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The Evolution of Indiana Jones's VFX 

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From Raiders of the Lost Ark in 1981, to the release of The Dail of Density later this year - The Indiana Jones franchise has been passed from generation to generation.
And, because of this, it makes the Indiana Jones franchise the perfect case study to analyze the shift from practical filmmaking - to digital special effects… because throughout at that time, not only has the franchise evolved - but so has the entire way that films are made…
So that's why we’re gonna to explore the difference in special effects and filmmaking approach of both the original Indiana Jones trilogy, his more recent outings - breaking down some major effects from across the eras, dissecting why certain techniques were used and using this answer the age-old question: Are practical effects better than CGI? And… if we could do all of this stuff that looked better decades ago… Why are we leaving all the amazing practical effects of Indiana Jones behind and instead using digital techniques?
Well to answer these questions and more - grab your fedora, as we analyze the evolution of Indinna Jones’ visual effects.
#indianajones #vfx #indianajonesandthedialofdestiny #bestVPN #AtlasVPN
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TIMESTAMPS:
0:00 - Intro
0:53 - Atlas VPN
2:08 - The Warehouse From Raiders of the Lost Arc
4:05 - Matte Painting
8:08 - Indiana Jones And Curse The Crystal Skull
14:22 - Miniatures
17:10 - Doom Town
23:01 - The Answer To Bad Looking CGI?
25:12 - The Future of VFX and Indiana Jones and The Dial Of Destiny
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More VFX analysis here!:
• VFX Breakdowns And Ana...
-------------------
SOURCES:
The Raider: www.theraider.net/films/todoom... and www.theraider.net/films/raider...
(GREAT RECOURSE FOR ANY INDIANA JONES FAN)
IGN: www.ign.com/articles/indiana-...
Indiana Jones and the Kingdom of the Crystal Skull (2008) - Behind the Scenes Featurette:
• Video
Indiana Jones and the Kingdom of the Crystal Skull | VFX Breakdown by Rodeo FX
: • Indiana Jones and the ...
SIGGRAPH: dl.acm.org/doi/abs/10.1145/14...
Horizon 1985 How To Film The Impossible:
www.dailymotion.com/video/x53...
FXGUIDE: www.fxguide.com/fxfeatured/in...
POST MAGAZINE: www.postmagazine.com/Publicat...
Markwestwriter: markwestwriter.blogspot.com/20...
Awn: www.awn.com/vfxworld/theres-m...
Indiana Jones Wiki: indianajones.fandom.com/wiki/...
CGW: www.cgw.com/Publications/CGW/...
Lucasfilm Wiki: lucasfilm.fandom.com/wiki/Ind...
The Take: the-take.com/read/how-did-ind...
Movie Miniatures: movieminiatures.blogspot.com/2...
Piercefilm productions: • INDIANA JONES TEMPLE O...
/singlemindedmovieblog: singlemindedmovieblog.blogspot...
ILM: www.ilm.com/vfx/indiana-jones... and www.ilm.com/vfx/raiders-of-th...
Beverlyboy: beverlyboy.com/filmmaking/the...
srushtivfx:srushtivfx.com/how-impossible...
Wike-fx:wiki-fx.net/project/indiana-j...
NBC: www.nbcnews.com/id/wbna24775584
The Atlantic: www.theatlantic.com/politics/...
The Guardian: www.theguardian.com/film/film...

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31 май 2024

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Комментарии : 181   
@CGWHY
@CGWHY 11 месяцев назад
Grab Atlas VPN for just $1.83/mo + 3 months extra before the SUMMER DEAL expires: get.atlasvpn.com/CGY 😍 I hope you guys enjoyed the video! - A Lot of people commented saying they didn't like the sources up on the screen - So I’ve moved them down the comments section. If you’re interested in learning more about Indiana Jones and it's making of, then feel free to check out those articles! - Anyway - please let me know what you guys think of this change? Does it help with the viewing experience? Also - What do you guys think about the look of the VFX in the new Indiana Jones film? - To me it looks like a lot of “volume” shots (which we’ve already discussed on this channel…) - And I think that's why the shots like the ones on the horse in the street look so jarring… But at the same time the de-aging of Harrison Ford looks insanely good… So what do you guys think? Will you be going to see it once it hits cinemas?
@roberthaynes8830
@roberthaynes8830 11 месяцев назад
I do like a variety of methods. Using one tool is not the answer. I think all too often CGI is chosen. So much CGI looks clean (as has been mentioned in some comments), too smooth. I think a good mix is wise. I do think that film-makers should realise that each tool has its limits, and to work within those limits. I get the feeling that some think CGI will solve everything.
@arnijulian6241
@arnijulian6241 4 месяца назад
A movie without practical effects is dead! Green screens, CGi etcetera as any tool is useful if used when appropriately leaning to sparingly & not for over 1/2 the visuals in the movie. Props & physical set makes a scene for theatre uses props then the Audience can fill in the blanks that this cinematic technologies should be filling in to flesh it out. Props & actors are the skeleton of the display but the practical effects are the flesh-meat. All the VFX is is the skin to cover over the practical effects & proper if that makes any sense. Mind I'm a Fabrication Engineer till my failed health & have nothing to do with films which are crap since about 2009 with avatar. Avatar was all skin with no bone or meat! The actors & script were also meh. People that work in Visual effects promise to much & take on to much which I can't blame as they want work I suppose.
@g.g.vanrooyen5576
@g.g.vanrooyen5576 11 месяцев назад
The biggest issue with Crystal Skull, I think, was how clean and overlit everything seemed. There was none of the grime and high contrast of the older films. Even the VFX-free scenes had a weird fake quality to them.
@TheWaynos73
@TheWaynos73 11 месяцев назад
Yeah that whole jungle chase looked fake as hell and sucked all the peril out of the movie when it desperately needed it. I honestly don’t know why they abandoned real vehicles and stunts that made Raiders so down and dirty.
@lastguyminn2324
@lastguyminn2324 11 месяцев назад
My biggest issue with Crystal Skull was the abysmally awful script. Bad special effects can be overlooked when the story is compelling.
