@@myakudoyoru There's a bug in which one soldier does not show up in one of the rooms. You need to teleport out and back into the room using the checkpoint feature for that last GUN soldier to show up.
@@aftertheelectrike1847 Seems random on when it happens, too. I had a playthrough last night where the robot showed up just fine, without the checkpoint warping.
This song helped me get through homework in high school, study in college, prepare for interviews and create presentations and finish projects for work....SONIC MUSIC BE HITTING FOR A LIFETIME
Lost Impact is still fairly straightforward once you understand the layout. There's a couple spots where it branches off, but nothing you can't keep track of. The Doom, however... even having played it over twenty times, it's still a pain to go through. *Especially* when playing the Dark mission.
When I was younger, I always thought of Bomberman whenever I heard this kind of music. Probably because Bomberman was like my introduction to Jungle / Drum and Bass. The only genre of modern music I really love consistently.
Currently, this song makes me think of Ape Escape. Been playing that game recently and its soundtrack is probably the thing that has made me *properly* obsessed with DnB.
@@Josh-The_Spooky_Bastard- There was supposed to be a map feature in early builds of the game, like the one seen in Sonic 06's hub worlds, but it got scrapped in the final release.
It’s even sadder if you do the Semi Hero route which the only way to get to that route is to complete this from the Hero Mission and complete Iron Jungle Hero Mission.
@@myakudoyoru did you beat normal mission yet? Dark mission is appearently just bugged, so don't feel the need to A rank that one unless you are ready to go through some work.
mooganify I finally completed the game after having it for 14 years..longest it's ever taken me in my life to beat a Sonic game 😂 I usually beat them within a few days
Tbh this almost makes me think of music you'd hear from Sonic Advance. Especially the levels with more techno-like music. Maye that's why I like it so much.
I hate Lost Impact a little bit more, because this stage at least doesn't have those rail shooter sections that make backtracking even more of a royal pain.
I prefer Lost impact because it's at least more linear, meanwhile in the Doom your going through a big maze without a map trying to look for enemies or Wounded research workers.
Cinderbunny I agree, after having played both stages again I didn't find the lost impact that annoying with its artificial chaos mission, however I don't like the reward you get for finding all the keys, at least with the doom you get a huge shortcut for finishing the neutral mission.
I always thought this level was confusing because it was doom's version of the ARK and another manipulation tactic, thats why the goal ring felt so hidden
"With Goku's fate sealed on Namek, a new Saiyan; Trunks, comes to deliver an omen.." "In 3 short years, the world will be annihilated by Dr. Geroh and his androids" (mixed reels of fights and screams) Will the Z-fighters be able to survive the perilous threats looming in the nearby future? Stay tuned... Only, on Toonami
So I've been playing the PS2 version and it seems it's impossible to do the Dark Mission because one of the GUN robots doesn't spawn at the end. Anyone else have this problem?
I’ve had this problem on the PS2 version on CECHA01 PS3. Not only that, I feel this game also makes your CECHA01 PS3 overheat quick even with proper care and giving more space for proper ventilation, although it was not at the level of a jet engine. Not sure what the game has that causes your BC PS3 to overheat quick.
@@marianoalegre690 Lost Impact is the stage where you have to kill 45 artificial chaos which are the enemies of the stage. You get no help of where they are and they are hidden in a lot of places. Lol just look it up on RU-vid and you'll know why a lot of people hate it 😂