@@muk9919 Yeah but if you do it he'll spend an hour on the WAN show complaining about it and insisting that you've fallen into a trap of not understanding his objectively correct opinions.
Also keep in mind that it is recommended to use SSD as well for this game. I tried installing this game on a HDD and the load times are awful. It will also give out "Low bandwidth" warning every few seconds
No, it doesn't. As long as the C drive use SSD, it doesn't matter. Indeed the loading times is worse, but somehow with C drive on SSD, it still run properly. Most of the heavy games has this system, like hybrid run or something. But if the whole system use HDD, well you're right
@@razhdehunt8735that's odd, my C: is SSD, game installed on D: (HDD). Still has those slow texture loading issue for me. After I bought another SSD and moved the game there now all of my problems are solved..
Same problem, even on a HDD with decent speeds. My Seagate Barracuda 2 TB being the fastest of all the HDDs I own so far. Unfortunately I can't install FH5 on my SSD because of how it's configured and how much space is taken up right now (Windows 8.1 and 10 dual boot). As soon as I get a 1 TB SSD I won't really have this issue anymore.
@@razhdehunt8735 I have this exact setup. I agree, it runs somewhat decently, but the loading times in between races and events is pretty bad. Also, things just pop up. If I go fast enough I see bushes and trees just spawning. One time the whole world hadn’t loaded properly and I fell into nothing.
I dunno why I watch videos like this since I'm rocking an i7-10700f and an rtx 3070, but I still find it fascinating. And I guess if my situation drastically changes computer wise, it'll be good to know what games I could still feasibly enjoy.
Okay here's a little something I wanna add in this video. The main reason the game is having stability issues is definetely the CPU! Allow me to explain: (this is gonna be a long comment) I am playing this game on a Lenovo IdeaPad Gaming 3, a low end gaming laptop with a Ryzen 5 4600h CPU and 16GB of RAM which is more than enough for FH4. Yet the GPU, being a 1650Ti, is actually BELOW minimum spec as it overall performs slightly worse than a GTX 970. However, I am using the game with the optimized settings from GeForce experience (Medium to high settings, High Anisotropic filtering, FXAA On, MXAA x2) With a 60FPS cap and Vsync on, the game runs FLAWLESSLY. The game doesn't stutter at all, and when it does it's more like an anomaly rather than a hiccup. Otherwise the game is constantly between 57 and 60FPS. And with Nvidia cards now also working with Freesync, the game is just eyecandy, even for my below spec machine. Now why is this? See Forza has an inbuilt setting which displays you how much % of the GPU is being utilized. And in most cases it never goes above 80%, on average it's actually around 65%. Usually GPU intensive games use 90% on average. It shows that in 1080p, the game is fairly CPU intensive and using a 4th generation i5 with only 4 cores, no hyperthreading and in comparison to now, fairly low single core performance, it's obviously the limiting factor. So to all PC players who have a fairly recent Ryzen or Intel CPU, but a low end GPU such as a 1050ti, I can assure you you're gonna have a fun experience with the game. Especially if your monitor has Freesync. And if you have an Nvidia GPU like me, make sure to use the optimized graphics settings from GeForce experience. They showed me that I can actually go as far and turn some settings to high and still get constant 60fps
Oh man, huge thanks for this test. I have a 970 @ 1455 MHz (core) and 3549 MHz (memory). Hopefully that's fast enough to not need any settings lowered from the high preset. The dev seems to have done an impeccable job with optimization. EDIT: Just spent some time on the GamePass version. Not only did I not need any settings lowered from the high preset, I could raise SSAO to ultra without much impact. The performance is surprisingly excellent; sticks close to 60 fps all the time. The game itself is great. I'm having a fun time.
Good to see the game run well on lower end hardware with lower quality settings. But from the benchmarks and footage I've seen so far the game overall seems a lot more demanding than FH4 even as you dial back the quality. FH4 ran exceptionally well even on Ultra and was hardly a bad looking game.
The shading in FH5 is significantly improved though, plus no world shadows moving in steps. Still Fh4 was pretty close to graphical perfection for the performance it delivers.
