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The Bloom Feature was Removed in Blender 4.2 

Ryan King Art
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14 окт 2024

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Комментарии : 269   
@real2rek
@real2rek 2 месяца назад
Patiently waiting for update that removes 3d modelling.
@RyanKingArt
@RyanKingArt 2 месяца назад
👍‍
@lucashaymaker5927
@lucashaymaker5927 2 месяца назад
Lmao
@totheknee
@totheknee 2 месяца назад
Why would that happen? Blender is a 3D modelling and rendering software. Bloom is for noobs to hide low-rate production. Nothing wrong with being a noob, but the goal is usually to outgrow that stage at one point.
@StreamlinSCP
@StreamlinSCP 2 месяца назад
​@@tothekneeyou taking this joke way too seriously
@Rdeemd
@Rdeemd 2 месяца назад
"Bloom is for noobs to hide low rate production" tell me you're brain dead without telling me you're brain dead lmfao 😭🙏
@PinkPlume
@PinkPlume 2 месяца назад
I was working on a scene doused with emission materials and this update turned off the lights. Very grateful for the tutorial, just wish that the compositor and Render Settings method could coexist instead of one replacing the other.
@blenderbreath7119
@blenderbreath7119 2 месяца назад
For me Bloom is one thing I wish they didn't change, and also the modifiers section, I liked the one big panel with all the options available, rather than so many panel pop outs.
@enjoyenjoy5721
@enjoyenjoy5721 2 месяца назад
they removed thee most magical button in Blender. Hope there will be lots that let them know that we want Bloom back. They could have just added that extra glare in nodes imho.
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I hope its brought back
@alesjelovcan6810
@alesjelovcan6810 2 месяца назад
@@RyanKingArt no. lets not hope for that but lets hope community can survive this now proper conceptual grouping of functions. It's really hanging on to a bad habit. There is an addon for this already if you want the old behavior. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1TLjDpquI90.html
@xanecosmo5061
@xanecosmo5061 2 месяца назад
@@alesjelovcan6810 What do you mean "bad habit"? I wouldn't have that so called "bad habit" of using the Bloom feature if they didn't introduce it and made it easier and more convenient to use than the Glare node in the compositor.
@sugarrookieart
@sugarrookieart 2 месяца назад
​@@alesjelovcan6810 Thats a bit gatekeepy my dear. It really doesnt matter that much. It was a single useful button that people enjoyed using. That would never hurt anyone.
@sleepxtite
@sleepxtite 25 дней назад
its insane that they took that away
@genesis2303
@genesis2303 2 месяца назад
Everyone talks about bloom but ambient occlusion also shared similar fate, and no one noticed that in EEVEE Next AO on floor material really makes big difference.
@CathodeRayKobold
@CathodeRayKobold 2 месяца назад
Did AO ever even work in Eevee? I'm on 3.4 and I can't get it to do anything noticeable.
@Tach_ion
@Tach_ion 2 месяца назад
@@CathodeRayKoboldIt did, can't tell what's going wrong
@susufrernlp93
@susufrernlp93 2 месяца назад
You can find Ambiant occlusion in : Raytracing > Fast GI Approximation > Method > Ambiant occlusion. I don't know if this is as modular as before tho, because i got back to 4.1 (too much problem with 4.2).
@Sychyov
@Sychyov 2 месяца назад
​​@@CathodeRayKoboldIt did work, just not when you had lots of direct light sources. AO worked best if you had tons of indirect lighting.
@HalganArts
@HalganArts Месяц назад
@@susufrernlp93 How can you get back to older models from blender?
@samdavepollard
@samdavepollard 2 месяца назад
HUGE congrats on 250k subscribers, Ryan no channel deserves it more - your content is, and always has been, totally top-notch here's to 500k (which is totally going to happen, and that won't be the end of it)
@RyanKingArt
@RyanKingArt 2 месяца назад
thank you so much! I appreciate it.
@domingoce
@domingoce 2 месяца назад
THANK YOU, GOAT. I WILL FOREVER MISS THE BLOOM FEATURE💔
@RyanKingArt
@RyanKingArt 2 месяца назад
Same
@no-one3795
@no-one3795 2 месяца назад
I don't have any problem with it. It is good for me as I can use the same bloom on EEVEE and Cycles. But I hope that the dev improve it by adding some settings available on the original bloom.
