Hey guys, just to clear up some confusion about our statement at the end, what we were referring to was the period in OWL where because of the delayed patches for the pros in Season 1, Stage 2 and Stage 3 following Mercy's nerfs were Brigitte free up until Stage 4 and saw a bit more double sniper and the dominance of dive/counter-dive with Winston/DVa/Lucio/Zen at the peak of the metagame. While Mercy was still played afterward it wasn't at the pick rates as it previously was which is something that we should have noted. GOATS which we've covered in another video came into full swing during the summer of 2018: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b_qWFax0JKg.html
Thanks for taking the time to read the comments and talk about things that were confusing. Other OW RU-vidrs would just call these people "haters" and move on to make another 10 min rambling video.
Akshon Esports it’s arguable that dive was still played during moth meta. It wasn’t TRUE dive, with the two original dive supports, but mercy dive was definitely a thing
Yes of course! It wasn't as if she dropped off super hard out of relevancy. She was still played a fair amount, but what we saw was more breathing room opening up for other Support heroes which is a good point to bring up.
@@yule304 Mercy is much more about positioning and decision making than just pressing shift and holding right click. I pretty much get yelled at by my teammates immediately anytime I pick mercy so I just play Ana now.
Sabrina Jackson it does not take any more skill. You literally speed boost at the choke and push your tanks in. That’s all it takes to play Lucio. He’s just as brain dead as Mercy. He wouldn’t do well in low ranks if he wasn’t easy. Overall he has a six times higher pickrate and a 2% higher winrate when all ranks are taken into account. So he gets used WAY more and still wins more than she does. Even in fucking Bronze he has an ELEVEN percent higher pickrate than Mercy and a 3% higher winrate. So he’s getting picked WAY more often than her and STILL winning way more often. He’s stupid easy to win with. I’m so sick of people pretending he’s actually difficult. When Bronze players are better with him than Mercy, that’s pretty telling. Maybe you’re getting Lucio confused with Zenyatta, the actually difficult off healer? If you want to check anything I wrote, just go to Overbuff and look through the heroes page. Mercy isn’t particularly good anywhere and has negative winrates until Diamond. Funnily enough, that’s usually how the more difficult to play heroes like Ashe’s winrates behave. The only difference is that Mercy’s winrates never really jump dramatically like theirs do once they get higher up.
I mean they buffed Lucio so wallride lasts forever, beat drop gives 750 health up from 500, and boop doesn’t take ammo/sends people further. I’m not saying he’s braindead, but he became substantially easier to play after that.
@@xjustaprofile hes easy in lower sr, but once u get to higher sr, you have to be much more positionally skilled, and use your aura swap more intelligently. Wall riding isn't just for getting to ur team faster, it helps u stay alive if you are very skilled at it. So yes, he's FAR more skilled than mercy.
What’s surprising is the within a few years the devs managed to kill this game, instead of reworking heroes completely they could’ve just introduced hard counters to the game, not destroy the overwatch that got everyone to play in the first place.
@@MagicalVaati you’re telling me instead of just introducing an anti Brigitte counter it was better to rework nearly every hero around her (like they did) and force a 2-2-2 comp? If it was good that way why did the game die?
@@Twizzzums Brigitte herself was a hard counter answer to Dive. She was designed specifically to do what you’re saying and she ended up being the worst thing that ever happened to the game. Essentially, you’re saying they should’ve tried to cure a plague with another plague, which might’ve fixed the Brigitte problem, but created a hundred more problems in the process. The game’s balance is a lot more delicate than people like to pretend. Metas come and go; heroes shouldn’t be designed with the intention of hard countering them.
@@MagicalVaati They ended doing exactly what you’re complaining about wdym my guy 😂 Dive turned into GOATS because of Brigitte when all they had to do was force a DPS to hard counter briggitte which would’ve destroyed GOATS considering she was the essential part of that meta. Forcing at least one DPS character to be played.
Well that's some BS at the end. After heals per second got nerfed, she can't fully sustain a single ally during the fight, especially in the higher ranks where it takes enemies far less time to kill. Maybe it takes less skill to output raw healing with her, but other then in lower ranks it's harder to pullout enough utility, compared to other healers.
Yung Mutt playing mercy depends on team's playstyle. if they just stand at the choke and feed them yes enjoy your 20 seconds bap ultimate. if, however, you have a spread out comp with burst damage dps heroes, mercy works just fine
At the moment, you aren't really supposed to be able to hard-sustain a target through just about anything. Mercy's current design is as a dps enabler, amping damage and flexibly moving that damage boost across the map while being hard to pin down. She's not really built to have an ally face tank a dive and live.
@@blazefactor6849 Not wrong but also think about the fact that you cannot enable dps if they're dying everywhrre even if you heal them while they take damage. 50hps is *very easy* to outdamage.
@@koto2211 Honestly, that falls on the dps simply failing to play well rather than the healing not being valuable. Taking less damage is one of the first things for lower level players to learn in order to cross into the mid-level of play.
Hey! Thanks for bringing this point up. We wanted to keep this video to the period of Oct 2017 - Feb 2018 as that was when "moth meta" was at its prime. The change you mentioned (which is quite the nerf) was pushed to the PTR in July of 2018.
I mean with this nerf she went from dominant main support to sharing time with Lucio in early GOATS while she was played in sniper metas. I think this nerf was necessary, it was the last change to do to balance it well. After GOATS became dominant, Mercy still saw playtime (although it was during stage 3, at the end of the meta) in DPS heavy comps.