@@Nurse_Xochitl eh false, halo infinite and back 4 blood are extremely well optimized, you just need to be running modern hardware like nvme, 8 cores and 32 gigs of ram
This game is very optimised. I have an i7 3770, gtx 1060 6gb and 16 gb ddr3 ram, which is kind of minimum sys requirements and this game runs at 60-75 (lock) fps on high preset.
I'd be interested to see how my old i7920 handles this, paired with a 1060 6g. I still get surprising results with that old processor, but some games are just too much for it (mainly Ubisoft games - but those are some of the worst optimized AAA titles I've seen)
@@PlumbDrumb honestly if you oc the hell outta that chip you'd be surprised what games will now run. Lowspecgamer made a video on that chip, and it was interesting seeing what its still capable of .
I'm just happy the Del Boy van has made it into this one too... bit weird as I drive as my daily a three wheel van but its always nice to mess around on puter with one too :P
Very nice video. The problem with unlocked frames impacts every game, If your cpu max out the cores in use by the game there is a momentary delay in delivering the draw calls required by the gpu to excute the frames which leads to inconsistent frametimes (stutter). That's why you see a wide gap between avg frames and 1% lows in CSGO and Valorant and other games.
@@ruchirathanuja I already commented on that video lmao. I'm actually running it right now. Medium/mixed settings at 60fps seems solid so far, although I haven't spent any real time in the jungle yet.
@@sofiaclemente7925 I've been playing and enjoying it! I've actually found his results were quite a bit worse than mine. On mixed medium/high settings at 1080p, I averaged 60fps in the built in benchmark, with pretty minor dips into the low-mid 50s. Should be basically locked at 1080p/60 medium. Mind you, I do have my 970 running about 225MHz faster than stock.
Running a Ryzen 5 2600, 16GB DDR4 and a GTX980. Defaulted to high preset at 1080p and it's rock solid at 60FPS. I've tweaked s couple of settings and it still runs great. Definitely limited by my graphics card, just waiting on prices to settle to upgrade. Great video as always!
I'm playing Forza Horizon 5 in my FX 6100 stock, 16 GB of DDR3 ram, 1050ti and a normal HDD, I get plus 60 fps on mixed high/medium settings, starting with textures on high of course, runs smoothly, however a SSD is highly recommended, on a normal HDD the loading times are really slow. Hopefully I can get an upgrade in the upcoming holidays! Anyone can suggest me a budget upgrade that doesn't do bottleneck to my GPU? Thanks! And great video as always. ❤️
it's undeniably greatly optimized, but problems arise with low-ipc low-frequency CPUs like the 4460 (Horizon it's not **that** cpu-bound, but it's enough to care), and when the frame buffer starts to fill the famous last 0.5 GB of the 970, that's likely what's causing those stutters seeing also from the metrics
@@zKMorais I have a RTX 2070 and i5 8400, (not great ik), 32GB of RAM and also suffer stuttering issues. Even at low frame caps. The developers released a list of *daily use* and in some cases, driver related apps that are currently causing FH5 to suffer performance problems or just out right crash. I have to disable my primary anti-virus software just to be able to play...
I personally run a 4th gen i7, a GTX970 and 32GB of ram. I play this game on the medium preset and I got solid 60FPS. I'm genuinely surprised how my hardware holds up.
I've a i5-6600k and a MSI RX480-8GB with the same design as in the video and 16gb of ram. With the extreme preset and 8x msaa i get a average of 28 fps, this game i pretty well optimized for this gpu i've to say.
Steam deck is strong as series s because it can use 720p resolution which can give you more performance than 1080p while having good Look (becasue 720p native or I mean 800p native)
@@argh1989 "/a/bTFm7uU" I don't know how to show an image in a youtube comment, but put those letters after imgur's link. High-ultra settings, min29.4 avg37.7 max47.4. Reflection quality = low, It can be set higher with almost no fps loss, but I personally can't tell a difference when driving. Motion blur = off, so low setting for it doesn't mean anything, but can be set higher with 1% fps difference. Particle effects = medium, there's no difference, from what I can tell between other settings. Fxaa can be turned on inside Nvidia's Control Panel, because it doesn't blur the image as badly as the in game setting. Yes, there is a con, that you have to tweak a few settings, but it's not too hard, there's setting guides on RU-vid. This is just a proof of my words that you don't have to spend thousands to have an enjoyable experience.