@RyanKingArt
@RyanKingArt 2 месяца назад
Yeah 👍‍
@philmehrart
@philmehrart 2 месяца назад
Someone will probably make an addon to bring the functionality back in a way, similar to how someone brought back the original modifier stack
@midorifox
@midorifox Месяц назад
It was moved to the composting panel as a node. Why? Ask them, I think it has something to do with how EEVEE it works now. It's still there, it's just being moved to the compositor. Works basically as it used to and you can use the same bloom setup on both Cycles and EEVEE.
@onkka4
@onkka4 2 месяца назад
What were they thinking removing it though?
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah its really too bad.
@VJK102
@VJK102 2 месяца назад
Possibly needed reworking for compatibility with the updated EEVEE
@alesjelovcan6810
@alesjelovcan6810 2 месяца назад
it's not removed, it is moved to a proper area, which is compositing, post processing. yeah, previous version was more handy, just one checkbox. but there are already addons that produce common compositing effects in one click. the feature was moved because conceptually it's not a property of a rendering. it's post process effect. now you can have better matching with cycles. you can also mix it with other nodes to acchieve more fine grained result. overall this is much better
@lethn2929
@lethn2929 2 месяца назад
@@alesjelovcan6810 It does make sense when you see it all working, just a bit of a change to the Eevee workflow that needs to be adapted to.
@unaddan
@unaddan 2 месяца назад
@@alesjelovcan6810 with that. dev could have just make another one let's just say glow, special only for eevee. I mean, eevee it's not cycles. the compositor just make the render time longer. the old bloom didnt affect anything
@Domzdream
@Domzdream 2 месяца назад
When I used to be a Maya user for over 20 years, I sometimes noticed they removed certain features which I used on a constant basis. I really hate it when programmers subtract certain featrures that simply worked well, rather than ADDING onto what was already established as a working feature.... Like, subtract those features guys. Add, or even replace! with a better one. Dont subtract! That to me is so silly. And frustrating.
@ShemoKam3D
@ShemoKam3D 2 месяца назад
I just recently upgraded from blender 3.2 to 4.2 and everything feels different 😂 This videos was very helpful, thank you
@renaissancejames
@renaissancejames 2 месяца назад
Thanks for covering this so quickly. I was surprised to see it missing.
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah its too bad they removed it
@9b8ll
@9b8ll 2 месяца назад
Ah man as soon as we got autosmooth back in blender 4.2 bloom is gone!! Unless if you go the compositor. Two steps forward and one step back.
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah its too bad.
@ajb37
@ajb37 7 дней назад
Thank you for the help for update!
@developeralley
@developeralley 2 месяца назад
Experienced EVEEE Next in Blender 4.2 quite slow on Ubuntu 2024. Works fast on Windows 11 based Blender. For now, on Ubuntu I've switched to Hydra Storm for shading and texturing, used EVEEE to test final render. Just like old days, when we used to texture in EVEEE and final render in cycles. It feels like djavu.
@cazmatism
@cazmatism 2 месяца назад
Even without raytracing it is slow?
@developeralley
@developeralley 2 месяца назад
@@cazmatism yes
@OzivandoFernandes
@OzivandoFernandes 9 дней назад
the best video. excellent! thanks, Ryan .
@RyanKingArt
@RyanKingArt 9 дней назад
Glad you liked it!
@dowrito4
@dowrito4 2 месяца назад
at first i got very upset when i couldnt find my fav "make it even more low quality 2008 type sht" button, but now i have more options at the price of having to use compositor. cool!
@themoprhingorb
@themoprhingorb 2 месяца назад
I find it increasingly difficult to learn Blender again, when the devs CONSTANTLY change the UI and the functionality of the software! One moment I'm following a tutorial on something, and the next thing I know the option I'm supposed to use has been removed. I used to model a little back in 2.78 and my gawd has the dumpster fire gotten a hold!!! Thanks for sharing your insights with us;)
@RyanKingArt
@RyanKingArt 2 месяца назад
Yeah, I understand your frustration. I also find changes like this a bit annoying, because then people watching my older tutorials get stuck or don't know how to follow along. Personally I liked the old bloom better.
@themoprhingorb
@themoprhingorb 2 месяца назад
@@RyanKingArt Amen, brother!