@willdobson7351
@willdobson7351 11 месяцев назад
@@lastguyminn2324 Absolutely. Even more absurd considering the sheer amount of scripts that they read between 1989 and the crystal skull. Complete farce.
@mysticmarble94
@mysticmarble94 11 месяцев назад
Yeah ... The camera lenses, film stock and poat processing / color grading was pretty bad and lead to the final compositions looking rather bad.
@nathanielpranger7370
@nathanielpranger7370 11 месяцев назад
I guess they may have been going for a 1950s sci-fi Forbidden Planet type thing. But it also just continues some of the stylings Spielberg played with in Minority Report and AI. In either case, it didn't work out well
@helgijonsson3537
@helgijonsson3537 11 месяцев назад
In my opinion, The Lord of the Rings is the perfect example of a movie which used both CGI and practical effects to astonishing effect. It was made in that perfect window of time where CGI had gotten good enough to do things that were previously impossible, but practical sets and costumes were still being made, and much of it was shot on location. As a result, the movies still look amazing today. The CGI has dated just a bit, but never distractingly so. Gollum still holds up amazingly well, which can not be said for other CGI characters at the time. The Middle-Earth in those movies looks real and lived-in, the Orcs look grimey and scary, and the miniature models of places like Helm's Deep, Rivendell and Minas Tirith look amazing and detailed. The Hobbit on the other hand, with a much bigger budget and much more extensive use of CGI, looks WAY worse in comparison despite being made more than 10 years later. Everything looks too clean and pristine, with none of the grimey realism from the original LOTR trilogy. Anyway, any chance of a LOTR video from you? 😁
@thejoin4687
@thejoin4687 11 месяцев назад
And remember the owl during the opening credits for Labyrinth? Mid-1980s CGI, but it looks damn fantastic. And then all the practical puppetry and animatronics is such a treat to see today.
@HalfgildWynac
@HalfgildWynac 11 месяцев назад
They did an amazing job on Gollum. It was a big achievement to get him as good as possible with the technology and the pipelines of the time. Weta had to make a new Gollum for The Two Towers; with the screentime and the amount of closeups he had, they realised their Fellowhip model and textures did not hold up.
@helgijonsson3537
@helgijonsson3537 11 месяцев назад
@@HalfgildWynac Yeah, and Andy Serkis's performance really sells the character as well. It doesn't matter that the skin textures are a little outdated, because the performance makes you forget that. Also apparently Weta employees had to animate his face frame by frame from the reference footage because facial motion capture wasn't up to snuff yet. Gollum is just an amazing feat of technology, performance and animation all in one.
@lachlanstamp4203
@lachlanstamp4203 11 месяцев назад
Completely agree. I feel like you’re the kind of person I could geek with for hours
@thegoodreylo4749
@thegoodreylo4749 8 месяцев назад
Jurassic Park and The Lost World as well.
@Stigcrafter
@Stigcrafter 11 месяцев назад
Love that the nuke knocked out your audio for a few seconds at 17:48
@surject
@surject 11 месяцев назад
The comment I was looking for.
@redacted_vombat5742
@redacted_vombat5742 11 месяцев назад
Lol That there was something wrong with my connection
@CGWHY
@CGWHY 11 месяцев назад
😂😂 - Damn thats a shame! It was fine all fine on my side :( - Ah well, for reference I was saying "wanted to capture the raw power of the nuclear bomb that people saw in those old test footages" Thanks for pointing it out 😂 - I'll try to look into why this happened!
@lifesbutastumble
@lifesbutastumble 6 месяцев назад
I thought you did it on purpose cos you were saying something not allowed on RU-vid 😂 @@CGWHY
@TheIcedTonic
@TheIcedTonic 11 месяцев назад
If you haven't seen it I'd recommend watching the new 4K remaster of Kingdom of the Crystal Skull, it vastly fixes a lot of the overlighting issues and the VFX looks a lot better because of it. Finally looks like the original trilogy now.
@Tbug20
@Tbug20 11 месяцев назад
I'm assuming that's the version on Disney+?
@TheIcedTonic
@TheIcedTonic 11 месяцев назад
@@Tbug20 yes it is!
@Tbug20
@Tbug20 11 месяцев назад
@@TheIcedTonic nice. I haven’t seen it yet so I’m glad it’ll at least LOOK decent on first viewing.
@CallousCoder
@CallousCoder 11 месяцев назад
As someone who’s both an SFX and VFX guy I always said that they both sucked and both excel. A few years back I worked on an indie movie and there was a scene that a kid I we covered in leeches (lots of winks to horror films of days gone by). This was tagged as a CG shot. As a guy who does both SFX (electronic props and SFX make up) I was like: “this calls for practical for the wide and the mid shots” because having a kid come out of water and than tracking leeches on that glistened surface is a nightmare. You would need to paint tracker markers on the body. But then you’ll need to remove those. And there’s not a lot of surface to clone and hide the markets and it’s going to be a time consuming frustrating thing to do. And that’s with the object track matches. If it doesn’t we need to rig a complete digital human shape model, match that frame by frame and stick the CG leeches on that. Which has its own problems because this kids is muscular so you would need to match the muscles and it’s movements too. It’s a typical special effects makeup shot. We just make a 100 little leeches and stick them on the boy. Now the director has a background in SFX props and makeup but all from the early days. So he was like: “but rubber bands like will look fake as if something is stuck on. Foam latex and gelatine can’t handle water.” It’s ironic that the director is 15 years younger than me and literally stopped in 1995 with his fx knowledge. I reassured them that I can do it with what we call deadened OO silicone. And because Sunny (the talent) is so lean and ripped that rubber will flex with his muscles as comes out of the water together with the glisten it will look as though the independently move. The director and producer weren’t convinced. I told them I would make a set of 3 different leeched and cast 9 and send them across the pond with some waterproof medical adhesive. I spend 3.5 hours modeling and cast the leeches. The do a camera test and the were like… make us 80 more! This looks amazing! And it feels so real! And we will only do the extreme closeup of the moving leech in CG! And then the pull from the skin we also do practically because this stretches so nicely! And I said: “exactly my thoughts!” There’s one thing that old SFX artists know that VFX supervisors are often not as good at. And that’s thinking in different shots to tell the story. VFX supervisors often think in a completely single shot. Because that’s how the create everything in their 3D softwares too - and it seems to be the wish of modern directors too to shoot as much as possible in a single (yet dynamic) shot. And old practical FX guys think in shots to hide the weak spots I in illusions and the mechanical trickery that makes it work. Imagine my frustration that my first SFX job was creating special effects for a live TV show that had to fool people at home (that’s easy) and people right on top with their noses. Basically selling a lie that someone has extraordinary abilities just like Uri Geller (who was a judge and presenter). Man, we build things in 6 days time from scratch never done and seen before and we’ve test them at the day of going out live 😂That was the most stressful job I’ve ever had. And it was my first SFX job 😂
@mr_creatinator
@mr_creatinator 9 месяцев назад
I like how you didn't just completely shit on CGI and proclaimed that "practical are better", but instead gave incite on practical effects having their own issues in terms of cost and realism as well. Both CGI and practical effects have their own positives and negatives, and I appreciate that you have a more down-to-earth perspective on them both instead of saying that the other is more superior than the other. Great video!