@@RLutin I think it was necessary for player perspective, but now that player perspective sees her heals as dogshit and the other supports as good, I dont see why she shouldn't get 60hps again. It was just her heal nerf that made the other supports better though, it was the other supports also getting buffs.
Aside from the fact that Mercy has been played and performing fine since July 2018 (with heals being 50 hps) you’re really not taking into account the value she gets with 60 hps for how little the effort.
Yeah at least in Masters, I get screamed at if I pick her nowadays. She’s really only good during poke phase nowadays when no one is taking focused Fire.
@@moth5414 Honestly just adding the cast time to her old ult would have balanced it since the main problem was her being able to instantly cast it in the middle of the enemy team. It was a low risk, high reward ability. But I wouldn't trade new Mercy for the world. Her old movement was extremely sluggish compared to how it is now and she was far more dependent on teammates. She essentially just feels more fluid now
I love freedo but good god is this accurate or hell do the opposite by putting something in the title or something and just glossing it over at some point during a 15 minute rant about some side topic
as much as i like watching their news roundup, i just dont like freedo. he sounds very entitled for someone whos been on grandmaster for too long to call himself a pro player. also, he called sombra a support at one point
@@devotion__x1206 yep. She isn't a main support anymore She designt have an defensive ult, she neither has an offensive ult, her rez is basically dying and her healing isnt good
The community: Thank god the devs nerfed that lower skill ceiling support, I hope a lower skill support never dictates the meta again. Brigitte: PepeLaugh Oh no no no
But actually Brig is on the same situation as Mercy in my opinion. A balanced hero that reward game sense and is still accessible and fun for every player.
go into settings, look at the top right, go all the way down to mercy. Go down the hero and turn on toggle beam connection. It won't disconnect until you press the healing or damage boost button again.
While I think she was OP asf and needed changes/nerfs after her rework they completely gutted the hero. The dev's wanted her to be more fun and engaging but then deleted everything fun and engaging about her kit. Her healing is too low, her rez is too clunky, her ult is mediocre, her dps was nerfed, her speed was nerfed, and all of her direct impact was just put in the garbage. Like again, she needed nerds but it was just too much. She's not even a hero anymore, she's just a side kick. I'm lucky if my team mates even notices I'm healing them. Like some on dude, I wanna play Mercy/Zen again.
I think whats worse is that they took so long to address what went wrong with her rework that made her OP. Sure, she was too fast, and her pistol did too much, but at the end of the day, it was rez that was the problematic piece. Which was made worse since in order to balance it as a cd ability, they have to make it clunkier. I think shes meh, but she could use a mini-rework to make rez less clunkier as a cd and make Valk more impactful.
@@crestren5996 yaa I think shes meh as well. What I would do is make her E into a single target CC immunity for x amount of time. It would need to be put on someone before they get CCed. I think it would help her mid fight potential, raise her skill ceiling, and give her a little bit of carry potential. Like your Rein Shatter, you toss your E on him, mean enemy Ana throws her sleep dart but it doesn't go off because you kept your Rein protected. It would be good for Genji blade as well and might help his viability. We dont really have CC immunity things so I think it would be a cool ability for mercy. I also think rez should just be tied to her ult in some form .
@@genericwhitemale6089 Giving them the benefit of the doubt I assume they're talking soley on her healing capabilities which is true. Mercy's heal output is garbage these days but rez still makes her viable
@@PopeFireTheStarfireGod I prioritize dmg amplifying during my ult and outside of it when I play as Mercy and expect my other support to follow up on heals
"BuT yOU cAn lAuncH yoUrselF inTo the AIR!!!" Yeah and get taken out by sniper. And yes, that's what someone had actually said to me in comp when he saw me performing superjump - Sumperjump is broken and makes her incredibly overpower because she can go vertically on her own... Dude didn't think about skilled snipers taking you out easily and even getting down the trick, smh
@@phloxy_fox96528 I can't even perform superjump bruh. That makes me one of the worst Mercy players out there when someone takes my main (Moira). I try to compensate by constantly having my ult doesn't really work out when I'm still trying to get it and a Reaper's on me.
@@esmeraldazamarripa8214 you should look up a guide and set aside some time to practice in the practice range, and if you learn it, I recommend using it as positioning to the high ground if needed.
Super jump is broken if it's done correctly, like pretty much everything else in this game. There's literally no reason to complain about it, or at least complain about actually broken heroes like Moira or Orisa before you complain about a single movement bug on an off meta hero
I still have fun playing her. Her mobility is what makes her fun. The only problem with that is that I pretty regularly find myself to be the last one alive because she can’t really keep anyone alive anymore. It’s kind of useless to be alive when everyone else got melted while you were juking everything lol
@Chromer E1ite Many, many pro players called it the moth meta, and if u were prominent in any large mercy or OW specific communities u would've heard it there too
@Chromer E1ite I played with pros every day back then and I am very active in an overwatch-based community with over 20k members, trust me, it got used. The official mercy mains discord even had a moth as the server's icon for a while because of it
The hypocrisy of a dps like Reaper leaving the team fight to go hide and ult, or McCree, or Soldier, or Pharah, and others, but when a support tries do it. Heavens forbid.
You can kill or silence reaper mid ult. You can kill McCree mid ult. You can kill soldier mid ult. you can kill or silence Pharah mid ult. You couldn't do any of that with old Mercy. Her ult had no counterplay.