@brosider3940
@brosider3940 2 месяца назад
Thank you so much. I was just searching for it :D
@elvismokua
@elvismokua 2 месяца назад
Couldn't it anyway this has been helpful thanks....I don't know why they removed it
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks for watching
@Max_Cypher
@Max_Cypher 2 месяца назад
I used bloom/emission constantly... I agree... the new "bloom" is inferior :( ... i also find it renders slower as well.
@RyanKingArt
@RyanKingArt 2 месяца назад
Yeah
@tib-c9265
@tib-c9265 2 месяца назад
Go to the Evee settings. Under Performance > Compositor, you can now use your GPU for compositing to speed things up.
@pikachufan25
@pikachufan25 2 месяца назад
i will miss the old Emission Jank... so easy to do - I wish they bring back a one click Solution again
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I agree
@microbry
@microbry 2 месяца назад
Hm, the emission objects are casting shadows. That doesn't really make sense. I guess you will need to turn off cast shadows on those specific objects to get the lighting better.
@RyanKingArt
@RyanKingArt 2 месяца назад
Ahh yeah
@joker777ize
@joker777ize 2 месяца назад
Short video and contains detailed information. Thanks❤
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks for watching
@the_turret09
@the_turret09 2 месяца назад
Thank you so much for this video it helped a lot 🙏🙏
@RyanKingArt
@RyanKingArt 2 месяца назад
Glad it helped!
2 месяца назад
Thanks. We searched for "Bloom" settings but couldn't find them. I think they placed the "Bloom" effect in the "Compositor" interface so that both the "Cycles" and "Eevee" engine can use it.
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I guess so
@X3libi
@X3libi 2 месяца назад
Hello, I had a question on procedural material and If I had to unwrap and bake them every time I want to change the mesh of a different object, Thank you, your videos are awesome!
@roylavecchia1436
@roylavecchia1436 2 месяца назад
I love your tutorial videos, but one thing that would help would be if you mention which version of Blender you are using for each tutorial so that we can follow along better. Thank you for the great tutorials.
@Kyle-qn9ci
@Kyle-qn9ci 2 месяца назад
This new bloom makes working on game assets more irritating for me, the old version seemed more representative of how your model would actually look once it was imported into Godot or Unity. In any event, thank you for the tutorial
@CyberAtlasX1
@CyberAtlasX1 2 месяца назад
Well at least you can still apply bloom effects. I can see why they removed it, because having 2 features that basically share the same functionality is kinda useless.
@UnpluggedArena
@UnpluggedArena 2 месяца назад
always on point 👌👌
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks!
@jamescolin4433
@jamescolin4433 2 месяца назад
Super! How to make mirror shader with curve surface in Eevee Next 4.2?)
@EricaCalman
@EricaCalman 2 месяца назад
Wish they’d kept it, but I guess it was always a compositing effect under the hood and to make evee more realistic should be in composite. The old one was really cool for some unrealistic but still cool effects tho.
@Kartell-hp3gi
@Kartell-hp3gi 2 месяца назад
hey man thank you so much!!!!
@RyanKingArt
@RyanKingArt 2 месяца назад
welcome 👍‍
@ビビ-y5d
@ビビ-y5d 15 дней назад
Thank you!!
@RyanKingArt
@RyanKingArt 15 дней назад
You're welcome!
@Cool_autumn1
@Cool_autumn1 6 дней назад
Do you know how to save a transparent background and still have the bloom?
@UnpluggedArena
@UnpluggedArena 2 месяца назад
Please make a video on ray portal as well
@RyanKingArt
@RyanKingArt 2 месяца назад
I hope to do that!
@travissmith7471
@travissmith7471 2 месяца назад
Interesting. Thanks for sharing!
@RyanKingArt
@RyanKingArt 2 месяца назад
👍‍
@NeonMaster
@NeonMaster 2 месяца назад
How to make compositor effects in viewport and at render the same? I noticed that glare or bloom effect is different in viewport compositor and the final compositor, from the very moment it was added in blender
@jaxxtrend
@jaxxtrend 16 дней назад
I guess functionality could reproduce by other nodes. But this is Blender team mistake that they did not make the exact same alternative.
@kevinmurphy3539
@kevinmurphy3539 29 дней назад
How do you get the light to cast onto the objects. Just following this video I missed that. I turned on raytracing, I don't think that's it.
@kryttee
@kryttee 2 месяца назад
It's not genuine to call it removed it's just moved to glare effect in composite, although changed, but hopefully they revise it to work similarly as before.