@TeagueChrystie
@TeagueChrystie 11 месяцев назад
VFX artist since 2002 here. This video is fantastic. I'm showing my whole family. Thanks man.
@Novastar.SaberCombat
@Novastar.SaberCombat 11 месяцев назад
You know what's funny? Your name sounds vaguely familiar... 🐲✨🐲✨🐲✨
@2bricks
@2bricks 11 месяцев назад
I’ve noticed is that the overuse of particulate effects and lighting that’s been added after the fact is what kills the realism of most unconvincing vfx shots. Even the nuclear explosion shot you referenced had so much digital smoke and fake looking light bloom over everything that they took what was a very convincing effect and rendered it into being kind of a mess in my opinion. I’d actually have rather they left the plate 90% the practical destruction element and just punched it up just a little. What looks fake to my eye doesn’t necessarily bother other people though so who knows 🤷🏻‍♂️
@fireaza
@fireaza 11 месяцев назад
The thing that a lot of people forget is, CGI and practical effects are simply tools, no different than a hammer and nails or a drill and screws. Yes, you CAN make a structure using exclusively one tool, but this is incredibly limiting and there's really no reason to. Not when you could instead take advantage of the unique attributes of each tool to make something that would be impossible to make if you used just one. Saying the structures of the past were "better" because of the tools they didn't have access to, is giving credit to the artisan's tools, instead of, y'know, the skill of the artisan. The reason why the structures of the past are beautiful is because the people who made them were the masters of their craft, not because they only used a specific kind of tool. One tool is not "better" than the other. While it's all well and good to admire the tangibility and craftsmanship of the practical effects in old movies, you only need to watch a few movies from the pre-CGI era with your rose-tinted glasses removed, to see that practical effects can look just as fake as CGI. In _Robocop,_ ED-209 moves in an INCREDIBLY jittery fashion and without any sense of the weight that a massive steel robot should have (iconic, since people always accuse CGI of looking weightless). In _Batman,_ it's obvious when they've swapped out the real Batmobile for a model in crash scenes, since it rolls and bounces like a toy car. In movies with puppet characters like _Gremlins_ and _Star Wars,_ they typically avoid showing the lower half of the puppet when its walking since this rarely ever looks good. As can be observed in the scenes in in _Gremlins_ where we can see full-body shots of Gizmo walking, and it looks like he's walking on ice. And yes, in _Indiana Jones,_ there's problems like being able to see where the matt painting starts and ends in the warehouse scene and the Nazi's glasses suddenly teleporting to his chest in the face-melting scene.
@Ruylopez778
@Ruylopez778 11 месяцев назад
Exactly. I wish people would stop saying puppets, 'look real', when what they actually means is it looks like 'it's there' in the scene. Puppets look like puppets. Same with stop motion. It's only familiarity that makes people think it's better. If CG had come first and VFX second, people would complain they're too static, and the camera angle is hiding things. Just like the reflection on the glass when Indy is face to face with a snake takes away from the 'reality'. And Marion's 'legs' while avoiding snakes are actually a male stuntman with shaved legs.
@thedyslexicos6455
@thedyslexicos6455 11 месяцев назад
Great video and great channel, glad to hear that the nerdstalgic issue was resolved to a degree. I appreciate how you broke down the miniature use for the nuke explosion. I'll look forward to your take on Nolans practical effects for the atom bomb in Oppenheimer, I've read he's gone with miniatures and real explosion.
@Sunsetradi0
@Sunsetradi0 11 месяцев назад
It's funny how people don't consider miniatures anymore when talking about visual effects Like with the Oppenheimer movie that's coming out, in interviews the director was saying that they were using practical effects for the explosions and people were losing their shits saying he was "nuking a real place" And it wasn't a joke or a meme either, people actually believed that Great video
@SolaireIntensifies
@SolaireIntensifies 11 месяцев назад
Absolutely fantastic video. It's so refreshing to see some positivity towards CG these days when a very vocal group will denounce it at every corner even when it's done well. I also loved your explanation of melding multiple techniques to make more than the sum of their parts as that nuke explosion would have looked worse if only one technique was used. Great piece of insight! Also since you mentioned it, I'm glad I subbed to this channel and unsubbed from Nerdstalgic. Their content had been irritating me for a while but could never pin down a reason until I saw Nerdsync's video about the whole situation. They've felt so soulless for the longest time because they are essentially a content farm, and it's clear through each of your videos you are deeply passionate about these topics and it really shows and makes these videos entertaining. Thank you for the videos and keep up the amazing work. I genuinely can't wait to see you rise up through the ranks and become a titan among video essay channels.