@@pickcollins9910 Hook the Mercy. Flashbang the Mercy. Sleep the Mercy. Harass the Mercy so she runs out to her team for protection. Follow the bright yellow/blue beam. These are for Mercies approaching for mass rez. It was very, very hard, but you could stop mass rez and cause her to lose ult with stuns. If she rezzed everyone, you did another ult. McCree, Reaper, D.Va, Zarya+other, Rein+other, well-placed Pharah, Genji or Genji+Ana. Mercy punished you for ult spam. It's not Mercy's fault you never learned not to hit Q the second the icon lit up.
Lol ikr . Mcree , reaper , doom fish . Widow , hanzo , Genji . It’s sad as fuck but mercy who has to actually SWITCH WEAPONS to harm someone is the problem .
Chromer E1ite couldn’t kill a mercy on bronze stupid fuck ? Gotta ruin it for everyone cause you can’t pull of an ult without having the ten brain cells needed to realise you gotta mill mercy . Don’t blame the game cause you’re too stupid to play it
That's an issue of context. DPS heroes usually hide to be able to strike from an unexpected angle. Mercy used to hide as soon as Rez was ready, she stopped supporting the team and just told them to "die on the point" so she could get off a big rez.
Idk what elo you play in that half the roster plays hide and seek like mercy did with mass res but I suggest you either get a coach or search a game that suits you more LUL
I'm tired of Mercy and have suffered through movements and drama, so I don't really care about her balance anymore. However, I mostly dislike Valkyrie because it looks...ugly. I really don't like the limp spaghetti wings, and it really bugs me that the color doesn't change from yellow if other skins are equipped. (Except for Pink). Tbh I just want an answer to why the balance team didn't consider nerfing or tweaking Mass Rez before doing a whole rework.
In Valkyrie, all of her skins have yellow wings except pink. When you use Guardian angel or angelic descent, a lot of skins have her wings change color.
TBH I still think Mass Res wasn't an issue. The hide and seek thing was a nonissue, and even if was, they could have just put LoS on her ult like Lucio and Zen have. Then you couldn't just stand behind walls, and if you wanted to res people on high ground, you'd have to make clever use of your GA and aerial mobility to bring them back with others. Idk why they never tried that before removing it completely.
@@pickcollins9910 Again, having LoS on it would help with that, and they maybe could even give it a cast time. They didnt try any of this, they just took it out
Pick Collins man its almost like thats why you kill them hmmm? Its almost like theres not real counter play against the tf2 medics uber charge because its makes them invulnerable and yet its more balanced than this?
@@iam_vannguyen Or just use a flank hero to seek and destroy her before a fight. "I dont wanna play those heroes!" then tough shit, its a game surrounded by the option to change your hero selection to fit different situations. People play like its LoL
I want them to remove Rez and replace with anything else (maybe a cleanse to remove stuff like hack, anti grenades, Ashe dynamite, widow mine, etc) and bump her healing back up. She doesn’t feel like a main healer anymore but she doesn’t have a defensive ult like an off healer needs so she’s in a weird middle ground where she’s never a good pick.
@@razrv3lc Ana's technically not a defensive ult. Mercy's ult is to tear down shields when initiating a fight and help DPS get a pick or two. Sometimes her ult includes killing a sniper. She's not a bad pick with a team that works together and honestly sometimes you just need a support teammate who will heal while she amplifies using her ult
Just a little nitpick, but the addition of cast time on Rez was not what cemented her fall off the meta, it was actually the support patch afterwards what truly did her for good. Her healing went from 60hps to 50hps on her primary fire and her Valkyrie heals too. Alongside every other healer but brig was buffed, so Mercy's pick rate and win rate took a dive. Blizzard later reverted her healing nerf on Valkyrie as she went from balanced to underpowered after that patch. I wouldn't say she's "fine" at the moment, thanks to power creep on dps almost any dps can outdamage her healing, and she is currently picked as a flex/hybrid healer without the benefits of having an actual off healer such as having a strong defensive Ult or the benefit of having another main healer such as Ana, Bap or Moira since her healing is not only single target but low too.
"DPS power creep" you seem to be completely uninformed about how a game functions as an FPS. Damage is supposed to always be higher than healing, not the other way around and some of the best DPS in the game currently (Hanzo) are only equalling dmg per 10 min, to both Orisa and Sigma. The power creep has always been on the supports and tanks, which is why akshon accurately keeps making these videos on healers, tanks and healer/tank focused metas. DPS have never and still isn´t the problem with balance in the game.
@@bailly1998 Yo do know that dps power creep is on all classes, right? Or do you think only the damage category can shoot? Damage and Tank dps buffs that increase their "dps" are part of the dps power creep. Dps as in "damage per second" not the Damage Category. Seems like the one needing information is you, pal.
@@koto2211 Funny you call it DPS power creep, when that is only one role that has that name funnily enough. The damage creep of all classes is true, but still the numbers speak for themselves, seldom have we seen (OP DPS, as people wrongfully call Hanzo), yet still easily matched by two barrier tanks. The classic trio is Tank/Healer/DPS, and you quite easily said this with "all most any DPS, can out damage her". So no reason to play smart and back peddle now, you are wrong move on sweetheart. If you are still mad, go look at the wayback machine and the current stats.
