"Idk why literally everyone ignores how oxy said like 6 times that the dev brs are completely placeholder, they arent adding a plane with 4 aim 9ms @ 11.3" *Oh...*
Remember when the Harrier GR.7 was (correctly) put at 11.7 for just AIM-9L? Grant you the Harrier 2 is a better airframe than the A-10 or Su-25... but a full BR better? Seriously? If the GR.7 can get by just fine with bullshit missiles at 12.3, I see no reason why the A-10 can't do so as well.
@@lukeskylicker because americans suffer or some bullshit. seriously, the premium av8a is still in the same br as the Harrier GR.1 despite being better in every way.
I'm not opposed to increasing it's BR, but removing the 9Ms and dropping a rating bracket wouldn't work as it would make the A-10A (late) useless since it would be the same BR. As always this is something that could be solved with proper decompression but we all know gaijin won't do that.
@@hasamanda3687 Because it would make the new A-10C completely pointless. It's got the same missiles, same amount of countermeasures, same exact gun, same ammo, same flight performance. So what would be the point if you can have the same exact plane at a slightly lower BR?
@bigtime9597 literally exist in the game in multiple forms already. There are so many spitfires bf-109s fw-190s yaks the panther series the amount of tanks as well like the T-34's the M4's the PZ IV's. There is so many examples already so why does it matter if they did do this
@bigtime9597 there's folder vehicles that add nothing but new ground weapons but the A-10C has new ground targeting system new rwr and a missile detection system
4 A-10Cs squadding, flying around in a circle in the middle of the map. Each covering the other's ass. When an enemy approaches, a 9M gets fired off from the circle of death. No counterplay for gen 3 fighters.
The relationship between Gaijin and attacker aircraft mains is a very interesting phenomenon. Despite them not being the main "demographic" of either air or ground battles, somehow they're the most pandered group in both cases.
a lot of aircraft are designed as a jack of all trades kind of aircraft. strike aircraft are the mix between bomber and fighter so it is the most appealing aircraft type to design. they are not really pandering to them they just understand that realistically a strike aircraft is better than a designated fighter aircraft due to it just being designed to do everything.
@@hasamanda3687you had a point the went side ways by the 2nd sentence. Yes many aircraft NOW are designed with multi mission CAPABILITY but their design will still prioritize one role over another and other mission roles will supplement that main role. Case in point, the history of the F15. It was DESIGNED as an air superiority fighter, iterated to improve its capability in that mission role via programs like the MSIP upgrades, and then supplemented with additional capability for ground strike with updated airframes and weapon systems as is the case with the E and now EX variants. The base of the aircraft is still the same F15 that was introduced back in the 70s and 80s but the incremental improvements have allowed it multi mission capability. And even then it's not like you would take a F15E to fill the mission of an U-2 for reconnaissance because the U-2 was specially designed and built for high altitude reconnaissance. The F15E can do some sort of recon if you attach photography pods to it maybe but it will do WORSE than a U-2 because of other factors like operational range and detectability.
@@hasamanda3687 Which is why historically speaking strike aircraft have been able to dominate the skies, right? RIGHT?!?!?! If anything, we see the opposite. Dedicated fighters taking on the role of dedicated strike fighters and outperforming them (Hawker Typhoon, P-47, F-4, F-15, F-16). The reason why A-10C is busted in air RB has nothing to do with jacking off all traits or whatever, it's because we're talking about an aircraft with mid-2000s technology going up against aircraft with tech from the 60s and 70s. Give a PO-2 four Aim-9Ms, 500 countermeasures and an HMD and throw it at F-4s and Mig-21s, it will be just as dominant as the A-10C.
The people who thinks that the A-10C won't be an issue are probably the same people who loved the A-10 when it was at 10.0 because they're so bad at the game that they need an aircraft to hand hold them. I'd bet these same people would want it to go down even lower.
Gaijin, our consultants found evidence to suggest Lau-88 cannot be mounted on the side of the Litening pod due to concerns it would damage the optics. Also Gaijin, gives it HMD slaved 9Ms. Me: can I have a source on either of those? **IGNORED** Also Gaijin: provided a F14 IRIAF airshow picture to prove R27 could be used on it even tho evidence was provided that clearly states it was impossible for the radar to guide it and it never worked in testing. Is anyone shocked at this point?