@@bHappyk Okay, and that just doesn't sound like "high-ultra" settings to me, more like medium to low (which would still be awesome for something way worse than what the devs consider minimum requirements).
@@argh1989 I said a few useless settings have been set lower than high, because there's no noticeable difference, and that's called optimization. The shadows, shaders and all textures are all set at ultra, not considering other settings, and that's the most important. The low settings could even be set to high, but I didn't want to rerun the benchmark. Don't make me look like an idiot if you didn't even do the effort of opening the image I sent you.
when i played fh4 a lot on my 970 and r3 1200 the experience was really similar. when i upgraded to a 3100 there was a craaaazy improvement. very cpu bottlenecked without 8 threads
There seems to be a Performance issues for many people, where the Game gets stuttery After 1 Hour of play time, no matter the settings they use. The Gpu Usage Drops and the frametimes go All over the place, slowing the Game down and speeding it up again and again, its really anoying. After a restart evrything is fine again. I hope this will be fixed soon...
finnaly got a gaming pc after years of wanting one got gtx 1050ti and 16gb ram im not im still learning about motherboards and all the parts, ive been watching your videos for years they are a big help im learning more and more as the weeks go on there still alot that confuses me but im enjoying it//happy gaming everyone
Me thinks the old i5 with 8 GB RAM is the limiting factor really. I'm sure you;ll see much better results with a GTX 970 when paired with a "modern" CPU and 16 GB RAM. Solid experience here at 1080p Medium, 60 FPS capped with a R5 3500X, 16 GB RAM and a Zotac GTX 1050Ti OC (which is, technically speaking, well below the "minimum requirement")
one rule i come across for my self is the moment you see stutter or in game speed pace changes lower everything or go 30fps well because i dont like to compet and want to enjoy
I run this game on my MacBook Pro through bootcamp and it runs amazingly well with an i9-9880h and AMD RX560X. I get a perfect locked 30fps on 1200p with a mix of medium and high settings. I'm very happy with it considering the computer is not for gaming whatsoever and how incredibly detailed the game is.
I know a lot of people will hate me for saying this, but the motion blur at 30 fps on this game especially really helps smooth out the rough edges, without making the game look ugly or disorienting. It's much more well designed here than in a slew of other games, so I suggest at least trying it out if 30 fps is your go to.
Xeon e3 1245v2, 16GB of ram and GTX960 4GB runs fine. I managed to mix high and medium settings and the game hits around 50 FPS. In my opinion is playable.
I bought this exact MSI model of the GTX 970 in 2016. It was a really strong card, affordable in comparison to today’s cards, and fun to mess around with. I held on to it until late 2019 when I got a RTX 2060 Super. Since then I bought a 1080Ti to mess around with during the gpu shortages which I was using until a few days ago. Finally just scored a 3060Ti. Anyways, weird seeing this card so low on the todem pole now, but I’ll always remember it as a beast.
I have a r5 3600 and a gtx 1070 strix and i can run everything on ultra EVEN MAX RTX at 1440p with about 50-60 fps and its very smooth, one of the best gaming experiences ive ever had.
I'm running FH5 on my R3 2200G @1080low + Medium texture, dynamic resolution OFF, It gives 32-34 fps. Locking it 30fps gives more consistent fps & runs even smooth. PC usage like follows CPU 65-70%, sometimes 85% GPU 90-99% VRAM 90% ( 2.7 GB with medium texture ) RAM 80-85% ( 10-11 GB) Dual channel 16GB RAM ( 13 GB for RAM & 3 GB for GPU VRAM)
4 core & 4 thread really does hold back so many fps, if anyone is still on Intel 4th gen then get a 4 core 8 thread part (even a locked cpu) like 4790/k & 4770/k, it really makes a massive difference and can be bought much cheaper than a whole new system of similar specs. It will let your old 4th gen system with a modern mid range gpu perform much better and much less stutters. (talking from experience from 4460 to a 4790)
I hope newer games list some sort of iGPU as the minimum spec requirement for their games because a 970 is still very steeply priced. It's basically going for it's 2015 MSRP or above even today
I've found that most games don't. You just have to know where your iGPU fits relative to other GPUs (discrete and integrated) and then find someone else who has tried it. Or, well, obtain it in some way to try out on your system before you buy.