@CGWHY
@CGWHY 11 месяцев назад
Thank you so much! I'm really glad you enjoyed the video and I'm so grateful for the positive feedback! Of all my videos, this one by far took me the longest to make, so i'm really happy that people are enjoying it 😂
@TheWaynos73
@TheWaynos73 11 месяцев назад
I prefer the look of the old matte paintings to be honest. I don’t mind if a shot is static as long as that shot is beautiful to look at. One of the main problems I find with modern films is everything is fast fast fast and cgi flying at you from every direction and it barely gives you time to drink it all in. Plus the cinematography in Raiders is WAY better than that of Crystal Skull. Its not even on the same level. I honestly don’t see what Spielberg sees in Janus Kaminski and his glow show look of everything.
@thejoin4687
@thejoin4687 11 месяцев назад
Matte paintings are a joy---I think they evoke the painted vistas of classical motion pictures, or give an oddly comforting acknowledgement to the artifice of film
@photophob
@photophob 11 месяцев назад
For me, camera movement is the biggest immersion killer when it comes to CGI. Your brain just KNOWS that all this flying around in every thinkable direction is not possible and immediately starts looking for fake attributes. This, plus the way too smooth and perfect motions. Practical effects introduce a lot of necessary imperfections and limitations to make scene work in context of a "movie".
@rubydoo3307
@rubydoo3307 5 месяцев назад
I just realised how few behind the scenes we see of modern films and tv shows. I used to be so fascinated by how things were made and nowadays we never see it. Or if we see it, we see it in such a curated manner where the filmmakers can’t talk about issues they faced and how they fixed them. It has to sound perfect and look easy for some reason?
@j.lindback
@j.lindback 11 месяцев назад
Well done! :) Thank you for giving such a balanced account on CGI, that is not something you see everyday. People are hating on CGI, but probably 99% of the uses they wouldn't even notice. (And likewise, all the countless practical effects of the prequel Star Wars trilogy were dismissed as "Eww, CGI!")
@Demetrius900000
@Demetrius900000 11 месяцев назад
17:48 and later - sound problem.
@CosmicPotato
@CosmicPotato 11 месяцев назад
Thanks, I wasn't sure if it was just me lol
@apoc519
@apoc519 11 месяцев назад
Avatar proves CG doesn't really have limitations. It's just not given the budget and time it needs
@isaacholzwarth
@isaacholzwarth 11 месяцев назад
Avatar doesn't really look that good imo. It just looks like a video game. It looks off as soon as you start looking for it.
@magnusVarblomst
@magnusVarblomst 11 месяцев назад
@@isaacholzwarth It looks super good mate. Problem is money and time, as always. CGI companies have less time than practical fx had. Give em 3 months for a bg and it will look way better. If Weta or ILM had the same amount of vfx shots and time old movies had they would certainly make amazing visuals. The discussion is not about CGI vs Practical, but the time&budget vs rushed scheduling and CBBs approvals
@fireaza
@fireaza 11 месяцев назад
@@isaacholzwarth Holy shit dude, are you from the future?? What game have you seen looks as good as Avatar?? Or are you just a poser who thinks a "CGI BAD!" attitude will make him look like a discerning film-buff?
@isaacholzwarth
@isaacholzwarth 11 месяцев назад
@@magnusVarblomst If you look at any shot in Avatar as a still frame it's gorgeous. But as soon as it's moving it looks off. Animation is the real reason for most cg looking off these days. The other is poor or mismatched lighting. Avatar avoids the lightning issue because it's basically just an animated movie, pretty much everything is cg so it's at least cohesive. But the movements of things simply aren't all the way there. You simply can not reach the level of detail that real life has. Things come across in a weird way because humans interfere in the motion after the fact, either to clean up mo-cap or to animate things from scratch, and that will never look like real life. It just looks like a video game. Cg isn't always worse than practical, there are times for both, I'm a firm believer in balance. Avatar is just an animated film. The new lion king is just an animated film. A lot of "live action" movies these days are basically just animated films. But even if cg could technically look the best, and even look perfect, the biggest issue of all is the ideas and writing behind them. I believe that is where most modern movies fail, and the ease of using cg vs practical In large scale projects makes for poor decision making that hurts the film. One of the strangest trends in recent times that annoys the crap out of me is cg cats in movies. A man called Otto had a cg house cat instead of a real one, Best Sellers had a cg house cat. It's very noticeable, completely pointless, and is frankly stupid. Whenever cg is the "easy way" out, it's going to look worse than practical, which is usually just the way life works.
@magnusVarblomst
@magnusVarblomst 11 месяцев назад
@@isaacholzwarth Well Avatar has many shots where they blend plate and cg stuff, and the lighting is spot on, but that required proper on set planning, not a neverending chain of creative iterations based on a quick shooting with no direction. Overall I agree with your comment tho
@brandchemist
@brandchemist 11 месяцев назад
Loved this. Thanks so much for your effort putting this together!
@kurtdewittphoto
@kurtdewittphoto 11 месяцев назад
I just hope practical effects don't become a lost art..
@FearHimself666
@FearHimself666 11 месяцев назад
I don’t think they will. A lot of horror and action movies still have a LOT of practical effects, like John Wick and Evil Dead.
@joseantoniomillabrito2764
@joseantoniomillabrito2764 11 месяцев назад
Great video...the AI voiceover not so much, but great work overall.
@toybugcarl
@toybugcarl 11 месяцев назад
I wondered if it was due to the repeated tone of certain words and strange pauses. It’s weirding me out and difficult to listen to.
