War Thunder will STEAL your soul and your wallet. DO NOT play the game if you want to keep your sanity. - A player who spent over 2 grand and have 10,000 hours in the game.
@@yourdonefor4454 - I tried War Thunder, found it extremely boring and simple/primitive compared to DCS. Installed, played once about six months ago, never played again.
You should have seen the 1978 flight simulator available on the TRS-80 Model 2 4K. About all you could say about the graphics was: "yes". To the poster above, good memory it was "SubLogic", there was zero chance I'd have remembered that name. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xmkYVSbodw4.html
@@juliasophical The first flight sim for me was Chuck Yeager's Advanced Flight Trainer. My neighbour made me a copy back when I had an old x286 in 1990... we have come a very long way indeed.
True. But the great visuals currently in MSFS make me wonder how ED will top this world tech with their (outdated) tech. Not really looking forward to the clusterf*ck bugs incoming.
One thing I would LOVE to have back is a very simple and basic feature - that the sim automatically loads where you exited on the last session. Or at least that you can select that feature if you want it. It would really save time, especially with those astronomical loading times.
@sybeck1823 ... yes you do, but this way I end up with a million saved flights in a short time and I still have to go through loading the flight for five minutes after the sim took ten minutes to start up. I would like the sim on startup to take me there directly, just as previous flightsim versions did when selecting " load previous flight on startup"...
I can really see them at some point using this same vast dataset of buildings, elevations, structures, etc. to make a full Earth open-world Forza type driving game. With OpenStreetMap's vast database of building footprints, roads, trails, etc. it should be possible to auto-gen and populate appropriate ground scenery in the same way MSFS does while flying. Just do what Euro Truck Sim and American Truck Sim do with corporation names unless those corps are willing to have free advertising by using their logos in game.
@@JohnMichaelson you need garbage can level of details for a driving sim. MSFS scenery is good for planes but already start being a bit sparse for flying helos. For cars (few Renault VAB available for example) it’s downright ridiculous.
My understanding is that the game engine was originally created for a driving game but the street level quality never worked but it quickly pivoted to a flight sim. I mention this mainly to say that I don't think the potential is lost on anyone. Microsoft is about due to revive the Midtown Madness franchise.
Would definitely be cool (finally a racing game with proper sense of scale), but nope, won't happen. There is just too much variety in data quality on ground level. What I could imagine though would be a racing game offering a whole city modeled using photogrammetry, perhaps with a completely different way of rendering, like neural rendering to achieve photo realism. The "look around" is _almost_ there. It's still somewhat rough (particularly vegetation), but there is a 3D representation of the environment and you can "drive through" it (although it's just a fancy way to interpolate between keyframes).
So glad they finally add things to do. It's nice to fly a plane, but rather pointless when there are no actual passengers in it. I had to rely on external programs to simulate that in numbers. Would be nice to have actual goals that you can complete. Hopefully not just a few scenarios but actual generated missions depending on the type you chose.
@@imacmill Thats what I always did like any other playing, but itd still be way cool to see cargo and passenger boarding/disembarking simulated and rendered in real time
Would also love to see top end remote Australia for career mode. Massive aviation community servicing remote locations and aboriginal communities - got careflight for medical flights with their b200 king airs as well as all the other smaller companies doing general aviation flying everything from c210 c206 c310 up to conquest and metros. Even Paspaley aviation with pt6 converted Mallards servicing the pearl farms landing out on the ocean.
I really hope that the carrer mode isnt just click a button and start the mission. It would be great if there would be some progression like: earn money, buy new planes, unlock new paths. Maybe also get some training before you are allowed to open some carrer paths
I would advice to lower your hopes. I do not have the details but it would be a miracle if half of the mentioned features will be out of the box in the new version..
After 4 years, the sim still doesn’t accurately record takeoffs/landings and will randomly delete your logbook and controller settings. My hope for a proper career mode is less than zero.
There used to be this really nice add-on for FSX that you had your own company and you had to buy a plane, set your prices for the different classes of seats and their meal cost. And when you fly you control when food and stuff goes out, the air hostess would do their announcement. When you land the people would cheer or screen depending on your landing, if too much turbulence they would scream, and upon finishing the flight you would get reviewed by customers on how the flight was. It was an awesome add-on. Would be so cool if someone did that....I never checked if they did one for 2020.
@@Humza1that was fs passengers the developer also made some really cool addons for Orbiter 2010 sadly he dissapeared suddenly from the forums and I fear the worst.
Anyone else noticed that they NEVER talk about the BlackShark AI generated buildings? AI is sooo much better than 4 years ago. Shouldn't that mean that we should get way better looking/closer to reality buildings in 2024?
There are only a few things that really matter: Will the default aircraft fly decently? Will the current twitchiness in pitch and yaw, especially on the ground, be addressed? The most important thing about a flight simulator is the core effects of elevator, aileron, rudder and inertia. So far very few default or addon aircraft get anywhere near convincing flight behaviour. You can tell this by videos showing aircraft jerking left and right down the runway in MSFS 2020. What happened to the hundreds of aerodynamic data points? The fact is that flight behaviour has barely improved since FSX. I hope they get it right this time.
