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I'm DM'ing a campaign where one of my players is a fighter lvl 12, and the party found a black pearl containing the Fathomless imprisoned in it. The Fathomless offered to give him power in exchange for freeing him by sacrificing some of his own power (levels). The Fighter agreed and gave the Fathomless as much power as he could until he passed out. My question is: If this build was a Fighter/Warlock multiclass, which split would be best at lvl 20? Fighter 8/ Warlock 12? or F9/W11? Or maybe a different split? Thanks for any help!
@@andrewbaynard2914 if you’re playing it this way, there’s not a ton of purpose in going more than 2 Fighter. If you build it as a melee weapon attacker, I’d go F11/W9, and use PAM and Sentinel to stop enemies from leaving your area spells.
"True polymorph is amazing. Turn yourself into a dragon".... Wait.... WHAT?! inconceivable!!! Turn yourself into a Kraken, for Cthulhu's sake! The Juvenile Kraken from Ghosts of Saltmarsh is CR 14 and, spreadsheet or not, is the best choice for this build.
I played a version of this at level 11, awhile ago. But I used Plasmoid. It was inspired when I noticed that the Shape Self ability allows you to create pseudopods, but doesn’t remove them afterwards, or allow you to use the same one again. So technically, after a while, you just become a mass of pseudopods. I reflavoured them as tentacles, and thus was born Tentacles(pronounced Tentacleeze, like it was an ancient Greek name).
To a similar point, I'd love to see a straight subclass comparison for the new 5.24/5.5/onednd after August. Maybe not as detail oriented, but comparing GOOlock of old to the new one by damage/round and seeing where you lose dpr but gain utility. A straight classing, comparative analysis.
Crawford let spill in the magic reveal stream that cloud of daggers is gonna be movable in the new PHB. I can't wait to see what you do with it then, and there was much rejoicing lol!
@@Rodrifuuu how many of your players are actually abusing cloud of daggers? i promise you it's not as powerful as some of these "builds" make you think they are.
@@mac_sour the last two of my parties have been using it and it's been very fun, and it feels pretty solid, but yeah it being movable wont exactly be insane. i assume itll be something you move with a bonus action, and you're already using your ba on telekinetic if you're building around spells like cloud of daggers
He did, but there’s a big change coming to how the spell (and others like it) will work that I think will balance it out a bit. I was surprised they didn’t talk about it in that vid, actually.
I made a similar build a long time ago and I have to say this is by far my favorite warlock subclass! Also, another good race option would be Simic hybrid which has so many possibilities for watery/tentacly USABLE body modifications (not just cosmetic as with custom lineage), from crab claws and carapace (some kraken lores they are some crab/squid hybrid) to extra tentacles that can always be used with grappling appendages or nimble climber that can make your cosmetic squid legs let you easily climb things, which for squid/octopus type creatures just makes sense. It’s unfortunate that the grappling appendages are strength based, but fun nonetheless! That race was my choice at least 😁
My favorite warlock subclass. Personally, what I like to do with it as a more defensive minded player is go harengon and take the alert feat to combo with the sleet storm spell. Alert pushes you to +11 initiative at level 5 and gives ranged attacks against you from inside the sleet storm disadvantage, and the spell itself is the best defense in the game against concentration/sight based features and combos excellently with repelling blast and tentacle of the deep. Plus the juxtaposition of an eldritch tentacle bunny is really fun flavor imo. There's also some tech with the 14th level feature, dm allowing. If you take the mold earth cantrip from pact of the tome or have an ally with that cantrip, you can excavate 20 cubic feet of earth and blow all 3 of your level 5 slots on create water to create 150 gallons or approximately 20 cubic feet of water. You now have a pond you can teleport your entire party to before you enter that dungeon, and for completely free after a short rest.
I am loving Kraken week! I especially appreciate the chance to see so many new content creators that YT hasn't shown me and consider subscribing to their channels! I hat PH, GD, and D4 already, but there are so many others!
Remember folks - the River Styx flows through all the Lower Planes and is a body of water. Just don’t drop your group into it, teleport 30 feet away from it.
