All of the QTEs except for the rare Kazdan Paratus force clash. Let me know if I missed any others. For informational and reference purposes only. No copyright infringement intended.
Never realized how much cooler some of the QTE’s in this version were compared to the PS3/360 version until I finally got to the last two boss fights with Vader and Palpatine. The difference between the two versions is staggering
I just realized Kento Marek i think that’s his name the rogue jedi, he said “Traitor” to vader so he knows vader was once a jedi i don’t know if he knew he was anakin but that’s kinda interesting i wish we could’ve seen more of him
The PSP version of the game was probably the best one for me, the amount of content you could squeeze out of that one with the bonus missions, if only the graphics were upto snuff
I feel like the PS2 and Wii version (I had the Wii version) had more storyline and more levels to undertake. The 360 and PS3 versions were based on pure action.
I wish they would’ve kept the general look and story of the ps2 version and just gave a graphic update for the ps3 version that would have been amazing. If they made remastered version for the new consoles I would love that but I guess Fallen Order is the new big Star Wars single player game
1:19-1:20. When I was younger, I never had subtitles on & I always thought he said "Yodago." Like his master's name was Yodago. Nope. He says "Years ago."
Gameplay wise this was a pretty good game on Wii, only a shame they didn't try to make the visuals more appealing. Even for 2008 this was rough looking. If they visually could have matched that of the Revenge of the Sith Game in 2006, that would have been quite acceptable. But to quote Nintendo 'Gameplay above Graphics'. Compared to the 360 and PS3 version the Wii and PS2 version were much more fun and much less frustrating. The controls worked very well and they added the additional chapters of the Jedi Tempel to the PS2 and Wii version of the game, that was pretty amazing as well.
It was, I believe because the sales did not meet expectations at LucasArts. Thus they added the Jedi Temple as DLC for the 360 and PS3. But it was very rewarding to see that 'KroneStudios' went the extra mile and added the Jedi Temple exclusively on the Wii and PS2 version of the game.
Bespin was also very different from the main version. It's not like you stop a mandalorian crimelord from taking over Bespin in the other version. Sure it didn't have awesome proxy darth maul duel but there were fine additions to the story to fill the gaps.
Wouter IJzerman actually if memory serves the jedi temple dlc actually has a different storyline than the ps2 It might fit better idk Cause from wat ive seen in ps2 theres just random sith to battle and then one jedi? I could be wrong as ive only seen the cutscenes for ps2
@@Dre-yd2xh Graphically the PS3 is better for sure but in my opinion the PS2 version was better as the combat didn't get stale and had more variety and it was much longer and more challenging
I remember first playing the Nintendo Wii version and loved that story because it had more missions to it like the 3 Jedi Temple missions and the Cloud City Mandalorian mission, still do, even though I do really like the PS3 version, dlc's and all. I kind of wish that some of the dlc missions to the Wii/PS2 game.
Basically the Wii version. Only I’d consider the Wii version a slightly superior version. The motion controls, while sometimes only a bit clunky on Lightsaber swings, made it less button mashy and you could chain large combos. It also had better sound effects for some sounds and had a bit better graphics. And the fact you didn’t press buttons in QTEs, and instead used the motion controls, gave actual chance of failure. Especially during force or lightsaber locks
There actually is a force lightning lock with kazden paratus. It can only be done when your using lightening on kazden when he climbs on one of the junk pillars
@Kevin McMahon I think it's because the PS3 and Xbox 360 versions were rushed and more focused on providing a game acording to it's graphical power, while the PS2 and Wii versions could not afford that, therefore the developers put a little more effort onto the rest of the game. Also I believe they had more time, since there weren't no deadlines, they could work at their own pace.
Not really. The game is complete garbage on Wii and ps2 and looks awful, you cant use the force mechanics as originally intended because those consoles don't have the power to allow you to do so.
What the hell happened to this game? The PS2 version tells the story way better and feels better to play. But The Xbox 360 version just kinda feels rushed.
Ambition Chaos Its odd. You'd think it would be longer on PS3 because its a newer console and whatnot, but oh well. I guess i should take a look at gameplay from the PS2 game to see what's missing.
As far as i know they started to develop the game to ps2, but they were in late, and it would have been a mistake to not make it for the newer consoles. But the studio who developed wasn't finished when they had to start the work on the ps3 and 360 ports, so instead of making ports, they had to made their own version of the game. tbh the two version was more different than you could see it from this video. The powers and the fighting was more like in the 2nd episode, but the ps2 version was shorter. You also had a hub between missions what was your ship. That was kind of calming to have a place where you can rest and not just doing mission by mission. The upgrading / level up system was different too. You got XP for every enemy and to unlock a new skill or upgrade one, you had to spend with numbers of xp. So it was more dynamic i guess. I played through the ps2 version a lot of times, but i couldn't finish the ps3 version. in my opinion the ps2 / psp etc. version was so much better. Everybody who can, should try at least once.