I agree.. I was surprised when I first played FS 2020 of just how twitchy the plane could be and overly responsive. Especially traveling down the runway.. it seems the physics are a bit off to say the least. It would be nice to have this fixed. You can only adjust your sensitivity so low to counter it before it affects the actual way you fly the planes
Well most important to you, but completely irrelevant to me 🙂 Personally I have way too many physical add-ons, gauges, switches etc which makes the experience enjoyable to me. Maybe the, what is it called “augmented VR” where you can see through the headset, might be a solution for me in the future. Anyway I think we just fly these sims the way we prefer.
I enjoyed the video but just a little tip: it would be good to only use msfs 2024 footage, or make it clear when it's not 2024 footage because you've mixed up 2020 and 2024 in this video and at some points I wasn't sure which one I was looking at
I really wonder how they're planning to achieve that "FPS like graphics everywhere on the planet", while being realistic depictions of real places at the same time. Some places in MSFS2020 look amazing (photogrammetry), and some places (small cities and villages, even in some parts of Europe), use EXTREMELY low res bing data, so the autogen based on them looks nowhere close to real place. Hopefully they're gonna use hi-res, more recent Bing data.
Their awful launcher and it's terrible download speed is a notable achilles heel, I hope they let Steam take that over because their service is a nightmare.
I was disappointed when I went on 2020 to see if I could land a helicopter on the helipad of the hospital I work at and it was just grass (I think the giant “H” visible on the aerial maps would make it obvious and would register it as a helipad but maybe it’s not that advanced). Hopefully this will be better on 2024.
Did the area of your hospital ever receive a world update or heliport updates in the region? I ask because if there were no world updates, then that could be a reason. Also, if they did update the heliports in your area, maybe that hospital's wasn't prioritized for some reason.
@@stachowi We won't know for sure but with the optimisations in place we know they are targetting the same minimum hardware levels which makes sense as it has to run on the same generation of consoles. What I can't answer is, if it will look any better for the same level of performance? Remember this new version has more candy and turning on Ray Tracing and saying VR sucks is a stupid way of measuing VR, so as always you have to use a bit of common sense. I suspect with tweaking you'll be fine.
Animals and being able to walk around is cool but what I would really like to see is having ALL the navaids in the world present so you can use real world charts.
I hope they fix the carribean with the actual beautiful water colors and proper palmtrees! the biggest letdown for me was that there were no palmtrees and ugly brown waters...
I see from their mountain flying they still haven't fixed the horrible stretched textures on steep inclines, the late loading of such textures and the trees growing horizontally out of them. Also, given that they're shifting the majority of the client to the cloud have they given any assurance that the sim will be flyable when the inevitable and regular Azure outage occurs? I haven't seen anywhere what's going to be stored locally and what's going to be moved server side.
Its a flight sim, not crash sim. Microsoft had to request permission to have airplanes to companies like boeing and cessna. Those conpanies dont want their airplanes to be shown crashing and what not. These are the 2 reasons that wont happen.
@@fernandoferraz3527 Boeing doesnt need a simulator to show their planes crashing. They're more than capable of making their planes crash on their own in real life lmao.
@@fernandoferraz3527they don’t have to show planes “crashing” though.. and I also heard the fact that they use actual airplane companies and this being a reason why they can’t show any damage is a myth as other flight sims show damage. Having a simulated tire failure on landing could even be done with out showing damage.. or having an electrical failure. Common failures with lights showing on the dash, breakers popping and a loss of some of your instruments or flight controls should be easily be able to be done. I wish they would do this. I don’t need to see fireballs and actual damage.. just simulated damage.. then if you crash it can still black screen for all I care lol
I really hope at some point, we can have multiplayer copilots. That would be huge! I’d also love to see helicopter ground effect and weather vaning finally added to the stock flight model.
It was one of the biggest games/simulators compared to the rest out there back then but isn’t the case anymore now that we’re getting ready for the real ease of FS2024. When a flight sim gets released in the 2030s the mentality will change and they will say that is the biggest game changer ever and the cycle repeats.
Wow what an ignorant comment. MSFS 2020 was truely a ground breaking sim. You seemed to say that with disdain? MSFS 2024 I would say has at least 5 times the number people working on it and where as MSFS 2020 content wise wasn't too different to FSX, MSFS 2024 will feature a ton of new content far exceeding any prevous flight simulator.
I was so surprised with 2020 feeling like it just released that they’re already coming out with a new one, wish all the planes I bought would transfer over!
Using a model globe of the Earth and a lamp I deduced the 4 seasons where a result of the Earth's orbit around the sun, because of the inclination of the Earth's rotational axis, when I was about 7 or 8 years old. My oldest brother insisted I was wrong because of the way they taught it in school implied the Earth itself wobbled back and forth to create the seasons. I set up my lamp and globe experiment to demonstrate why I was correct. He rarely argued with me about science again.