Iranian tomcat can carry R-27R becasue it carried it during airshow, yet F-4EJ Kai can't carry JDAMs (that was shown in multiple airshows, open days on airbases and ect) becasue they have solid technical data on what type of pylons F-4EJ kai really uses. Same shit with GCS-1 guidance device that Gaijin claiming can only track ships, yet completely ignorig straing physical fact that IR signature of a small landing ship and a tank are nearly identical
@@SteelxWolf that’s actually insane, I can go find pictures right now of 6 Mavs and a targeting pod but, “nope because the lenses on all of them were damaged”.
@@Floopuss it’s funny because their own logic in application of that logic doesn’t make sense given the ATs issue was with the inner Maverick being caused for concern to do damage to the tire and the surrounding area
Honestly had a few fun matches in the asa trying to struggle with its radar but aspides aren’t as crazy as they use to be sad so now I use struggle with the ADV for some reason
Another thing I would like to point out is that the su-25 t is at 11.7, and the sm3 is at 12.3. A plane with half the irccm missiles and same airframe at a higher br That’s just as slow. 11.3 is just fucking ridiculous for this plane.
@@Expresswave can’t forget that it has MAWS with all those flares. The su-25 t doesn’t have MAWS, the sm3 has MAWS, AT 12.3. Like I wonder what gaijin was smoking.
Man I love that the A10C is at the same BR of the AMX A-1A one plane gets 2 flare hungry 45G missiles the other gets 4 missiles with IRCCM that pull 30G a better gun MAW HMD.... man this balance is so good I dont think it could be any better
Gaijin has this sort of obsession about making every plane perform well stat-wise, including attackers. This ends up like you've said with groundpounders at way too low a BR for the weapons they have and dominating the matchmaker, but it also ends up with things like the MiG-19 at 9.3, F-104A at 9.3, Wyvern at wherever it is now, etc. The former two are slightly harder for your average player because their handling isn't an easy mouse aim adventure. Things like the MiG-21F-13 are at 9.3 because it has a limited ammo count and because deltas can be a bit harder to fly with their speed bleed. Those BR changes a few years back set a precedent that gave us supersonics creeping lower, which then powercrept korean war-era jets into lower BRs, and so on. It's not just an attacker issue, but the attackers are a symptom of it. Even now we have the yak 38 at 9.3 with FOUR R-60s because Gaijin can't allow a strike jet with a brick of a flight model to be worse stat-wise than a dogfighter.
Well let's be honest, Yak-38, though designated as one, was never an attacker, it was a multipurpose fighter. So this one is definitely off the chart. And even more - how many of them do you see? How often are they successful in their fights? Rethoric questions, this is a bad aircraft you either play as a rat or fail miserably, because literally anything can beat it.
Adding onto that the MiG-21F13 is also dogshit with zero energy retention requiring insane skill and patience to pull it off well. Although the mig19 and f104 def do not deserve to be 9.3
the problem is like on the discussion on the tomcat and bvr stuff, the people who profit of this unfair and broken brs are defending it with all they can because otherwise they must admit that they are not good but only exploiting broken br ranges
Your acting like the tomcat and A10 are the same situation. The A10 is a slow strike plane. The tomcats are blatantly not suited for high BRs. This isn’t a playerbase problem. This is gaijin artificially nerfing stuff for no good reason. The tomcats should be much more powerful than they are now, but they introduced it way too early and it’s been nerfed since the start. The A10 has this same problem. Nerfed armour and weapons for no good reason.
The tomcat is not cracked like the a10, anyone with the right knowledge can deal with the tomcat. The a10c is literally unmanageable with most vehicles at this br.
