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The History of How Jungle Became The Most Important Role in League of Legends 

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Once a near inconsequential role that was dubbed the "second support", the Jungle has now become, according to the opinions of many, the single most influential role in the entire game. Today we're gonna go back in time to break down its evolution and development over time.
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30 сен 2024

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Комментарии : 476   
@abhipatil6409
@abhipatil6409 Год назад
Playing jungle is watching your bot lane go 0-2 during your first clear and then hard losing the rest of the laning phase before they type “gg no ganks”
@firenado1674
@firenado1674 Год назад
But you could’ve skipped camps to gank bot.
@alienstales
@alienstales Год назад
​@@firenado1674and losing your topside camps?
@icy2558
@icy2558 Год назад
​@naiku6727enlight us gold jg
@alex2005z
@alex2005z Год назад
​@@firenado1674but no gank was setup... enemy bot lane was full hp with sums.
@rft1076
@rft1076 Год назад
@naiku6727 Fullclear is good when the gank would be unlikely to achieve much anyway. If your botlane solo dies 2v2 then that's on them.
@CerbearusBane
@CerbearusBane Год назад
Small correction on Lillia. She actually had no built-in healing on release, but could kite camps all day while the jungle item healed her to full. She only got the healing on her passive when camps were given a bunch more MS and smaller leash ranges to prevent kiting them as easily.
@templarstealth4712
@templarstealth4712 Год назад
That's actually wrong too she was given a mini reworked a few months after launch because she was to strong in proplay and to weak in regular league so they gave her healing to sustain in jg better yes but also to be a better skirmisher in fights
@pilarius3973
@pilarius3973 Год назад
And pre release she could solo baron at level 1
@NotLerro
@NotLerro Год назад
??? you okay dude ? he's right@@templarstealth4712 they didn't give her healing to be better at skirmishes it was LITERALLY cause new jungle fucked kyting junglers because of leash range ???? the mini rework was to make her less obnoxious early because too much MS and they made E long CD cause in pro play all lillia did was fish for E ULT engages on cd. in solo Q people can't wait or group or anything so she can't do that
@alexhaupt2134
@alexhaupt2134 Год назад
No, she was given healing when Ravenous Hunter was deleted from the game. She was originally intended to have healing on her Q, but it was removed pre-launch because she healed too much when stacked with Ravenous. She had healing well before these jungle changes came out.
@pasterqb
@pasterqb Год назад
Season 6 had a keystone mastery called Strength of Ages that was almost must take on junglers. It gave 20 perm max health on siege minion kill and 10 on large monster kill up to 300 max. When at max stacks and you kill a large monster, you restore 6% of max health.
@FLUX.2226
@FLUX.2226 Год назад
8:09 The +87% winrate might be a bit of survivorship bias here, teams that manage to acquire a dragon soul likely already have a lead and would have won the majority of their games regardless of the dragon soul buff. It's still a strong and permanent buff that increases your chances of winning, but I think calling it an instant win button is exaggerated.
@Hymn645
@Hymn645 Год назад
I wonder what dragon soul winrate is in games that are close to even in gold. Let’s just look at league of graphs data for plat plus, which is where the numbers in the video came from I think. Kill 2 drakes and having them be of the same type is very high in the winrates for your teams first two drakes, which I interpret as teams getting the 3rd and 4th drake, as the first 2 are always different, have higher chances of winning than teams getting the 1st and 2nd drake. So the first 2 drakes don’t matter as much as the 3rd and 4th, but how many games are you going to have go to soul point after one team already secured 2 drakes and have the game go to the other team. Games also last for 28-25 minutes on average for platinum up to challenger, so if each team gets one drake in theory the average team won’t be able to get soul point before the average game ends unless each drake is taken of spawn but I view that as unlikely in games where each team gets at least one drake. I interpret this that since on average games don’t last long enough for one team to get a drake and the other team to get soul that teams that get soul basically won every single team fight.
@bigsmoke4592
@bigsmoke4592 Год назад
yep, people bringing up winrates and dragons souls are so funny. that's like saying "look guys whatever team kills the nexus turrets first has a 95% winrate". yeah maybe the winning team just gets dragons and turrets and not the other way around.
@DemonRaticate
@DemonRaticate Год назад
Yeah its a huge snowball of which team’s bot and mid are more on point a lot of the times. If bot is heavily losing or mid is gapped hard, dragons become very difficult to get. This means that the team that is usually ahead is getting the dragons.
@JunkSync
@JunkSync Год назад
i mean, considering that cloud soul and chemtech soul have a whole 5% of difference in winrate when they are all just super buffs, i definately would say they still take a big part on that team winning. Especially considering that baron is a buff specifically design to end the game, and yet the team who gets the first baron has an 80% winrate, considerably lower than even the weakest dragon soul.
@ocek2744
@ocek2744 8 месяцев назад
Did you know 99.9999 percent of core killers won? Core is op.
@dustydudle880
@dustydudle880 Год назад
As a jungle main, man am I glad I've decided to never come back to the game. Too much responsibility for my shoulders.
@lollornzo
@lollornzo Год назад
/mute all, solves every problem
@pralenkaman8105
@pralenkaman8105 Год назад
It's pretty fun, but you need a lot of game knowledge, you have to look at a play and decide if it's worth your time or not Can you get a spell or a kill? If not probably not worth it, unless you want to give your laner more control of the lane Once you know the mechanics you have the whole game at your fingertips, you're almost a mastermind that decides where your team goes I'm not nearly at that point mind you, I'm still a silver player, but even at low elo sometimes the right cards (teammates) fall into your hands and it facilitates your job immensely
@JBGCreations
@JBGCreations Год назад
Switch roles??
@kauanjos3199
@kauanjos3199 Год назад
Why not like idk... Play other role?
@limitlessapocalypse2702
@limitlessapocalypse2702 Год назад
@@kauanjos3199if you have to change the role to enjoy the game then the game is not enjoyable.
@itsyourguyskye
@itsyourguyskye Год назад
the most consistent part of jungling is being flamed 😭
@mikoajciemiega8018
@mikoajciemiega8018 Год назад
The most consistent part of the jungle is getting reworked two times a year
@seokmin3292
@seokmin3292 Год назад
I just mute all. It got to the point where even their pings started annoying me
@motafu1
@motafu1 Год назад
@@mikoajciemiega8018 The most consistent part is that the jungle always gets different meta champs by a few small item changes
@The_Thirteenth
@The_Thirteenth Год назад
4:48 Adobe Premiere Jumpscare
@Bassmunky26
@Bassmunky26 Год назад
I'm sad to see that wriggle's lantern got no love in this video. I remember stacking it up on yi, noc and shyvanana and just deleting people.
@marcinwitkowski217
@marcinwitkowski217 Год назад
You mean that time when your jungler could be considered away for around 20 minutes until he was stacked fully on the lantern, yeah it was fun only for that jungler and not always
@MubarackOsama
@MubarackOsama Год назад
AD bruiser Evelynn.
@rtb1514
@rtb1514 Год назад
That item was so busted that I'm surprised he didn't cover it but then again you'd only know the horror if you were there to see it.
@robertharp16
@robertharp16 Год назад
Shyvana/Yi/Trundle were so terrifying back then
@Haplessrabit
@Haplessrabit Год назад
rip feral flare udyr who would afk for an hour then 1v9+base
@vinnythewebsurfer
@vinnythewebsurfer Год назад
The more they tried to make the role more appealing to casual players, the more they ended up achieving the opposite because who wants to be burdened with so much responsibility and thus the blame for wether a team loses or not.
@derkonigk4011
@derkonigk4011 Год назад
I'm a casual jungle main, so yea I want. It's great having the freedom on the map, I frankly get bored when I play ADC or top lane.
