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The History of the Hardest Mobile Demon (feat. Tride) 

SeptaGon7
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With Geometry Dash's skill ceiling being constantly pushed to its limits by the larger player base, it is too often that similarly impressive accomplishments get overlooked. In this video, we will go over the history of the hardest demon beaten on a mobile device.
Special thanks to Tride for voicing this video.
/ tridegd
sites.google.com/view/gd-mobi...
web.archive.org/web/202207210...
TIMESTAMPS:
0:00-1:33 Intro
1:33-3:18 Humble Beginnings
3:18-5:18 Rising Stars
5:18-6:47 The first Extreme
6:47-9:48 A New Era of Mobile Players
9:48-12:14 You've probably heard of These
12:14-13:30 A 120hz Top 1
13:30-16:10 60hz Domination
16:10-17:35 120hz Revolution
17:35-18:01 Outro
Music used: tinyurl.com/ykp45xtz
Join with a channel membership if you want to further support me:
/ @septagon7

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31 июл 2024

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Комментарии : 466   
@TrideGD
@TrideGD 2 года назад
It was super weird hearing my own voice, but you did an awesome job with the video, really enjoyed it!
@blipzillagd2394
@blipzillagd2394 2 года назад
Hello trsunami
@Shiraraxi
@Shiraraxi 2 года назад
You did an awesome job on this
@nooneyouknow239
@nooneyouknow239 2 года назад
Don't you hear your voice when editing?
@zhyvelle
@zhyvelle 2 года назад
hi hello hi
@PartridgeIGuess
@PartridgeIGuess 2 года назад
yo
@CiRdy34
@CiRdy34 2 года назад
As a honorable mention: Hilo got to 52% on Plasma Pulse Finale on early 2019, arguably one of the hardest accomplishments at the time.
@Zeth-bass
@Zeth-bass 2 года назад
@@qv8906 2019 lmao, tanel didnt play it at the time
@Deicture
@Deicture 2 года назад
@@qv8906 actually 2 people have beaten PPF on mobile now soo
@qfv33
@qfv33 2 года назад
oh hey it’s the 75hz guys again
@deetz23
@deetz23 2 года назад
Also thunderbt getting 76% on cold sweat 60hz mobile
@sneezywheezyboy1652
@sneezywheezyboy1652 2 года назад
I have 52% on dry out on pc
@oaksaddle
@oaksaddle 2 года назад
fact: back on track has frame perfects on 6 FPS
@HardyBaldwin
@HardyBaldwin 2 года назад
Insane
@angelnousername4767
@angelnousername4767 2 года назад
It has 35
@melonstyxx
@melonstyxx 2 года назад
fun:
@miniiore
@miniiore 2 года назад
Oh so that's why people have been thinking back on track was the hardest level
@ts4858
@ts4858 2 года назад
Dude nobody cares watch the video and comment about that
@james2be916
@james2be916 5 месяцев назад
12:14 I like how they blurred out the screen of the phone as if we couldn’t recognize the level anyway
@hilo01
@hilo01 2 года назад
Imagine that one day, you checked the (60hz) mobile list to see #1 and #2 demons being Celestial Force and... Plasma Pulse III. 3 and a half years later, and here I am, still in disbelief. Because really, look at the gap between the two used-to-be-hardest-on-mobile demons. CF is now at #14 and PP3 at #86. Sometimes, I have a good laugh at what I've done right there ; creating what I believe a massive hole. Gonna give a fun fact : Celestial Force wasn't in top 10 in Pointercrate initially. However, for some reason, it got moved up to #10 like 2 weeks before I beat it. Huge shoutout to the people that asked for the placement raise.
@ahoj113
@ahoj113 2 года назад
Hello!