@@bailly1998 You know darling, maybe you should try "acting smart" and go back to my original comment because last time I checked, I said "almost any dps can outdamage her healing" as in, "almost any damage per second can outheal her healing (per second)" not "only heroes in the damage category can outdamage her" because tanks and supports have received dps buffs. DPS was an already existing term in videogame before overwatch, and it always meant Damage Per Second, I'm surprised a connoisseur of "FPS games" don't know dps means something else besides "a hero in the damage category on overwatch" Lastly you say I'm wrong and backpedalling yet you first state that the power creep existed on tanks and supports, yet on your second comment you admit all classes have been power crept. So like, how am I wrong if you said the exact same thing I did? (that there has been a damage power creep in the game) are we both wrong then? The only thing you have said differently is insinuating that it's okay for damage heroes to be power crept but not tanks and supports because it's an FPS game. Which is cool but this also a MOBA hybrid, and mechanics like Rez, Immortality and barriers fit the MOBA aspect of the game better than the FPS aspect of it. The game currently has an issue where there is too much damage being dealt that it needs crazy amounts of healing to sustain it, you can't nerf one and leave the other alone, even if damage heroes should deal more damage than healers can heal because "it's a FPS game".
@@koto2211 1. Power creep on all roles is not a creep it is a progression. A slow and gradual one as more heroes come out and the game is updated and fine tuned. That is always gonna happen, a creep is a substantial difference between old and new, where no new heroes in the DPS category has ever actually showcased this even Hanzo is far behind any of the tanks or healers that has been introduced, let alone reworked. 2. The creep is mainly on the healers and tanks look at the stats, that clearly show it 3. Your original comment is still clearly talking about DPS, not damage in general. 4. It isn´t a moba hybrid never has been, it was launched as an FPS and now is a hero shooter, blizzard has never stated to have any connection to a MOBA, so stop making more assumptions. 5. You keep back peddling and is just factually wrong, you can even look it up to see, just go and see top damage of tanks now vs back then. 6. No MOBA in the world do you even "Heal" and out sustain damage to begin with, so what is the issue in targets living longer ? They are pushing out 3-2-1 and bans just to reduce the insane amount of time targets are living, GOATS, Double shield and the rest of comps are all showcasings of powercreept, healing/CC/Utility and defense not damage. if you need more help understanding this, dont add me, use a dictionary.
i miss the instant res, it was fun, and engaging. she feels simply "OK" in her current state, shes balanced, but shes not really as engaging as i think she could. not sure what can be done at this point considering the game is in a really big mess atm-- and there's other things that need to be prioritized, but i wish we could just play old patches of the game to revisit some of our favorite eras in ow.
She’s super balanced, honestly one of the most balanced hero’s in the game but in overwatchs current state where good and bad hero’s are at polar opposites she’s just ok
Juicebox yup and even though she is balanced I’d love to see some changes to her (because changing one hero is a lot easier than all of them) because they basically killed everything fun abt her
xXsknnylgndx x i would too! I wont complain too much about it bc if you think about it, mercy got a lot of quality of life “bugs” that havent been patched bc they improved her quality of play. Super jump being the obvious one, and the extra mobility when using res in valk, which i personally love bc it allows you to get more riskier/safe resses off. Id be happy if they put her hps to 55. Honestly if they buffed her hps just a little bit, i think id be happy with where she is- and maybe changing rez time back to 1.5 or 1.25 sec. would be a lovely minor buff.
Rez has to go before that can happen. It’s the problem. It’s the reason Valk was so broken when she was reworked. The rest of her kit will always have to be underwhelming to balance out the huge potential Rez has. I was originally in the “keep Rez in her kit at all costs” camp but now after around 10 seasons of Mercy being considered a throw pick at high ranks, I just want to be able to play her again without people reporting me for picking her. Everything about her kit excluding her mobility is lack luster. Jack-of-All-Trades heroes don’t work well anymore unless they’re VERY good at everything (like Hanzo). Mercy isn’t min maxed at all. Her kit is entirely middle of the road right now where she doesn’t excel at one thing but is okay at a lot. Being okay doesn’t cut it anymore.
@David Horcher and they all act like they can only play mercy and if she is not meta then the game is trash. there are 30 plus characters in the game you can't expect mercy to always be meta.
Every game with a dps moria/layback Lucio on speed/ widow Ana /smo rein Brigs, me as a Mercy main suffers, after the Nerf it was hopeless, and with my tryhard DPS, rush'n'die tanks, I often find my self with 5 gold (20kills or so) with my little'ol BB gun, and still losing
4:49 oh that guardian angel patch reminds me the times when mercy in her early stages of 2.0 could fly so far at insane speeds with guardian angel. That was ridiculously fun with a pharah and was the early stages of her being able to jump during her guardian angel.
Put launch brig Moira goats against launch moth dive. Brig instakills tracer but gets rezzed. Winston dies but gets rezzed. Lucio or Moira gets picked, and then moth team wins
Mercy is probably the only gaming character in history who has received 13 (?) consecutive nerfs with no compensation nor attempt at balance. Not even Diana from League of Legends or Bayonetta in Smash got such a treatment and left to rot.
Leroy Smith from Tekken 7 had pretty much 70 nerfs around all the updates in the game, and he's still to this day in the Top 10 best characters in the game.