Funny thing is, I use cheat codes on this game. I use Invincibility & Unlimited Force Energy. I know that's bad, but I could never beat Darth Phobos when I was younger. To be honest, I never knew you could upgrade your character's force powers & that could have something to do with me always losing.
They seriously need to bring this version to the xbox and enhance it for the one x. They’ve managed to enhance the old battlefronts and i am playing the shit out of them, i wish they would enhance this version too.
Yeah, I noticed it today and I was thinking I'd gone mad while watching a PC playthrough. The game was almost completely different when made again for the next-gen consoles. This one is the OG for me. Obviously the story ends up being the same but there's quite a bit of content that was completely left out for some reason... They even changed the arenas for some boss fights.
Damn, I’m reading that the ps2 version is better than the ps3 version so now I got to go find this game on the ps2 now. I fucking love this game and I wish they executed the second better
@@lordnautilus6519 theirs is the 2 people at the Jedi temple the rouge Jedi and the bounty hunter are new but yes there are more levels more boss fights and over all a better experience for the game on the ps2 since it was originally designed for it.
+English Crumpet: Yeah, the Nintendo Wii kind of kept the PS2 alive a lot longer than it probably normally would have (just because everyone wanted to utilize the motion control gimmick, but also had to make a brand new version of the game to get it to work with the Wii, so they would just port it to the PS2 as well to try and make some extra money where they could)
...No, Wii definitely had a lot to do with it. They wouldn't have gotten out of their way just to make a PS2 version if it wasn't for the fact that one of the current-gen consoles was barely above PS2 level in power.
Okay, quit being a fanboy with that whole "Nobody ever cared for the Wii it was crap," it sold the most out of all of the consoles in the PS3/360 generation, selling at 101.63 million. PS2 is great and all, but you got to remember this game came out in 2008. The only reason companies ever kept making PS2 games at that time was because of the Wii. If it weren't for the Wii, they would have just made the PS3/360 versions and that was it.
I Dont remember it looking like this in terms of graphics but oh well what i do remember is how fun this shit was and lowkey ps2 wii version did it better than the ps3 version i mean that shaak ti fight oof so good
WALN Zell on ps2 he does in cutscenes But from footage ive seen no on ps2 he doesnt in gameplay Not sure if thats better? I like the reverse grip cause it looks cool But ud think having learned from Vader his style would be similar As opposed to seemingly learning a separate discipline lol
Just got done playing the 360 version & defeating old palpy ,but its not as great as the ps2 gameplay version which is what I started with when i was 7. Star Wars gaming is pretty dead right now for single player games like fallen order was a joke & the main developer said he didn’t want it to be combos which is boring for a star wars game focus on a force sensitive now they want to make a second one hopefully they change it up. I wish George never sold star wars bc I haven’t had fun since force unleashed 2 which was in 2010. R.I.P. to star wars gaming.
@Bryce Jacobsen Plus there are more underlining issues with Fallen Order, most notably it was approved by a company that doesn't even know how the Force works. I hate how the movements look when something is grabbed with the Force. If I considered taking a chance with playing Fallen Order, the Force animations would be what instantly repels me from the idea
@@teleportedbreadfor3days The force unleashed was the one that didn't have nuances of how the force works. It was too over the top (Especially the 360 versions). Especially with those mid air force hadoken spams. What made Fallen Order, Kotor & Jedi outcast different was that they were a grounded & immersive takes on Jedi Gameplay. Respawn Entertainment and writers like Chris Avelone who worked on Kotor II and Fallen Order knew what they were doing. TFU was just a way for gamers to experience a power fantasy akin to God of War in star was coat of pain, which I respected back in 2008. But it looks wierd in Canon.
@@teleportedbreadfor3days It didn't. Jedi Outcast and Fallen order felt way more closer to Star Wars. They were both so immersive and really gave the right balance of ability and restrictions to really make you feel like a Jedi thats part of the world. Using simple abilities like force push felt real and nuanced. Both TFU games felt like Dragon Ball. Being able to spam aerial combos then followed by force lightning spams really doesn't feel right. It was fun ngl, but it wasn't star wars... You really should play or do some research about fallen Order and other games before you make erroneous claims. The force was utilitized in an over the top manner in TFU. Definitely a far cry from how the force originally was used in the films.