@@officialgood-boy8946 sure try to deal with arh with some of the 11.3 planes like lets say the Draken with no rwr, the planes are different sure and the a10c is even worse sure, but the points and arguments are the same logic. the tomcat is to low especially the iranian and the a10 is extremly to low but the argument is the same and you proved me right here because you say f14 is okay to clap planes with only 30cm or even no rwr XD
@@Luisasophie163 i dont think i have died to an F-14 in ages even when i play the j35XS and this whole argument of it can see tomcats is pointless bc IT ALWAYS COULD, tomcat was 11.7 and j35 was 10.7 so it always could see tomcats even if uptiers were more rare at the time
I remember the good ol days of dying to aim 9l, r60m, phoenix missiles, in my 9.3 - 9.7 flareless jet for a whole year or 2. No youtube videos complaining or saying anything about those things needing to go the fuck away.
@@TheSuperbadkidcope, there were so many fucking videos it's not even funny how much u are wrong my guy. Furthermore, the 9m is vastly superior to those missiles so ur point doesn't stand
People who complain about WT being unrealistic are like people who complain about GT7 not being a simracing game. If you're looking for realism, go play DCS and iracing.
Top-tier has quickly become "what is the weapon kit?" and not "what's the plane's performance?" And I don't think there's an easy answer or "fix" for how to balance planes like this. Or any top-tier aircraft for that matter. Weapon development/performance quickly outpaced aircraft performance from the 70s onwards. I don't know where I'm going with this, but I do say I have to agree.. this is a game at the end of the day, and we haven't had historical matchmaking in several years, and it's very very unlikely to come back at this point, so we just have to deal with the Gaijin balance at this point and voice our opinions to them instead of fighting amongst ourselves
"They're gonna try to make it as realistic as possible" bold assumption when literally most of US vehicles are implemented half assed and missing bunch of it's capabilities. F-15C MSIP didn't get it's countermeasure pods, A-10C didn't get it's Sniper targeting pod which allowed for it to carry 6x mavericks instead of 4x with the Litening II, don't even get me started on ground tech tree, it's much much worse on HSTV-L, Abrams and ADATS etc.
There so selective with it the ja37D which the whole reason for that version is the amramms doesn’t get it the Italian f-16 doesn’t gets its missiles it ran in real life so many jets like this ariete literally is missing 80mm of armour they have it as air not that it would make the ariete any better but still
@@JustJohn505^^^^ The truest thing in the game so far. They only add or prioritize features that benefit USSR vehicles. And when evidence is provided to refute it they make a post on why they “believe” is wrong. Example A the M1A2 DU hull and wrong dimensions in the turret gap that even a T4 vehicle can pen and one shot. They even themselves have evidence that there were 5 prototypes with DU hulls. But from what they provided Abrams gained 10+ tons (20k lbs) out of electronics and fat Americans.
@@edwinortiz4421 I bet you won't remember how broken Gripen and F-15 came out and how are they now. Also I bet you won't care about the fact that F-5 was set up by Soviet manual which made it overperforming in comparison to RL. Go make ur superhistorical shoota with glorious MURICA supremacy. Or what, western gamedev is overfilled with muhclusivity so much that it can't carry itself?
finally someone that understand that aim9ms have no rights to be this low, but then there is magic 2 thats start at 10.7 if i remember correctly, one of the jaguar around that br has it.
Even it it does its absolute BS. A10c has MAWS, HMD which and somehow slave the 9ms (it can't irl) and 4 9ms at 11.3. Even with shit fm for its BR you literally can't defend it being at 11.3
@@FunFishFacts its also on a shit airframe, magic 2s have alot shorter range than an aim 9m, most players at the 10.3-11.3 br range havent faced tracking suspension irccm yet
Gaijin lieterally advertises the game as being the most "realistic" vehicle combat game and it actually has the record for "Most unique aircraft in a flight SIM" saying it's not the market for it is stupid. Yes I understand there are INUMEROUS flaws with that argument but it's the publisher/devlopers that claim that it is so if anyone is in the wrong market is someone who wants an arcade "flight" game and that guy is 200% right in asking for what he was advertised.
if these people want "historical accuracy" when having op missiles on the a10, then have historical matchmaking for it. it would be the same br as the su27sm and j-10a, which it really should be
I don't know why they knew it's a right call to remove the MAUS from tech tree because they couldn't balance it, but they don't seem to care when they add planes with very powerful weapons that will never be balanced.