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I guess so.
@learning_blender
@learning_blender 2 месяца назад
very comprehensive
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks
@Eostrixadvent
@Eostrixadvent Месяц назад
How do I put the glare node on an object instead of it being in the scene?
@89ZY
@89ZY 2 месяца назад
Menarik juga hasilnya
@Najmer95
@Najmer95 2 месяца назад
Can u make tutorial about importing assets from blender to ue5? I have problem with my textures where my uv maps dont work in UE5 after import, cheers!
@jamus1217
@jamus1217 2 месяца назад
I liked working with bloom and screen space reflections for simplicity :(
@graphguy
@graphguy 2 месяца назад
to all... off topic... but a question of hardware/OS if you will. As I have been learning B3D and moving on from more rudimentary tutorials and magnitude of my blends... I am seeing my 32GB RAM, RTX 2060, 11gen i5 really take a hit on performance. If it keep it simple it does fine, but once I start adding many different shaders, effects etc... it become fairly annoying. Thoughts?
@noobmaster998
@noobmaster998 3 дня назад
Hi Ryan, In eevee when I try to change the light setting (intensity) >physical light properties are not showing in the light data properties section .. but when i switch the engine to cycles the option cames back than gets hidden when goes back to eevee .. can you help me with this (blender 4.2.1)
@MarkCorder
@MarkCorder 2 месяца назад
I haven't seen much mention of the fact that the "Operator Presets" from some addons don't seem to be working right. For instance, on the A.N.T. Landscape generator, if you drop-down the Operator Presets, it just says "Missing Paths". It still works - but all those cool presets that made great starting points for landscapes are just gone. Apparently this may affect any addon that either has some presets built-in, or simply let you save your own customizations as a preset. It's always "Missing Paths"... I found mention of this on the Blender Developer's site, and read that it was "fixed in 4.3 and may be back-ported to 4.2" - so, I guess we'll see.
@Mr.H-mp2pk
@Mr.H-mp2pk 2 месяца назад
I hope some development make Addon for that
@Mega_Master
@Mega_Master 2 месяца назад
Thank you man
@RyanKingArt
@RyanKingArt 2 месяца назад
welcome!
@CGSTUDENT15
@CGSTUDENT15 2 месяца назад
Who knowsay be they will bring it back just like they did with the autl smooth feature 😅
@RyanKingArt
@RyanKingArt 2 месяца назад
Haha yeah
@CGSTUDENT15
@CGSTUDENT15 2 месяца назад
@@RyanKingArt may be enabling the bloom in render layer will Automatically add glare node in compositing 😅 like in the auto smooth case when we click on auto smooth ( in the rigth click menu ) it also add smooth by angle modifyer automatically. May be I m thinking too much about it 😅 Sad news My computer hard drive got crashed and i also found that it also has some other problems. Now I m starting part time job to get a new one or repair a existing one. ( I m a college student that's why part time job ). So got a break from Blender 😢.....
@jamaicaSF
@jamaicaSF 2 месяца назад
Thank U very much!
@RyanKingArt
@RyanKingArt 2 месяца назад
You're welcome!
@MartKart8
@MartKart8 2 месяца назад
I tried to append a cheese material, I leant from your tutorial into 4.2 and Blender closed down?
@mgproductions2007
@mgproductions2007 2 месяца назад
I don't understand why they made this change, It feels like Blender 4.2 is just a series of 'they took this out' or 'they fully moved this function' keep having to look up tutorials to find where they moved things.
@kazuhonkai
@kazuhonkai 2 месяца назад
when I've finished creating the glare/bloom effect on the compositor, the render is complete and the light has appeared on the compositor viewer. I want to apply it to the layout/viewport. However, when changing the shading compositor viewport setting from disabled, camera, or always, nothing has any effect. Am I missing something?
@akiratiamat4061
@akiratiamat4061 Месяц назад
Somehow my Compositing Nodetree doesn't show any notes when i open it up .... how can i get back that "render layer" note 😅
@Sonario648
@Sonario648 12 дней назад
Select the Use Nodes option, and then start adding nodes. Daniel Krafft has an excellent video explaining most of the nodes.
@Merc_33
@Merc_33 Месяц назад
What was the reasoning behind removing the option? Such a weird move...
@MaximeLabate-vt2lb
@MaximeLabate-vt2lb 2 месяца назад
Thanks !