@rgfbayonetta586
@rgfbayonetta586 Год назад
Most people INTENTIONALLY play carry champs for this exact purpose. While it can be stressful if you get gapped, it also provides you more ways to learn how to win. It can feel awful and just wonder “what could I even do?” When your jng gets demolished, whereas playing as the jng who gets demolished allows you to see where you can improve macro wise throughout the entire game (I.e. before it is doomed). However, I still think the importance of the role is too high for solo-q
@CerbearusBane
@CerbearusBane Год назад
Damn I miss Original Sejuani. Ranged Amumu ult was nuts.
@johnward5404
@johnward5404 Год назад
Yeah I miss that aoe w… the flail
@chimneyimp1486
@chimneyimp1486 Год назад
played her once after the change and will never pick her again
@boomman4000
@boomman4000 Год назад
​@@chimneyimp1486yea shes not a bad champ at all, but her old kit was just so much more fun to me, felt the same way about aatrox and maokai rework
@UnAware__
@UnAware__ Год назад
Video series idea: Season X meta overview Basically a overview of each seasons and what characters and items were broken during that time. As a person who started playing the game a year ago, it would be cool to learn more about the different metas from the past.
@striderfox71
@striderfox71 Год назад
You can tell how important a roll is by how hard you get flammed by the team
@motafu1
@motafu1 Год назад
when the game is lost the jungler is always the fault if you lose the game when the 0/50 katarina can't one shot one of her counters
@JingelJjay
@JingelJjay Год назад
Still convinced that jungle is broken nowadays due to the fact that the guy who writes the patch notes is a jungle gold hard stuck and he convinced that his teammates are holding him back.
@michelveit8238
@michelveit8238 Год назад
I could rant for hours about how broken jungle is. But since I am lazy, here is in my oppinion the most obvious, yet overlooked advantage junglers have: Eversince the Mythic Changes, there are no more specific jungle items they have to build. This was done so junglers don't have a disadvantage when everyone else can build the new flashy Mythic items. However with the current itteration of jungle pets, Junglers will eventually get primal smite, giving them Either insane movespeed bonus, a shield that also gives tenacity and slow resistence, or bonus %-max health true damage and a slow. So no matter what champ you play, if you build the same Items, the champ will ALWAYS be stronger in the jungle than in any lane. But thats not even everything. Thanks to these jungle items, just existing in the Jungle or River gives incredible mana regeneration. Also, Junglers get additional Mana regeneration when killing camps, so there are basically no situations anymore where a jungler has to think about how much mana he can spend to clear a camp if he wants to gank afterwards, because he is always full mana anyways. But at least he has to kite camps to not take to much damage, right? Wrong! They also get healed from the damage the pets do, which by the way scales with ad, ap, armor, mr and health, and they get a heal after they killed the large monster. So not only are they full mana all the time, but also full hp. But thats not even all. It is also the most protected role in the game by design. Not only can they freely kill minions without getting diminished returns as long as the gold they gained from minions is lower than 40% of the gold they gained from monsters, so they can punish laners by breaking freezes, pushing out lanes, disrupting slow pushes and catching farm under turrets. All while laners can hardly punish junglers. As a toplaner you see the enemy jungler ganking bot while his crugs are up? Do the crugs. Not only will it take you forever because you don't have the little pokemon and you will lose half your HP because you don't get the healing junglers do to sustain all camps doing % damage now, but you will also get less for it than a jungler gets. Because just from having a jungle item, they also get 15 bonus xp for each large monster they kill, and they get 20 bonus gold for each snack they consume, which they get each minute by the way. Ok enough for now. This was more of a rant than I wanted, so please don't get me started on how it feels to try and solo herald as a top laner, just to have Lee dash in last second, smite away the herald and place it on your lane to bail out the enemy toplaner with 3 free platings.
@aaronsound
@aaronsound 10 месяцев назад
This was really in depth thanks haha. I wish i knew how to play JG brother
@ggwp638BC
@ggwp638BC Год назад
One thing that heavily contributed to the jungle as a 1v9 role is not the actual game, but people watching the game. Tournaments, streamers, youtubers... Everyone knows the best role to follow in order to watch a match is the jungler. They control the team's strategy and where they go something is going to happen. So Riot focused a lot in making the jungler more entertaining to watch, which lead to it becoming overstuffed with responsibilities and gaining control over the entire game. In addition, making secondary objectives such as dragon and herald more important, to push for early game skirmishes, also emphasizes the jungler role, because it's the jungler's role to call for those objectives and direct the team.
@John-ve4gm
@John-ve4gm Год назад
i miss when jungle was not the single most important role in the game. i also miss when there was a much small pool of junglers. really jungle is really blooted. bring back season 5 jungle that was the best time to jungle. i loved the buff you got off the different camps it was so fun.
@motafu1
@motafu1 Год назад
I wish bot lane was the most important role so I could flame all the adc and support mains who typed jgl diff in chat when they were literally the reason why we lost
@JadeJungle
@JadeJungle Год назад
I am a jungle main and honestly I do think that jungle has to much power, but not in the form of being 1v9, but in there being too little risk, the jungle is simply too safe as of right now, and all the camps give you a lot of gold/xp, jungle should be about ganking and getting your hands dirty, and not power farming. Jungle has control over all 3 lanes at all times it will always be 1v9 it should just be riskier to do so
@hikariluanGC
@hikariluanGC Год назад
Making one of the most important roles in the game as easy as it has been took out all the excitement and proper mind games out of the jungle for me. I mained Elise which is an early game champ. It was practically impossible to punish champs in the jungle or to go for gank oriented strategies when there's so much protection and so much comfort and safety. While there's more incentive for a newb to play and more of a champion pool, the scale has tipped towards the power farmers, the tanky, the no risk investment champs almost deleting other types of viable strategies in the game. It was one of the reasons why I left.
@motafu1
@motafu1 Год назад
Jungle definitely doesn't have too much power, just imagine if your team is too greedy and can't wait for you to get into position and just go in without hesitation feed the enemy and the enemies always come to your jungle or try to pick you, that's unplayable, even having a good cs or being fed doesn't bring you out of that unless you can hyper carry or the enemies are inting, if your team is bad early game, then they'll be worse in late game, I'm gold in soloq and my teammates had a big difference than in flex where I'm currently still bronze, it's just horrible if your team sucks, I carried 2 out of 3 games, but yet it was too close to lose because my team was a bunch of garbage that didn't even understand the game, none of them didn't even look onto the map which already makes you a bad player in my opinion + the enemy team was garbage too, but guess just better than my team, in a game I was able to carry without any towers left, even with no nexus towers and that as an evelynn against a viego and a few other annoying champs that I don't remember, but their viego was seriously so ass, I think they were even premades of 5, they tried to pick me but failed at that and I also got a point where I had a 3 lvl difference on viego
@AplicFlare
@AplicFlare Год назад
I think you are right. Jungle is always ahead of the curve in terms of gold even if they do not gank a single lane. I think that really does not make sense for a role that is always on the map. It is just a role with so many options and you basically in control of what plays your team can make.
@motafu1
@motafu1 Год назад
@@AplicFlare Jungle is only far ahead if no single lane is gankable, if a jungler has to gank every single lane and if your whole team are pigs, then it's over for you and your team, because if they can't just sit 2min under tower or atleast not die, you won't be able to clear camps fast enough + the enemy jungle can easily punish you, if you're top and you haven't finished your bottom camps
@xBinyWolf
@xBinyWolf Год назад
Can we stop the "dragon souls" are instawin buttons bias? If you get dragon soul it means that you have the map control to take 4 drakes so you are winning or at least slightly above(maybe both teams are at soul point with no clear winner) and the buff of dragon soul is the step to go from winning to stomping or from being slightly ahead or even to being thw winning team. I wonder the winrate of dragon souls with comparable team gold+dragons taken i think it os not 90% but in the range of 60.