Well, the maus comes back in every annyversary of the game better than being complety gone like the 3 paper tanks while japan keeped their two fake tanks because japan lacks actual vehicles to fill that br xD
As a britain main both the A-10s and SU-25s can go up in B.R I don't care at this point I've died too many times to those things in aircraft that had no flares at all
The problem as usual is the community, which is comprised of mostly US mains since it's the most played nation. And US mains have 2 simple rules: 1) If the new US toy isn't giga OP, then the game is a dogshit unrealistic piece of garbage catering to [insert nation]. 2) If it is giga OP, then other people need to wake up to reality and the US is the best in the world and military budget and...
all they have to do to fix it is increase top tier brs again, phantoms shouldnt be fighting Mirage 2000s and IRCCM in general, the F-4EJ ATDW has me pulling out the rope. Sure 9ms in 11.3 is shit but its also half premium zombies in that tier.
also that the mirage F1C variants have to use their terrible RWR against Aim-54 and now Fakours even if it is mostly premium zombies flying the premium F1C
I really think Gijian's problem is that they focus too much on one aircraft that the community complains about. This completely blinds them from what happens to the other aircraft in the BR bracket. The A-10 is not even meant to be an air to air weapon. It is a strike aircraft, meaning it is only meant to bomb, ground pound, drain tickets, etc. The missile's only purpose is for self defense. Now that it has been given AIM9Ms, it is arguably one of if not the most unfair plane in the game rn.
@@squadenjoyer Soo make u own game bro, war thunder its an arcade-realistic game, no a simulator, u even play simulator on war thunder? probaly no. We need balance and fun, fuck the historically correct, that way gaijing abandoned it years ago.
@@cologamer8638 i play air sim a lot on VR and HOTAS, and who am i? A game company that is worth milion of dollars to make my own game? where is your logic, also WT claims that its realistic
The problem is not just the A-10 itself but that Gaijin more often than not introduce vehicles to "encourage" players to buy OP premiums or grind an other TT with a top tier vehicle that outperforms every other nation currently. They also promised to reduce the BR spread one can face in 2015. Which never happend. An possible uptier of 1.0 is just to much in most unspaded vehicles to have fun with. Just a couple hours ago I manged to get the new Japanese nutshell they added. It took me several hours of play the very weak 2.3 boats because I was constantly facing enemy team consiting entirely of 3.3 destroyers that can kill me with one hit without ever get a single scratch from my pittyfull shells.😅 Some vehicles are so rediclusly underpowered that I wish we can force the devs to play them live against me in an overpowered vehicle to prove the point that more than half of the 2000+ vehicles barely get used after they got spaded because they are just not fun to suffer in.
yes it would be so much better if the maximum br range was 0.7 above and below. that would be much fairer to vehicles while also not compromising battle time too much. and to top it all off the vehicles that were fine with being uptiered could go .3 up or planes that werent good at their battle rating could go 0.3 down without breaking too much
@@AlRizz187that would just cause them to push a lot of vehicles BRs way past what they are already. Lest we forget the Zero syndrome/Japan tax that still hasn't been corrected even during the whole BR rebalance/correction during the decompression pass
ive said this for years now, i dont know what gaijin and quite a decent percentage of players dont understand about how wrong it is, to have ground attack aircraft be put at a criminally low br with strong missiles simply because it has a bad airframe. These aircraft arent designed with flight performance and air combat in mind, the missiles it carries is for self defence. Gaijin needs to get the idea of every aircraft has to be competitive in air combat out of their thick skulls as its going to kill their game off. Braindead players love to suggest 'dont go near them' as a solution, which i dont even have to explain how thats a terrible solution. These jets need to be put in the correct BR brackets by their weapons, you only see fighters at top tier with these missiles, so i dont see why the a10c cant be up there as well as the other attackers with IRCCM and all Aspect missiles cant be put along the fighters with those retrospective missiles. Always trust gaijin to make no sense of their own game and completely ignore game balancing for shits and giggles.
Problem is this would require gaijin legitimately invest dev time on the air rb game mode, as the a 10 would never reach the battlefield before the game is over at top tier. As we know, gaijin seems to be allergic to investment in air rb.