This is just another example of Blizzard destroying a character completely. By all means do away with multi-instant rez. But to kill her ability to Rez all together, to nerf her over all healing, to make her basically pointless to have on your team when 95% of support players now only play Moria....this was the dumbest thing Blizzard has done. They have killed off Mercy. They left Reaper's anti G.O.A.T.S. buffs even after 2-2-2. Now days if you have someone picking Mercy and not Moira. You team bitches about there not being enough healing. The whole idea of Mercy is to keep you team alive and Resurrect fallen team members. Not to only deal 50 healing per second and have a Resurrect only available every 30 seconds. Even when you die as Mercy your Res stays on cooldown. Blizzard listens to too many people complaining about not being able to counter Mercy. There are tons of ways to counter her. Launch Mercy...yes she was bad. No one is denying that. But when she used her Ult and it put her Rez from 30 to 10. That is why she has an Ult. What good is her Ult now? 10 more healing per second...wow. All she is able to do now is keep DPS alive. She doesn't heal barely at all when you play as a tank. When the only two Supports capable of cranking out enough heals to keep a tank alive are Ana, Moria, and Baptise. There is a problem. Ana is mainly only useable past Plat and mid Diamond. Hell not even then. You need to be in Masters for you team to know how to play with a Ana. Moria and Baptise are well, more broken than the original Mercy rework. Moria is basically a DPS from plat and below. Baptise, somewhere around Diamond is when you start seeing intelligent players use his kit properly. Now all Mercy is used for is climbing out of gold into plat, and I'd argue that Moria should be used more. Blizzard has killed there best characters. All to appease these pro player's. To stop them from bitching all the time because, team fights take too long to win. That is the whole point of a support, to crank out healing to keep your team alive or give them offensive or defensive support to allow then to stay alive. There are way too many DPS players. Who do not know a damn thing about what their priorities in the games are. And what's worse is, most DPS players won't pick the exact counters for the enemy teams heals and support. So they go on the forums and bitch. Until they get there way, which in term screws over us Tank mains. I was forced into playing Wrecking Ball for seasons 18 and 19. Why? Because of the lack of healing I wouldnt get as a Rein and Orisa main. There is a problem with you game. When as a Tank main you are forced to pick these more self sustainable Tanks to counter the lack of healing. There is an issue. Please someone tell me what is the point of Mercy's Ult now? Unlimited Ammo? 60 heal per second? Being able to fly, not only fly but, fly slower. She isn't a throw pick but when Zen and Mercy and Brig are now the bottom of the Support barrel. Something isn't right.
@Teo Mussalo lmao ok dps player. but you can’t deny that mercy was nerfed way too hard and is actual garbage these days. her only purpose is to damage boost and resurrect. god forbid you try to keep anyone alive with your 0.008 hps. and you can forget all about keeping tanks alive when you can’t even neutralize the damage from winston’s tickle gun with your healing. mercy has absolutely nothing good going for her, no need to add salt to the wound.
4:19 Mercy was NEVER forced to hide away from fights. One of these horrible missceonceptions of the old Mercy. Bad players did it to get big rezzes, pad their stats or get Play of the Game.. As someone who played mercy for the longest time and climbed a fair amount with her even previous to her "OP"-ness caused by the rework, I never hid... even when my DPS were yelling at me to do so.. it makes me sick to hear that "Hide n Rez" was the only playstyle Mercy players ever used. Also.. it made way for the return of the Dive Meta? I'm not gonna state that it being the "Golden Age" of Overwatch is by far not true for everyone as many people hated the meta, me included, but the Moth Meta was mostly just another itteration of Dive overall.
Honestly. Moth Meta was horrendous. Mercy and Doomfist went through a godawful time because of people too lazy to A) counterpick, B) track heroes and C) follow the BIG ASS YELLOW/BLUE BEAM TO MERCY. I got multiple rez Potgs as massrez Mercy because I was lucky enough not to get caught in a graviton or something, but the enemy was too busy patting themselves on the back to turn 5 feet to to the right and stab me. Literally anyone that had a teamkilling-potential ult could counter her, and hilariously they're ALSO commonly hide-and-ult heroes. McCree went through a rough patch because his best use was to counter Mass Rez with Deadeye, and since Mercy got nerfed, he indirectly did as well. But any intelligent team NEVER blasted all their ults at once like everyone does now, because if there was a good Mercy, she would undo the work you'd done and you'd have to use more ults to keep the advantage. But you didn't have to be a McCree, D.Va, Reaper or Junkrat to keep Mercy in check- all you had to do was kill her FIRST, or tickle her until she ran back to her team and got caught in the ult your team used to take point. I used to be countered during Tempo rezzes a lot (they would kill 2-3 of my team, then when I rezzed, before they could use abilities again, launch an ult and get them and myself), McCree and Junkrat would pop from the shadows on my way back from spawn, and my god. The Roadhogs. The one Hog I remember like it happened last match killed my attacking team in Eichenwalde with ult, then BODYBLOCKED MY FLIGHT PATH TO MY TEAM. I did not survive the 2 seconds I needed to get 100% ult and rez them, and he got a well deserved play. Sorry for the rant, but so, SO many of Overwatch's problems that everyone hated stemmed from the nightmare surrounding Mercy. Because everyone focused on the bad / rare hide and rez Mercies posting to RU-vid, instead of actually listening. I honestly think the game still hasn't recovered, and it's a shame.
was an old mercy main back when i played overwatch a lot, before the valkyrie ult change. annoyed the shit out of me. i remember reviving 3+,4+,or 5+, but i'd never hide, and i'd rarely see other mercies in my games that hid. i stuck around, healed, strengthened, and rezzed when shit got bad. i'd like to say i was good, looking back, but i dont know how much of that is just my brain embellishing via nostalgia lol. dont understand why mercy was nerfed because like 5 toxic salty bois hated her. i think it was one of the reasons i slowly stopped playing. dunno why this vid acts like every second game a mercy was hiding behind a corner so that they could rez their team after a teamkill.
I think Mercy in her current state is unwinnable. As in, it is impossible to carry as Mercy. Valkyrie means almost nothing for a team fight. Mercy can't do damage simultaneously while healing, which sets her and her team at a massive disadvantage. Her healing output isn't enough to balance it. She is the worst healer pick in almost every scenario, in my opinion.