Super late to the party, but finally watching. Reminds me of your frost mage build. I ran that character, I forget the level, somewhere in the middle range, for a one shot. Three different giant enemies charged at us. Well, two charged at us. The other only had base twenty feet of movement and went no where. My allies kept me away from the other two and I kept that one way on the other side of the battlefield. Super satisfying.
This is.a fun subclass. I used it in an Eberron build for a House Lyrandar Lore Bard/Fathomless Warlock. The House lore is all about krakens and the Fathomless was absolutely on point for it.
I'm actually running a Pact of Chain Fathomless warlock on and off who, by great coincidence, made a pact with a rather powerful kraken. She's a member of one of the many seafaring clans on the great island chain of her world and after years of exploring, looting, fishing, and fighting, managed to prove herself in an awful test when one of its warlocks died. She probably should have wondered more about that last detail there and exactly what happened. The build's actually fairly similar, though with a few differences I took for roleplay purposes
Anybody else watch the WotC Spell update video and immediately think of Colby when they announced that you'll be able to move Cloud of Daggers in the new PHB?
@@DnDDeepDive ooh, interesting! I look forward to y'all's embargo lifting at the beginning of August so we can hear about all the other stuff they haven't talked about yet!
Go simic hybrid and choose nimble climber and grappling appendages. There's your kraken race. Also, the decanter of endless water and mold earth trick to just make a bunch of ponds for Fathomless Plunge should be a thing your patron has been ordering you to do since level 3.
For 15th level invocations I like Chains of Carceri (it's exclusive to chain-locks) which lets you cast Hold Monster as long as you are targeting celestial, fiends, or elemental without expending spell slots or using material components. Pretty nice. Gift of the Everliving Ones giving you max heals when within 100ft of you familiar is pretty nice too.
Dimension Door is an action, so you can't do it and also EB in same turn. And I'm glad you commented on the problem with Hunger of Hadar; you can't see into the area. Unless you can find a source of Darkvision or the spell you brought up.
One of the Coolest things about Evard's black tentacles is that it's a Strength or Dexterity *CHECK* not a save, and not Athletics or Acrobatics. So it can get around the crazy high proficiency bonus' from high level monsters. even creatures with +7 to strength, that's around 55% chance to succeed and that's in a vacuum not considering magic items boosting save DC or Allies who can give disadvantage or cut their saves.
I find funny that you pretty much described EXACTLY my third D&D character I made some years ago! Unfortunately i haven't play her more than 5 levels but I often think to play her again and this video hyped me up even more!
I always felt that the Fathomless was underrated and flew under the radar when it released. It just had amazing built in control potential and additional damage all tied into its BA which Warlocks rarely had a use for in the first place. I think an argument can be made that if you want to take a Warlock from 1 to 20, Fathomless is the strongest option. Its really between it, Genie, and Celestial. And Celestial "cheats" by having all of those Cleric spells.
One of the Subclasses, or really sub-subclasses I've always wanted to do, is have a Land Druid, but instead of having any dry land, having a Coral Reef, Open Ocean, or Deep Ocean Land Druid that is probably an aquatic race like Locatha, Sea-Elf, or Triton or even that one Mermaid Race from Ginnydi's Video. The Character would get all the Land Druid Stuff, but get a different spell list related to Ocean stuff, all should probably have the "Control Water" spell.
I’ve got a player in my campaign currently playing a cecaelia, some home brew I approved that is octopus people The character is also a fathomless warlock
Wait, so Moana was a fathomless warlock all along? Even has a water tentacle! Thank you for giving cred for the Kraken week concept. I've seen a bunch but it was killing me not knowing where it came from lol
An additional bonus to Evard's over Hungar is that your allies will no longer have issues targeting enemies in the AoE (or hate you for leaving them no targets if the turn rotation falls badly for them).
Yoooo, this strat is SO GOOD! I think I'm gonna take a some elements with it and try to make it my own. I think instead of going for a radius that you have to keep goin around and shoving people into, a Wall spell would be perfect for just having to maintain an offensive front while maintaining a defensive line and I was looking at Wall of Fire which is just such a doozy for damage dealing!
Pact of the Chain is nice, but for me I'd go with Pact of the Tome. Have a book made out of seaweed. I'd pick up cantrips like thorn whip, which I'd reflavour to look like a tentacle. Even Bigby's hands says it appears as a tentacle. Too bad you can't get grasping vine. That could be fun.
