breathing world, except maybe OG Dark souls and I have played Elden Ring now for over 1000 hours and I can say that it has the best build craft, the best combat (except maybe Sekiro), and the best world and level design of any fromsoft game ever and that for me puts it alongside Dark Souls 1 as my favourite Fromsoft game, but I also admit that I want them to deviate more from the souls formula and create more games like kingsfield and Armoured core again (which is why I'm so excited for Fires of Rubicon)
@@samalmond2321 yeah i should add that i never played darksouls 1 or 2 ( i should ) so logically I love darksouls 3 as it was my first souls game. But i do think elden ring was more enjoyable in many ways. I like elden ring's music godskin apostles, lichdragon fortissax and godrick to name a few, the build variety is the best i have ever seen, character customization is awesome because its "realistic" while also giving you the option to make the ugliest character imaginable, weapons are cool ( unbalanced but cool ), bosses are great, tho i wish they added replaying bosses like sekiro ( playing through the whole game just to fight maliketh wasnt the most fun experience ), all areas except maybe the lake of rot are fun to explore and unique and also it has my favorite blacksmith ( and waifu ) from any souls game. Edit: the game is beautiful ( artstyle graphics all that stuff )
Dude, you're a genius! I for one would kind of love it if movie theaters made me solve puzzles in order to watch the final act of a movie. Business model?
I kinda have a similar thought of it, especially in regards to bosses having way too long attack strings. While I'd say refusing to use Ashes and Summons is like refusing to parry in Sekiro (or refusing to ride Torrent in Elden Ring?), I also realize that Elden Ring offers such a wide variety of customization that it undersells how central they are.
Amazing video as always, thank you. This year I discovered the switch version of 13 Sentinels Aegis Rim and became one of my favourite games, hope you give it a try
Pretty much agree 100% on HFW and GOW:R. The combat was just... worse in HFW, for a number of reasons, and GOW:R felt like both too much and not enough, particularly in the last 10% of the game.
Yeah i was too busy to do a video about it but the combat in HFW was off. Stagger and knockdown was more pronounced. The weapon wheel was more annoying ava cluttered because you didn't have bows with every element so you were constantly having to switch. And it all felt sloppier. With GoW the story (which is amazing) just gets buried under stuff and the level gating is frustrating. I don't really want to come back to fight this boss. Id prefer you just pace the game so i can fight bosses and enemies at the proper level AS i encounter them. Both good games in many ways but not all time classics by any means.
I found it to be quite terrible actually. I quit right before the final chapter and went to replay XC2 instead. It almost seems like people are taking crazy pills when they say 3 is a great game. The combat is inferior, the music is inferior, the world is interior. The exploration is inferior. Who thought it was a good idea to put treasures on the minimap? The characters and banter were the only thing that i found to be actually good, however their designs were completely boring and generic. The whole game just screams SOY to me. And that's why it gets such a positive reception.
@dubstyle311 idk why it be SOY, maybe the "non-binnarry" cat. Only there for like 5 required mins. Wouldn't be surprised if that was meant as a four letter world RU-vid doesn't like
Combat is good from a sandbox perspective. Just not good from a balance perspective. But yeah, BotW is great because of its exploration and sandbox elements. Not so much combat or story.
@@mick9707 sandbox perspective? all it was was dodge near the end and end the enemy, plus a block and backwards jump/side jump. i dont think thats good combat is any perspective imo
@@luluna5228 you have misunderstood me. You could get very creative in the combat using the sandbox. It was good combat for people intrinsically motivated to you around with those sandbox elements.