I still remember the day I got Star Fox. It was late winter and it had just snowed in Virginia. I knew my mom would be taking me to the mall to get my new prescription for my glasses, and I really wanted Star Fox that had just come out. So I woke up early in the morning with my snow shovel and went around shoveling drive ways for $5 a piece. I managed to get ten sidewalks done so I didn't have enough...but the last driveway I did was my friend's house and his mom gave me the rest of the money I needed. I just remember after getting my new glasses, I ran down to the Electronics Boutique at the mall and go there just as they were getting ready to close (as it was a Sunday), and I handed over my money and got my game. It was actually the first game I had ever bought for myself with my own money. And I treasured it because of that. Star Fox 64 was a special game too. Back then we couldn't afford to get a lot of games, so I would often just rent them from the video store and play them over a weekend, often getting my fill. But sadly Star Fox 64 was one of those games that rarely ever available at Hollywood Video, Blockbuster, or the local family video shops. Eventually I gave up. But my mom was one of the most generous people I ever knew. I got back home from school one day, and she had gotten it for me. No special occasion or reason, just because. She's been gone for 20 years now, but I will never forget her kindness and generosity. I try to give as much as I can to the people in my life in her memory.
I love hearing stories like this! I have a lot of similar ones myself of getting up early and mowings lawns and chopping wood to buy video games back then. Thanks so much for sharing these memories, they’re always my favorite comments. Your mom also sounds like a kind and caring woman. It’s great you recognize that and try to honor her as you move forward in life.
You mean... Nintendo actually used to SUPPORT people who tore into their consoles to understand how they work? And ENCOURAGED people to try and push the limits of their hardware?! AND HIRED PEOPLE WHO EXPANDED UPON THEIR STORIES AND GAMES AS WRITERS AND PROGRAMMERS?!?!
@@SuperMelphis Remember Assault was first SF game with land missions. Thats why I mention Bot Vice because it was similar land missions. For games like SF 64 there's, Ex-Zodiac, Astrodogs, Gridd Retroenhanced, Whisker Squadron: Survivor, Project Nimbus: Complete Edition and Astebreed: Definitive Edition.
Just want to point out that in Star Fox Adventures, General Scales didn't work together with Andross' spirit/ghost but Andross was taking advantage of Scales' plan and Fox's involvement to revive himself from the dead. Scales were pretty much unaware of Andross until the very end when he attempted to assault Fox in The Krazoa Palace, after Fox have returned the Spell Stones to the Volcano and Ocean Force Point Temples and gotten nearly all the Krazoa Spirits back to the Krazoa Palace. He revealed himself just as the both of them were about to fight when he interviened, revealed himself (though not by name but Fox afterwards recognized the voice, only realizing it after Andross' rebirth when he was attacking him in Dinosaur Planet's orbit) to the General and forced him to give the last Krazoa spirit to Fox, in order to make his revival possible.
During the N64 era, I was more of a RAREWARE fan than a StarFox fan. So I really enjoyed StarFox Adventures despite the fact it was never originally a StarFox Game to begin with. Love Krystal especially in her StarFox Adventures design.
Yeah I liked it too but I had a handmedown tv with no brightness setting and that game got too dark to play lol I barely fumbled my way through KH1's dark areas on that thing back as a kid and didnt have patience for another game like that
I was in the first contest for star fox when it launched in Canada. I can still remember walking into my local K-Mart for game day. For a kid it was a very important moment in my life. I didn't do very well as the contest was the first time I was able to play the game but I was impressed and fell in love at first flight. Well done with this amazing retrospective/ Watching this brings back great memories, thanks for this.
That’s awesome! Those type of events are usually pretty fun even if you don’t end up doing so well in the tournament. Thanks for sharing the memories and really appreciate the kind words.
Definitely something unprecedented in the world of gaming. It was such an awesome surprise when it got announced, even if the ROM had been floating around for years.