@Blu_Moon_Owl
@Blu_Moon_Owl Год назад
I got into League because of the Jungle role being a thing and Master Yi being a good starting Jungle. Glad I finally gave League a shot and I love to play Jungle. This was a very insightful video about it since I only started playing the beginning of this year. Would have thought you’d mention the pets now since they are the new and only way to upgrade Smite
@motafu1
@motafu1 Год назад
Jungle is by far the only role where I seriously have fun, I can get gold and exp without having to watch my enemies movement and try to avoid their attacks, but it gets frustating if your team loses more than 2 lanes and the enemies start warding every single corner of your jungle and take every single camp, that's like the only point where it's unplayable, but top is really fun too, I just recently started playing cameel and she's fun to play and what I like most about top lane, I barely get ganked, unless I play a champ that I'm not so good with or I'm yone/yasuo
@mozkuthehermit5909
@mozkuthehermit5909 Год назад
It became too important to a point that if your team jungler dont do anything for 20 mins, game is over but dear lord if your jungler is active one it is gg There is no betweens
@motafu1
@motafu1 Год назад
you know your game is won if your jungler has good cs (and consistently makes good cs per minute) and makes good ganks
@decidueyezealot8611
@decidueyezealot8611 Год назад
At that point you don't have a jungle, you have a hobo
@AplicFlare
@AplicFlare Год назад
I complained so much about jungle last season. Little did I know I didn't know how good I had it. They are so toxic, too. The power Riot has given them so that queue times aren't too long has really gotten to their heads. Kingmaker role that can also 1v1 my top laner just from the gold from their camps alone, a role where the catchup experience allows for a jungler getting doubled in CS and be the same level? Yeah, okay. Looking forward to next season's jungle buffs and looking at the r/Jungle_Mains subreddit and seeing them complain about buffs that are "actually nerfs" for the 5th season in a row.
@motafu1
@motafu1 Год назад
@@AplicFlare Junglers aren't toxic, the team is toxic, because we get blamed for every single thing, also if you didn't know, league of legends is a game made by riot, of course it's toxic, what do you expect? If you play a game with a mindset that there wouldn't be anyone that's toxic then you shouldn't play that specific game
@motafu1
@motafu1 Год назад
@@AplicFlare Also, jungle camps are the same as 3 minion waves, the difference is that you have to walk to each camp and nobody clears all of them immediately, even full clear can be stupid early game, you can't full clear every game and you can't clear camps every time, especially not if camps are ready or if lanes are gankable, I don't really understand your problem with junglers, a jungler is supposed to be important, a jungle would be useless if he could easily get far behind, or even just a bit because a small gold diff in this game can be heavy
@zarekodynski9077
@zarekodynski9077 Год назад
Old Season 3-5 jungle was way healthier overall in my opinion, with the exclusion of some of the broken stuff that popped up here and there like it always does in league. In my opinion jungle shouldn’t even be a role, it’s almost always been the root cause of pro-play being slow and boring 75% of the time. Good players just play safe and only fight when they have the jungler coming to gank and have a massive advantage of 2v1. Since junglers roam around mostly un-checked the only smart way to play is to play as if they are waiting to gank at all times, until you get vision of them. It just makes for slow boring early game play styles. I think jungle should be something that happens after the first 7-10 minutes of the game, and the camps should be hard to clear and require a specific type of champion, kind of like it used to be. Those jungle champs would trade maybe cc or overall power in fights with the ability to increase gold and exp gains for their team. Then you might have strategies that either use or don’t use the jungle, and it wouldn’t be a cookie cutter setup each game.
@akyuu3282
@akyuu3282 Год назад
Maybe that's an unpopular opinion and i don't care, but league was much MUCH more fun to play when jungle was "a secondary support" and the early game actually felt like you vs your direct opponent, the fact that i always have to worry more about where the jungler is rather than whatever is happening in front of me bothered me so much when i came back to League. A role that when played good is allowed to impact this much of the map with next to no downsides due to how forgiving the current jungle is, shouldn't be a thing IMO, that's why they kept nerfing mid over and over.
@principal-videojuegos6666
@principal-videojuegos6666 Год назад
jg is without a doubt in solo ranked pvp the most impactfull role, it meaks or breaks most games, and it is usually the most deciding factor early game without a doubt. It has the ability to influnce the game the most . I do not think there is any doubt for that. Anyone that played solo q knows that having a good jg means win, almost all the time because it gets lanes feed.
@SylviaMoonbeam1127
@SylviaMoonbeam1127 Год назад
There were actually 3 of the “Spirit” items: Spirit of the Spectral Wraith, Spirit of the Lizard Elder, and Spirit of the Ancient Golem. Ancient Golem used to build from Spirit Stone and Kindlegem, but was later changed to build from Quillcoat and Kindlegem. It was kinda like a Thornmail for junglers back in the day. I cut my teeth jingling with Maokai, running Ancient Golem and Sunfire
@krisp1871
@krisp1871 Год назад
Meanwhile in pro play only Sejuani, Maokai and Rell are picked. Literally a worse support after all these nerfs.
@capt0range162
@capt0range162 Год назад
4:49 Rip infrastructure. Looks like Premiere Pro lost a track of a file.
@morthozst-n-rusalye
@morthozst-n-rusalye Год назад
Me playing shyvana and just farming the whole game and never ganking:🍷
@motafu1
@motafu1 Год назад
shyvana dance on mid lane while smiting the canon
@lillyie
@lillyie Год назад
being a jungler means you do 100 good deeds like ganking or objectives and no one cares, yet you make 1 mistake, suddenly your teammates blame you like their parents just saw their report card
@seokmin3292
@seokmin3292 Год назад
So true, my theory is League is a roller coaster game and some players get really emotionally invested in the phases of how the match goes.
@alex2005z
@alex2005z Год назад
You dont even need to make a mistake. If they make a mistake its your fault
@motafu1
@motafu1 Год назад
especially if your team has 1 duo, they'll insult you so hard and don't even care if they get reported, they'll literally just start flaming you out of nowhere for the rest of the game, no matter what you do, especially after you make 1 mistake, it's incredible
@motafu1
@motafu1 Год назад
@@seokmin3292 they are descendants of TF Blade or rather his clones
@motafu1
@motafu1 Год назад
@@alex2005z if they feed the enemy bot it's your fault, if they have 4 deaths in 5 minutes without the enemy jgl ganking them, then it's also your fault, honestly bot lane might be the most pathetic role with the most pathetic players in lol, top and mid are totally chill, today I had a top shyvana who typed "I love you so much" after I made her lane completely free and broke the enemy's top mental, but we lost because our lvl 59 bronze katarina can't play the game (I hate flex) + she also typed jgl diff when I almost carried the game (had her muted tho since she pinged me in early game for no reason and after the top me and the bot lane called her out, she muted herself)
@PyroAquaVentusDragon
@PyroAquaVentusDragon Год назад
Would have been nice if you had mentioned our new jungle pet friendos, but for the most part the conceptual idea was already covered by you in the video anyways. I think it would have also been better if you had gave a little focus from the shift from support or tank junglers to carry junglers instead of just showing us we got to a point where anything could jungle. This could have either been a shift in meta or charcters, or thought process.