Why is it a terrible solution to just not go near an aircraft that you can outrange and outmaneuver? Is it also a terrible solution to not drive directly in front of a Tiger?
They were designed for flight performance. Not speed, but maneuverability wise they beat so many planes at their BR. I'm guessing they couldn't pull flanker maneuvers, but they certainly have the Mig 21 and F4 (which they fight at the BR) beaten.
@@emilelerate6454 It's a CAS aircraft. If you want to fly in air RB in a seriously competitive way, why would you EVER bring CAS? If you want to ground pound there are plenty of multi-role aircraft at the BR it should be at which can do ground pounding well enough for air RB. This would also solve the issue of it being around at way too low a BR for ground RB.
I’m fine with it having 9ms but it could be at the same BR as the Su-25SM3 at 12.3. It may be over tiered but at least it won’t abusing things 11.3 and below, or at least not as much
No, it doesnt. Drop the 9Ms, then drop its BR to 10.7 Air & Ground. Any higher in either mode and it makes it even more incapable of ever doing its actual job. The A-10 airframe is too dogshit to be above 10.7/ The fact that Gaijin attempted to put 9Ms to force it higher is absurd.
@@fire_drake12.arc.24 it most definitely does deserve a higher br as it gets laser guided mavs with a 10km range its like 11.3 but with less effective cas ordnance
Easy way to fix attackers that have AA missiles is increase their BR and give them air spawn to compensate. That way they face higher tier jets which balances things out, and also gives them enough time to do what they gotta do killing ground units. Killing ground units can make teams lose, so they will probably get focused as free meal once other jets reach their locations ( this would be balanced even better by map size allowing them enough "play time" until airfield spawn jets reach them ) You dont need to increase their BR too much, but enough so they actually can grind stuff, but at the same time not face defenseless aircraft... Maybe 12.0/12.3 would be "fair" for the A-10C
I think it would be awesome if they added bonus research points for strike aircraft such as the a-10 in ground rb. That way, we wouldn't need insane air to air missiles to 'balance' it against dedicated fighters, and instead of ground kills being worth 5 total research points, it actually effectively contributed to modifications and research. Idk it would make these planes more fun to spade if you didnt have to stock grind against planes that can club you.
Not super sure what you mean by balance, the only balance in higher level Air RB jets are their ability to grind RP and SL. If your plane can't disrupt players rushing bases (which is about half of the entire match) you are at best making a few players hopeless. That's a long way of "ruining" a ruined bracket.
If you have even played a decent amount of matches in 10.0 in the old br numbers then you would realise players learnt to avoid these types of planes. People say that 'oh american mains just want to have overpowered planes' which is bonkers since half of my matches i literally play against usa as usa. Russian players find any reason to complain.
@@trinitygaming615 Man that's stupid, it's simply unfeasible “stay away”, it's total shit that an a10 without any skill with his fucking Aim-9L that has some resistance to flares shoots you a missile 3km away and you can not do anything with a plane without flares and even sometimes throwing flares, turning off the afterburner and changing direction you still beeing hit, I do not want to imagine with the Aim-9M, I have USA, USSR, Germany all in 13. 7 and France and Swedish 11.7, so yes I have thousands of hours, and I faced a hundreds times USA vs USA, I am a pretty decent player and above all logical and critical, and people adopted that strategy in 10.0 because there was no other, for years the a10 were OP and players without any skill defended and prostituted it, and now again the same shit, it seems that gaijin only wants us to play American planes to not suffer more. It's arcade-realistic game, the idea is to be fun and balanced for all nations, what's the point of playing USA vs USA? it's fucking retarded.
@@trinitygaming615 i wonder why most games are USA vs USA... maybe is the fact that unless you play USA you are in disadvantage? or their undertiered vehicles?, sure there are a lot of USA aircraft fanboys so is a popular nation but the fact that they have been dominating a lot of Brs since a lot of time checks outs. Also avoiding the A-10 should not be the way to play a cas aircraft should not fking dictate the whole game engagement because they are a 6km or 7km death radious machines
The A-10 C would be a nightmare to fix, I mean, in it's current BR, this thing is a literal flying SAM site that the best way to get rid off is to gun it down from behind. If you put it up tier, then it will become a flying sitting duck for missiles that do not care how many flares you dump out.
