I can’t help but agree with what John Linneman said: they should’ve called this a Director’s Cut like what Ghost of Tsushima got because it’s very similar. They gave us some additional content, PS5 haptic support, and slight visual enhancements. Calling this a remaster is really overselling what this game is.
@@usul573 the main point of this is the PS5 version is full price, but if you upgrade from the PS4 version it's $10. Why do I mention Ghost of Tsushima Director's Cut? It's the exact same deal. Very slight graphics improvements, haptic implementation, and some new stuff (Japanese lip syncing for Ghost of Tsushima, and TLOUp2's additions are even more significant.)
It is a remaster tho, I think people get confuse. Remasters, or when you change the games, visuals and add content, but without changing any of the code remakes are when you completely remake the game from the ground up.
It has been re-mastered, in other words, mastered/(compiled is the word we use for code) again. It fits the technical definition perfectly, yet not the colloquial definition.
Original game still holds up visually. 10$ upgrade path for native PS5 version with new content and better draw distance, better anisotropic filtering and a few other tweaks is very reasonable price.
Yeah this already has a unlock framerate option. Do yall even play the game before complaining ? The back compat version of this game has unlocked framerate
No, they cancelled it because it would have taken away resources from the single player games they typically work on. Live Service requires a dedicated team and Naughty Dog would have rather been all hands on deck for whatever their next single player game is.@Robkots
The "No Return" game mode could have been an amazing couch co-op experience. PS5 should be able to handle split-screen quite well for this game, but sadly that isn't a thing anymore
@daysgone2997 but it's new game how can it be same don't be upset u own a ps5 and u keep getting this crap over and over we'll just say 80% of ps5 owners have brain damage and call it a day
@@PixelBaller Calling this version a 'remaster' doesn't do anyone a justice, it's basically the same, should have been offered as a free upgrade for PS5. Don't support these practices where adding 10 more blades of grass or increasing resolution by 1% needs to be sold at 10$
I was disappointed with the visual modes until you reached the VRR support section. It's always amazing when developers support this, now I can either play at 1440p 75-100fps or 4K 40-60fps. Rather than just a locked 1440p60 on the updated build.
@@WreckerALeX it can only be done on a PS5 native version, no PS4 native game updated for PS5 has had LFC to my knowledge, which is essential for the 4K VRR mode at least. Maybe a toggle on the PS4 version to unlock the framerate is the most they could do (at 1440p). Still, this upgrade also has additional modes, so the $10 are for the extra content.
You're right. For me personally, a quality mode with native 4k + 120hz is something I would like in every PS5 game. However, I regret one thing: why this mode in TLOU Part 1 is not as smooth as here. They could release a patch for part one.
VRR implementation on the PS5 is as lazy and lacklustre as this "remaster" though, and only works over 48 fps. That means you're going to notice lot of stuttering and frame drops in the uncapped 40 fps 120hz mode.
TLOU from PS3 to PS4: 4x more resolution on Textures, better shadows, from native 720P to 1080P, double the framerate, better everything. TLOU2 from PS4 to PS5: More grass.
More grass you say? I was also skeptical about this Remastered, but after running the game in Fidelity mode with 120Hz and VRR... WOW, the old PS4 version hides
Easily should have been a free update( and this is from someone who bought part 1). I have to say Xbox is so much better at not charging for upgrades I.e Gears 5
@@ShrimplessScampiPC is trash now too for modern gaming. Gaming is dying not in popularity but in quality and enjoyment. New games are boring and nothing to unlock without opening the wallet up. Now PC gaming for old games, servers and modding count me in.
@@jigzyonline “pc is trash now” that’s subjective and your opinion. Let any single gamer fell it…any and everything is trash *espscially* if they don’t own it or don’t like it
@@ShrimplessScampi I said specifically for modern gaming which we all know it is. Thankfully Steam holds it together somewhat but even Valve are dropping the ball in some aspects.
The shot to Ellie at 4:27 basically shows that they replaced the render they did for the base game of the ending scene of Part 1 with how the PS5 remake of Part 1 does it. If you play both PS5 games back-to-back, it’s probably for the sake of consistency.
@@Roland2617 Yeah, I'm guessing they used the wrong model for that scene originally and no one on the development team noticed because young Ellie later in TLOU Pt II doesn't even look that way.