@lumenblade1975
@lumenblade1975 Год назад
wasn't jungle the second hardest role to hit chall for T1? If i remeber correctly he had to play offstream and spammed Ivern to achieve this. I think support was the easiest and he called it a baby role
@Atlasm2p
@Atlasm2p Год назад
Yes, took him 2000 games to reach chall in jungle, 400 for Midlane, 500 for support and around 800 for top lane, idk what this guy went on with that
@alex2005z
@alex2005z Год назад
Thats probably just him being a worse jungler than laner
@Atlasm2p
@Atlasm2p Год назад
@@alex2005z jungle gets severely out-resourced by almost every lane, except botlane, you're almost 2 levels behind if you only take your own camps, off cooldown, and you're a good chunk of gold behind as well, so I don't know if I believe jungle to be the strongest role, it used to be because you got so many resources so quickly, but you don't anymore
@alex2005z
@alex2005z Год назад
@@Atlasm2p it still is preety good to carry, as your carry potential isnt just related to your resources. Its much more impactfull than top
@Atlasm2p
@Atlasm2p Год назад
@@alex2005z depends on the ELO, feeding other lanes is good when people aren't absolutely incompetent, but if they are, like in low elo, then feeding your botlane doesn't matter if they're gonna go 7/190/0
@com6451
@com6451 Год назад
I swear, jungle in pro play is literally now Sejuani/Maokai pick/ban. Its been that way since worlds
@alex2005z
@alex2005z Год назад
Now we have rell as well
@motafu1
@motafu1 Год назад
that's because they got hardcore cc lmao, cc is the key to win, if your team picks 2 game carries you just pick someone who has a lot of cc and in pro play easily every player can carry the game, so yeah cc is definitely one of the most important things in pro play, I don't think in low elo it matters that much because everyone is a pig
@alex2005z
@alex2005z Год назад
@motafu1 not just cc, but engage. Cc that you can use to start a fight. Very important, otherwise a decent player will never get caught out. I mean who would get caught out if the enemies engage is braum q?
@rgfbayonetta586
@rgfbayonetta586 Год назад
I do think it’s impacts is great for pro play, but becomes toxic for solo-que. Especially once you consider how impossible it is to have the losing jng
@crimxane
@crimxane Год назад
next How toplane became the worst 1v9 role
@theaverageviewer3075
@theaverageviewer3075 Год назад
Jungle is the easiest and hardest role in the game. It is easy when all of your laners are doing well. When they don't over extend, rotate, help with objectives etc... It is the hardest roll when they don't do any of that. No need to give example of that...
@alex2005z
@alex2005z Год назад
Any role is easy when your teamates are good. Anyone can win top when they get a lot of ganks
@FreedomRoseStein
@FreedomRoseStein Год назад
I'm 6 minutes in, and can't help but notice there was no talk of the one and only wriggles lantern? Bis item back in the day? Surprised it wasn't brought up
@AcediaRulerOfSloth
@AcediaRulerOfSloth Год назад
Wriggle's lantern really threw a lot of caster junglers and tanks under the bus and prolly single handedly made every auto attacking champion viable in the jungle
@ericwolf9664
@ericwolf9664 Год назад
The fact you forgot about Elder golem despite the fact it was the one most commonly built of the three by the junglers themselves is somewhat amusing. It gave a large block of health and tenacity which would often transition smoothly into typically Iceborn Guantlet. Unfortunately for all of the bruisers that would utilize the build, Ezreal kept getting the lizard and gauntlet nerfed because the first iteration of blue ez was wrecking pro play too damn much.
@serafinw105r2f
@serafinw105r2f Год назад
I really like this video, but I think I was expecting a bit more of the thing that had made the jungle as unbalanced as it is. You cover a lot about how the jungle systems have been adjusted to allow the role to exist and slowly being impactful, however I think you could have gone more in depth with how these changes morphed the meta around them. Also I was expecting to hear about how a lot of junglers have been chain buffed for the last 3 seasons, and some champions have randomly become junglers because riot one day decided to buff their dmg to monsters. I understand covering any of these would have made the video longer, I guess I was expecting more for the tittle of the thumbnail.
@gameguru42392
@gameguru42392 Год назад
It became broken beccause all riot does is buff the role for like 4 years. Yes they change jungle every season. And then junglers cry and every jungler gets buffed. This has been happening for 4 or 5 years straight.
@daniel-vq2rh
@daniel-vq2rh Год назад
If you wanna use winrate to prove dragon soul significance, you first need to understand the gamestate required to get soul in the first place. In order to get all drakes, you need consistent bot prio (can get into a whole thing about adc meta here), a jungler who is out-tempoing the enemy, better teamate rotations. All of these are markers of the better team, a team that's more likely to win by all accounts. By the time the better team has soul, then the gamestate has already compounded by many other factors, the soul itself mostly being an indicator of gamelength. So, it's not the soul buff, but rather an indicator of the better team in the first place.
@daniel-vq2rh
@daniel-vq2rh Год назад
And this is not even to mention the likelyhood of ending a game off an objective fight lategame.
@alex2005z
@alex2005z Год назад
In order to get soul you need a gold lead. Thats it. You need to be winning. Bot prio is optional as by the time you are actually fighting for the final drakes laning phase is over.
@daniel-vq2rh
@daniel-vq2rh Год назад
@@alex2005z Yeah what I meant by that is getting the prior drakes to soul point.
@soulduelist2673
@soulduelist2673 Год назад
I hate some mid lane assassin were pushed into jungle and also viego. Jungle used to be control and support your lane to win now it's just jungle diff + champion diff
@motafu1
@motafu1 Год назад
I wish every jungler wouldn't be able to counter another jungler this much, if you play against a counter and they know how to play then it's literally over, I had one game where I was kayn against a kindred and this kindred was perma invading and abusing early game, I couldn't do anything and her auto attacks slowed me too, it was impossible to reach her because she has billions of dashes, I ban kindred every game now, but sometimes I face khazix and everytime the khazix player is the biggiest 🐱 in the world, everytime they are low hp they literally just ult and use ghostblade + they use their jump, impossible to follow that even as kayn
@Senumunu
@Senumunu Год назад
The way jungle changed over the years Is such a great example of how numbers can never fix bad design They have shrunk the effective map size by half
@Sir_L.Wallace
@Sir_L.Wallace Год назад
Vars if you see this you should dig into Dota 2 and compare the uses/impacts of the jungle. It would make for a fascinating comparison with League. Having played both I can personally attest to how different they feel despite being the same concept.
@FranciscoJG
@FranciscoJG Год назад
Dragon soul is indeed a huge buff, but the correlation to win rate isn't completely causation. Due to the power perception, the team that is already ahead is more likely to win the fights for it.
@romeoestevez87
@romeoestevez87 Год назад
if JG was the most important role Faker will be a jungler. In solo Q it's always the JG fault because when each of the 4 laners share their POV it is a 4vs1 thus it seems jungler s the most important role ("my jg didnt gank my lane" or" the jg is not talking dragon", etc) but if you think of pro play most known gamers usually play the mid or adc role and junglers are a 2nd support. I ll love if you could include some numbers/stats to proof your point. thanks for the video
@Optidox
@Optidox Год назад
I don't love the point about soul winrate making it an "instant win button." That winrate is almost certainly a way larger reflection of the culture we have around dragons--that each one starting with the second, third, or fourth (depending on game) is an event that most players should be coming to. This means that the team that wins the dragon is often also often winning a teamfight, creating gold and pressure leads. More to the point, the team that was already ahead is a lot more likely to win these fights or otherwise be able to secure the dragon. It's entirely possible, if not likely, that it is often optimal to play strategies emphasizing heralds and towers over dragon (especially if the enemy is rotating too many players to them), but this simply isn't how we play, and trying to play this way will get you flamed. Soul doesn't matter if you're down 3 inhibitors or a nexus for it. Otherwise, great video! I learned a lot of history as a Jungle main who only started playing in season 12.
@dravendraven1471
@dravendraven1471 Год назад
Played jungle once as Fiddlesticks. My top laner thanked me for the gank. I was ganking botlane.