@iasaenterprise
@iasaenterprise 11 месяцев назад
As I commented on a deleted video titled "Marvel's CGI Problem": I learn about VFX and CGI at home, I am a huge fan, and it's sad for me to hear all these stories about CGI problems in modern filmmaking. Many people say that older movies look better because they used practical effects. God damn, they almost miss the main point. I agree sometimes that practical effects can make for better results rather than overusing CGI. I also say that part of the problem is that most movies are shot on digital cameras, which means the images are just pixels, and not tangible something and a digital photography often lacks the quality of a physical film. But for me, the effects, practical or computer generated, make only a 1/6 of great shots, and here is the main reason why older movies worked, not because of the practical effects: Back then, without a way to create an over-the-top spectacle, filmmakers were forced to focus on the story, the characters in the situation, and the emotional aspect of the action. Even fantastical films, such as the Star Wars original trilogy, despite the groundbreaking visuals, it was all about the story, the characters, and the emotions. Strong writing, an engaging story, and well-written characters created the illusion. Great acting, creative cinematography, outstanding editing, and a wonderful soundtrack sold it. The effects, practical or any other kind of effects, were only ENHANCING the whole illusion. As one of my favorite VFX creators, Wern Weichman said: "By the end of the day, that is the goal of effects, they need to SERVE THE STORY. When the effects of a movie are flashy just for the sake of being flashy, they don't serve any purpose rather than creating a spectacle event, and more and more movies rely on CGI to hide a weak plot". God damn, he is right. Today almost every major blockbuster puts the spectacle and the action in the front and the story is just a secondary. Some examples: The dinosaurs in Jurassic park. Technically, they don't hold up to today's standards, and you can tell when they're CGI and where they're puppets. So why do they hold up so well? Is it because of the mixture of puppetry and CGI, or is it because of the movie was more about the fear and emotions of the trapped characters and created suspense and fear for the audience by acting, writing, sound, and scale, rather than showcasing the humongous dinosaurs? Gollum in LOTR is known as a groundbreaking and fantastic CGI character. But to be honest, his CGI character, even the updated one for The Hobbit, looks bad, especially when compared to Avatar 2. So why does it hold up so well? Is it because of nostalgia, or because of the phenomenal performances of Andy Serkis, the dialogues, and the blocking of his shots? Even Davy Jones from POTC doesn't look perfect, even when compared to Avatar 2. But again, did it work because of the love and care for the minor details (which I very much appreciate), or was it because of the dialogue, Bill Nighy's acting, the color grading, and the blocking of the shots? And now, three modern examples. The Batman and Dune have lots of CGI and (mostly) practical effects in them, but did it affect the films, or is it just the whole movies themselves were great? Even Everything Everywhere All At Once falls under that situation: the effects are not so fantastic, but the movie works because of the story, the characters, the emotions, and the unique artistic style. Effects, practical and visual, are tools to enhance the story. But movies are not about the effects, they are about the story and the characters. So when the end result is bad, it's not the fault of the tool, but the filmmaker using the tool.
@danielsailors7782
@danielsailors7782 11 месяцев назад
God your videos are SO good. I subbed right away. Keep up the good work!! Thank you
@angelodeita4605
@angelodeita4605 11 месяцев назад
Kudos to this video being more than just a “CGI=bad” video essay. Not only you praised CGI work and its contribution to the industry, but you made a great point on how marrying both SFX and VFX is key to making a scene look its possible best. Also, after all these years, I never knew that the doom town scene used a miniature set. No wonder why it looked amazing! It’s a shame that people don’t talk about this as much, they only pull their focus on the cgi gophers from the start of the film. Anyways, great video!
@sidthesquid4206
@sidthesquid4206 11 месяцев назад
Great video, but your delivery is a little too pause-y. It'll be interesting to see how Indy 5 handles its effects.
@jamesblond516
@jamesblond516 11 месяцев назад
almost sounds like a noise gate cranked a little too high
@mdmn-ARCA
@mdmn-ARCA 11 месяцев назад
I think it's worth noting that while acceptance and use of CGI skyrocketed in the 90s and 00s, fully convincing simulated explosions and destruction was one of the things that was still too tough for CGI to successfully pull off and really _required_ being done practically. I mainly think about the advancement of VFX in terms of Star Trek, a franchise that was famously dependent on models even resulting in shockingly movie-quality stuff for TV in TNG. In the movies they flirted with occasionally CGI ships in Genesis (1994) and First Contact (1996), then went fully-CGI with the spaceships in Insurrection (1998) and Nemesis (2002) (which was really too early and it also didn't help ILM were presumably too busy with Star Wars to work on them, but...) making big, effectively inert spaceships CGI was an inevitability. Despite this, the movies always end with big, climactic explosions and the giant array blowing up in Insurrection and the Enterprise crashing into the Scimitar in Nemesis still _had_ to be done using models because the effect is too complex. By the time of Star Trek (2009) the franchise was fully in the modern era of VFX I'd say, it was ILM again, the virtual spaceships looked effectively as good as models now and simulated CGI carnage was no longer off the table. We're over a decade later now and I'd say it's _so_ no longer off the table it's practically embedded into it. Those new movies became kinda bad but otherwise the CGI carnage was really high quality... in fact it was utterly _gratuitous_ in all three of them. The point I think I'm reaching for in this rambling comment is that I would argue when people talk about practical being _better,_ what they're really saying is not necessarily to do with how good or bad the CGI looks-however much that may be an additional, compounding factor as well as who is doing it and their budget-but rather that practical VFX by its very nature enforced a level of restraint that modern directors can now choose to just discard completely, to the detriment of the films using their VFX as a selling point.
@raymk
@raymk 11 месяцев назад
CGY: It's okay to use CGI Nolan: *exits the chat room
@feythepotatofox4558
@feythepotatofox4558 3 месяца назад
The initial puff of dust and vapor off of the buildings, at least in a real nuclear blast, is actually from the heat of the explosion rather than any pressure wave. It vaporizes the paint and other materials and pushes away the ablated cloud with the sheer force of the thermal radiation.
@timurshahauthor
@timurshahauthor 11 месяцев назад
What a lovely, thoughtful video.
@andyjohnson4907
@andyjohnson4907 11 месяцев назад
As brilliant, as this video, was, the constant pausing, is quite, grating.
@avengerboxer
@avengerboxer 11 месяцев назад
Thank you, awesome as usual
@chrisparky
@chrisparky 11 месяцев назад
Is it my imagination or is this commentary AI generated?
@Argelius1
@Argelius1 11 месяцев назад
Superb video!
@blsof8bc
@blsof8bc 11 месяцев назад
Great explanation, thanks!