man, i envy those of you who play games like this. Ever since i was spoiled with a ryzen 9 5900x and rtx 3080, getting everything maxxed out at 120+fps is unreal. I will never understand how you guys can play at 30fps with medium settings. I used to have intel HD graphics, but know i will never be able to go back.
but they still haven't optimized the disk usage so it maxes out on slightly older drives while in other games it works without much problems The result is that you encounter bugs like map failing load on time while driving at high speeds
The "lack of hyperthreading" is no problem in Forza Horizon. I get better results when I disable every other core of my underclocked and undervolted Ryzen 5 4500. Forza Horizon does not need many threads, I can disable 9 of my 12 threads and there is not really a noticable drop in performance. I think with a better CPU even 2 threads would be enough. By the way with my CPU I only need 10 W on average in Forza Horizon 4 and 5 (settings very high to more than extreme 4k 60HZ cap vsync, 6600xt).
The minimum reqs and benchmark mode kinda lied. I play this game with i5 11400 and GTX 970 (with standard OC). I got around 60fps avg while freeroam and 50fps avg while on race (with many AI cars, especially at start line). Lowest fps is 35, and highest is 80. The setting is 1080p native res, high-ultra with MSAA 2X and motion blur & vsync is off. I don't use MSI Afterburner. It's causing freeze on the game
This game actually works really well on my laptop with only the integrated AMD Vega 8 iGPU. 1920x1200, mix of Low-Medium with one or two options set to High, 35-45FPS.
Running an i5 4690k and GTX 970 and for the most part it's good but I get the CPU pegging at 100% quite often and for some reason the whole game tanks to 5fps and disconnects the controller and it's pissing me off. Thankfully it's only my partners PC :D I cap it at 60fps on medium and it's definitely the CPU as the GPU floats at 60% usage. I noticed you had the same thing with the CPU pegging close to 100% and frame drops occurring at the same time. Looks like 4 cores isn't enough anymore :(
I wonder how it compares to Forza Horizon 3. This is what i'm playing. Playing on i5-3570 with a GTX970. On a 1080p60 monitor, it wasn't a lot of fun. It was imperative to maintain 60fps or it would be terrible, but it wasn't easy. When i upgraded to a 1440p165 monitor, things changed drastically. I actually play at full 1440p with no internal upsampling from lower resolution, native. Unfortunately, i can't use VRR (G-Sync) with this combination of GPU and monitor, but high refresh gaming helps. The game rarely dips below 60 and i don't see framerate drift in that 50-80Hz range that the game runs in as particularly jarring. I would have welcomed some dynamic resolution support though which would just drop it a little when the screen is covered in water particles or vehicle butts or such things that take more per-pixel rendering time. I use settings vaguely derived from medium, but the CPU performance is not always sufficient, sometimes things break horribly and i have to rewind, and then they unbreak. Usually i find then that i had some other runaway process or something, outside the game. So it's not ideal, ideally you'd have more headroom. I should say though i have the impression, FH3 looks better for me than FH5 does on your footage here. Like better lighting, better vegetation. No doubt helped by settings which are not 'Low'. I also previously upgraded the GPU in large part for this game, i had a GTX750Ti but it just didn't work with 2GB VRAM, the game would constantly complain about VRAM running out and break in a variety of ways. As a budget gamer, i don't anticipate that i get FH5 until it's discounted just before being discontinued.
Actually I have a gtx 1050ti, Im playing this game at high and I just dropped geometry details to medium and a ground settings which I dont recall to medium. Im playing the game pretty smoothly. The performance is close to gtx 970, this is why Im amazed.
