In 1999, Korg launched the OASYS PCI card for PC and Mac. It was a multi-synthesis engine that included sampling, FM and physical modelling. The high price ($2000 in 1999) meant only 2000 cards were sold and the project was cancelled.
However, the technology made its way to other products, including the Z1 physical modelling synth. Its technology then was brought down to an expansion card for the Korg Triton and Karma workstations.
Where this system excels over samples is that you have full control over the way the sounds are made. For example, the brass model enables you to model the physical characteristics of the instrument, including things like the bell shape. On a guitar, it models the pickup location, pluck strength and other parameters. This gives you full range of expression for each sound using velocity, aftertouch and real time controls (CC) so you have a much control of the sounds, just like you do with a physical instrument. So, you end up with rich and expressive sounds, but it does mean programming isn’t as simple as subtractive synthesis or using samples.
With massive gigabytes of multi-samples available now, physical modelling seems to have fallen by the wayside. But as with all music technology, the tech comes back around eventually when it becomes “vintage”.
As you can hear in the demo video, there are some great FM type sounds, expressive guitars, organs, brass and bowed sounds which all have a full range of dynamics.
In this video I give a brief overview of Korg MOSS and demonstrate how the synth engine works with various sound demos. If you want to jump to sound demos only without any talking, go to this part of the video:
More details:
thedigitallifestyle.com/w/202...
00:00 Intro, what is MOSS?
01:20 • The Korg EXB-MOSS synt... Presents and engine explanation
18:20 • The Korg EXB-MOSS synt... Sound demos with no talking
#korg #vintagesynth #KorgKarma
7 авг 2024