It's a miracle that Star Fox 2 came out, the person in charge of the SNES Classic production remembered that SF2 had a final build and asked for its inclusion, which was greenlit and so we got it
Actually, the story goes they were using the ROM to test the SNES Classic's SuperFX2 chip recreation, (the chip required for not only the StarFox games, but Yoshi's Island too) and they decided to include it too as a bonus.
The ROM of it had been leaked a while back and was running on emulators so the cat was well out of the bag and Nintendo had nothing to lose but still money to gain. I am glad they made the decision too: playing it on the SNES mini with the proper gamepad controller just feels more RIGHT then with an Xbox360 controller on a PC.
Star Fox instantly got my attention with it's 3D visuals and being a fan of Star Wars, military aircraft and fictional spacecraft. As I got older my favorite Nintendo series transitioned from Super Mario Bros to Star Fox and Metroid, their respective leads are now my favorite Nintendo characters. I was really looking forward to this video and I wasn't disappointed, great work!
Thanks so much man, appreciate you watching! Yeah the Arwing ship’s design was really eye catching, especially back then, and the decision to use animal pilots really worked out too. So many unique aspects all worked together to form an experience unlike any other.
@@PaulvonOberstein Star Fox Command was one of my biggest gaming disappointments. Once I finally managed to save up for a DS Lite in my early adulthood, I got that game as my first game with it...and it blew so hard.
I should probably replay it, my first game was Adventures when I was a kid and I loved it so going into Assault thinking it was going to be "Adventures 2" really put me off and I believe I quickly returned it before completing it. Turns out it was the remnants of Dinosaur Planet that I liked so much about Adventures.
Wow. I'm 20 minutes in and this is amazingly well made. I checked the time to see if I was close to the end and holy crap this is a monster of a video. I'm beyond impressed.
Thanks a ton!! Yeah, Assault definitely deserves more love and is better than most people give it credit for. I always wonder if the game would’ve performed better had they not done the Blockbuster rental pre-release agreement. Thanks for watching! 👍
I actually think Star Fox Assault is the 2nd best entry in the series behind SF64. Not sure why people complained about that game so much? I had no problem with the on-foot levels in the game.
@@TheDr502they hate it because there was no branching paths, not enough on rail sections, and having on foot levels at all. All of which is pretty dumb
My most fond and happy memories with this series was playing Star Fox Assault on the multi-player mode with some friends on Katina Outpost. Such a great game with an actual serviceable story, and definitely the best gameplay. Transition between on foot, vehicle and aerial combat was awesome and it even had on-rails sections. It's a damn shame we'll never get another decent installation in the series.
That’s awesome!! I never played the multiplayer, but it looks super fun. I think Assault is a great game that introduced some interesting new gameplay. My only complaint was that the on-foot sections seemed to go on a bit too long at times.
@ChrisB Crisps Assault's gameplay was most similar to Halo. Which is probably why I love Halo so much after I discovered it. In another analysis essay on Star Fox Assault from a RU-vidr which I forgot their name. The game was actually gonna have a total of 16 player matches via a Local Area Network. Too bad that never came to fruition.
@ChrisB Crisps I agree, the on foot sections were a bit annoying, especially when paired with their terrible on-foot controller configurations and the odd button layout and ergonomics of the GameCube controller.
Just starting the SF64 portion, and I was genuinely shocked to see how little attention this video has gotten! This is great stuff, very well put together thus far. Please continue making content like this, and I will pray for your ever further success!
Born in the same year as Star Fox's release and my earliest game memories being Star Fox 64 I prety much grew up with it and Hope Star Fox will come back better than ever.
I wish Starfox Zero didn’t reboot the series yet again, this is my first time hearing the entire history of the series but it’s so cool knowing that there was continuity from Starfox 64-Starfox Command, I definitely want to give the entire series a try as I’ve only played and completed Starfox 64
It’s yet another result of Miyamoto’s constant meddling. Sometimes that works out really well, sure. Like with Metroid Prime and Starfox 64. Other times result in Starfox’s reboot loops and no F-Zero for decades because nobody can figure out how to innovate a game where you drive the cars with your nose or something.