I love the idea of this character maybe having been a seafarer that was swallowed by the Kraken some time past and like melded with its flesh like the Sarlac in Star Wars. Then the Kraken set them free onto dry land to sink the continents one by one into its domain.
Warlock is my FAVORITE class!! GOO-Lock, thematically speaking, is not my cup of ale… BUT this build is like a five star flagon of honey mead!! AND full warlock! Phenomenal build and episode, Colby! ⭐️ ⭐️ ⭐️ ⭐️ ⭐️
I played a drow version of this chatacter all the way up to level 14 and the feeling of moving enemies around and just controlling the battlefield is amazing
Colby: What is the only humanoid race that can get us a Kraken? Me, having seen Randall's artwork: Ah, of course. A Simic Hybrid. Colby: That's right, it's the Custom Lineage! Should have seen that coming by now
I made a character using the Malenti background from one of the technically unofficial Eberron books. Basically, you're a sahuagin in the skin of another species. Fathomless warlock and tempest cleric. I'm not an optimizer but it seems fun.
Speaking of slowing down enemies to a halt. I’m curious on a build that stacks as many movement speed decreases sources as possible and bonus points to preventing an enemy from teleporting as well. 😂
Hunger of hadar is probably my favorite spell in dnd, during my BG3 runs I found myself upcasting it at 5th level despite lack of scaling, because in conjunction with spike growth it did such a good job of shutting down entire encounters while my devilsight repelling blast warlock kept everyone in the area.
This is a surprisingly strong build, I also just figured it would be a gimmicky build for kraken week. Great video as always, this Kraken week thing is so cool!
I played a fathomless warlock using the half-caster playtest rules and it was a blast! I felt like a tactical genius between vortex warp, repelling blast, grasp of hadar, telekinetic feat, misty step, and the tentacle positioning my allies and enemies basically at will. Plus I could take evard's black tentacles much sooner since it was on that spell list.
Here's an idea. When it comes to damage, the builds tend to be either burst or sustained. Why not make a character that can do both and see how they compare?
It began rather vanilla, but I did flavor this as an elf ice mage. The twist was reflavoring the kraken tentacle as planted an eldritch tree that created thorny fields of ice (that secretly ripped holes in the dimensional fabric).
Hey Calvin! Wonderful build that is so thematic you would think you came up with the build before the Kraken Week was started. Almost as if some greater power was behind it all. You do great videos that are multipurpose. Sometimes I watch and learn new builds and sometimes your voice just puts me right to sleep. Win win either way!
My kraken build is Fathomless Warlock 3/Aberrant Mind Sorcerer 7 currently. I either plan on going 10 levels of lore bard for 4 magical secrets or take Sorcerer to 11 and get a 5th and 6th level spells known and then lore bard 6. Doing eve of ruin and my character has god mad with the ramblings of whispers after floating through the astral sea
Oh this have strong Nagakabouros vibes and I LOVE IT! Also, if we choose Kalashtar as the race we could easily reskin it as a Mindflayer(esk) character! And the influence of the Quori Spirit could as easily be changed as an Elder Brain!
Another great spell option to consider for Level 5 is Sleet Storm. While it doesn't deal damage, it creates an area of difficult terrain that can even knock enemies prone. Whoever you can push and snare in there will more likely than not get out any time soon
24:07 This is one of those J. Craw rulings that I would choose to ignore. Devil's Sight says you can see in magical darkness, and HoH creates magical darkness. Of course, being inside the area still blinds you, but you should be able to see in with Devil's Sight.
I think what it is, Hunger of Hadar never mentions creating darkness. it says "blackness" and, A void, and "The dark between stars" so it's moreso a giant void filled with tentacles and the freezing temperatures of space but you can breathe in it because air is being sucked in from the surroundings.
This was the most enjoyable build by far. And 20 levels in one class??!?! Loved the aquamarine lighting and your excitement is infectious. Now, tiime to get "kraken," and get back to work.
i made something similar but added astral self monk for arms that can be tentacles but he was more of a cultist not unlike the mc from sucker for love strangely