With the HDR calibration, you can see the daylight areas kinda having a white haze, and the darker ares not seeming dark. Bumping up the brightness and contrast will fix one of these issue each, but it only seemed to completely resolve them at level 10 and 10
Ultra wide Oled monitor, dang your eyes are blessed everyday playing games. Recently I went from 1080p to 1440p hdr can’t imagine going back. Oled seems to be the next evolution, but the tech is so pricey (Just like how hdr was in its infant stage). Probably will be affordable in like 3-5 years hopefully.🙏
I saw the title and thought my occasional lag and decent number of crashes was going to be solved. Then I realized xbox one does not get nearly the options pc does. I can change whether motion blur is on or off. That's the only graphical setting I get to change. Oh well, good video anyways.
I would love to see more content about amd integration between there 3d cpu settings, and amd graphics options integrated into the game, sometimes i get lost in all the settings between those and trying to maximize my performance. But overall great video and i was able to boost graphics a little bit with the FSR settings, so thanks!!
When you enable "hardware accelarated GPU" or whatever in win 10/11, you can enable frame gen for nvidia cards. I never drop below 150 but I turned it off cause I hate input lag lol
@@DenneysYT haha relatable. I mean in cyberpunk for example I have turned it on, the amount of frames you gain with DLSS 3 and frame gen is just ridiculous
Thanks for the effort... but... I play on a UW OLED from Alienware myself, have an i9900k and a 3080ti, everything on Ultra DLSS on Balanced RT off and HW mouse pointer on and get around 80 frames in the city and around 85 - 95 in battles. What I notice about your picture is that the colors look anything but alive, they look more dead as if you had a veil over the picture. PS: for everyone with an Nvidia and a Gsync monitor. In the game, V Sync off, in the driver Gsync and V Sync on. PPS: Rayt. off and turning on the hardware mousecursor in the game works wonders
I do not know whether it is your deserved or compilation of shaders has been successful, but the game is now straight "floating", even when spawn in Albion was not a single freeze, while before that I played on medium high, and shadows with objects were also on medium. The only thing that I played always without HDR, but in this game with SDR if you change the brightness or contrast, the picture becomes terrible compared to the standard 5/5 p.s. By the way, I suggest you try enabling the first setting in "Keyboard & Mouse", as I understand it's basically DirectInput
All the upscaling options have their own benefits, FSR is faster but worse image quality, XeSS is slower but looks better, If you have NVIDIA Card then DLSS is obvious, for those with AMD Card I would actually recommend going for the Epic TSR since the game is built on UE5 and I get the most performance boost out of the three without my game looking like shit with FSR.
Go watch BenchmarKing video instead for the graphic side of things (including you denneys) Benchmarking is showing side by side comparison, shows how much of an impact each settings have etc which allow you to setup your game the way you want/need based on how much impact these settings will have for you. A few other thing: 1. Under Control method (in gameplay) there is a new option called Change fire mode, basically with this ON you can keep pressing Left click and it will automatically fire even Hand cannons. 2. You should set Hardware Cursor ON, i don't remember the name in Counter strike but it basically reduce input lag. My sensitivity felt floaty before using it now it's perfect
Thanks for this. I applied your settings. Iam using strix g16 4050 with only 16gb of ram, iam using almost all of the ram when i'm playing TFD. I guess i need to add another 16gb ram
It is super wierd, I have everything on low other than textures with 3080 ti and it still lags sometimes in hub area. Optimization is just broken in this game.
what epic games ? So when you install that on epic games you get a additional engine ? thats kind of cool. Well i probably did not touch my sharpnes settings so whatever i do it looks bad xD
i have 5600xt and r5 3600. it autos to medium for me and i dont like it so i have it set as follows: Upscaler: Epic Game: Quality Visibility: High Anti aliasing: high Textures: High Shaders: High Global illumination: Medium Reflections: Medium everything else to Low
frame generation or ray reconstruction causing weird frame hitches during combat so I turned them off and everything is smooth again. This is with a 4090 btw. something is wrong with those settings
What about trying with DLAA on with ray reconstruction and frame gen, i notice to be gettinf 144 locked in on a 4080 but sometimes have to turn on and off frame gen due to some weird stutter especially in albion
This is very misleading. Checking the fps difference while you're in a menu or a zone where there is no other people around. What ever you're seeing here, reduce it by 30fps at the least, the game is heavily CPU focused just like every UE5 game to date.
Object setting crashed my game and it wouldn't start back up until I deleted the settings file (the whole M1 folder in appdata actually, because i didn't have a backup for just settings).
the frame generation is cerntainly weird for my old amd card. can barely reach 60 fps but when I turn it on, even with capped fps, it goes beyond 80-90 sometimes lol
Wait you have a 4080 and go for ultra settings and recommend medium for 4070? Thats weird because im playing with 4070 super everything set on ultra and it works fine with fps range of 60-80
People that say they can notice quality is full of shit😂 Quality, as shown in nvidia showcase is better than native. It's actually their biggest selling point. Potentially degredation starts at balanced
At 4k perhaps, 1440p it's game dependant some do it better so you do get better than native, some you will notice degradation, at 1080p as good as dlss is, native/dlaa is still better
To show frames per second (FPS) in Steam games, you can use Steam's FPS counter: Open Steam Go to Steam > Settings > In-Game Under In-game FPS counter, choose the corner where you want the counter to appear You can also check High contrast color if you prefer Click Ok don't forget to sub :)
whhhhyyy u hate vsync?? Vsync just toggle your graphics card to the output of ur display ???? if u have a shitty display ur nvidia ultra bla bla bla idk is a shit worth. These things never understand ppl ._.
VSync makes frames wait for the monitor to be ready before displaying them, it's possible for you to experience input lag which i cannot stand and idk if its placebo but i feel like i actually notice it a lot