Apparently Nintendo wants to keep Star Fox indefinitely in this loop, retelling the Lylat Wars over and over again. Even Starlink has tie-ins to this arc, despite being an entirely different game.
Phenomenal Video. Some of your best work. I didnt play Star Fox Command and didnt realize there were so many other characters to play and 9 different endings you could get. Kinda wild for a DS game. I will also have to check out Starlink now after this video lol
What an unbelievable master piece. I'm totally shock what a great documentary you did Sir. Thank you so much for sharing this. You done an astonishing work, everything is perfect from the editing till the commentary. What a great movie you give us to watch! Warm regards.
Thanks so much, I appreciate the kind words and am really glad you enjoyed it! Jonathan from Life Begins at 8-Bit deserves a lot of the praise too as he helped put this one together with me. Thanks again for watching!
Unpopular pick but Starfox Adventures will always be my favorite game ever and therefore my favorite Starfox game. I wish I never got rid of my gamecube
I feel like Nintendo has done everything in their power to try and erase the Wii U by bringing almost every successful title over to the Switch. Something that seemed very “un-Nintendo-like” for the company, though the games all sold pretty poorly so I get why it was done.
What a coincidence, earlier this year I got Star Fox Zero for Wii U along with Star Fox Guard. I still have yet to play it, since I've been focusing on other games.
I imagined recently that the starfox universe could have some form of a pilots' academy/high school setting. The idea, various students with varying personalities, skills, commitments, loyaties, and you take on the role of a student who gets into various troubles, makes friends out of enemies, and gets helped by engineers and historians, who ends up in a old and busted arwing during a training exercise that goes awry and where people learn of your piloting skill firsthand, which eventually leads to you saving the school, and a further threat at a later date perhaps to save a nearby city, then after a period of reflection, getting to know the other students better and everyone coming together to help each other out, save the planet and go on to team up together with other people to save the entire lylat system. y'know, kind of like a cross between a persona game, one of those final fantasy games, a fire emblem game or two, starfox, air combat/ace combat series and things like valkeyria chronicles or metal gear 5/peacewalker where you build up your team and base. the idea comes from the fact that you could have all sorts of eccentrics, normals, and people with different skill sets and disciplines, all coming together at an academy in an effort to better themselves for their own goals, to fulfill their own desires. and these people could have split loyaties, have vested interests in others doing well for their own benefit or for the benefit of an entire country/village... y'know, just a large gathering of people. and in any large gathering of people you can have all sorts of concepts running around. and you can just imagine the characters already without me saying them, there would that typical overbearing rules-adbiding competent upper-classmen, who has the defining character trait of being an unexceptional pilot, attending a school for piloting...there would be the mechanics obsessed loner type who sticks to their own, and holes up in the garage/hanger where they work on the vehicles...you just know that there is going to be that one kid who's in over his head and needs help...and some dude who has a duty and a responsibility to make sure his family is recognized and he saves face, but gets into trouble because he believes himself to be 'more important' than everyone else. on top of all of these ideas you could have a central theme surrounding the academy of people being free to fly the way they want, as oppose to doing things in the correct way, the same way as everyone else does them, which goes on to create a more unpredictable dogfighter on an aerial battelfield. no flying in formation for these students!
Jesus man.. Star Fox is a cool game I used to play it when I was 10 years old in 2011 on the GameCube I ain't gonna lie it's pretty nostalgic. 30th Anniversary for this gold? Phenomenal!!
My first Star Fox game was Star Fox 64, and it's what got me into the series, especially with the characters who we'd be flying with, and the story. It was a really fun game to play back then, and is still fun to revisit nowadays. I hope the series gets a new game in the future, or maybe a movie. I'd love to see Myu and Fay be reintroduced into the series.