She’s hands down the worst pick. She’s in a weird limbo between being a main healer and an off healer. She doesn’t have enough healing potential to be a main healer but doesn’t have a defensive ult to be a true off healer. So there’s no situation where she’s worth picking.
no mention of the fact that what actually killed her meta was when her healing got nerfed from 60hp/s to 50hp/s. other than that, the video was a great watch.
So basically they were mad people was actually playing a hero??? Yeah she was strong for the first two years but bro she’s a toothpick. As a mercy main, I can say she’s trash now.
@@dpi_samantha She doesn't have to be broken again, she just has to be relevant, and right now she's irrelevant. Now she only appears in quickplay, you will rarely see her in High-Gold/Low-Platinum tier competitive matches and above.
Mercy is an off healer right now. People only use her to damage boost a carry dps or to resurrrect. Unless she is in valkrie her healing is as bad as Zen's. If you have the aim Ana or Baptiste are way better choices. If you cannot aim you should can choose brig or moira. Mercy is literally useless for healing.
Yet for some reason I'd rather play against any other support than mercy because damage boost dps and rez are some of the most annoying things as a dps player
i agree i dont understand why ppl had such a problem with her being able to heal a lot i mean unlike other healers she cant heal and do damage therefore it makes sense for her to do a lot of healing
@@cerealonmytoast4663 I wouldn't mind her healing being higher but they would have to nerf damage boost I think otherwise pocketing dps would be too OP. Would you say that is a good trade off or would you keep the damage boost high
Ah i remember the valkyrie patch. That was a fun time for mercy mains. Got team kills with that little gun. Made me realise i liked being agressive and should try dps roles.
I love mercy, i've adapted to her nerfs to play her but it still gets hard some times. I would like them to either increase her healing or up her rez speed.
Same here, I just got back into playing Overwatch in march of this year..the last time I played being when she still could do a team res. I adapted to her new kit pretty well but she feels incredibly weak, I rarely see her picked anymore unless someone asks for her specifically. I mainly see Moiras, Brigs, and Lucios. All of those nerds just killed her character, sucked the fun out of playing her b/c now it is just stressful. Her healing feels incredibly pointless, you can't even stick to one teammate and keep them alive against a full up in arms enemy team, with a reliable second support. She's just not good anymore, I feel like there could had been better ways to nerf her and still make her enjoyable, like with her OG res just change it so she can res 2/3 people instead of an entire team..valkyrie is cool and all but with how her healing is currently it just doesn't feel like it does much. I see more mercy play as DPS and less as support whenever I come across one in comp or qp.
To add on to what I said ab balancing with her old ult...including a wee bit of her current stuff. 1.dont make her invulnerable during an ult, that was real damn dumb of them to even have in the first place, point blank period. 2. Make the animation and res come after or during a phrase of sorts like some other heros do to give enemies a warning of what is to come and abit of time to counter, no instant res. 3. Maybe don't make her able to res all 5 of her down teammates, maybe 2-4 (being the the characters closest to her) It would defenitely be a noticable difference and not make a team fight have to be redone entirely, still challenging, and leave a teammate or two to catch up and rejoin the fight and shift the balance. 4. Make her basic healing back to 60hp/s, as 50hp/s currently is like nothing due to the dmg most heros do. Most of the time it doesn't even seem like you're healing people. 5. Keep her guardian angel as is, I think it's reasonable and her gun damage is not terrible but not good. Less battle mercy, more support. I am sure more could be done to balance her, I don't remember entirely how she used to be but this as a base feels better than what we had then and what we have now. Mercy is genuinely, currently, the worst support on the lineup. With this base of a build I feel like it would make mercy do less hide and seek, make the player have to be more aware of what's going on around them, and make her have specific counters such as sniper characters and sombra instead of literally every character ranging from tank to fellow support.
@@notsolegitusername i agree with all you said! i find it funny that the devs said they changed her because mercy was hiding to use her ult. but mccree, reaper and soldier all leave the fight to get to high ground or whatever and hide until the right moment as well, but they dont get nerfed...idk why they picked on mercy. i dont have too much trouble playing her but there are days when it feels like im useless. they should revert her or rework her again, up her healing, and make her fun again
@@faithwhite4345 fully agree, there are people who play reaper and mcree who will even wait till teammates die so they can use ult just like mercy players used to. Makes no sense to me.
"Mercy rewards high game sense now, and she now keep anyone she prioritizes alive" Fam, I _quit_ playing Mercy because those exact things AREN'T TRUE after her rework and ensuing nerf marathon. She can't do _squat_ to keep a teammate alive anymore, and rez has been turned into a clunky, anticlimactic self-stun. Bring back mass rez, then rework it so it feels fair to play against. I miss tempo rezzing.
Yes you miss tempo rezzing because you lack skill. You miss the reward and feeling of accomplishment you instantly got, the low risk high reward situation. Google Instant Gratification, it is like a drug and when mercy's rezz became less brain-dead you couldn't have that drug as easy as before anymore. And you want easy gameplay because you have no drive to *earn* the reward. That's what you just screamed out
I was honestly okay with the rework at first. I still missed her Mass-rez, but I was still having fun using her new ult. It was the nerfs afterwards (except maybe the first one) that I felt were unnecessary.
shes only true healer,rest supports are just dps with some heal and they are simply better bcs of it. mercy sadly have 0 dmg potecial and that makes her extremly bad in pug play.