Who doesn't know seasons are different between north and south hemisphere? What do they teach kids these days? We all knew that before the internet, even.
@@martinzak4021 Totally agree. It's like taking pictures of birds in fps game. Or making sendwiches in driving game. Or practicing cycling in fighting game.
Really great one, great cinematics, love when your videos show such wonderful scenery and in flight shots with relevant extra/demo content that doesn't repeat itself too much.
Flight Simulator (2020) is....still....the biggest fight sim in the world by plenty of metrics (and among the most detailed, even given the limitations of photogrammetry, with all those free update packs). Considering 2024 is shaping up to be a pretty major technological improvement, there's no reason to think it won't immediately take the title. However, the greater dependency on streaming data isn't nothing, but considering FS2020 is....a rough experience playing offline (I say this as someone who actually owns the massive 10-disc "offline" release), and how many people can't or won't accept a +200 GB installation size, this is probably the least bad solution to those problems.
Excellent video going through a lot of information. Nice one. I believe the tornados it was confirmed are only available in set situations and would not be part of live weather. The auroras phenomenon was originally scheduled for a 2024+ release but I believe that's been brought into the released version now. Internet speeds will need to be stable, however they've made efficiencies in the download process only downloading what you need, so this might not be as demanding as folks are making out. The real life air traffic definately works in MSFS 2020, I was constantly looking up real flights in flightaware, it was great to see, of course it can be better and I imagine a lot of flights was culled or missed off entirely.
@@rassy7hard drives are dirt cheap now! You can buy a 1tb nvme drive for like $89. You can get a 2tb for like $150 or less .. hard drives and come down in price like crazy the last year or so. Also you can buy a 3080 pretty cheap or a 4060 which both would be decent . I own a 3080ti and have over 6tb of nvme storage on my pc with a 6tb Hard disk drive for backups and storage of important documents .. none of my drives would I consider were bank breaking by any means
This is sarcasm, right? It says right in the video that a lot of the 2024 sim is going to be offloaded to the cloud to reduce downloading time. An internet connection (and a fast, stable one) is going to be mandatory for the thing.
This could be wonderful canvas for whole world system of games. Just add some sci-fi portal and you could go anywhere 😊like into the future and fight with sq42.😮
What's your reasons to buy a new gaming rig? So far my reasons are: 1 - GTA VI 2 - New Battlefield 3 - Microsoft Flight Simulator 4 - In general new games using UE5 with a ton of raytracing
Sure a newer GPU may not be enough? CPU performance doesn't improve that quickly, and the bottleneck for games tend to be the GPU anyway. Just putting in a new GPU might be all you need.
@@a5cent I have a 6600XT, it handles everything now but it has a hard time handling anything with the word "volumetric" and it can't handle raytracing at all. Framerate just dies with raytracing. I'll wait a few months to see what comes out then I'll think about it!
@@joca1378 Yeah. If you're planning to do MSFS2024 it probably is getting close to the time to upgrade the GPU. What CPU? At what resolution do you plan to play? If you got the rest of your rig around the same time as your GPU (late 2021), then you definitely don't need to spend money to update the entire rig. That would just be a waste. Save your money or get a higher end GPU.
I really hope we get the option to have all assets offline so we don't have to stream them from MS' servers constantly (or, perhaps, hopefully, mirrors can be used so I don't have to touch an MS server at all). Also here's to hoping that I can still have this on Linux like every other game/simulator I've ever used, though I understand MS' hostility towards people who don't use their spyw... I mean... "OS".
I wasn't sure if it was a good idea to try to make a whole new flight sim just 4 years after the last one, that doesn't seem like a whole lot of time with how much it takes for new planes to be added or modded into the game. Especially if you pay for those mods and now you are going to have to start over entirely. But if the technology is really a significant step up with fewer limitations, then that's exciting.
Flight Simulator 2020 is an impressive accomplishment, but also rough around the edges. Its scope is huge, but bugs are common. The Control assignments system especially needs love, cockpit interaction without a mouse or controller is impossible. Some bindings are impossible to assign without external software. Also, graphics look great, but up close the illusion falls apart. I am looking forward to tesselation of ground features. Those canyons I love flying in will look fantastic.
They hired a mod creator that improved their reply functionality. Are you sure that these devs are capable of implementing a good career mode? Lets cross our fingers, but I would lower your hopes...
@@ownzuall This is such a brain-dead take. Do you think studios are born with employees out of thin air? So if they are hiring, why not pick up someone from the community who is already familiar with the systems and passionate about the product? Different team members specialize in different things and the team is not a static entity frozen in time.
2024 Should be pleasing and I am looking forward to it very much so. The one thing that do make me wonder about is, will this new Simulator have Arctic and Antarctic regions free of small trees or any plant life? The People making the Simulator needs to take note of where the tree line ends in the Northern Hemisphere and Southern Hemisphere. I have only been in the Canadian Arctic regions and in the Arctic there is no vegetation. It is a different world like I am sure the Extreme Southern Hemisphere is as well.