i'm pretty sure in the beyblade world, the beyblades are alive, and the way they experience their fights in the arena is in the Marble Madness simulator. True story my uncle told me he works at Konami
Dang, I never got into Beyblade but this sure doesn't make me feel like I'm missing much. Loved that they used that kids model so you don't even know if its him or not lol
Just subscribed a week ago to watch some of the "All SNES RPGs" series, what a great idea for a series. Been bingeing all your videos ever since. Any plan to cover Secret of Mana? It somehow slipped through the cracks of the SNES RPG list.
Eventually, the story with that is I played through it a couple years ago, but it was going to be a colab that fell through. I just never got around to getting back to it
I remember having the V-Force one on GBA (the not Marble Madness one). All I remembered about it was, even as a kid, thinking "wow why am I playing this over Pokemon?"
Be careful with that Pink Gameboy. If you turn it on, in one week a passive aggressive neck beard will show up at your door. The only way to escape this fate is to pass the Gameboy on to someone else!
Oh wow, haha! What a blast from the past. I was big into collecting and battling the toys with my buddies back in elementry school. I owned and played the PS1 version of Beryblade a lot wow, thanks for the little nostalgia trip Good video!
The 2000's really were the golden decade for RADICAL!!! plastic gubbins, weren't they? Fidget spinners barely got out the door before everyone started roasting them, but 20 years ago you could just make a Hotwheels-looking dreidel, give it an anime, and have a multimedia franchise on your hands.
I remember playing that Beyblade RPG, and somehow i managed to play the game up to the tournament arc without properly boosting the beyblade, having to win every battle with half the RPM the opponent had. then i somehow learned what i was supposed to be doing, and suddenly the fights were on equal footing, and ironically i dropped the game soon after, i guess the thrill of being in disadvantage wore off. That Sword Tyson's grandpa talks so much houses the Bit-Beast that Tyson will use in the series, which makes the decision of beyblades being so disposable and easy to lose very weird, as every Bit-Beast was supposed to have a special connection to its owner, not to be just exchangeable and purchaseable in stores.
GRevolution was one of my first RPGS and seeing someone react to how cursed it was is hilarious. Yeah for some brilliant reason the tournament opponents are always randomly chosen making it most likely to have a filler character as the final boss. Also there are a couple locked doors that it tells you it needs a key for, but the keys do not exist in the game.
Structurally, the feature presentation seemed quite similar to the Pokemon card game on Game Boy Color. Pretty sure it's on the Switch Online thing, too. The major difference, of course, is that the Pokemon card game is fun and requires some modicum of actual strategic thinking to beat.
I had the gameboy and ds games lol, i remember the gba one being a horrible and needlessly punishing slog until u finally got enough stats to win. The DS games had super bullshit boss battles as well and were just the worse version of the browser game that came out shortly after them