@Shimanas527
@Shimanas527 2 года назад
Similar story to bloodbath and sonic wave, how thier skill gap was huge
@dreamsdicc1817
@dreamsdicc1817 2 года назад
@@Shimanas527 its insane to see sonic wave still in top 70. Which was verified 5.5 years ago
@luckycaster2435
@luckycaster2435 2 года назад
okay but how the hell is void wave still top 50 hilo
@swaggypotato962
@swaggypotato962 2 года назад
@@dreamsdicc1817 crimson planet was around for like the same time and its 17 and bloodlust is 36
@NHyper
@NHyper 2 года назад
Its crazy how people back then took such low attempt counts for achievements. If one person were to spend the amounts we spend today, history would have been written in such a different way.
@bigthunder556
@bigthunder556 Год назад
oh my god how did I randomly just find this video on yt thank you so much this is the best video ever this is so awesome
@Macrotrophy-mq3wh
@Macrotrophy-mq3wh Год назад
How no comments this guy is a LEGEND
@isaac36.
@isaac36. 11 месяцев назад
W thunder
@tr1bto
@tr1bto Год назад
25.03.2023 - Bloodlust beaten by Noxop on 144hz, new TOP-1 24.04.2023 - Aerial Gleam beaten by VERTOP on 144hz, new TOP-1
@POKEMON_GD
@POKEMON_GD 3 месяца назад
*unnerfed Arial Gream
@Demorigams
@Demorigams 2 месяца назад
​@@POKEMON_GD he has beaten the unnerfed one
@POKEMON_GD
@POKEMON_GD 2 месяца назад
@@Demorigams i meant the unnerfed one but fat fingered the space bar instead
@C1yde902
@C1yde902 2 года назад
Dang, didn’t realize how much more difficult it was on mobile. Now I don’t have to feel guilty about struggling with The Nightmare
@matthewl5434
@matthewl5434 2 года назад
mobile is surprisingly hard, especially 60hz android devices, for some reason the input delay is insanely bad even compared to an old ipad mini
@aviaspotter32
@aviaspotter32 2 года назад
I mean, not really, it's just extreme demons that are way harder than it should be. You can do insane demons pretty easily if you practice hard enough
@gregerstridsman9006
@gregerstridsman9006 Год назад
Man i still juse mobile like seriously i struglled whit clutterfunk for god sake
@javaherestan5639
@javaherestan5639 Год назад
I'm at 56% on the lighting road
@shrekiscool4743
@shrekiscool4743 Год назад
i got 74 on clubstep on mobile then switched to pc and now my hardest is deadlocked. it is definitely a lot easier on pc
@miniwheatduo
@miniwheatduo 2 года назад
Glad to be able to help out with this video, it’s really cool to see how this small community has evolved! Thanks a bunch for making this
@zeckma
@zeckma 2 года назад
ThunderBT's rise to one of the greatest mobile players of all time is one of the things I'm lucky to have seen happen.
@ramble21
@ramble21 2 года назад
Yeah, it was sad to see him switch to PC, although considering he's #3 on the stats viewer now it was definitely a wise desision
@GygX
@GygX 2 года назад
@@ramble21 easily made him one of the best switching, and I see no harm in it.
@ZainAhmed456
@ZainAhmed456 Месяц назад
Now hes on both lol ​@@GygX
@GygX
@GygX Месяц назад
@@ZainAhmed456 I swear there was a point where he was on both way way back tho I can remember
@imarandomperson761
@imarandomperson761 Год назад
Crazy to think that today, levels like Yatagarasu, Sigma and RUST were beaten on mobile as well, man I can't wait to hopefully reach these amazing people's level of skill and dedication
@omnivex9504
@omnivex9504 2 года назад
Biprex best player to have ever touched this game by FAR just look at the mobile list and even the overal 60hz list
@switZ7Q
@switZ7Q 2 года назад
Biprex could beat a top 20 in like a month and people would still find a way to say he isn't the atleast top 10
@GygX
@GygX 2 года назад
Not 100% sure, but he's prob in the top 10 best players AT LEAST.