Bro I'm a literal school kid and I have such a passion for racing games but, 1. 3400g holding me back 2. £55 FOR A GAME! I feel that's ok for such an amazing game but my muda is gonna get the sandals out if I even think about it near her so I'm stuck.. EDIT: I love computer tech- I have since I was 11
Interesting to note that the GPU in my tower PC, a GTX 960 2GB, is often either at or below the minimum requirements for modern day gaming, and that the CPU, an i5-4460, is also stated to be the minimum. A few years ago it would have done 1080p high at 60fps with no issues.
Running this game on my GTX 1650 at 1080p with a mix of medium and high settings. And I'm getting a rock solid 60 FPS. It seems if the game actually runs and doesn't crash, then it runs very well. It's just unfortunate that for some people it just crashes again and again.
It's more about VRAM and compatibility. RX 470 is the oldest AMD GPU that still has official driver support, and comes always with at least 4GB VRAM. if you got a RX470 16GB RAM and a decent processor (i5 4460 is doing some bottleneck here) you can target high settings and 60fps with no issues.
I'm running FH5 on a i5 4670k OC 3.8GHZ, with 32GB of RAM, a aorus GTX 1080 and play on 1080p vsync 60 FPS on HIGH configuration. Game install on HDD 3TB with windows on a SSD.
The judder is from the RAM not being enough rather than the cpu, you can see it being at 94% most of the time which means the game is swapping heavily to SSD/HDD to maintain some free ram space for other programs.
I run an 11400f with a 1050ti 4gb oc card (waiting for new gpu) I get 60 fps on low settings with no aliasing at 1080p. Sometimes the fps drops to around 30 but the average fps over 3 hours playing is around 55. This game is very well optimised and it has resolution scaling so it will definitely perform well on older gpus and integrated graphics
On my 3440x1440p ultrawide, my RX580 with 8 gigs of ram can maintain about 60fps. I turned off a few things like video sync, which isn't necessary and motion blur which I don't care for. Due to the shortage of vid cards selling at MSRP, I am out a more advanced vid card. But surprisingly the game looks incredible with my system. It is running with a Ryzen 2700x and 32 gigs of ram. It is will optimized and is absolutely beautiful.
Bro why did you capped it at 30 FPS when half of the GPU is not being utilized at 30FPS medium settings. Please show how far a GPU can go in terms of graphical settings in your videos. By the way amazing video. Also, if possible try to run this game with a lower hardware like gt 730 or GPU's in this category I did see your APU video but i wanna see low end GPU struggling in this game.
MY PC Specs GeForce 1660super AMD ryzen3 3100 4 core, 8 thread processor 3.9GHz Max boost, 3.6GHz base with is prime B450M-A 5X Motherboard and Corsair TX650M power supply 16 GB RAM I AM STILL HAVING ISSUES ON LOW AND VERY LOW PRESET QUALITY IDK WHYY
Can anyone help me i have intel i5 -4570 and amd 6500xt-4gb and 8gb gb of ram and when i start the game after a few minutes a warning appears „ low memory “ or smth like that can anyone please help me
My PC is around minimum specs and I've been playing the game around the high preset capped at 30fps. It's mostly fine, but there are some data streaming issues. If you pick a fast car and do highway runs, the game will run out of streaming bandwidth. The road disappears and eventually the game will lock up until it loads everything in. Turning down environment texture and geometry detail helped, but didn't fix it. You need to be going well over 200mph before it happens though.
I have an i5 4670 and GTX 1650LP. It runs beautifully on 1080p High 60Fps. I can go to ultra but I warns me about a VRAM limitation and starts to stutter.