Having had the fun of going up against a horde of these in an A-5C with all of 18 flares and not even being able to imagine the pain that F-4Cs and J-35Ds will feel in an uptier now, I really hope the A-10C goes up.
@@SeekerHead as a US main yes we are lol, tbh you could give the a10c 2 9ms and 2 9ls, move it to 12, and it'd still be solid cause you could prey on distracted enemies
So I just did the A10C grind and here is the truth.....Gaijin has their grubby mits all over this thing. What I mean by that, if you fire your feared 9M at a Russian jet you can forget about getting the kill. Over and over again I took good clean shots at Russian jets and nine times out of ten no kill. They just can't help themselves from rigging everything they touch. The company that runs this game is pure shit. They don't deserve to be in business, they literally bait and switch on premium planes by changing attributes and bumping br rating rendering it useless (F5C, F4S, J35xs). And now the 9M is extremely unreliable on the A10C, the guys are just crooks and extremely corrupt. So everybody worried about them carrying 9Ms, relax because half the time they won't let them hit anything in true Gaijin style.
Ik this would be hard to implement but they should make it so different armaments give different br like a a10c with just 4 aim9l should be slightly lower be then a a10c with 4aim9m if that makes sense
Im my server reigon SA at least whenever i play the 11.3 br bracket is a nightmare, constant full upteirs so playing the j35xs or ja37c was pretty painfull. Like at a .7 or .3 br increase i have to deal with magic 2s r24ts etc...whatever not a massive issue just gotta be careful, but now at my same br me and my whole 12 countermeasures can see 4 9ms most likely from multiple a10s. :) cool beans gaijin.
mate r24ts are basically one flare ir missiles, sure they mostly get fired using irst so as long as you keep an eye out for irst slingers you're fine, But then again comes another issue which is the dogshit spotting in air rb
@@goldfishPACIFIER don't forget the client side clouds that litarally turns your game into an RNG fest (you can literally see the cloud positions change if you toggle something like DLSS)
Yeah I would just increase its br to be 12.0 minimum. I agree with defyn about the fact attackers should not perform be prioritized to perform well. And again the only reason the a-10 has sidewinders is to defend itself, irl an a-10 would not be flying around with su-27s or MiG-29s, the US would only use them when they have air superiority.
If we want it to be realistic than they should put it on 13.7 or around that BR. Because the A-10C was introduced in 2005 so it should not be fighting mig21. It would also solve the problem of it having 9M so maybe that would be the fix XD. It would also show everyone why the A-10 is shit IRL and shit in game (if for crazy missiles at a stupid low BR).
The moment i saw 11.3 and 9Ms i already knew its gonna be a sht show. Anything with irccm missiles needs to be facing at least 4th gen or 3.5 gen jets.
key word being “WAS”. Those were the old BRs before the decompression rework. 11.3 was a peer BR for the F1C. Comparing BRs pre rework and post rework doesn’t mean anything
@@SeekerHead it was a cancer at 11.3 before the compression. Still is. IRCCM missiles outside of top tier are just really cancerous. Especially because they are on otherwise dogshit platforms.
Russia is op coming from a f2p maxed out american pilot but at the same time us planes can be too. f8u2 for example but also the mig 21s and 23s are quite op for their br
The A-10, A-6, Su-25, AMX, etc. are all busted. The idea of making attackers viable in air-to-air combat by giving them OP missiles for their BRs is just stupid. These planes should be for attacking ground targets and bombing bases with BR appropriate missiles for defense.
Yeeah now that we have dynamic brs there isn't a reason to give these strike aircraft some 9Bs or 3Ss and move them down to around 8.0 where their airframe would be actually at least a little viable
I agree with this! Give them 9Es and put it at 8.7 where it can ground pound in peace. I don't like fighting BnZers who can drop me at 10 kms with a BVR missile. I want to pop tanks in peace and earn SL and XP without getting harassed by fighters that move double to triple my max speed!