@imarandomperson761
@imarandomperson761 Год назад
Everything he's done is comparable to beating over half of the main list on PC, nobody realizes just how much harder it is on mobile, I was wishing either he or zoink won the 2022 awards but oh well
@Surpl3x
@Surpl3x 2 года назад
Happy to see this video, I’ve been waiting for a new video about mobile players history, just one thing I’d like to say is you should’ve generalized it with monumental moments, for example on January 30th, 2021 3 60Hz mobile victors completed bloodbath and etc, other than that thanks for this video 🙏
@omnivex9504
@omnivex9504 2 года назад
Including yourself!!!
@RodriHermo
@RodriHermo 2 года назад
6:38 As a Mobile The Ultimate Phase Victor (TUP), Cataclysm is way harder than TUP because the only hard parts of TUP are Woogi and the very long 65-82 shop while Cataclysm is very hard from the very start and has tougher straight flies than TUP
@codadeez-gd
@codadeez-gd 2 года назад
*ship not shop
@the_cat_squeaky4554
@the_cat_squeaky4554 2 года назад
im pretty sure this was done on unnerfed TUP which had many hard parts
@ilect1690
@ilect1690 2 года назад
@@the_cat_squeaky4554 nah discjoker's completion of TUP was on the nerfed version
@the_cat_squeaky4554
@the_cat_squeaky4554 2 года назад
@@ilect1690 oh then yeah cata is wayyy harder
@thehman5723
@thehman5723 2 года назад
as a former mobile player myself, im so happy a video like this one is out! everyone mentioned in this video is so deserving of their recognition.
@stickmanverycool
@stickmanverycool 2 года назад
Im so glad people are talking about the mobile achievements more. Awesome video.
@Coopersuper8
@Coopersuper8 2 года назад
Brilliant video! I’m so glad to see a video made about the mobile community :)
@buitre332audaz5
@buitre332audaz5 2 года назад
Yeah i even play in 60hz mobile
@Karthik592
@Karthik592 2 года назад
Finally, the mobile community has some light
@TheZinkYT
@TheZinkYT 2 года назад
This video slapped! Great topic, great writing, and great editing. Thoroughly enjoyed this, such an impressive sub community of the game!
@Healion123
@Healion123 2 года назад
Super nice video! I'm glad to see mobile players of the GD community getting the recognition they *seriously* deserve
@Dersephh
@Dersephh 2 года назад
This type of quality documentary video for a small sized channel like this is beyond amazing. Tride also did a wonderful job on voicing this video
@puck1180
@puck1180 2 года назад
Great video! I know this isn't even comparable, but I recently beat nine circles on mobile (personal hardest) which I'm pretty proud about
@pokaboi8345
@pokaboi8345 2 года назад
Such a good video this is a topic i never thought anyone would talk about great work as always
@omnivex9504
@omnivex9504 2 года назад
Great video thanks for covering it so well
@hydrus73
@hydrus73 2 года назад
I love seeing videos like this recognizing the mobile community as I am a 60hz mobile player myself. My hardest is tempest tornado but my eventual goal is renevant. Idk if I’ll beat it but if I do you might have to update the video ;)
@Storm957
@Storm957 2 года назад
Really happy to see a new video about mobile players!! ;)
@cobrablitz
@cobrablitz 2 года назад
finally a video on mobile players. well written
@zhchaliy
@zhchaliy Год назад
It's cool to see how old, meaningful levels are remembered in our time. Thank's for video!
@zyphyr7767
@zyphyr7767 2 года назад
This video is awesome, as a (sort of) top mobile player it's nice to see us get some recognition
@Deicture
@Deicture 2 года назад
That's really nice, I remember my main goal being beating Hatred back in 2018, but I clearly didn't have the skill level so I went for Spectral Tentation
@niconexus5914
@niconexus5914 2 года назад
We also gotta take in consideration that Zentel took over a YEAR to beat Crimson Planet on 120hz mobile which makes it even more shocking as to how much dedication they put into the completion.