@oliverbrown3682
@oliverbrown3682 Год назад
as a jungle main (bel’veth), it has become way to important to the point that having anyone else in my lane makes me feel i will lose no matter what, and if the enemy jungler gets even one kill they will be a monster to the point that the game may aswell be ff ed at 15
@DzinkyDzink
@DzinkyDzink Год назад
Remember 54% WR Jungle Graves? They had to buff him in S13 just so he could climb out of 49%... He was never nerfed inbetween those two events - everyone else eclipsed him.
@damagak
@damagak Год назад
What is the song in the background, ITS KILLING ME. I cannot remember it for the life of me.
@kankeinashi
@kankeinashi Год назад
Does anyone know the music playing throughout the video? It's been stuck on my mind for some reason and I can't figure out what it's from
@Liger-Inuzuka
@Liger-Inuzuka Год назад
As a Jungler, and watching your video, I think over the course of the game's lifespan they wanted to equalize Junglers and Laners not necessarily make the Jungler a "1v9 Role" in design. It seems the game was meant to be played in lane, and there was no champion meant to be balanced specifically for jungle in its early time. Hence as the video showed, the Jungler was always "behind" as they had to accommodate getting exp and gold in a different way than the laners who had the safety of minions. So time, resources, gold was wasted on items just to survive the jungle, you start sort of one step behind. So items were made to compensate a Champion in the jungle. Even in other game modes, even in recent times, like Ultimate Spellbook, the Jungler was forced to lose a summoner spell as every Laner could choose to have Summ + Ultimate spell, but the Jungler was forced to have Smite + Ultimate spell and therefore you lose out on precious flash while every other Laner didn't lose out as much. But now that the Jungle is more or less compensate like a Laner (an arguable point depending on balance and meta) the prevalence of this "1v9 role" or "most Important Role ever" comes from the innate freedom of the Jungler as opposed to Laners. The Jungler doesn't have minions contested from him in a traditional sense, has resources and sustain in the jungle, and can go anywhere they chose to make some sort of outcome for their team while a traditional Laner has to go to their Lane. This is both a boon and a curse, a double edged sword perhaps. A Laner has guaranteed resources, but if they fail they can't go back to their lane. If a Jungler fails somewhere, they can opt to simply go elsewhere on the map, but also they don't have guaranteed resources. If you lose ground on your jungle the resourceful go with it. So on, and so forth. Really good players, smurfs, etc, know how to use this freedom to take over the map, and it looks like then its the most important role, but its difficult in its decision making. Its kind of like...Laners have a salary, but Junglers have a commission. I do not envy Riot trying to balance Jungle and Laners, but also I wish they'd figure out something and stick with it. Every season I have to relearn everything, from pathing, farming, objectives, champion strength with new starting items, etc.
@Atlasm2p
@Atlasm2p Год назад
Jungle wasnt the fsstest for T1, jungle took 2000 games for him, support was the fastest with around 400 games, along with mid
@SadToffee
@SadToffee Год назад
I think saying that because a team has soul they win more might be a bit of missing the forest for the trees, as i think it would be a fair assumption to say that the team who either gets soul uncontested or wins the fight for soul is already ahead at that point in the game before entering that deciding point
@chesterbelle
@chesterbelle Год назад
completely ignoring dota while adressing the history of lol its bad vars comon do better
@supersonicgamerguru
@supersonicgamerguru Год назад
What's the bgm on this video? It's so familiar but i can't place it.
@mizukikotori2809
@mizukikotori2809 Год назад
When you have freedom to impact on every lane AND be strong enough to carry, theres something wrong with your role
@Murmutti
@Murmutti Год назад
Yeah mid is pretty OP!
@Thund3rDrag0n12
@Thund3rDrag0n12 Год назад
​@Deathlate Most midlaners don't even remember top exists until the enemy toplaner ganks them and they spam ping you
@alex2005z
@alex2005z Год назад
You are only strong enough to carry if you get a lot of kills on ganks... otherwise you fall behind fast. So stop dying to early ganks
@mizukikotori2809
@mizukikotori2809 Год назад
If u are not playing in pro play, any soloQ have opportunity to gank lanes. Top lane cant carry if the enemy jungle interrupts top (the most vulnerable lane) Mid cant roam if they dont have prio mid and track of enemy jungle Adc cant do anything early on Sup is the only who can help or stop enemy jungler cuz they dont need stay in lane farming, but they aways let the ADC vulnerable. Jungle was balanced back on 2013, because they dont scale like today and have the most impact early on
@mizukikotori2809
@mizukikotori2809 Год назад
@@alex2005z its not just "dying early to ganks" Laners aways need to stay on dangerous situation to carry games, if u play safe, u are only coinflipping your soloQ
@thenumber24
@thenumber24 Год назад
As a jungle main, i hate how we have to relearn our entire role every season
@alienstales
@alienstales Год назад
That's an exaggeration tho, the basics will always be the same and thank god they change stuff up to not make the role go stale af
@thehallmonitor4515
@thehallmonitor4515 Год назад
The meta is ass right now. Mid lane for me!
@motafu1
@motafu1 Год назад
@@thehallmonitor4515 Jungle is good, khazix rengar shyvana etc. are all good champs and can easily carry the game, mid lane almost seems like a different world, you either pick a meta champ or a champ that just isn't that strong and if you pick a meta champ on mid you usually always win the lane because your poke damage etc. is just better
@thehallmonitor4515
@thehallmonitor4515 Год назад
@@motafu1 I understand the meta, just don’t like it lol. I played jg for 6 seasons and this one just feels bad to me.
@shacolin6546
@shacolin6546 Год назад
Is it weird that my favourite and least favourite jungle change are the same? Because back in season 11, I thought the idea of not having to upgrade the jungle item to be brilliant. I still do, to this day, as it gives players freedom of choice. However, its implementation was awful. Just about every early game jungler enjoyed having their first buy at 2250 gold (full jungle item was 2600, but you always start machete, so that's -350). When mythics were implemented, all of a sudden that powerspike got delayed by at least 3 kills. Sure, they spiked harder, but when it came down to early game junglers, spiking faster is more important than spiking harder. In addition: because you can no longer buy the smite upgrades, you almost always get it significantly later than you used to before Season 11, where you could consistently get by your first recall. And that's not even all: the smite quest only stacked when using smite. Kills and assists wouldn't give you stacks. So by ganking you delay your won smite upgrade. What could have been the best change in the jungle's history ended up as one of the worse. The infinite sustain, meanwhile, made it really hard for early game junglers to punish power farmers by invading and hunting them down directly because everyone took so much longer to die. What I hate the most about the modern jungle is how you're practically forced to power farm. Back in the day full clearing was considered greedy, something only the Yis or other champions with protagonist syndrom did. Nowadays it is the norm. Even the likes of Lee Sin and Elise full clear half of the time.
@hikariluanGC
@hikariluanGC Год назад
This was the change that made me leave after so many others. I see you might be a Shaco fan, and I was an Elise/Evelynn main. It's not so much important for Evelynn, but it somewhat made some difference even for her. As for Elise, it fucked up my game plans so much that there wasn't an incentive to play my main champion anymore, especially if I was climbing the lower elos as they don't fucking know what to do with early game advantages. I honestly don't even know the state of the jungle as I avoid league content, but I'd bet that solo que might be a power farming fest and pro play might have gone to the tanky junglers that can farm as fast as possible. Sad days for me, and probably for you, because the early game strategies, ganking focused champs and mind games might not be as viable as they once were.
@shacolin6546
@shacolin6546 Год назад
@@hikariluanGC the last jungler with great ganks Riot released was Rek'sai. That was in 2014. (Or Nunu, if you want to count reworks, but even that was still in 2018). Elise is actually first choice should Shaco be unavailable. I'm not keeping up with the meta either, in part because I lost some interest but mostly because real life got busier. Seasons 10 to 12 were power farming nightmares, but from what I've heard, season 13 is actually not too bad.