Thanks for the hard work put on this Video! Star Fox is one of my most beloved franchise and Fox one of my biggest childhood heros. I got really sad and emotional, remebering what happend to the frsnchise. There is so much potential if they would just give StarFox the BotW treatment, overholing the formula instead of just abusing it for some gimmiky Miyamoto ideas.. I will always have hope to something new in the next Direct, even if it never happens.
Thanks so much, glad you enjoyed it! I think the closest Star Fox got to BotW was their cameo in Starlink and that wasn’t even Nintendo making it. Hopefully we get something new announced for the series’ 30th anniversary. Thanks again for watching!
star fox was always replied on gimmicks. and to me i always liked that 1 and 2 with the super fx chip, 64 with the analog stick, assault with the duelstick, and zero with the game pad. all of which i think really worked out, especially zero, such a good game
I would like to make a suggestion that in the future there could be a video of the history of 1-River city girls 2-Jak and daxter 3-sonic the hedgehog 4-Fobia st dinfna hotel 5-kaze and the wild masks 6-sly cooper 7-kingdom hearts
Star Fox assault was so ahead of its time! I used to play that game with my brother and friends all the time!! Until this video I totally forgot all about it. They really dropped the ball on that one. It had so much potential and could have made it even so much better with bigger maps and refining the controls. But then just disappeared. The fact you could fly the arwing and wolfens or get in the tank or run on foot and use grenades, sniper rifles, machine guns etc. There was nothing out at the time that allowed you to really do all of that in 1 multi player game. It was so fun! Man I miss that game
Great video, my only criticism is the lack of SF64 3D & Guard in the intro. (Also, that WiiU robot game wasn't scrapped, it was retooled into a Nintendo Switch LABO game.) Despite it's ups and downs, I always loved the StarFox series. Those polygon graphics, cheesy overdramatic voices, and weirdly cute yet tough animals never get old for me. Not only was the N64 & SNES games a big part of my childhood, but it's early N64 game and fansites helped me interact with many friends, and family IRL, or online. I have my StarLink Arwing, and Fox McCloud Amiibo displayed proudly on my shelf. While I enjoyed Zero despite it's flaws, and StarLink, I hope a new StarFox comes out, or even just an improved version of Zero/Guard comes out for Switch. That nod to Iwata during the end credits of Zero still brings a tear to my eye... Truly an underrated series, and I hope it comes back again in some form. (Game or movie maybe?)
Thanks so much, glad you enjoyed it! That’s awesome that you’ve had such great memories with the series. As for Project Giant Robot becoming a LABO game, we probably should have mentioned the potential connection, but we couldn’t find a single source linking the two projects so we ended up leaving it out.
It definitely has a very passionate fan base despite so many missteps. Really curious to see if Nintendo does anything for the series’ 30th anniversary or if Zero damaged its reputation too bad that they want to let it rest longer.
@@RewindArcade I'm not 100% confident that they'll do anything about. Regardless of fans, Star Fox was just never that popular to, specifically the Japanese market, since sales for the game after Star Fox 64 was abysmal. I do think that Zero has irreversibly damage the franchise too much that now, Fox, Falco, and Wolf are just only recognized as characters from the Smash series than their own game.
I don't think the series even has that many reboots compared to other series. JRPGs practically reboot every single game with new characters/settings/ect.
The story behind Adventures never stops being painful. I bet if both Dinosaur Planet and Imamura's original Star Fox sequel came out separately without merging they would have been much better games on their own, at least the former one for sure. I still loved SFA, it was *the* game that made me get GameCube, but playing it now always makes me question what could have been. And then there's the absurd cancellation of the fully completed SF2, ultimately its sacrifice was in vain thanks to all the delays of N64's launch. Even with the silver lining of this game eventually getting an official release on SNES Classic it's still so frustrating that we were robbed of this masterpiece at a time when visuals like these could actually blow you away. Releasing it decades later in an era where 3D gaming has already peaked is just not the same. Honestly, this whole franchise has suffered so badly due to mismanagement, it really deserved better.