@sygun8381
@sygun8381 2 года назад
Awesome video, great job!
@sp3edah
@sp3edah 2 года назад
Really cool recap, I only found out about the list when Plasma Pulse III was #1, so it was interesting to see what occurred before then!
@alpha9775
@alpha9775 2 года назад
Congrats dude, you've just earned a new sub!
@JustinGamesJG
@JustinGamesJG 2 года назад
Fire vid props to everyone who worked on it
@algaez8809
@algaez8809 2 года назад
Amazing video, love to see recognition being given to mobile community
@kattingd
@kattingd 2 года назад
amazing video, but i do think biprex’s completion of sonic wave on 60hz mobile deserves some more recognition in this video because of how wild the achievement is
@prodEPIKK
@prodEPIKK 2 года назад
8,000th sub, keep it up man!
@brayanrodriguezn.3430
@brayanrodriguezn.3430 2 года назад
I never thought I would hear Tride here, anyway, great video.
@johkhun
@johkhun 2 года назад
amazing video!!
@reqlized
@reqlized 2 года назад
Amazing documentary, thanks Tride!
@pigchefer
@pigchefer 2 года назад
inSANE edit: wait hey i beat xo in march not april :skull:
@chubsdubs8395
@chubsdubs8395 2 года назад
Would’ve been cool to hear some progresses on levels harder than Sonic Wave at the end but still an amazing video! Loved it a lot. (from a top 10 mobile player)
@TheLiga
@TheLiga 2 года назад
great video!
@Fluffy12234
@Fluffy12234 2 года назад
This is incredible 👏
@cnmill6770
@cnmill6770 2 года назад
Amazing vid!
@ShowtimeRL
@ShowtimeRL 2 года назад
So good, enjoyed every second of it
@jessedied
@jessedied Год назад
loved that you used the unova route 10 bgm
@dueiu3383j
@dueiu3383j Год назад
April 2023 - Bloodlust and Aerial Gleam Verified on mobile. GD community continues to amaze me.
@LLawlietJeNemLenEtRin
@LLawlietJeNemLenEtRin 2 года назад
Oh woah, it's wild seeing my own comment in a vid like this. I used to play GD a LOT back in the days and tried to follow the scene as closely as possible. I've come back to watch some videos because I was curious as to what the game looked like nowadays and everything has gotten so much better, from players to content creators. No shade to the first people that started making documentaries in the community of course, but now it all feels much more.. Polished.
@nicotheknee8126
@nicotheknee8126 10 месяцев назад
14:30 the sheer dedication came from the player being in love with the concept
@mlau490
@mlau490 2 года назад
Excellent video! I can see the inspiration from summoningsalt
@MikeDaShiba_GD
@MikeDaShiba_GD 2 года назад
Woah, its weird hearing Tride's voice in a NON Tride video, otherwise Well done on this video septa!
@bumblebirb.mp4357
@bumblebirb.mp4357 2 года назад
neat video. cool to see some mobile recognition (?) i dont know its just sorta neat coming from a mobile player
@chewitmerchant8901
@chewitmerchant8901 2 года назад
Very well scripted video, no time wasting and straight to the point without feeling rushed
@biggamer7245
@biggamer7245 10 месяцев назад
I’m a mobile player and I’ve beaten 3 demons so far and could probably do more if I put more effort into the game, I have a huge amount of respect for all those that challenge themselves with hard levels on mobile and I am glad this video was made. Edit: Also the hertz stuff can be annoying when making certain levels much less possible on mobile..higher refresh rates and stuff like that is probably one of the things that makes huge differences between mobile and pc players…
@Pgpxd
@Pgpxd 2 года назад
Septa with his hard work amazes me something worth my interest.