@its_xen0nn
@its_xen0nn Год назад
i really want to see a jungle item rework. Give us the "knives" that used to be in early league, maybe make them scale like support items??? Make a jungle item that can give vision, I WANT TO BE A JUNGLER THAT CAN PLACE LOTS OF WARDS MAN PLEASE
@hikariluanGC
@hikariluanGC Год назад
I don't play anymore, but there used to be an item that allowed us to place 2 wards and it reset every time we came back to base. It was one of the upgrades of the "knives" back in the day. It was so much fun because it allowed me to control the whole map, especially in lower elos, with ease. They dumped the item on the excuse that there was too much vision for the pro players and it made the fun and surprising stuff disappear which led it to be quite stale for pro games viewers. It was one of the reasons why I left.
@motafu1
@motafu1 Год назад
Just use the normal wards and just buy control wards, as a kayn and eve main I only get red ward as kayn and as eve I want to stay invisible as much is possible, if the enemies know where I am, then I can't pick anyone and after I learned that I shouldn't but sweepers on her, I found out that I can get more kills if the enemies don't see me (which is obvious as evelynn)
@NewWorldF00l
@NewWorldF00l Год назад
Man seeing the old stonewall clips brings back some good memories
@nguyengiahuy1547
@nguyengiahuy1547 Год назад
I remember Ekko was first intended a mid laner and not a jungler, the shield is just a concidence. And then Riot start to shift him toward the jungle tho.
@Jinkuzu
@Jinkuzu Год назад
Meanwhile adc became gold bag for other roles.
@esketit9865
@esketit9865 Год назад
No one appreciates a good tank/support jungler. Top/mid/adc thinks they carried the game just because of the damage ...
@ZKern7
@ZKern7 Год назад
I started playing in april of this year and holy shit does that early gameplay look like a completely different game. I really thought I missed the bandwagon on league, but it looks waaaayyy more smooth today. Edit: Ive played exclusively jungle and can confirm every single loss I take is my fault entirely.
@treebranch6488
@treebranch6488 Год назад
awesome video! could be cool if you could make this a series talking about each roles history?
@escapegrass
@escapegrass Год назад
Meanwhile... Adc mains like me are crying for self agency... I am definitely an adc that can carry but when your team just feeds 10 kills before 10 minutes when you're playing a tradional no-bs carry like Jinx or Sivir you can't do shit early beyond shove waves which is very good but doesn't stop team inting or get yourself fed enough to 1v5 cause a Zed, J4, Nocturne or any diver/assassin (the most popular classes) murders you without any counterplay. Adc feels like a role nowdays that simply exists as a back seater till mid/late, they are just an insurance if the game goes long, which most of the time it doesn't. And if it does it's probably too late anyway. For the love of god give adc's some sort of self-agency and remove disgusting enchanters that cover all the weaknesses so us chad adc mains can finally not suffer the first 15 minutes while the team is fighting and 4-1 surrender votes you just as you got your 2nd item... FIX ADC'S PLEASE. Edit : also don't make every adc into the abomination that is Kai'sai.
@ggwp638BC
@ggwp638BC Год назад
ADCs suffer because "hyper carry" is a toxic concept. Riot wants those late game spikes for more interesting clips, but for the overall game it's not a good thing. Either the team has to play around the ADC, which is boring as fuck, or they abandon the ADC completely, which is not fun to the ADC.
@mon4171
@mon4171 Год назад
Used to main mid, then jg, then support. Recently I’ve been playing adc and it’s the least fun I’ve had in this game.
@Okami400
@Okami400 Год назад
As someone who just picked up jg for the first time in many years of playing league, this role really is inflated. The fact that I can do whatever I want and be at any lane is too powerful.
@alienstales
@alienstales Год назад
Maybe in low elo you can do whatever you want, jungle is extremely punishing if the enemy knows how to capitalize off your macro mistakes (like wasting too much time top lane = enemy diving ur botlane or taking free drake, bad jungle clearing = your pathing is fucked and enemy jungler can steal your stuff ecc ecc)
@Okami400
@Okami400 Год назад
@@alienstalesI picked it up in diamond, it’s brain dead broken.
@motafu1
@motafu1 Год назад
@@alienstales if the enemy can also analyze where you are or where you will gank, then you'll easily lose, because they are like reading your mind (not really obv) and they can easily punish you, if they can kill you, they not only get 300 gold, but they can also take your remaining camps or easily get a free objective maybe even two if your team are full of pigs and don't ward the drake, but even if you play it well, once the enemy jgl gets an advantage over you it's impossible to come back unless he lets you get your gold and exp which will never happen unless they play it completely bad
@motafu1
@motafu1 Год назад
@@Okami400 You're diamond after leaving league for a long time? Sounds like a lie to me, unless you're playing on an easy server, like eune
@Okami400
@Okami400 Год назад
@@motafu1 I never left league where did you get that from. I said I never played jungle in many years
@АртёмУстенко-г1ш
I've been playing jungle for 10 years now. I can tell you it's a very paradoxical role. You are simultaneously the most useful and useless nothing at the same time. It depends too much on the team as a whole at emerald+ ranks.
@Jon_Doe
@Jon_Doe Год назад
facts
@alex2005z
@alex2005z Год назад
Me, watching all my laners get either solo killed or duo killed before I can full clear: ah yes, jgl diff
@motafu1
@motafu1 Год назад
the bot lane incident
@BouncingTribbles
@BouncingTribbles Год назад
Jungle wasn't just window dressing. It's an artifact of warcraft 3. Defense of the Ancients was created in the warcraft 3 game mode and was basically just a vs map with the three lanes cut through. The jungle was always intended as extra resources to farm when the lanes were pushed
@lowelovibes8035
@lowelovibes8035 Год назад
yap
@EruCoolGuy
@EruCoolGuy Год назад
Dota 2.
@lowelovibes8035
@lowelovibes8035 Год назад
@@EruCoolGuy older, is a feature of w3 maps, jg camps also droped items
@BouncingTribbles
@BouncingTribbles Год назад
@@EruCoolGuy ROFLMAO where do you think the 2 came from?
@santir2396
@santir2396 Год назад
Riot actively refuses to change the impact of jungle aswell. Every season Jungle gets easier, its easier to clear, easier to sustain and easier to perma gank, also catchup xp. We need jungle camps to actually do damage again.
@a.r.h9919
@a.r.h9919 Год назад
Take out the damage, what needs to be done is patch after patch of constant jg nerfs and we're talking just constant nerfs no buffs so the role can just not be a monstrosity Jgs can just spent like 3 mn doing squat camping a lane, clean 3 or 4 camps and be at a laner level. Shocking how much power and experience they have given them and be forgiving the role
@ElReyDeNoche
@ElReyDeNoche Год назад
And yet if queue fill you likely will end up jungling. As much as everyone thinks jungle is busted it is somehow also the least popular role. It is very clearly not as powerful as many want to believe.
@alex2005z
@alex2005z Год назад
Why should you lose a lot of hp when you already end up behind when playing jungle?
@MangaGamified
@MangaGamified Год назад
OK but game is still so hostage'y
@milesedgeworth6353
@milesedgeworth6353 Год назад
As a JG main, I was immediately excited to see this vid pop on my feed. Also IIRC didn't tyler1 had the most difficulty with top and jg? With Mid and Support being the easiest.