@RyanKingArt
@RyanKingArt 2 месяца назад
welcome!
@kaxhraseth8823
@kaxhraseth8823 2 месяца назад
Hi, I am making a T-shirt mock up in blender. I want to join two planes but its showing no mesh data to join can you help me with this?
@unaddan
@unaddan 2 месяца назад
compositor makes the render a little longer. wish they change it back to the old one
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I liked the old bloom better
@roryoconnor8959
@roryoconnor8959 2 месяца назад
Any advice on how to get rid of the grainy shadows?
@RyanKingArt
@RyanKingArt 2 месяца назад
turn up sample count and use jittered shadows option
@svisual8423
@svisual8423 2 месяца назад
hey i have a problem . i added lens distortion using compositor and i turn on Transparent background (from Render properties>Film>Transparent). When i render it, the background is black . do you know how to solve this problem?
@haydricht6899
@haydricht6899 2 месяца назад
Eevee is now just Cycles Lite. They really got rid of a lot of crucial features. Worst update they've done since they got rid of the pose menu.
@FootySubject
@FootySubject 2 месяца назад
For some reason when I have an object (lets say a cube), when I give it a color and go into material preview mode the object is black. This thing wasnt happening in 4.0 where, I could see the color on the object. What is causing this? Appreciating every reply.
@B0BBY-303
@B0BBY-303 2 месяца назад
The issue with using the glare node was that you couldn't really preview it in the viewport correctly due to there being an inherent disconnect between the intensity of the effect in the window and the render depending on the window size and resolution, which dictated the intensity of the effect (if I'm not mistaken). I don't know if they've fixed that since.
@flonkplonk1649
@flonkplonk1649 6 дней назад
why are they doing that every new version?? like deleting good features etc. ? I don´t get it..
@RyanKingArt
@RyanKingArt 6 дней назад
yeah I liked the old bloom better
@dodyanimation2022
@dodyanimation2022 2 месяца назад
Thank you
@RyanKingArt
@RyanKingArt 2 месяца назад
welcome 👍‍
@echoplots8058
@echoplots8058 6 дней назад
So...they didn't remove it, they made it compulsory?
@gopinayakcreationsOffical
@gopinayakcreationsOffical 2 месяца назад
Hii sir Blender " ultimate Matrial Assets " in indian rupees Money please Reply me Sir
@dreamsandrealms4581
@dreamsandrealms4581 2 месяца назад
What is point of these kind of "downgrades". Im just hating that with some versions of blender, they remove some functions or hide it. This is annoying when you doing older tutorials with newer version.
@s.patterson5698
@s.patterson5698 2 месяца назад
The only thing i don't like about the 4.2 version is that it constantly crashes. I never had a crash with 4.1.
@RyanKingArt
@RyanKingArt 2 месяца назад
A new major release of Blender always has more bugs. They will now do bug fixes and release more stable mini-versions. For example: 4.2.1
@arifinaja963
@arifinaja963 2 месяца назад
What???? But the new emission is cool thou, since i mainly use eevee
@RyanKingArt
@RyanKingArt 2 месяца назад
Yeah 👍‍
@MarceloAntonioGottifredi
@MarceloAntonioGottifredi 2 месяца назад
I can't render bloom with transparent background now. Help please!
@David_KAYA
@David_KAYA 2 месяца назад
2:00 Bloom Jumpscare alert.
@RyanKingArt
@RyanKingArt 2 месяца назад
Haha
@SAMRAT_ANKIT_KR
@SAMRAT_ANKIT_KR 2 месяца назад
I am Indian. Like you tube video. Create all modifairs class ❤❤
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks
@μαριαχατζηθεοδωριδου-ψ4χ
i was watching the lemonade toturial and got so confused i couldnt fine bloom and ambient occlusion T-T
@RyanKingArt
@RyanKingArt Месяц назад
Ahh yeah
@Newemka
@Newemka 2 месяца назад
I think it's the best move to encourage people to learn compositing.
@ujwalvibing
@ujwalvibing 2 месяца назад
there are better compositing softwares
@lemonworm
@lemonworm Месяц назад
force* im using blender for game dev and couldnt give less of a hoot about compositing, I just want to see a representation of what it will look like rendered and quick bloom provides that
@TheAtomicSoul
@TheAtomicSoul Месяц назад
How do I make an object glow without effecting the look of the object? 😭
@Sultanchicken
@Sultanchicken 2 месяца назад
When I use node bloom applies to every material in the scene
@JimSeamanJRS
@JimSeamanJRS 2 месяца назад
That's the first thing I noticed as well. The way Ryan described it in this video, it applies to the lighter colors. I guess because it's only available for "scene". Why have a drop-down selection if there is only one available selection. Tells me, they might still be working on the conversion.
