About the level of difficulty of co-op games : I am among those who love to win 1 out of 10 games, at least when I start to play a game.. . The reason is that if you already win half of the games on your first 4-5 games then if the game has depth and rewards tactical play and experience, you will soon enough win 95% of your games. For a co-op to have legs, you need to be unable to win if you are not playing somewhat optimally. Success despite relative inefficiency means you have no incentive to master the game. Here hoping it ends up either hard or has clever ways to tweak the difficulty. I cannot tell as I have not tried the game, obviously...
I saw this last year in Essen and was immediately intrigued. Both my wife and myself really are looking forward to this going live on Kickstarter. Good to hear that it plays well solo and with two.