I agree with you, the only other way I found to effectively kill an a 10 is with the aim7 or other SARH missiles from other countries. Since the A10 is so slow while near the ground it can still hit it with splash
Meanwhile, I’m here with the mainline A-7s still questioning why their only advantage is having about 140mph higher airspeed, but still get a higher BR than the A-10A but worse missiles and less countermeasures…
I mean. Just remember its the slowest thing in the game. Fly above it, fly behind it, just dont fly in front of it? Half the time they dont make it to the front anyways. Idk what the big deal is. Dont get close to the thing that can kill you?
Attackers belong at a lower BR, plain and simple. Yes, the missiles make it a menace, however fighters get to dictate the grounds on which they fight. These missiles are simply for defensive use, and while yes, it can be used offensively as shown, the 99% of the time, you're showing up to the battle late. This means either your team is dead or the enemy team is dead, simply because they're supersonic. In the rare chance that your team wins the crush, you don't get enough time to even hit a ground target. On the other hand, when your team loses the crush, chances are, you're at least 3v1 against supersonics. You don't stand a chance in hell when they outnumber you to that degree, regardless of 9M's or not. As for the argument of "well some fighters don't have enough countermeasures to put up a fight", look no further than the MiG23s with barely even 12 flares. You put yourself in a situation where you can still win the fight simply by going heads up with the A10 and then speeding off after baiting out a missile. A frontal shot on a 9M literally requires 1 flare and you're safe, then after that, you're fast enough that with a disciplined boom and zoom, there's no chance that the A10 can flip around fast enough to launch a missile, let alone catch you with said missile.
wrong attackers belong to a higher br because they are not ment to be the top dog.... they should be at most be able to defend themself. this thing should be 12.0 at least with a strong argument to be 12.3
Yes, and that’s the A10C. Both jets will require the fighter to be dumb enough to slow down to fight it, and the A10 turns tighter for when that happens….
We're gonna keep having issues like this until Gaijin faces the reality that a game like this *needs* historical matchmaking, and they need to actually put in some work to design game modes that work with that.
Would be cool if they somehow implemented a dynamic BR. I.E. depending on the armaments you have could potentially change what BR bracket you’ll be fighting in or at least prevent you from a downtier.
The game changes. This is a step of that change. Other jets with similar and superior capabilities are coming to this BR as well. Don't be surprised if Gaijin adds the Mig-23-98 armed with R-77 and R-73 as a squadron vehicle at this BR.
I really wish Gaijin was a competent company. Nobody (besides the no-skill american mains) thought 11.3 was even close to a good idea for this plane, and yet they did it anyway. They just keep doing objectively the wrong thing. Their br changes were a total mess. Why did the F8u stay at 10.0??? Why did the j35xs go to 11.3? Why did the f5c go to 11.0? Why did the f104a/c stay at 9.3? I could keep going on and on. Its laughable how they just arent even trying anymore. Why not just shrink the matchmaker to a 0.7 spread? The old br's were wayyy closer to good, now they are going to spend the next 3 years trying to unfuck everything. Why havent they given the a10s and su25s the close airspawn and the br bump they promised? Gahhh!!! They are always just so close to doing something right, and they just keep fucking it up. At this point, they should've randomly stumbled into a decision that wasn't a pr nightmare.
Top tier needs to be decompressed way more than what it has been. The aim9m's at that BR is nuts, however without them, that plane gets wrecked, especially against radar guided missiles. And it getting bumped up in the current bracketing, will make it near obsolete, which it already is essentially until you get the 9M's
as for the 9ms i think there is a very specific issue. sim. as there are many aircraft that just cant see the a10 or its missiles and with the decreased visibility its harder to see the 9m or they dont have enough flares to even think of using them for a missile that will hit anyway
I think its important to remember how many casuals are in the USA tree, if the hordes of a10s that will be infesting 11.3 soon have only aim 9ls its going to tank usa wrs which is exactly what it starts with stock, Gaijin balances by statistics right? It takes a10s years to reach the battlefield, most fighting will be done by the time they reach the battlefield, this is not the same as 10.3 a10 cause there you could actually ground pound at that br. Leaving them to be mopped up with no RP. Its going to take hundreds of games for them to get 9ms. Your a cc so I'm also assuming you didn't stock grind that thing? Its fkn terrible. CC experience's with new jets with upgraded armament will be pretty different once things even out. No one is going to expect you to have the a10c, and no one will expect the 9ms on top of many people not even know how to play against them YET. Im mixed on this and definitely think we should let this play out before gimping the fuck out of USA WRs for the next 8 month. Lets say make it 11.7 and chalk the rest up to compression issues never to be fixed until a year later. I promise my opinion is no way impacted on how cathartic it is to slam the fuck out of all the enemy jets that farmed my ass before i had 9ms, or having your entire fucking team wiped before you reach your own bomb sites after 5 minutes of flying. You cant fix the issues of this thing without making alot of changes elsewhere, variable brs and such depending on armament etc. However...once everyone gets their hands on 9ms and you have a giant ball of a10s slowly following you all over with your 20 counter measures. Matchmaking is going to get really fkn cancerous.