@SneakyyBoxing
@SneakyyBoxing 2 месяца назад
NO WHAT
@RyanKingArt
@RyanKingArt 2 месяца назад
sadly yeah
@butlerbb
@butlerbb 2 месяца назад
old was gold what that shit broh
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah I liked the old bloom feature better
@butlerbb
@butlerbb 2 месяца назад
@@RyanKingArt it was easy and fast now that slow in viewport and u need more time to do blood i think blender will be more harder in future
@Silver_Fox_Weirdo
@Silver_Fox_Weirdo 2 месяца назад
bloom in real world is volumetric light effect
@lexinestewart
@lexinestewart 2 месяца назад
HIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII CAN YOU PLEASE DO A LEAF TEXTURE PLEASEEEE
@ArkIndustries3000
@ArkIndustries3000 2 месяца назад
Where is crt shift b??
@RyanKingArt
@RyanKingArt 2 месяца назад
what do you mean?
@ArkIndustries3000
@ArkIndustries3000 2 месяца назад
@@RyanKingArt normally in 4.1 if u hit crt+shift+b there will be four options of boolean operations but in 4.2 it is gone
@АлександрМаслюков-ц9с
its "Bool Tool" addon hot key
@NightmareTrash88
@NightmareTrash88 22 дня назад
Why in the living fuck did they remove it i mean wow just what were they thinking man this pisses me off so much
@freddymuggs3902
@freddymuggs3902 Месяц назад
Just installed an add on in 4.2. Things are not as clear as before. Also, Cycles is gone. I think Ton is not in the building anymore and everyone is smoking weed. Maybe I'll stop donating.
@RyanKingArt
@RyanKingArt Месяц назад
What do you mean cycles is gone? Cycles render is still in Blender.
@freddymuggs3902
@freddymuggs3902 Месяц назад
@@RyanKingArt Yes it is. I had to enable it. First time for that.
@Sonario648
@Sonario648 12 дней назад
@@freddymuggs3902 Cycles is enabled by default in 4.2+ still. If you had to enable it, you must've disabled it by accident.
@earthmatters2869
@earthmatters2869 2 месяца назад
Rip bloom feature 😓😓🤧🤧🤧
@zacksv
@zacksv Месяц назад
😢😢 jeez why was it removed
@RyanKingArt
@RyanKingArt Месяц назад
Don't know why
@janetmars
@janetmars 2 месяца назад
anyway i can use glare in cycles render engine??
@RyanKingArt
@RyanKingArt 2 месяца назад
yes you can
@rosalina5755
@rosalina5755 2 месяца назад
i cant find glare help!i have the latest update
@erosion01
@erosion01 Месяц назад
So basically viewport bloom is gone, (there is no alternative to viewport bloom)
@Sonario648
@Sonario648 12 дней назад
Viewport Bloom is still there, it's just moved. Turn on the Viewport Compositor in the drop-down next to the render buttons, and set it to always. Then add the Glare node set to Bloom.
@lemonworm
@lemonworm Месяц назад
yeah ngl they were not cooking with 4.2
@inu-dog-lover
@inu-dog-lover 2 месяца назад
The bloom feature was my favorite feature of Eevee, so I never able to understand why they removed it. So this video is very helpful, thank you very much!
@RyanKingArt
@RyanKingArt 2 месяца назад
yeah its really too bad
@TheAbyssalEnderling
@TheAbyssalEnderling 2 месяца назад
I believe it was removed as part of the Eevee rework. I don't know if that's true, but it makes the most sense to me.
@janetmars
@janetmars 2 месяца назад
they make it even more confusing...so many shortcuts which is not friendly to beginners.
@corno_covana
@corno_covana 2 месяца назад
dude really i wanted make lightsaber but i cant now
@AbhiL-mt2vi
@AbhiL-mt2vi Месяц назад
how to clip shadow in blender 4.2
@Mr.H-mp2pk
@Mr.H-mp2pk 2 месяца назад
After they remove the addon They remove bloom effect !!
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