*I wish Rockstar would offer a patch for RDR2* since I still haven't played while waiting for the 60fps mode (which apparently it can handle pretty well) Naughty added a free update and for $10, they have added so much more content, small fixes, and even the audio haptic feedback. And TLOU2 is 3.5 years old while RDR2 is 5 years old.
Exactly the pricing is pretty reasonable, just $10 if you already have the game and $50 if you’ve never played it which imo in the world of $70 games is definitely worth it
Im curious how you didnt comment on the low frame rate fire effects used in some areas? I noticed it on my 60fps play through where some fire assets are obviously baked in at a lower frame rate. I thought they would at least update those for the ps5 version, but i noticed the same choppy fire at 09:15
@@ericstaples7220you’ll get your mind blown when you learn that every game is all about getting money to its developers. Besides if this was truly a cynical cash grab they wouldn’t have given us PS4 owners a path to upgrade for just $10 which this remaster is very much worth it. I wouldn’t recommend paying $50 for returning players like me but $10? More than reasonable!
Not much of a graphical or technical upgrade. The game is still incredibly gorgeous across PS4 & PS5. However, that $10 upgrade is primarily justified by the new No Return survival mode, Lost Levels, & Developer Commentary.
Yea, It's kind of hard to argue with more levels and a game mode for pocket change. It kind of reminds me of the Xbox 360 days. Back then, DLC was dirt cheap. Now, it's more expensive than the game itself sometimes
Yeah thats pretty reasonable. Only thing i think that could have been handled better is MSRP if you dont own the Ps4 version. $50 is a lot considering TLOU2 Ps4 has been less than $20 for a while now Sony has been pricing their remasters/remakes this gen pretty high at launch, likely bc Nintendo did it too. Unfortunate, especially since the prices have been staying relatively high for many of these games 2-3 years later
I love this game, but the difference is so minimal I cant believe they are charging for this especially when GOW Ragnorok released Valhalla dlc for FREE!
So the 4K fidelity mode is mostly indistinguishable from the performance mode… which is mostly indistinguishable from the 60fps patch on PS5… which was graphically mostly the same as the original PS4 game… and they’re charging money for this?
They are charging $10 for existing owners. Where they've also added a new mode, unreleased development levels, an expanded mini game, director commentary and a making of documentary. I wonder if you'd do a few months of work at your job for no pay?
This feels like more of a director's cut of the game than a remaster. The extra content isn't bad, and considering they're allowing people to "upgrade" for $10 is nice for that extra content, but calling it a remaster is a stretch. They could have just either relabeled it to The Last of Us Part II director's cut or just straight up made the extra content paid DLC. The PS5 backwards compatible version of PS4 looked great and ran at 60fps. I'd literally need a magnifying glass to see any visual differences.
So, this is what I think. Naughty Dog had not planned to release a remaster of ToU2, not at least at this time since they were working with the multiplayer but when they had to canceled the multiplayer they decided to release this "remaster" with elements that they had already worked on for the multiplayer, such as the customizations of weapons.
I'd rather them do that, and put more effort into The Last of Us Part III - than worry about multiplayer right now. Finish the trilogy (if that's what it is) and then make an awesome multiplayer title set in that world at that point.
I mean it's heavy use of baked lighting is the reason why. When you don't have to spend a ton of time on calculating your lighting and leaving it precalculated it frees up a lot of resources to be used on other elements like geometry and foliage
@@crestofhonor2349 It's not just the baked lightning. The geometry of characters, the animation, etc. It's really insane. The only thing that makes Alan Wake 2 look better in places is the lightning (due to ray tracing, path tracing, etc). However, once Naughtydog makes a truly current gen game, it'll blow people's mind.
@@awsomeboy360 That's why I said using baked lighting freed up resources to be used on other assets instead of spending a ton of rendering time calculating more real time lighting sources
@@crestofhonor2349 That's such a weird statement to say because Ray Tracing was barely in any games last gen. There was no ray tracing Ps4 games. So saying 'by them not using Ray Tracing it freed up space' is such a weird statement to say because there wasn't any intention to implement Ray Tracing for Last of Us Part 2 to begin with (or that the practice was even that huge back then). Despite this, Last of Us part 2 looks great even outside of lightning.