@motafu1
@motafu1 Год назад
Mid and Support are the most irrelevant roles in league and it's 100% correct, tell me a game where the support was any important in late game, enchanters maybe, but everyone else is just useless, the only thing supports are good for is warding but that's almost everything in late game, a champ like taric is totally different tho, or a 1mil points yuumi who actually plays like she has 1mil points on yuumi
@superfranky8054
@superfranky8054 Год назад
@@motafu1 Sup is literally as important as jungle in high elo lmao. Supports juat decide the fate of every objective and of bot/mid/jgl
@PinkP0nyPr0ducti0n5
@PinkP0nyPr0ducti0n5 28 дней назад
@@motafu1 Supports gank mid so often and roam, look at champs that have hooks, or something like Bard. They're like a 2nd Jgl for mid. Not to mention how many fights are decided by a hook and taking 1 enemy out of the fight for free, or a Rakan knockup engage. Also agree on the objectives since their job is to ward drake, river, sometimes buff etc to actually help at drake or with invading junglers
@exxon101
@exxon101 Год назад
A note on the "wight" camp (now Gromp camp): It's true that this camp didn't always exist. Crazy, right? Have you ever noticed that every single other camp in the game has a little "nook" built into the physical walls of the map, except Gromp? That's because he was added after the map had been finalized. The main reason he was added is that the blue side was of the jungle was just massively worse. Think about it: without Gromp, the blue side would only have a single camp plus the buff. At best it was 3 camps to 2, but more realistically since buffs have a longer respawn timer than minor camps, it was more like 2 camps to 1. It was **literally** not worth your time to walk over and kill just wolves, leading to an awkward proto-form of vertical jungling where you just ignore your blue side entirely unless the buff is up. This also lead to unhealthy jungle pathing and spam ganking the same lanes. *minor camps also respawned much faster in those days, so it was more economical to ignore one camp. The others would come up soon enough... first, it's time for your fifth mid gank.
@werewolf74
@werewolf74 3 дня назад
Back in the day id start jungle, buy jungle itema nd it would og badly and id also buy a support item you could do that... it was wild. um ? Tyler said jungle took the MOST games. I could swear in the original video he says that top is very hard but he admits jungle is hard to learn, once you learn it its easier but I seem to remember him having to play the most games in jungle to climb. The reason jungle seems like this is because it is a wild card / it simotaneously exploits and relies heavily on the META.... He tells you jungle is hardest to learn. It is a pvery polarizing role.
@mihaihuidan573
@mihaihuidan573 Год назад
As a jungle main, we get flamed too much considering how much we have to do. Everyone expects you to constantly gank their lane and they dknt understand the need for opportunity and that their wave management is important for ganks and the rotations for clear might not always let you gank a lane.
@lkar4ik
@lkar4ik Год назад
This happens because when you cant do shit bc bad wave position is bad, or you decided to make a fullcklear , the enemy jungler makes random lvl 2 play on the other side of the map, and cant get seriosly punished, because due to jungle pet snack passive he will not lose that much of income , and successful gank will compensate losses even if he gets only assists, and even if its become bad for ganking jungler , a falling down on lane in 2-3 wasted waves is so miserable in lane, and almost guaranteed you that lane will won, so now you need to deal with strong opponent, while enemy jungler, being gapped for 3-4 lvls will farm safely with bonus exp bc WHY NOT? After rewatching my master games i fucking realize , that there is 3 scenarios of 2 jaja interacting with map 1 they split the map and completely ruin life of weakside laner 2 they will go to same side and force random-ass coinflip scuttle fuckyourwavepositionifyouwonthelpmeiwillruinwholegame 3 strong erly game jungler will invade karthus-shivana-lilia-ect creature in their jungler that will again affect all laners to move to this action again The fact that makes jungle broken is exp from behind, treasures from item, and almost full freedom to do what you want first 15 mins Jungle and support is the only people in the game that not got stuck to their lanes because of resources maintaining , and can violently affect the map, the moment is - support is falling in terms of gold, junglers get +- same amount of gold and exp as laners , while while desiding fate of the lanes (if there is no skill issue or "intellect champions") Most jungers get fullclear (so lvl 4 as well) before sololaners get lvl4 , so they just stronger in terms of stats, the pets make jungle clear a easy trip , so they are full hp, and junglers designed in a form to have hard cc or slow or ect , its not much you can do , you have to shut the fuck up and respect the jungle powerspike , and if your jungler at that time does nothing, while you died or forced to stay under turret to lose a full lvl of exp , that leads to later lvl6 , thats leads to more loses or even towerdive (and if you get doved erlygame and has no tp, your lane is over) , you really will want to help your jungler go 0/1 (in game) Like adc has scaling but has to rely on others in erly, supports has impact erly , but later they just supports to the protagonists , midlaners has impact over map , but can be violated from others, toplane is just a lastpick balls torture simulator that can become even worse if someone interrupt and ruin life of one of them, that will create or the less impactfull player of the game, or the hardest 1/9 machine And jungle ..... Well, it has a huge affection to the erlygame, it is insanely important to take objectives in midgame , and they have resourses and scalings aswell , so with riot love and updates , exp from behind and treasures , so you wont get violated so hard 😊😊😊😊😊😊😊 AND IT LOOKS LIKE NOONE CARES ABOT TOPLANER THAT GET DOVED AT LVL 3 BY RENECTON+REKSAI, TP/D BACK JUST TO GET FUCKED WITH RENECTON+REKSAI+RELL LOST 3 WAVES WORTH OF MINIONS AND 2 LVLS BEHIND, WENT BACK TO LANE JUST TO NOTISED THAT YOUR LANE IS FROZED AND A FUCKING REKSAI SITTING IN THE BUSH, THAN RENECTON GETS LVL 6 AND YOU GET FUCKING DOVED ONCE AGAIN AND AFTER THIS YOUR ONLY OPTION TO SAVE SOMETHING THAT LEFT OF YOUR MENTAL HEALTH IS JUST LEAVE THE GAME AND FORGOT ABOUT THIS GAME😂😂😂 NOT TO MENTION THAT YOUR JUNGLER THAT SUCCESSFULY GANKED BOT AND GET TO YOUR TEAM 2 FLASHES AND A KILL WILL RANDOMLY DECIDE TO GO FIGHT REKSAI , BECAUSE THERE IS NOTHING COULD GO WRONG RIGHT? THE FED LVL 6 RENECTON DEFINITELY WILL NOT MURDER EVERYONE RIGHT?
@joshuawilliams8310
@joshuawilliams8310 Год назад
Gonna be honest, jungle specific items felt so much better as a non-jungler who got off-roled. That feels like it really has a bit more to do with the mythic system and how annoying mythics are, but when I was first learning the game and having fun with AP junglers, having the mini-Luden’s felt like an amazing item completion. Plus, the items looked cool in a plastic weapon kind of way.
@KoAery
@KoAery Год назад
Gromp used to heal you back up before but they removed it
@motafu1
@motafu1 Год назад
well not really, killing a camp gives health now but not as much as gromp did before, but this change is definitely better, because you could literally heal by smiting a camp, which is in my opinion kinda stupid considering it was better than heal (I think it healed more than the heal spell)
@loopygordo
@loopygordo Год назад
Pour one out for my homie madreds razor 🙏
@irispounsberry7917
@irispounsberry7917 Год назад
I think the emergence of the jungle role really kicked off the pro scene as now each player could have a position, like other sports. It wasn't just 5 random people thrown onto a game map, it was 5 positions head to head on the field. While increasing the complexity kept the game from getting too stale from match to match (like adding the different dragon types), I think it did hurt the sports-like nature Riot had developed up until about that point.
@prod420ers
@prod420ers Год назад
Another moba like mlbb, aov also use dragon/baron type objective made thier jungler true 1 v 9 role
@MrAlexmbat
@MrAlexmbat Год назад
I noticed you're using some OCRemix music, please respect their licensing and give them proper credit in the description.