Not that her dps isnt complete garbage. The guns DMG is alright. I think it's just because she has to swap to the gun and back to heals. A lot of times if you try to dps at all your team dies before you get any value because you can't swap to the heal stick in time. It's only reliable in certain situations. It's really a shame
And from that point they made an iconic character into a boring healbot. Mass ress was never a problem to begin with. And it gave her cool and useful ultimate. Where as today your ultimate is to be an flying spectator.
i dunno, i enjoyed pro play the most when my hero was picked so often. i find it less fun to watch brig, zen, or ana every match. GOATs completely killed my interest in the pro league when it was dominant, and i haven't watched it since.
I played the original mercy when the game came out. For a whole year, I enjoyed the team Rez ability. The “hide and seek” mercy gameplay was not something I did on purpose, but I felt it was expected by my teammates. Mercy players were pressured to achieve huge rezes. I mean, the game even had rewards for huge rezes, so can we stop solo-blaming mercy players for that gameplay strategy! The current mercy is shit, btw.
Im reading alot of these comments, as far as the video IDGAF. I've over 500 hrs on mercy currently would of been more if I didnt quit when they gutted her. I couldnt even play her, people flamed me left and right every fking game and wouldnt even assist me for so much as ressing or anything, that I threw so many games out of tilt and was pissed off. Blizz ruined my most played character. I recently came back for the doctor mercy skin and the winter one. I keep playing for super jump. Mercy is a pain to play in bronze silver gold and plat. Diamond is "okay" supposedly (Wasnt okay or good at all when I last played in it however, but I only got to play in it once then had quit after throwing a ton cause fk they were toxic ), but for me i am low gold. I was able to climb out of 700 SR to 1,300 ish by myself with pistoling. MY PISTOLING skills arent that good to be able to get myself to plat like some, cause my aim is trash honestly, but the only way she even really impacts now is getting picks with valk or just in general being good enough with her pistol to kill a flanker herself. She doesnt feel impactful at all unless you can do that. However her unique trait is that single res and the damage boost because the damage boost is super important however, her healing DOES IN FACT suck, she need brig or ana nades to actually rely on to balance out. You can not in fact out heal a reaper, you can't outheal alot of burst damage either, if there is alot of people in critical good luck not stressing out how to heal them all. YOU CAN however ress someone IMPORTANT with your single res if you can bunny jump with it at an appropriate time and that person youre ressing isnt stupid enough to hold onto ult an die again. There are some FIGHTS where that is enough to win them but otherwise NO shes not impactful, you are way to reliant on your team, your heals is basically 25 per half second to make 50, they need to just buff the healing atleast maybe change her passive to burst heal people while healing herself when shes healing targets by a set amount or something excluding it from her valk, but her valk should be more scary its a fking ultimate, yet it doesnt even impact that hard. It's PERFECT if everyone is critical and you really need to valk to keep them up, but unless youre masters + its not going to be enough. Basically dont play her alone unless you have a good carry or can CARRY yourself with pistol. She's just not great enough. But I only play this game to play her and for super jump nowadays. Probably quitting again though if I keep running into these shitters in my games in comp.
I really wish that Blizzard didn't decide to just nerf Mercy's kit to oblivion, rather than just focus on the one obvious thing that made her strong: Her rez. It's ironic that the mass-rez was a lot less overpowered than the reworked rez, especially since, as you said, the hide and seek playstyle was a stupid playstyle anyway and tempo rezzing was just... better. I still prefer playing Mercy over other supports but I also feel less overall useful as Mercy, especially considering her nerfs to her hp/s. I think I would have much rather they dropped the rez entirely and gave her something else instead.
Lol maybe if they made mass rez line of sight then tempo rez would have still been a thing and more fun. Even a cast time if it became a problem for mass rez
Mercy isn’t a good solo target heal she does 50hps and an ana can do 175 hp in a second then pump a crap ton more healing and Moria can just out heal everything
Nightlymold 498 yeah, but ana has no monility and she has to aim at the target. It is not a fair comparison between ana and mercy. I do think that moira does too much heals and ana a bit too though
@@percy9073 sure you don't have to aim,but she doesn't have burst healing like nade or healing orb. her utility is rez and damage boost because her healing is basically useless. She's underwhelming in most situations. like yes, high skill high reward but mercy has little to no impact unlike very other support. her beam is what she does. If only half of what her beam can do is actually useful, something needs to change.
Haven't played the game in a while. That said. I see alot of people do have a bit of a grudge against mercy's playstyle after this point (and the follow up Healing nerf) I always felt that the best way to play mercy was, ironically, not even a full on healer. Rather, a Flexing Support that would patch holes in the team whenever they occurred. If you want healing, you'd be better off with Ana. Especially considering she always had pretty solid denial options for ults between her Sleep Dart and Bio Nade. No, Mercy's strength's were the ability to become the one plugging holes in the leaking boat that is your team. Someone dies? Rez them. Your teammate is about to ult? Damage boost them, heal when needed. Your tank is getting chunked with damage? Keep them in the fight as long as possible. Gradually heal up your backline so they dont need to run off and find a health pack and get picked off by a flanker. Your job is *to set up the environment where your team can snowball through the enemy.* If your team is getting absolutely shit on in a team fight, pop valk and heal everyone at the same time, damage boost them when their health is good to burn down the enemy team. Not to mention her blaster is good enough to those who have good aim to absolutely wreck with headshots or pick off the odd flanker or low health enemy. If you play her like a healer, as she was initially created, it will hurt. It will be tough. Her nerfs just dont lend herself to that anymore. However, if you play her as a character who's job is to micromanage topping of team health, boosting team damage, keeping Ults rolling, and snowballing your team. You'll find shes a whole 'nother animal. Shes a jack of all trades now. Not a master of one anymore. W+M1 healbot mercy is dead.