@thethe6232
@thethe6232 11 месяцев назад
The Cinema-photography in the first 3 movies was amazing, but since the age of CGI the newer movies have became just expensive Cartoons !
@tee_gard
@tee_gard 2 месяца назад
17:56 , bro got caught in the blast 💀
@benjaminkitaura498
@benjaminkitaura498 11 месяцев назад
Awesome explanation of how visual effects work. They should show your video to film students in college classes. Maybe then we will see better results in the future?
@oldmoviesinbwwithsubtitles3501
@oldmoviesinbwwithsubtitles3501 11 месяцев назад
Great video!
@maximilianomoretto258
@maximilianomoretto258 11 месяцев назад
Producers: For the atomic explosion we can go with miniatures or CGI Nolan: Or lets make a real atomic bomb and film it
@jojolafrite90
@jojolafrite90 5 месяцев назад
17:49 wanted to capture the WHAT? Didn't catch that over the crazy cen so r -ship
@objectiveopinions9989
@objectiveopinions9989 11 месяцев назад
great essay
@Wayclarke
@Wayclarke 11 месяцев назад
That skull inside the mushroom cloud though at 22:02
@mual.mtb.
@mual.mtb. 11 месяцев назад
great Video
@dominikvereno8404
@dominikvereno8404 11 месяцев назад
Great video! Unfortunately, you're audio commentary feels so chopped up and unnatural.
@KaiBurley
@KaiBurley 11 месяцев назад
In my observation, it seems that the solutions to the "bad CGI problem" have been more intention, more time, and more processing power. If a production can decide on what the shot needs to be, and gets the resources and time needed to work on it, I think we have transcended the era of distracting CGI. Avatar 2 blew my damn mind and sucked me into a story I had no intention of getting sucked into.
@AnshiNoWara
@AnshiNoWara Месяц назад
CGI: for rich film makers with computers. PROPS: for rich film makers with with large warehouses.
@xuedi
@xuedi 5 месяцев назад
The recent "outings", very gently said, we all know you wanted to say: The recent "crimes" ... ^_^
@JihadiFemboy
@JihadiFemboy 11 месяцев назад
ILM always found a way 💪
@Jutsch80HD
@Jutsch80HD 11 месяцев назад
CGI has the potential to look better than anything practical but often sucks because studios and filmmakers still treat it like an afterthought, even in moves where CGI is essential. I’d say there’s a few rules filmmakers should go by to have great CGI. 1. Use CGI only, if there’s not better way to do it. 2. Treat CGI as the integral part of filmmaking that it is, not something that happens later far away. Good CGI lives and dies with good lighting 3. Give the CGI studios enough money and time. From what I often read and hear, the CGI artists are the ones who should go on strike the most.
@sixstanger00
@sixstanger00 11 месяцев назад
TBH, the CG effects in KotCS would've looked more believable if not for the artificial shaky cam and overdone yellow color grading. Often times, I feel like these things are done in an attempt to mask the "CGI-ness" of the shot, but it ends up being a dead giveaway.
@crestofhonor2349
@crestofhonor2349 11 месяцев назад
CG is just a tool just like practical effects. Use what’s best for each scene is what I’ve been saying for a long time. I’ve never liked the overuse of CG in recent years as it’s showing it’s issues, especially when VFX artists are being overworked and being forced to redo scenes
@derekfleming4411
@derekfleming4411 11 месяцев назад
It's not so much laziness as it is freedom. They're told anything you can imagine can be done in post. Back in the day they were told many things couldn't be done so they started from a position where they were forced to be creative because everything had to be filmed with the camera. It was real filmmaking. CGI can be used very well, but one day the real separation will happen where filmmakers will decide to not use cgi at all as a selling point. And they'll shoot on film and edit the old fashion way. It'll become its own genre. And of course you have people like Nolan who blend it very well.
@niktri8312
@niktri8312 11 месяцев назад
Dude, how do you not have more subscribers?
@arthuredington6171
@arthuredington6171 11 месяцев назад
Nerdstalgic is why
@RageONTv
@RageONTv 11 месяцев назад
Lots of babbling to pad the video’s run time lol . I for one love the old school Matt painting and stop motion fxs
@Demetrius900000
@Demetrius900000 11 месяцев назад
Never had any problems with CGI, even the bad one is good for a laugh at least =) What do you think of Laika studios works?
@CGWHY
@CGWHY 11 месяцев назад
Ahah I think im in the minority who actually kinda likes the 4th Indy movie - But i grew up with it so im certainly biased 😂 And I've only seen Coraline from them so far - But that's a beautiful movie certainly something worth covering on this channel tbh. Thank you for watching!
@Demetrius900000
@Demetrius900000 11 месяцев назад
@@CGWHY I haven't watched any Indiana Jones movies in my 31 years of life XD I hope they're as good as people say =) I've watched only Coraline too, but then decided to check out all of their works and was pleasantly surprised! So I'm interested in other people's opinions, especially ones with experience in animation :D
@benellis9866
@benellis9866 11 месяцев назад
It's a great video but the VO is quite strange. Cadence way off. Sounds like a bad AI.
@kenwoods9247
@kenwoods9247 11 месяцев назад
Unlike fine wine, it gets worse with time!