@kankeinashi
@kankeinashi Год назад
Do you know what specific track is being used in the video? I can't quite find it.
@kankeinashi
@kankeinashi Год назад
never mind, found it. It's corridors of time
@deranksim9227
@deranksim9227 Год назад
corridors of time 🥰
@gerryw173ify
@gerryw173ify Год назад
Cloth armour and 5 pots opened up so many memories haha
@chimneyimp1486
@chimneyimp1486 Год назад
with armor and attack speed runes you had to farm first 😂
@amilo5
@amilo5 Год назад
Sorry but you are missing the most important point of all... Riot balancing team with their "more buffs than nerfs" doctrine. The rotation powercreeped the jungle champions so hard that we essentially need another durability update. And just because the want pro play and asian play to be faster. Other forms of strategy got purged (like Morgana jungle).
@ggwp638BC
@ggwp638BC Год назад
The "more buffs than nerfs" idea is good, back when things were the opposite the would outright kill champions accidentally. If they buffs the guy who is lagging behind, they might make others not optimal but they remain playable. Meanwhile, when you nerf a character you run the risk of removing their win condition, which is a problem. The issue is that the balancing team, the design team and so on don't seem to communicate a lot. They operate with different philosophies, with a set of goals common to everyone and occasionally glance at what someone else is doing. No better proof to this than the difference between rework designs and new champion designs.
@amilo5
@amilo5 Год назад
@@ggwp638BC It remains a bad practice because powercreep is killing games fast. Far more risky to leapfrog the damage (or survivability [tank meta] [akali having the highest base stats etc]) into a point of no return. Having a game on the basis of "if everyone is overpowered no one is" is simply untrue because not only damage decides the fun. Being able to dodge every skillshot just because there is too much mobility for example and instead of nerfing ALL mobility they are buffing the damage of those easy to dodge skillshots. It is just a huge pile of donkeydoodoo and on my opinion unsavable at this point. I am not playing it that much anyway these days and desperately avaiting something that is better but not dota2.
@ggwp638BC
@ggwp638BC Год назад
@@amilo5 the people who control overloaded kits and dashes were different than those who make the adjustments on weekly patches. That's where you're mixing terminology. Overloaded champions is not a case of balancing through buffing, it's a problem with design philosophy.
@saiko-break3642
@saiko-break3642 Год назад
Do a documentary for each role
@Tenmo8life
@Tenmo8life Год назад
Sometimes i forget that 99% of kids didnt play LoL on release... Madred's Bloodrazor existed before the Jungle item bloodrazor!!!!!!!!!!! Madred's Bloodrazor is a classic item that THEY brought back, not some new item
@punklingyt
@punklingyt Год назад
Gotta point out what I believe to have been one of the most influential periods in the power of junglers. Feral Flare meta. Where the idea of carry junglers really came to life. Slow, methodical tanky junglers were completely pushed out of the role in favor of Attack Speed based carries like Xin Zhao, Udyr, and Master Yi. They would vanish into the jungle for 20 minutes and the game would be a 4v4...until whichever jungler emerged first with a stacked feral flare would be granted with a free win, as the other jungler could no longer stack for their flare because they lost every counter jungle fight. Laners could never leave tower because the jungler could now rush you down and click on you to death. Oh it was terrible, but at least it happened back when Riot had some balance standards and it was promptly nerfed. If Feral Flare happened today they'd give it "time for players to adjust" then fix it by nerfing ADC's and adding a new Bruiser item
@nTu4Ka
@nTu4Ka Год назад
You're mistaken. AS jungle item was counterpart of Rageblade. It was giving the same effect when fully stacked on monsters. There was even an AFK farming YI meta at some point. Warrior items wasn't Ghostblade counterpart. It didn't have flat armor pen and movement.
@Josh49842
@Josh49842 Год назад
I think the dragon objective winrates aren’t looked at correctly. Your team doesn’t have a 90% winrate because they 4-0s dragon objectives, your team 4-0s dragon objectives when they have a 90% chance of winning.
@Darkloid21
@Darkloid21 8 месяцев назад
As a new jungle main I love the role because it’s solo but hate it because it relies on my team having half a brain cell and map awareness. Jungle isn’t the 1v9 role people think it is but rather it relies on your team being able to follow up and assist. Otherwise you’re just cannon fodder. You’re also always blamed when everything goes wrong, like it’s my fault that you’re gables every time, THE SAME WAY, and you push up to tower.
@SteefPip
@SteefPip 3 месяца назад
I've always hated the idea of 1v9 because that would imply that your entire team is working against you.
@MadIIMike
@MadIIMike 11 месяцев назад
The early part made me miss my old Tankwick... first 15 minutes: Press R for assist. Madreds Bloodrazor: Look at me, I'm the carry now.
@DoubleMallow
@DoubleMallow Год назад
As someone who played since the beginning and loved experimenting with potential jungle champs as the game progressed, it's very frustrating now to feel railroaded into "if you're not playing this list of definitive jungle champs you're throwing" because it's almost impossible to account for the absurdly superior clear speeds. It used to be possible to play a champ in the more "supportive" style of gank jungling and build enough of a lead to carry that way without necessarily having to clear every camp on every rotation, and powerfarming the jungle with minor counter jungling *could* work a decent part of the time, but there was a pretty good chance you were generally a weaker champion than someone that had been successfully ganking lanes consistently. This made powerfarming much more risk-reward. This in combination with the fact that this was back when the average game length was much, much longer-- having a powerfarming jungler would come out of the jungle with almost no ganks for the first time to destroy everyone happened more around 35-40 minutes, not as early as 20.
@ApocalypticFart
@ApocalypticFart Год назад
Game went from junglers being considered "secondary supports" to solo laners and supports being "actual supports" for junglers. Vertical jungling meta gotta respect enemy jungler / play for jungler, cheese level 2 gank and double scuttle meta with ( lee sin / j4 / ezreal / twitch / shaco ) gotta respect or play for jungler, karthus and powerfarming meta gotta respect enemy shyvana kinderd or yi and play for karthus to scale, tank meta respect enemy udyr nunu diana or play for your tank jungler as always. Prowler's claw / Duskblade meta with kha'zix / rengar / talon / zed / rek'sai, you probably guessed it at this point. Heck even with the double boosting strategy, junglers were the ones getting spoonfed all the resources. Such a babymode role, it's actually disgusting.
@Max-ej4oh
@Max-ej4oh Год назад
Remember folks, if your jungler is farming and not taking any objectives, letting the enemy jungler take them all Might as well just ff right away, or quit. Or stop playing league entirely, last one is the most sanest option.
@icyth
@icyth Год назад
Jungle doesn't 1v9, let's be real here people are shallow, the most queued roles are top and mid, and it's not because they just enjoy the feng shui and aesthetics of the role, people like them because it let's them 1v9, with top having the most powerful champions and mid giving you insane amounts of gold and exp. To 1v9 as a jungler you have to play as a god, to 1v9 as top or mid you just have to farm. If jungle was the most 1v9 role it'd be the most queued role, which it isn't.
@DaKineGuy
@DaKineGuy Год назад
Pretty sure the whole "jungle" thing originally kicked off unintentionally with Axe in DotA. Stack those creeps and buy those bucklers!
@tobias97erdt
@tobias97erdt Год назад
Here is my idea how to fix jungle's solocarry potential. First: nerf smite damage against epic mosters and give it a debuff that reduces armor and magic ressist so that it still is a huge help at taking down epic monsters but is more effective with other players being around. Second: Rework Epic Jungle Monsters: Epic Jungle Monsters can not longer be stolen if a team dealt at least 75% of the monster's maximum life. This way Junglers can no longer drive by steal epic monsters made by laners and laners get the chance to idenpendantly of the junglers do opjectives.
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