@@glendasullesta2083 DUDE hahahahahahah she actually thinks that, she doesn't get that it's a meme OMFG I don't think I've ever encountered that massive amount of delusion
In the support community yeah, everywhere else it was because she literally had no counter play because lshift turned her into an SR-71 blackbird and Q turned her into a Saturn V, Not to mention her literally unbeatable E and ridiculous hps, and that her ult made her into a better orisa bongo, and that she has a passive self heal, and that she has a tiny hotbox and that support mains complained when she couldn't have a 100% winrate anymore
Having played off and on since OW released, I’ve always enjoyed playing Mercy. I’ll still always be salty about the first rework though, after that I felt like I was playing a completely different character. And I miss getting POTGs
I miss huge rez mercy it was so fun to play her then they changed it😂I was always a mercy main ever since launch and I do miss her huge rez...but moth meta was more like nerf meta against mercy for the whole time😐
I wish they just tweaked the mas res like add a cast time on it and maybe ult charge reduction instead a whole rework but then all the incels would still be mad bc they wasted all their ults and she punished them for it
As a mercy main i can say watching this just made me sad. I used to play overwatch a TON but left a couple months ago because i found that after all the nerfs my favorite support wasnt very viable anymore. I constantly found myself struggling to carry bad teammates no matter how well i was doing and because of this, i eventually dropped from high diamond to low gold, in just a month.
To think, if the balance team had just recognized that GMs preferred tempo rez to mass rez, Moth Meta might have never happened. I wish they had done something like keeping Rez as her ultimate but limiting the number of heroes revived per cast to 2. Then put a weaker Valkyrie on E.
honestly i think mercy has gotten the biggest nerf hammer in overwatch I sadly was not here for the 6 man rez but I still like to play her I got to play overwatch when it was 2019 :-: *(I cry)* but I have a nice 84% win rate for her on ps4 so im making it
Mercy on ps4 is easier to climb and have a good winrate, but on pc you'll get flamed if you pick mercy because her healing is trash and you're taking the spot of either a main healer or strong defensive ult. Way better to choose Moira over Mercy cause she does more healing, better survivability, and a better ult while you can damage. Also, way difficult to climb on her. I played Ana to climb but I love mercy's mobility ;-;
my way of havin fun in ow now: beat the smurfs and tbag till they eventually go df, and watch my garbo teammates gettin rekt. At least I don need to throw and act dumb for a derank now. thx blizzard for the time saving
I always hated the changed they made to mercy. It goes to show that they were unsure on how to balance her properly and were desperate for change. I feel in the current situation with OW2, she deserves some buff.
As a mercy player myself, id rather have a boring mercy than a broken one. The 60 hps felt too easy. They shd prolly get rid of rez tho. (Maybe for smth weaker on a shorter CD)
"Hide and seek playstyle" was only for low level players. For some reason these OW vids never take into account both teams have a Mercy. Therefore a good Mercy knows when to balance; healing, damage boost, and dealing damage. Back in the day you could carry with any role, and people didnt think a good support should be able to carry so they nerfed her into the ground. Then Ana got the number 1 spot for supp. Lots of skill. Needed to maintain high heal numbers and proper nade placements/timings. Once again people didnt like that a support could carry and nerfed her into the ground also. OW is now a dead game because of their poor balancing.
For me it's just impressive that Junkrat hasn't received better balancing. He is too spammy. Make his reload like Ashe! And give him one c4 instead of 2! And make it so that people can escape the bear trap by shooting it!
Honestly, I had so much fun during Mercy meta. Never took the game seriously, so it felt like an endless deathmatch where I just get to fly and rez everyone. It was broken as hell, but it was a time I actually had fun playing the game.
Shouldve just left her alone and made Rez extremely hard to charge imo. Make it almost impossible to Rez more than ~2-3x per match and leave the healing alone. Shes just not that fun anymore they went wayyy too extreme on an easily solved issue
i think mercy is a bit weak right now, though certainly still very strong for her utility. i have 200 hours on her (im not saying im an expert, but i have experience) and i find that sometimes the best thing to do in a situation is swap to a hero with more healing output (since she is single target except during Valk)
From having the game-changing ultimate like everyone else to becoming just a heal bot. When a counter to her was legit, just focus and kill her. Heck with soo many 1 shot ko's in the game and crowd control it's a surprise you'd get those rez. Remember she can't dodge while flying to someone. Now her Valkyrie just makes her a bigger target as no tank part of Zarya can protect you while you're mid-air. Have fun being 1 shotted by hit scan or flying genjis or doom fist, or Sombra, or any char with a decent aim. All while your all healing being negated by 1 well-thrown granade, which is not a rare occurrence when your team groups to get those heals. You can use dmg buff, but if your team can't aim to kill them without it, what makes you think they could with a damage buff? It doesn't grant auto-aim. Many of you'll say that I only liked her because she was low skill high reward. There might be some truth to that, but if your class is not considered dps, then it won't take much skill to play in the first place. Mei can spray and pray, torb has auto-aim turret, so does sym, junkrat deals in aoe dmg, so just shoot vaguely in their direction, Hanzo used to have scatter arrow. Heck, even mcree players have over-reliance on his flashbang, which is an AOE stun that gives him a free kill if it lands, at least you can try and counter reaper and he has to be in your face to 1 shot you. Original mercy ult made you feel powerful and there were actual POTG you could do, now all you do is heal, heck even Medic from TF2 is a more active healer them Mercy now, just RB1 and sometimes shift, got ult? pop it and RB1 and sometimes shift. Immeadetly changed to Moira after they took all fun from mercy, sure her numbers are fine, but it's a game, not a year's earning draft.