Yeah, Star Fox has had such a strange and bumpy history, probably more so than almost any other series out there. I agree with you that I’d have loved to see Dinosaur Planet and Imamura’s N64 Star Fox game release separately myself. Especially because DP was so far into production already. And yeah, Star Fox 2 really did deserve better. It’s one of my favorite games in the series and really had a lot of awesome ideas and game mechanics that would have been incredibly innovative back in 1995.
Yeah, it was a very surprising and unprecedented event. I was hoping it might influence other companies to do similar releases, but I think it's rare that games are axed like Star Fox 2 so close to the finish line of development.
A big part of the reason why the first game did so well was because the soundtrack and sound effect design were epic and engrossing. The game's soundtrack would switch between pop music and orchestral perfectly to fit the theme of whatever stage you were playing.
Let’s hope we get a new star fox game this year with returning characters from previous star fox games like krystal panther bill grey Amanda Fay algy and Lucy. Or a remake of star fox assault or a star fox collection
@@RewindArcade I'd take a Game & Watch personally. I was disappointed they didn't do one last year for Kirby's anniversary. (So it's not like they're that overdone...)
@@RewindArcade No sweat! You’ve got some great content and I’m excited to check out more of your stuff. The history of Resident Evil is next for me! I do lots of driving for work, so it’s perfect for me to put on in the car and just cruise. (Safely of course 😅🫣) 🚐💨💨 Blessings to you!
Ok, I saw the whole thing, and holy! you did an impressive work with this video, kudos for that. Also made me think that Miyamoto didn't take the best course of actions with some of the launches specially with Adventures.
This is really professionally done, I hope you get more subs! I also appreciate you making an effort to pronounce the japanese names accurately lol. Since you did mention fangames, an absolutely incredible one you might want to check out is Star Fox: Event Horizon. It even has the original actress for Krystal and is just amazing work for a fangame in general.
Thank you, appreciate that! I definitely try to do the Japanese pronunciations correctly, but in this video I actually was putting the wrong syllable emphasis on both Miyamoto and Imamura’s names. I imagine 99.9% of people won’t notice though. 😂
It's such a shame that they didn't make a proper follow up game for the Wii after Assault, being what everyone would have wanted back then which caused Command to have so much backlash due to its multiple endings and iffy writing due to it being a game based on different story choices and paths...If not then it would have just been seen as that one weird game on the DS and wouldn't have had as much hate as it gotten. It's a shame because I really love Command and it's my favorite game in the franchise with 64 and Assault. Although I cannot deny that the weird canonicity of this one caused the series to be in a weird place afterwards and it's why it's been dead after Zero rebooted it for a second time and the 64 continuity has been dropped.
What’s interesting is that there was a Star Fox game in development for the Wii, but it obviously never got very far into development. It’s actually briefly mentioned in the documentary, but some of the assets and designs from the Wii project were used to build Zero in its early stages. And yeah, the canon and story choices of the franchise the past few games have been a bit strange and put it in a really weird place.
I really do hope Nintendo give StarFox another shot. I think with their old ip’s finding success on the switch StarFox can become popular again if given the same care and treatment
honestly if u ask me the reason for the issues with star fox are its fans, assault got panned for not being like 64 (despite it being a great game), command was just bad anyways, so for zero its clear they wanted to recapture the 64 feeling again since assault didnt do well, they did and once again got shit cause its too much like it and "cOntrOls bAd". ik not all star fox fans are bad but man they need to stop circle jerking 64 so much and accept experimentation cause assault and zero are fantastic
Thats the problem. Nintendo apparently couldn't care less about Star Fox as of today. Since they still fail to move on from the Lylat Wars arc for some weird reason, they sort of left the Arwings in suspended animation.
How this channel doesn't have much more subs? This video is awesome, even though when I'm not that big fan of Star Fox I'm amazed by the storytelling and edition of the video.