@christhornycroft3686
@christhornycroft3686 3 месяца назад
The problem with CG is that while it can be really helpful when used sparingly, if it's overused, it carbon dates the film and it looks awful. So many of the classic early 90s films from Spielberg, Zemeckis and Cameron like Jurassic Park, True Lies, Terminator 2, Forrest Gump and others still look amazing today because they showed restraint and didn't want to make their movie look like a bad video game. The CG used in these movies wasn't overdone. But if you're replacing stunt people with CG, you're doing it wrong. That's why Marvel movies look great when you first watch them but they look awful the moment you leave the theatre. Watch the early 2000s Spider-Man and X-Men movies. They look terrible unless you're wearing nostalgia goggles. The effects in Die Another Day are a perfect example of how people delude themselves into thinking certain effects look "great," and within a couple of years, EON was looking for a serious course correction and ended up bringing back Martin Campbell to direct a very different James Bond film, one more like the Fleming novels, with Casino Royale, a film that had very limited CG in comparison to many action films of the past 25 years. It's not the CG, it's the RELIANCE on it. If you're using CG to get rid of stunt cables and enhance a scene that is shot for real, that's fine. But if you've got a CGI Spider-Man flying around one minute and then suddenly they do a shot where he pulls off his mask (for no damn reason), unless you're really suspending your disbelief (or you just think Tom Holland is hot - which goes against the whole point of the Peter Parker character), it looks ridiculous. Obviously, we know with stunt people, it's not the actor actually doing those things. But it should at least FEEL like they are. The opening sequence of The Living Daylights was terrific because even though it wasn't all Timothy Dalton, he did a lot of it and it still felt like he was doing all of it. It was 1987 and back then, they weren't deluded enough to think that the technology would actually look passable. What makes the 1st and 3rd Indy films classics is that it's great storytelling with compelling characters shot for real. Nobody's cutting corners or cheating with nerds in a basement on their computer. When I saw the CG effect in the last one designed to de-age Harrison Ford, I couldn't believe my eyes. In a few years, that's going to be on a top 10 or 15 list, along with James Bond ice skiing, as some of the worst effects in any movie. I want to see real stunt people doing real stunts and real actors doing what they do. You're not going to top the effects at the end of Raiders or Last Crusade in an Indy movie. It still look fantastic today. By contrast, the effects in the last 2 screamed Disney+. I loved Ms. Marvel, but it still had those bad CG effects. If they had the same people working on that series that worked on Raiders or Last Crusade, it would have looked great.
@crumblebee6728
@crumblebee6728 11 месяцев назад
Your file around 18 mins seems to be corrupted
@SpasticSpelunker
@SpasticSpelunker 11 месяцев назад
CGI by itself certainly suffers with age, which is why practical VFX is there to help alongside it as time goes on. Lord of the rings is I think a great example of combining practical VFX and miniatures (or Bigatures) with CGI to make those miniatures feel real. Great video 👍
@JawnLouis
@JawnLouis 11 месяцев назад
I hope Nerdstalgic doesn’t steal this video
@tech-no-logictech9743
@tech-no-logictech9743 11 месяцев назад
For me personally the (almost) perfect balance between practical effects and CGI was already reached in the early 90s with Jurassic Park and T2! The CGI overlay of modern films just make it look unnatural.
@chronocommander007
@chronocommander007 11 месяцев назад
Why pause after almost every word?
@sawilliams
@sawilliams 11 месяцев назад
Yes.
@Moscoe...
@Moscoe... 11 месяцев назад
You say Indiana Jones kingdom of the crystal skull but the time stamp says "Curse" of the crystal skull.... which one is it?
@mikhail5428
@mikhail5428 11 месяцев назад
*CGI is an amazing tool if it's done right, you need to understand why you want to use it to create a great product, otherwise is just a cheap product you're making*
@mikefreitag574
@mikefreitag574 11 месяцев назад
I am 14:14 in and already have such respect for your fairness in the discussion. Not sure where you’ll land, but my gut feeling is: writing matters and cannot be saved through either method so serving the story is God tier lol
@chungkingexpress94
@chungkingexpress94 11 месяцев назад
I love Crystal Skull. Had no problem with the visual fx in that movie. The hard on people have for practical fx borders on autistic
@wheelzwheela
@wheelzwheela 11 месяцев назад
12:04 🤦
@dalemccarthy
@dalemccarthy 11 месяцев назад
You're talking strangely. Why? Lots of weird pauses between your words. Is this AI narration? Like, some kind of Text-To-Speech situation?.
@arvinbuenaagua5161
@arvinbuenaagua5161 11 месяцев назад
I liked Dial of Destiny but it really screams this wasn't shot in film.
@tdawg719
@tdawg719 11 месяцев назад
I’ve recently watch the originals and although you can tell the obvious short coming of the special affects.. it doesn’t take me out of the movie. And oddly perfect affects done with CGI take me out of the film more
@davidcomito505
@davidcomito505 11 месяцев назад
Is the voice in this video AI? It sound so strange the way it seems to put a full stop on every other word.
@TokyoXtreme
@TokyoXtreme 11 месяцев назад
Area 51? Hangar 18? No - Hangar 51.
@DaveHuxtableLanguages
@DaveHuxtableLanguages 10 месяцев назад
Fascinating stuff, but you pause in some really weird places in your narrative. That makes it quite difficult to listen to.
@stephenievee1126
@stephenievee1126 11 месяцев назад
The topic and the content is very interesting! The delivery is tiring. As if Bill Shatner would speak this. Please make the delivery more fluid and with less breaks mid sentence.
@ignatiusklepto5136
@ignatiusklepto5136 11 месяцев назад
I am of the personal opinion that the Indiana Jones films slightly lessen in quality with each film in the series (with 4 being significantly worse than 3), but part of why I've always felt this way is because with each new film the budgets increased and special fx became more ambitious. Each film slowly added more blue screen/cgi effects rather than continuing some of the impressive practical stuntwork as often as possible. They all have amazing stuntwork. But each new one seemed to have less and less practical stunts than the one before and less practical effects. And when we got to the 4th one, whoa boy. I'm hoping 5 doesn't make me feel I'm stuck in the uncanny Valley with the de-age stuff but I can't help but think it will
@ianrotten4453
@ianrotten4453 11 месяцев назад
Ever heard of a 'traveling matt'? Practicle SFX/Analog/Film will make a comeback. I understand non-linear editing, but just look at what Nolan is doing. Models, real film cameras. I think Hollywood NEEDS to go back to real craftsmanship.
@chronomatt6990
@chronomatt6990 11 месяцев назад
Maybe fake video narration voice generation will improve over time, too.
@Ruylopez778
@Ruylopez778 11 месяцев назад
It's the same problem with the Star Wars sequels; with Dial of Destiny, Lucasfilm would rather bait the audience with imitation and nostalgia, rather than being as bold, imaginative and creative as the movies (and creators) they are attempting to imitate. It's just hollow and forgettable, and lacks the spirit of what came before. And no, 'practical' isn't 'better' no matter how many people whine about it. As Lucas said, 'it's **all** fake'. Each has pros and cons, but when directors today talk about using 'practical effects' they do so to score points, not because it is necessary.