@@awsomeboy360 The statement had nothing to do with ray tracing though as rasterization still is real time lighting. Ray tracing was only less common due to the fact that only Nvidia cards could do ray tracing from 2018 to 2020. Shadow maps, Ambient occlusion, and other rasterized effects are still real time lighting. As I said, baked lighting frees up resources because it's precalculated. Typically baked lighting is calculated using ray tracing, typically at a low resolution as light maps can be quite storage heavy
Just as expected. If you own the original, there is almost no need to pick this up, especially with the 60fps patch for PS5, unless you're a superfan of the series.
Me: So did you double the framerate target like TLOU 1 Remastered on PS4? The PS5 supports 120 FPS- ND: No. Me: RT modes? Performance RT? RT audio? ND: No. Me: Any other rendering/physics/AI improvements? More polygons? Real time illumination? Mesh shading? ND: No. Me: GPU based decompression or I/O coprocessor optimisations? ND: No. Me: So what did you add? ND: A roguelike mode that could fit in the original PS4. Me:......
@@flannelsykes0 it's a bad sign that sarcasm and condescension are no longer required in expressing disappointment. I genuinely wanted to be wrong about this being a Director's Cut disguised as a Remaster. "The Lost Levels DLC" would be a much more exciting name for this project, giving us some Crash Bandicoot nostalgia!
We can clearly see from the vid that the frame rate cannot go to 120 FPS, but it is basically close to that. Maybe with DRS it woild be possible, but it is understandable. And idk if implementing ray tracing would be necessary. The game already looks really good, and there aren't many places where ray tracing is needed. It would be hella expensive and could kill the frame rate.
@@crestofhonor2349 I know, but that was on PS5 too. But even the PS5 on Backwards Compatibility dropped frames in some sections. And this is on the same platform, but with native PS5 support, so there is potential for higher frame rates, which is shown in the vid. I think it is quite awesome what they did, bc it is around the level of SM1 Performance RT uncapped mode's performance, and TLOU 2 is way more visually impressive than that game. Plus, IMO it is unrealistic that we can see a major graphical upgrade, since the PS4 is known for basically being the limit of graphics. This gen is more focused about larger scopes of worlds and more minor visual stuff that isn't too noticable for the average consumer.
The last of us already has more remakes and remasters than actual games. It's not enough to just be a slight difference when so many of its peers release similar upgrades for free.
If it was full price I'd agree, but 10 dollars is a bargain. This is also an industry changer in terms of giving us "Cut content" to actually play, I'd love to see that more in Remasters/Directors Cuts ect
@@traviscue2099 Lego star wars did it decades ago. I get that it may be worth it for some, but in the same way that a full $70 game might be. It's certainly no bargain. Again, a fair amount of games get bigger updates than this for free
@@existentialselkath1264 Star Wars lego put in cut content from the movies, its very different to this. And its not $70, it's 10 dollars if you already own the game. If you're buying the game for the first time of course its full price.. I got mine on PS4 in 2020, so being able to buy an upgraded ps5 version with all this new content for a small fee of 10 dollars is damn cheap. That's almost the price of 1 Australian Pint of beer.
@@traviscue2099 you misunderstood both points. The complete saga was a specific example that doesn't really mean much on its own, but it did in fact include cut or work in progress levels as bonus levels. I was also comparing paying $10 for a minor upgrade to $70 for a full price game, only in the fact that both may be worth the cost to some but that doesn't make either a bargain by any stretch.
I don't really care if only FPS or resolution gets adjustments. I wish we saw more creativity with games & what "extra" stuff they do with games. We used to have over the top sports games, wacky action adventure games, hack & slash (that ISN'T a souls like game) i just wish we could get some games that tap into the way PS2-360 games used to be before things were built around the Internet. So we got a range of game modes, offline gameplay against CPU bots, cheat codes, etc.
Great video as usual, but one small feedback- the graphics modes description is a bit confusing to be honest. It makes perfect sense after watching the whole video, but it really was confusing as all the modes were introduced without real structure. Would've been great to get an introduction table at the start of the graphics section.
Yeah agreed - Ollie is usually extremely good at structuring content. Explaining the modes upfront would have helped a bit as I just assumed it would have a fidelity and performance mode but it has 40fps and unlocked modes as well.
@@gkork6The Fidelity 4k mode can run at 40fps+ on a 120hz screen. The Performance 1440p mode can run at 60fps+ on a 120hz screen. The “visuals” he’s referring to is that there’s no difference in the graphics settings between and of the modes. The only differences are resolution and framerate.
@@mattjudy6780 So how come unlocked Fidelity and Performance modes run different framerates if both are 1440P? Virtually no other GFX differences only res.