Thank you so much, glad you enjoyed it! It was a pretty long and intensive collaborative project. I'm not a massive Star Fox fan myself, but the series' history is so unique and interesting that I still loved learning about it and editing the video.
The Warp Stone in StarFox Adventures only warped Fox to 2 different areas. A Snow Mountain Pass where he would meet Tricky, and Kazoa Palace when Fox obtained a Kazoa spirit and he needed to return it to the Sazoa Shrines.
I still remember the smile on my face and the excitement I felt when my sister got me a used Star Fox Adventures for my sixteenth birthday. I didn't care that it was used, I was just happy to have a game from the franchise so I would know what it was really like. The next year I got Assault, and I was even happier, even though it was just the disc. Many hours of good memories with those games. I've been in love with the franchise since the summer of 2018, I don't remember exactly why but I think it had something to do with Smash Bros. I really hope at some point Nintendo sheds some light on the franchise sooner or later, and it would be amazing if they kept the story going with some cool twists and concepts that everybody will enjoy. There will never be a day where I don't think what's next for Star Fox.
What I got from viewing this is how far Nintendo got away from the simple rail shooter with primitive 3D action (but amazing for it's time) to a massive virtual worlds extravaganza with cute, hairy characters. They really just kept the name of the franchise.
i can't think of another series where one entry stands so far above the rest (star fox 64 of course), its easily in the top 5 games on the n64 and one of the best shoot em ups of all time
I definitely agree that Star Fox 64 is the golden child in terms of pure gameplay, but I also love the RTS-like strategy elements found in Star Fox 2 and Command. I really wish we could have gotten a game that mixed SF2’s strategic mechanics with 64’s insanely good gameplay.
A megahit series once known for beyond the pale innovation which has recently languished into a rut on the Wii U etc while games like RAIDEN and R•TYPE offer more action or creativity. Featuring a legendary cast of character IP's this quality series could easily bounce back to stardom. Key ingredients: Space animals, military, London, Argonaut, Venom, Fox, DBZ style eye scanner, Wolf, Turtle destroying ranged attacks, lasers, explosions and epic piloting ability!! ... and of course the SUPER FX with its unmistakable black with "slightly etched" logo design. As mentioned, the key to Fox's revival can be found not in NAMCO but instead MOSS or Irem's ideas.
I got a SNES for Xmas back in '92. What I really wanted was SMW, but got StarFox instead. I didn't hate the game. It was ok. Still would have preferred Mario though, but my dad just got me the StarFox bundle and that was that. Never did actually manage to finish the game, but that music from the first level is so awesome.
I like Star Fox, but it's certainly no Super Mario World (I may have just made a lot of enemies out of my viewers, haha). That said, it has some of the best video game music of all-time. I'm still sad Hirasawa didn't continue composing for the series after the first game.
2001 E3, StarFox Adventures was already on the Nintendo Gamecube development and it was titled as StarFox Adventures Dinosaur Planet. The Dinosaur Planet line in the title was dropped sometime in early to mid 2002 from my memory in regards to reading the old Nintendo Gamer Mags I remember reading at the time.
Dinosaur Planet is the games name when it was still intended to be an N64 game and had absolutely zero to do with Starfox. Nintendo liked it that much they wanted it into the Starfox series. The 64 prototype has been released
I know none of this is the point of the video but I just wanna have full clarity to all of y'all about this: Digidrive is sick and everyone should play it
This was very fun to watch and seeing how Starfox came be with young teenage prodigies who where great at technology and coding and Miyamoto walking through shrines. My favorite games are Adventures for trying something new otherwise the series might have gotten stagnated and feeling 2D Dimensional, and Starfox 2 for the Free Roaming, Strategy and Puzzle Elements. The Microsoft acquisition still breaks my heart because with how great Rare did on the N64 imagine the Rare Support on GameCube (The cancelled Donkey Kong Racing), Wii, Wii U and Switch? Perhaps in alternate timeline.