@kmjgsdkmjgsd
@kmjgsdkmjgsd 5 месяцев назад
All of you commentors calling practical effects a lost, old, and therfore sacred artform that NEEDS to be returned are insane. You can't just support all movie industry artist and other workers, from miniature builders to matte painters and such, and then wish to flush everyone who knows CGI and 3D effects down the toilet.
@sixstanger00
@sixstanger00 11 месяцев назад
And yet, the KotCS warehouse shot *_still_* looks more fake than the Raiders shot. Easier/cheaper =/= better
@JoJoJoker
@JoJoJoker 11 месяцев назад
Physical artistry is becoming a lost art. Computers have removed the human element from life. Why can’t we use “digital matte” paintings? Print the matte (so it’s physical) and then use it in the same fashion as a hand-painted one…
@qualityserviceexperts9996
@qualityserviceexperts9996 11 месяцев назад
Hangar 18 is nowhere near Area 51. They are two entirely different facilities. The former is in Ohio while the latter is in Nevada.
@chadbassett8381
@chadbassett8381 11 месяцев назад
No. Only by passionate professionals.
@jackrowley6094
@jackrowley6094 11 месяцев назад
Haris for
@waynehewett4017
@waynehewett4017 11 месяцев назад
Well CGI isn't cheap. Why do you think movies today average around 200 million dollars to make Plus that again to market or more Why do you think Indiana Jones and the dial of the narcissistic feminists needs 800 to 900 million dollars just to break even ? CGI is not the be all and end all just look at Disney's 2023 little mermaid, it cost 250 million dollars to make and the CGI looks like it was done in the 2000s on top of everything else wrong with the movie It's not just what special effects you use It's the skill and talent of the people you hire to help make theses movies Unfortunately studios like Disney Amazon ,Netflix and the MSHEU are focused on woke and identity politics rather than making movies /shows that actually entertain the audience Shehulk ,Peter pan ,willow and the rings of power are just some examples of this Unfortunately with the studios mind set things aren't going to change anything soon no matter how much money they lose
@marcuscochran806
@marcuscochran806 11 месяцев назад
Yes, yes they are better.
@yalbad5160
@yalbad5160 11 месяцев назад
Good informative video, but with one big flaw. But what is this one big flaw of this otherwise good informative video? This one big flaw is the verbosity. What is "verbosity"? "Verbosity" refers to using more words than are necessary. This video's one big flaw is using more words than are necessary, which is what is meant by verbosity. Which is what this video's one big flaw is. Verbosity.
@nuberiffic
@nuberiffic 11 месяцев назад
all of that effort for such a bland snoozefest
@MD-yd8lh
@MD-yd8lh 11 месяцев назад
Im much more like original visual. Good cgi is pretty rare. I think Denis Villeneuve movies very good examokes of top tier cgi
@EkiHalkka
@EkiHalkka 11 месяцев назад
No. Good CGI is ubiquitous, it's everywhere. You just do not realize it because you thought the shots were real. It's just the flashy stuff that gets noticed as such, and the tons of "invisible" CGI effects modern films have go unnoticed. The biggest reason for "bad CGI" is actually bad directing and/or bad producing: Demanding shots that look silly because they are too detached from reality - or simply not giving the artists enough time and resources to perfect the shots. Edit: For example straight drama movies like "A Man Called Otto" usually have hundreds of CGI shots in them. You likely notice about three, and that's the stuff you know could not have been shot for real.
@MD-yd8lh
@MD-yd8lh 11 месяцев назад
@@EkiHalkka meh
@EkiHalkka
@EkiHalkka 11 месяцев назад
@@MD-yd8lh Well argued, thank you for the insight.
@MD-yd8lh
@MD-yd8lh 11 месяцев назад
@@EkiHalkka 👍
@BTGPlus
@BTGPlus 11 месяцев назад
Atlas vpn is amazing
@pootmcphoot
@pootmcphoot 11 месяцев назад
Dramatic pause.....
@NewPremium-pw9jg
@NewPremium-pw9jg 11 месяцев назад
I just wish...you could speak...in full...sentences
@andrewflashchannelgibbs5384
@andrewflashchannelgibbs5384 11 месяцев назад
Is this AI commentary? The pauses between each word are spoiling the interest for me.
@JimmyBlether
@JimmyBlether 11 месяцев назад
5:12 E-woke moment (amusing spelling goof)
@nive7299
@nive7299 11 месяцев назад
I have no intention of watching the new Indiana Jones movie. I'm just not interested in the milking of those old franchises long past their prime. By having watched almost all of the Corridor Crew Vfx artists react videos I was already aware of the ways that miniatures and matt paintings have been used in some of the most influential movies. My favourite in that regard is probably Blade Runner, it's visually stunning. I think it's also interesting how Terminator went from practical effects and stop motion to CGI. All in all great video, thanks for the Upload :)
@worskaas
@worskaas 11 месяцев назад
I'm sorry, but I wasn't fooled by the CGI copy/paste, it appeared more like a soap opera show than a cinema classic. Give me the matte painting and miniatures. Avatar 2 gave me the same headache a 3D game would do.
@JawkneeJay
@JawkneeJay 11 месяцев назад
I agree mate. I always have to watch an older movie as sort of a ‘palate cleanser’ after sitting through any modern cgi fest.
@hivestudiosinternational
@hivestudiosinternational 11 месяцев назад
Great content, However…. Using an AI clone of your voice to talk about the evils of CGI is ironic. It has a distracting cadence to it.
@MarkVersion1
@MarkVersion1 11 месяцев назад
The doomtown vfx was great. The rest was crap
@MarkVersion1
@MarkVersion1 11 месяцев назад
I would like to add that objects, vehicles and places are OK for cgi but animals like gofer and monkeys aren't. They shouldn't have featured any animals in that film
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