Hey guys, we hope you liked this video. What do you think about the state of Reinhardt at the moment? Should his Earthshatter nerf from 3.0 to 2.5 seconds of knockdown time be reverted or is there a bigger issue with the state of the game currently that is the cause for Reinhardt to not be a "meta" pick? *We also want to note that we understated the impact of the 0.5 Earthshatter nerf in the video as it takes away the time for Reinhardt to perform a 3rd action on a knocked down enemy before they can recover as opposed to the current 2.
I'm a Rein main and even this slight nerf kinda fucked up his capabilities. With 3 seconds, you could easily get 3 kills if there was enough followup. But with those 2.5 seconds, it becomes increasingly hard to reach enemies who were caught at the end of your range. And since Rein gets so much damage, it's very much necessary to shatter rather far away, depending on the situation. So I think the changes should be reverted.
Yeah, the shatter knockdown is pretty much the only thing i'd want reverted, all the other changes are pretty good for both rein and everyone else. -400 shield helps the fights be less shield oriented and have the reinhard be more concious about shield management, the others are just buffs. Though, someone mentioned steadfast could also reduce stun durations by 30% (excluding sleep dart and enemy ultimates imo), that'd also help quite a bit since hes usually focused so hard.
As a Rein main with 500 hours since season 3 on console at least all I'm gonna say to him is good luck and have fun with sombra's, mei's and sleep darts the bane of my existence :)
Late as hell but the Dev's admit that D.va is the buggiest hero program wise. Every patch that rolls out D.va had to be extensively tested because she would break to ridiculous lengths. Doomfist isn't that buggy, though, his abilities work as intended for the most part, and he only needed a hitbox adjustment to make his punch require a higher skill ceiling. Some of this stuff is retrospect obviously, because mechanical knowledge has expanded (looking at you Dragonblade), but a year later Doomfist is probably the least "jank" hero that they have, all things considered.
Blz also said they tried putting some of Doomfists tech into Rein's charge and shatter and the new and old code did not mix well and created very buggy abilities.
what's funny is that none of doomfist's techs's were intended. it was purely a happy accident that all his buggy shit had a bunch of things that ended up giving him slightly more viability thanks to things like punch cancel and diag punches.
That shit does no damage, doesn’t kill a 200 ho target unless their entire body is in the middle ring. If 1/3rd of their body is out, oh well only 50 damage
If they gave him back the 2k shield they'd have to take away his movement buff or steadfast. If they gave him back 2k shield he and sigma would be the new double shield.
The production value on these videos is always high, and their topics are always interesting. I love these videos despite not playing Overwatch anymore and not following what I normally would. Keep up the work!
The stun duration nerf was a big one. You seriously can't secure kills alone anymore, but now requires team coordination which most games lack. This has made earth shatter a much weaker ult. In addition, the modifications coming with OW2 are only PVE and have nothing to do with the competitive scene.
Love this as a series. You guys are so creative with the ways you find to cover Overwatch and its competitive scene. I think DVa matrix would be an interesting one to tackle.
Honestly I don't know how you don't have at least 1 million subs your videos are interesting, give useful information and all of them are fun to watch. And of course the music choices are just perfect love the jazz in this video whilst watching. Keep continuing the good content and you're in my opinion one of the best youtubers for gaming information and news.
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I have to argue against the point made about the recent earthshatter nerf. It DRASTICALLY nerfed shatter, Reinhardt mains had been using the same swing, swing, fire strike combo on shatter since release and after the 2.5 seconds nerf you can no longer do that and people constantly survive earthshatter.
I miss the old effect that literally shattered the earth, the replaced one isn't bad i love the crater his hammer makes, but those old crackles moving along the ground always looked so good to me
Was Earth Shatter always a conal ability? Back in the day it used to br five different projectiles that came out in a cone shape. That's what made the Kaiser shatter so special, it was a perfect *5 man* earth shatter.
Today I played a GOATS community game hosted by the youtuber SI Not Found, and I played in the match LA Valorant vs LA Badiators. I played D.Va then Reinhardt for the Valorant. We won 2-1 because the other team forfeited.
Fr tho I don’t think anyone asked for the stun on ES to be reduced. Now with new ES you can’t swing firestrike and charge like you used to which is really annoying and makes a lot less fight changing because now you really only have enough time to kill 1-2 squishies if your lucky
Compared to most other ults in the game shatter is really skill based (at least in rein matchups). Which in my opinion makes it a balanced but still really strong. I just wish they hadn't nerfed it into the ground
Rein's shatter is so broken that as someone who loves to play Rein with my lower level friends , I am almost LOOKING for buggy shatters to take advantage of. I'll take chances on some risky shatters because I know of the bugs and a lot of times it works. I was literally just having these thoughts while playing yesterday with my friends thinking "yikes, I'm actually looking for bugged shatter opportunities". I think people would be a lot more upset about how bugged his shatter is if it wasn't such common knowledge. almost just accepted by the community as one of the quirks of playing Rein at this point.
I like how you miss the fact that the 0.5 seconds plays with the damage threshold you can do and the number you of moves you can do before the enemy can react
Tyson Bailer yeah the shatter changes are pretty big actually. That point 5 seconds means you can only get 2 hammer swings before they come up (or 1 and a fire strike) this means you can only deal a total of 175 damage, not enough to kill squishies. You used to be able to do 2 and a fire strike.
That shatter changes are huge. It took shatter from a fight win ult to a meh tempo ult. The amount of pick potential on rein shatter dropped a TON with the nerf.
@@vfuvz Yup 100% correct. It means that you have to choose between AOE damage with a swing or a charge to get a pick. You really can't do both anymore. It is a MASSIVE nerf.
It’s a shame you didn’t mention the visual effect change from the old orange crack effects to just a orange ball on the ground as that was quite a significant change