@file4318
@file4318 2 года назад
Very well made
@Reapavon
@Reapavon 2 года назад
Why did everyone forget when Thunder got 76% on Cold Sweat on 60hz Mobile (and also fluked it from 34)
@NajkyDM
@NajkyDM 2 года назад
Love it!
@mrshadowgaming1719
@mrshadowgaming1719 2 года назад
Right now I’m trying to be the first victory on energizer on mobile it’s pretty cool how I’m getting close to beating more insane and extreme demons on mobile and that’s there is people that can beat these insane levels
@abbxd
@abbxd 2 года назад
Just a quick remark, the difficulty is also counted if it’s 2 players that’s why the top 100 and 99 and both insane.
@thekoteekhehe7946
@thekoteekhehe7946 2 года назад
Mobile Players can prove others, than they are way bigger than people think! I am one myself I am not necesserally very good but I beat a few Hard demons. I am proud of these Players. Another great documentary video.
@deleted-something
@deleted-something 2 года назад
This is gonna be interesting
@outspade
@outspade 2 года назад
theres a bug where ios 15 makes geometry dash crash every time you try to launch it so i havent been able to play for months. i really hope its fixed :( good video btw! great to see mobile recognition
@Dynex567
@Dynex567 Год назад
As a mobile player myself, it's nice to see some recognition of our part
@lululegende
@lululegende Год назад
what we did in the desert sounds so good with that reverb
@SeptaGon7
@SeptaGon7 Год назад
yeah thankfully it still sounds decent, i had to do that cause of copyright sadly
@Aerialyn
@Aerialyn 2 года назад
11:35 The ride: "only" Subtitles: "over"
@TyPier
@TyPier 2 года назад
Good video! surprised to see Novalis was #1 at one point.
@ANIMETV_VF
@ANIMETV_VF 11 месяцев назад
Amazing video ! Can you do a another video like this it's a bit old
@jrpdude8486
@jrpdude8486 2 года назад
As I use 60fps on mobile, I can say it’s a pain
@godmanchris2339
@godmanchris2339 2 года назад
Use physics bypasser
@jetnyan2348
@jetnyan2348 2 года назад
Transporters are special items in Geometry Dash that the icon can interact with to cause it to travel a certain distance and direction, depending on its type. There are two types of transporters, pads and rings, both of which can manipulate the direction of travel. They emit identically-coloured particle effects to themselves. When used, pads also emit an identically-coloured expanding circle effect and rings emit identically coloured contracting circle effect. Pads always activate when in contact with the icon, while rings require a click/tap in order for any effect and thus optional. They may be positioned so that they redirect the player into a hazard, needing to be avoided in such instances. As of Update 1.6, some transporters are introduced as part of collecting secret coins prior to their formal introduction. These include the yellow, cyan and magenta pads as well as the magenta ring. Transporters are available under the seventh tab in the level editor, along with portals, animated objects, collectibles, and other components. Interacting with any type of jump ring counts as a jump regardless of if the player’s form can jump. Geometry Dash Meltdown only features the yellow pad and ring. The customizable square ring is the only type of transporter whose colour can be altered without the assistance of the Pulse trigger. The magenta pad, despite launching the icon a smaller height, has a slightly larger size than the yellow pad. Dash rings can be held on to indefinitely, propelling the player for as long as it is held. They will only stop when the player comes into contact with an S-block. In Fingerdash where they are introduced formally, the purpose of gravity portals in marking the ends of dashing (to prevent abuse) is purely visual; it is the invisible S-blocks that terminate the dashes. Portals do not cancel the dash ring effect, contrary to popular belief. This can be verified in The Challenge, by the exit of the Spider sequence. The cyan ring is the only non-jump ring that has a pad equivalent. The customizable square's automatic equivalent is merely a (touch) trigger on its own. The green and black rings do not have corresponding pads because they force the player in the direction of gravity, thereby invalidating the purpose of a pad, which is to launch