with a10 you will often: 1. Get 0 score cause game is over before you arrive 2. Its you vs 8 enemies cause your whole team is dead. Very rare you will get to use it for ground attacking in arb, bases never.
@@FunFishFacts didn't they buff the Fakour 90?, also 11.3, it faces a lot of flareless planes, like the F-1, having 4x Aim-9Ms should put it even just 0.3 or 0.7 BR higher, just bellow the Su-25SM3
@@Jaegerfunky 11.3 doesn't face a lot of flare less stuff I played it during event and most games was up tier vs 12.0/12.3 and most flare less planes are sub 10.0 that's why the F8U-2 is OP as crap RN with 4 9Ds and CMs in down tiers 90 percent of games
This jet was literally only added for it's use case in ground RB which is the absolute main focus of the game and it's balance currently. In ground RB it's 12.0 and I'd actually argue it's legitimately overtiered for what it offers. Air battles are unbalanced dogshit to begin with and they're relatively awful and unfun to play. Air is just a miserable experience compared to ground which offers all vehicles aside from naval. Until Gaijin massively overhauls the entirety of air trees I don't understand why anyone gives a shit about it, because Gaijin surely doesn't. Every air battle rating has like 2-3 jets which are absolute meta and everything else from every other country in comparison is rancid dogshit that no one should ever play, it's pure garbage. We all know it's horrible, move on and play the better portion of the game(Ground) or go play DCS.
Once again the culprit here is BR compression, specifically of ground vehicles. Realistically the A-10C should be like 12.0 in air RB, but in ground it sits at 12.0, which is a higher BR than an anti-air system far better than it (pantsir). The solution would be to keep it at 12.0 across the board, but have the pantsir move up to 13.0 or 13.3, but I don't ever see gaijin doing this. Instead, 10.3 planes will get murdured for a while and eventually gaijin will just further nerf the A-10C until it's actually unplayable. gg folks
The problem with the "the game isn't suppose to be realistic" argument is that it isn't consistent when it comes to War Thunder. Gaijin has frequently used the "It's not realistic so we're not changing it" excuse, even when a decade of evidence is provided to them on the contrary for the performance of various vehicles. They also turn around and do very unrealistic things, such as the old damage models on the Su-25, Ka-50, ect. If they were to just balance based only on gameplay, that would be fine, but they do NOT do that and never have.
As I said, they try to make it realistic yes. But they also try to make it realistic while still being balanced within the confines of where it’s placed in the game. This is why they withhold certain weapons from certain planes that could have them.
When i first saw the differential brs i was rejoicing: but then i remembered this is war thunder. If we had EFFECTUAL differential brs (IE A10C at lower ground, and much higher air) w/ more "multirole" missions (requiring designated ground strikers) then maybe the game wouldn't be so bad. Anyone else agree w/ my ideas?
And I love that this thing will be able to face things like the F1 which just, stand no chance against it at all, it would be funny if it weren't so sad
i think all these problem attackers for sure need to go up in air rb to a reasonable battle rating for their air to air weapons - BUT gaijin neeeeds to actually give them a substantially forward spawn in air rb like they said they would earlier in the year so they can actually do their real job and ground pound for a while before they get swamped by the enemy fighters.