I know it’s unbelievable, but I’m back with another video in a week?! I hope you enjoy this video, and have a great day 😎 comment your favorite part of this video!
@@phoenixofthestars07 Same, as soon as I got to that part, I just started to scan the comments to see if anyone else noticed because I was starting to question my Minecraft knowledge.
I feel the need to point out that around 3:54 when the "speedrunner" switches to survival, their items do not multiply, bedrock just does not display hotbar item quantity while in creative
These videos make me want to do a speedrun completely legitimately, pure survival, doing exactly what I'm supposed to do, but on my heavily-modded game, completely casually as if nothing is wrong.
Tbh this has very much inspired me to make my own fake speedrun. I'm torn between trying to cram as MUCH "red flags" or trying to be as sneaky about it as possible XD
I really don't know why the (i think fourth? The one with the irl dancing dude) is fake. Those moves were too good to be fake. I tried it for myself and I could also make the stronghold appear. Don't get me started about the very famous nether travelling method you apparently haven't heard about?
3:51 This is an actual feature in Bedrock Edition where in Creative mode, your hot bar says you have 1 of an item in your inventory, even if you have a full stack. This is likely because you can place an item infinitely.
3:54 Their items don't actually multiply, it's just stack numbers and durability are hidden in creative mode on bedrock (dunno why lol) 6:06 Also, the reason that command didn't work was because /gamerule sendcommandfeedback was set to false, which is also why they didn't get a message saying 'Your gamemode has been update to survival' (when they magically changed mode)
For the first one, they’re on bedrock, and in creative when an item has more than one item in its stack it doesn’t show the number of how much it has, so no it didn’t multiply, it always had that much
/setworldspawn Is only for when a player enters the world for the first time, or when a player leaves the end through the portal. Respawning is /spawnpoint.
Just fyi on bedrock edition, creative mode doesn’t have stack sizes; that’s why the items multiplied, cause 64 will be 64 but look like 1 until you change modes. ( 3:52 ) Thought this was a fun thing I should point out to fix minor inconsistencies in future videos. Love this series (or ur whole channel in general)
For that first run I don't think that the items in their inventory magically duplicated. You'll notice that when they're in creative they pick up several stacks of blaze rods off the floor, but for some reason, each rod only stacks to one and goes in a separate inventory slot. But when they switch back to survival, suddenly the rods are full stacks again. You see similar things later in the video, of stack numbers dissapeaeing every time they enter creative. I don't think that was a random dupe, I think they've just got a custom setting to hide numbers in creative mode because why would you need them.
As someone who has literally switched to pc a couple of days ago, i though i was terrible and using a keyboard and mouse but seeing this makes me feel better