away from the ground, even if they would theoretically work while suspended in midair or on a surface not perpendicular to the direction of gravity. The player can crash from hitting the ground if they hit the green ring or theoretical pad too low to the ground. No effect applies if the player hits the black ring or theoretical pad if they have already landed. The dash rings do not have corresponding pads because their activation duration depends on the player's click/tap and hold. Dash rings can be rotated to send the icon in an angled direction without changing the horizontal velocity, with the rotation limit being ±70°. The limit can theoretically be ±89.999…° (or 89° since the game uses whole-degree angles), but due to the horizontal velocity not affected, the vertical movement would reach ludicrous speeds. Angles ±90° are necessarily prohibited due to them being straight vertical directions, violating the requirement of the icon moving horizontally at unchanged velocities. Mathematically, this is demonstrated by that the tangents of ±90° are undefined. Angles beyond ±90° would mean launches that oppose the correct direction. It is possible to horizontally flip a dash ring so it points backwards; however, it is only visual and has no effect on the direction of travel: the player would dash the reverse of the pointed direction. Due to naturally unchanging momentum, the wave does not respond to jump pads or rings, while gravity pads and rings flip gravity on contact without further effect on momentum. Dash rings work as normal. These jump pads and rings still trigger their pulse animation, however. Prior to Update 2.1, the yellow jump ring had white particles emitting instead of yellow. The red pad displays the wrong particle colours when used: the red pad produces a yellow or magenta circle when hit. The red pad may be based on the code of the yellow pad and RobTop may have simply forgotten to change those specific attributes. The red pad is thicker than the yellow pad. It also sinks below the block by one pixel. The dash rings were changed slightly between the release of the Update 2.1 sneak peeks and the official release: The magenta dash ring was previously red, and still has red particles nowadays; Both dash rings had triangular pointers; The flame effect shown when hitting a dash ring was different than the current effect. It was less animated and more solid. The dash rings' help buttons when selecting the "Edit Special" button displays the placeholder "help text" rather than explaining the properties of the options shown. This is a placeholder that was never changed in the final version. Multi-activation allows the same jump ring to be activated multiple times. This is mainly for reusing moving rings. Other than the green jump ring (which will crash the player into the ground), there are no differences between rings on the ground and in midair, as demonstrated in Deadlocked and many user levels. Before 2.11, the black jump ring made the ship and UFO go downward regardless of gravity. This is a patched oversight. When either touches a dash ring, it will not show any glow regardless if the player has the glow effect on or not. When a player glides over a ring without activating it, it will show an expanding ring effect indicating its availability. The same ring may play the effect multiple times if a setup allows the ring to be passed multiple times, as seen on one of the rings in the first cube sequence of Cycles.
@tentoshin436
@tentoshin436 2 года назад
Thank you my guy for helping me bro. Thank you spectrumized. Thank you
@WhitePythor
@WhitePythor 2 года назад
Just a note, Hinds beat Necropolis in May 2015
@denischoibobo
@denischoibobo 2 года назад
Fun fact : ThunderBT also got to the wave in Cold Sweat from 0 a year(?) ago
@frujey
@frujey 2 года назад
Cool video
@Kobe_Abogutal
@Kobe_Abogutal 2 года назад
I've heard that voice somewhere, I swear I've heard that before. I'll come back after I remember it
@ahoj113
@ahoj113 2 года назад
Cool!
@Enderia2
@Enderia2 Год назад
These guys inspire me as a mobile player, they show that anybody can beat these demons (unless they’re literally impossible on 60hz)
@purpleiku
@purpleiku 10 месяцев назад
As a mobile player jumping fron DeCode to Allegiance, this is very motivating.