Easiest thing to do there is to buy a used Haswell Xeon with 8 threads for in Germany like 35-40€ and selling the i5 for like 20-30€. Not much money spent, but like at least 30-40% more multi core performance
Cyberpunk minimun requirements : 30FPS low settings 900/1080p FH5 minimun speecs but high settings 1080p MSAA X2 : 35-40FPS Well... My GT 1030 runs with OC these game in 1366x768p low settings at 40-45FPS not bad at all
My pc can run fh5 on the High preset with texture quality at max and 144 fps in 3440x1440, using a 3700x at 4.5 ghz and a 6800XT, if you wanna check it out, I have done a benchmark of the intro with the absolute max graphics
I feel games could benefit for Spacewarp as in the Quest 2 (real even frames, synthetic/interpolated odd frames) would make a 30fps game look like a 60fps game. Will still feel like 30fps control wise but is an improvement and low end cards could greatly benefit. Only caveat is, if that requires a beefy chip on the monitor it makes no sense no matter the angle you see it. It should be done in the GPU.
great videos, i have 3090 and 4k144 monitor but i like these games playing on tv and xsx (with oled it looks better than pc) also soundbar is awesome too.. finally atmos
honestly on xbox one x the Graphic settings (30)fps still felt pretty ok in terms of framerate i dont think in forza fps is a big must, although 60fps+ is nice and having played forza on pc at about 100fps on high the game is really nice
@max I could go lower and start turning up some settings to extreme and play at 30fps as well. I ended up finding a 48fps compromise and it's very enjoyable. I did experiment with playing at 60fps, hell, a consistent 80fps as well, but I think I'd take the hit for a superior (and really, superior) quality experience.
I’m running a 5950x and a 3080 and 32gb ram, and the best settings is too lock is at 80FPS, ultra and extreme settings 1440p, as soon as I push it too 120FPS non stop juddering and fps drops.
I never understood why do people use graphic presets, it does not make any sense, In most games today effects, shaders and especially shadows are not great for your fps(shadows are the worst of all). So what can u do, go into advanced settings, test graphic settings one by one and see which one uses the most fps. For example, I play a lot of crew 2 on GTX 680 2GB and put everything on med and high but I put shadows on low and it goes in nearly smooth 60 FPS.(when I put shadows on med and high it goes between 45 and 55 FPS.
Ive been playing on my OMEN 15 since it crashes on my desktop. Ive been rocking it in 1080p Ultra to Extreme settings with the FPS capped at 75 and it runs and looks great with this 3070 Max Q.
FH4 is about the most optimized game I've ever played. I have a 5 year-old Alienware laptop with an i7 6700hq running a desktop GTX 970 oc through a graphics amp. I can get consistent 75-85 fps on high preset at 1080p and uncapped framerate. What's even better is the laptop has a 4k 60hz display that's highly sensitive to screen tearing. Even though the frames are constantly exceeding the limits of the display, there's no tearing at all. I don't know how that's happening but it is. FH5 seems to be a significantly more demanding game than FH4 based on what I'm seeing here.
@@kopapai7138 Not much more substantially than FH4 was to FH3, yet those two games had the same system requirements and 4 actually ran better than 3. I think about a 25 month gap vs a 37.
I can't wait for Digital Foundry's analysis of the PC version of Horizon 5 to show up so that we know what the configurations are for the console versions.
@@RandomGaminginHD DF said that Series X in quality mode runs in Extreme, on performance is Ultra. Series S is Ultra on quality and High on performance. One X runs at the same as performance on Series S, but they don't know as of now what the One S is running, but your guess is probably right, a mix of low and medium, maybe even some high, and I think that One S settings is what most gamers want to know, because of how things are with PC parts price. Well, at least it's what I'm more curious.
@@ZinhoMegaman I think series s has some custom tweaks with ultra settings because the system is weak to run it smoothly on ultra but can do high with little bit of tweaks when the console gets old and lose performance.
@@frozenturbo8623 Yes, I just said what I saw in the DF video analysis, there are 6 different graphic configurations, the only one that is not said in technical terms is the One S. But the others they use the PC version presets as a way to represent each one, but we know that this is not enough and there is probably a customization in each version.
I think the biggest problem here is the hdd, i've started the game a few hours ago, my hdd cant handle loading the map, at the initial part of the game its almost unplayable, everthing just turns invisible and your car freezes... If you wanna play this game, please use a ssd and at least 16gb of ram...