Thanks, glad you enjoyed it!! Yeah, would be very curious to see the timeline where Rare isn’t acquired by MS and is still working with Nintendo today.
@@RewindArcade I imagine we would of already gotten Banjo Kazooie back in SSBBrawl. (SSB Melee developers suggested him for Melee.) I miss Rare... They kinda died under Microsoft.
@@beauwalker9820 Unfortunately MS certainly did not utilize them very well or play to their strengths. Seems like Sea of Thieves is doing well for them, but I’ve never played it myself. 😅
Yo have you given that Star Fox Event Horizon thing a look? Very long ongoing fan project to make a modern Star Fox game and they've shown some major progress It goes back to the Lylat War again but things are more fleshed out and integrate stuff from other games in new ways. Sweet cutscenes here and there too.
The biggest shock for me was the study of the internal materials of Star Fox 2, and one of the coups is the release year. The fact that the game was supposed to be released in 1996 already put some players in an awkward position. However, if you take a closer look at the "Gigaleak" leak, it becomes clear that some developers already knew that they were finishing a game that had already been canceled, and decided to create graphics with 1997 as the copyright year, because "well, you never know." The graphics themselves can be returned back in one of the pre-final (literally pre-final) prototype, and it will be displayed correctly. The graphics themselves were also created in 1995, which would have hinted at the release of the game after the popularity of the Nintendo 64 had already grown completely. But that didn't happen either.
Yeah, SF2 had too many things working against it's release. The Super FX2 enhanced cartridges would of been expensive to release, (and require a $59.99 price, high for a late SNES game) the superior 3D graphics on the PS1, Sega Saturn, and upcoming N64 would of overshadowed the game, and make it look obsolete even before release. (And development of SF64 already began.) Also, some at NOA like Dan Owsen didn't like the game, and thought it wouldn't do well. There were numerous other reasons for it's cancellation, so basically it was bad timing, expenses/marketing, and technology moving on.
I can’t believe Star Fox 64 is my favorite game of all time yet I’ve never played it with a rumble pack. I might have to pick one up soon just to see what it’s like
SF64 will always be my favorite. There's something about it that just feels impossible to top in my book... Not even newer graphics or music quality erase that love I have for the N64 version.
Star Fox 64 is such a great game and definitely my favorite too. I’m not sure they’ll be able to recapture its amazing gameplay ever again at this point.
This is such as great great retrospective. As for Star Fox Zero, I am one of those weird guys who absolutely loved it. It is a spectacular bombastic game with tons of Nintendo polish and a mind-blowing soundtrack. Of course, they should have given the option for standard camera angles and traditional controls with a uniform view between TV and Gamepad or used the Gamepad for map features/short cut commands and so on. I really really hope they will not leave Star Fox Zero behind because it was such a good game despite the dodgy controls. Perhaps Star Fox Zero will make it out on the Switch in it's final year or two before the next Switch as an enhanced version with a more stable framerate and perhaps 900p (720 p and dipping framerate on Wii U) and ditch the difficult control scheme but allow optional gyro like Starfox 64 3D. I think with the massive install base of some 135 million+ Switches out there Star Fox Zero Remastered could definitely shift a few million sales (it barely sold 500,000 on the WiIU but that console only has an install base of 13.5 million and Switch has ten times that!). We can hope and pray................................
Thanks so much! And yeah, I enjoyed SFZ too. It's far from a perfect game, but I think they had a lot of cool ideas and fun stage designs. I'd love to see a remaster on the Switch, but at this point I'm more expecting a brand new SF game. I guess time will tell...
@@SaigonBrit Rail shooters are difficult to evolve because of how short they are. However the still exist in indie games. For games like SF 64 there's, Ex-Zodiac, Astrodogs, Gridd Retroenhanced, Whisker Squadron: Survivor, Project Nimbus: Complete Edition and Astebreed: Definitive Edition.