@purplelaw
@purplelaw 10 месяцев назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-s5cIKZFeQ8g.htmlsi=X7jLevhQez_l83Fw FIRST BROGRESS❤
@DisposedPine
@DisposedPine 28 дней назад
good video fell asleep at 9:55 though because of congregation music
@nathanlarson6535
@nathanlarson6535 2 года назад
i remember way back when necropolis was on the demon list. i believe it only had 50 levels at the time. i remember trying to beat it on mobile several years ago and i actually got to 52% but after several thousand attempts i gave up. i really thought i was gonna be the first to do it at one point. i didn’t know of any other mobile player at the time that had beat it yet (this was back in 2015). i wasn’t very skilled at the game but necropolis is almost entirely timing-based gameplay so it doesn’t have a steep learning curve at all. but the thing is, timings in general are much more difficult on a 60hz small iphone 5C screen than a 24 inch 240hz monitor lol in the years since then i’ve played the game off and on, and i finally reached 200 demons (supersonic) and switched to PC earlier this year. i still only have 68% on necropolis, although i haven’t played it in a long time.
@ivanortiz9332
@ivanortiz9332 2 года назад
you should try going back and beating necropolis also GG on supersonic :D
@nathanlarson6535
@nathanlarson6535 2 года назад
@@ivanortiz9332 believe me, i’ve tried. 66-73 is by far the most difficult part of the level, although it’s not nearly as hard on 240hz
@EnyaGamez
@EnyaGamez Год назад
i was watching dashY's process on sonic wave. I watched him get 86% for the first time when he had around 10k subs but like 25 viewers. complete gg's to dashY
@mysticmaya9426
@mysticmaya9426 2 года назад
I used to be friends with Josh back in the Everyplay era. I'm proud of him ^^
@SeptaGon7
@SeptaGon7 2 года назад
same
@brodieyoung5189
@brodieyoung5189 2 года назад
Crazy to think that DashY got firework in 3 runs on MOBILE and he got like 60-100 on trueffet he’s actually such a goat
@haruamv7842
@haruamv7842 2 года назад
holy shit, it's been so long since the last time i heard the name GeomtryJosh
@fakemetalbucket
@fakemetalbucket 2 года назад
7.77k subs. Nice!
@edwardpanfil4887
@edwardpanfil4887 Год назад
This is a great video, i'm a mobile player, and i've never played on PC, and my dream has always been to beat an exteme dmon this is good inspiration
@abcca7764
@abcca7764 2 года назад
For sunset sandstorm you can hear the guys mom cheering him on I wish my mom did that lol
@ramble21
@ramble21 2 года назад
My 59% on killbot on mobile feels like stereo madness when compared to top mobile players, i don't know how these people do it
@subtractment
@subtractment Год назад
That’s still really impressive
@Zeth-bass
@Zeth-bass 2 года назад
Now we need the history of mobile players
@mayimimi9615
@mayimimi9615 11 месяцев назад
i have 84% progress on acu on mobile 60hz, hopefully i will beat it soon
@zaineoakley5555
@zaineoakley5555 8 месяцев назад
aeral gleam in HRR and cold sweat in LRR now
@Fvckclutterfunk
@Fvckclutterfunk Год назад
the nightmare on a 1/4 fps iphone 4 is harder than any level on these lists. Especially when the game crashes halfway thru the level.
@theotherdashmelted
@theotherdashmelted Год назад
The music at about 6:10 sounds like Nuke Powder by MaelouX
@eff1429
@eff1429 2 года назад
Good video but I thought reduniverse verified crimson clutter on mobile and uploaded his deadly clubstep completion on April 4, 2015
@wesleydoesstuffgeometrydas4794
@wesleydoesstuffgeometrydas4794 2 года назад
8:24 my man really just screamed in lowercase
@jeweledcastle72
@jeweledcastle72 Год назад
My hardest demon on Mobile so far is Necropolis, which took over 14k attempts
@bakkispm
@bakkispm Год назад
dashys reaction is the most finnish reaction to beating the new hardest demon on mobile
@kit9837
@kit9837 2 года назад
peak vid ong
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