An "interesting" tank, I guess, but I really thing this is quite hard to play and very team dependent. If the team does not have map control, it will be destroyed soon (or, for sure, I would be destroyed very soon). The clip is amazing when it can be used it (as you did it in 1st battle). Thanks for the show! 👍
When I saw that you were going to talk about the TVP, I immediately felt a bitterness in my mouth because it would certainly be another horror show where another CC shows incredible battles with this tank.... which they say is wonderful in all aspects bla bla bla. But it really wasn't like that! So now i can say that I am kind of relieved to see that your battles were as average as mine, trapped and frustrated playing in extremely difficult places to deal with or having to play back on the red line (like you in the third game behind STRV :) To conclude quickly, just two things: For an average player (maybe i am below that) this is NOT A GOOD TANK. After trying hard to play it for about 6 months and feeling continually frustrated (just like you did in the first and second games) I finally decided to sell it and buy my Prog65 again (just to name an option) which gives me much more pleasure to play with. Thanks for showing the truth!
You gave me the urge to test hardening instead of aim to get more survability and switch vent for turbo but keep bond stab. Also i wonder if hardening could work for bat chat ?
For me, tvp is a tank that requires higher skill cap then other meds. Consider that tvp was OP: ish when it came out, todays game and all the power creep we have, not so much. Haven't played it in several years, collecting dust like many other tanks in my garage, a bit shame...