I think the biggest reason for all the negativity and complaints is the "Remastered" in the title. This is an enhanced PS5 port with extra content, no remaster. If it was called "Definitive Edition" or "Director's Cut", the backlash wouldn't be this huge. But to be fair, this is still TLOU Part II, so some people will always keep complaining about this game.
@@ibrohiemMaybe but MS is being outsold 3:1 with the PS5 so that’s not really saying much. They are in a position where they almost have to if they want to move systems.
@@ibrohiem why should it be free? there is additional content and new modes, support for unlocked framerates, better level of detail and an option for 4k. It shouldn't be called a remaster, sure, but if this was DLC, or a directors cut, or ultimate edition, sure a $10 fee is perfectly reasonable. Naughty Dog doesn't owe you free content, lol.
Did they compensate the shutter angle of the motion blur for 60fps in this version? They didn’t do this in the back compat patch for the PS4 version, resulting in a big reduction in motion blur at the higher frame rate. I’m curious about the shutter angle and also the depth of field effects. Shutter angle and Bokeh DoF need to be turned up in intensity when the frame rate or resolution are increased, respectively speaking.
the elli model is identical, in the first shot the camera is just zoomed out and the FOV lowered compared to the original shot, giving her face a different look, even though its the same model.
This feels more akin to the “Director’s Cut” label that Ghost of Tsushima and Death Stranding got rather than an actual remaster. But for a $10 upgrade I’m happy to get a few new features.
This is what I'm thinking, I'm pumped to get it either way but having Remastered as the main title rather than deluxe edition or something seems like it's leading their audience to expect something that doesn't really seem to be where their actual priorities were
No this is a remaster as it doesn't contain dlc side story incorporated directly into the game like a Directors cut. You're thinking of a remake like Part 1 got which entails a ground up rebuild/re-render of the graphics, animations, etc. This is the same as the original remaster for TLoU in 2014 which essentially bumped the resolution and frame rate to 1080p/60.
@@mattjudy6780 Definitely should have been free update especially considering we're going on 10 years without any new Last of Us online multiplayer. Not hard to port over the PS4's Remastered multiplayer, but they'd rather just milk this now-stale franchise to death. I thought the GTA5 and Skyrim releases were tiresome.
@@StillhetMusicseriously, we HAD a word and system for this already in place at the beginning of the generation. Calling this a remaster is a slight against actual remasters.
I can agree with the comments criticising the use of the word *remastered* to describe the release, when it looks largely similar to the original game (post-PS5 patch)... but it already looked fantastic. Without the additions it would have been harder to justify at full-price, but with those and a £/$10 upgrade for it, it's a no-brainer for me.
The animations are on an other level even today. And I never saw a more realistic and dense forest. I'll give them the 10 bucks and play around with the new content. Can't wait though for an only PS5 Title from Naughty Dog
Gamers are blind. Blame Xbots or trolls. Naughty Dog runs circles around most gaming developers especially when it comes to visuals and animation. No one comes close.
Have you seen cauldron Lake in Alan Wake 2 ?? Or even the jungle /forest sections in Horizon Forbidden West ?? Both are way more detailed than in TLOU2.
Happy to see the unlocked frame-rate option. All games should have this option as a way to future-proof. If there’s ever a PS5 Pro or if PS6 has backwards compatibility, it’ll give your game the chance to shine more than ever before.
@@xKamiiii Yeah, that is what they will do, until they buy their next generation of video gaming hardware. ...that is why they want their current video games with unlocked framerates, and backwards compatibility.
@@KaneK1234missing out on an awesome game mode. Added at least another 15 hours of gameplay for me. Why are you pretending the slight visual upgrade is what the ten dollars is for? The meat of the price is the new content, not visual upgrades.
@@strykah92 yeah but it sold very well, has glowing reviews and it's in desperate need of moving over to a platform where it will run at a higher framerate. Ideally PC in my case since I'm never getting a PS5
@@JAM92 I know it did, but it's still quite a long way away from Sony's top performers and it's not exactly baffling that they tend to be the ones that take priority. As far as any sort of patch/upgrade/port for Bloodborne specifically, my best guess (and this is just my own speculation) is that they need FromSoft's involvement in some way to make it commercially available and they're not playing ball, which is possibly also why OG Demon's Souls never got a PS4 version and we eventually got the PS5 Bluepoint remake.
I just want all this to translate into a decent PC port, unlike Part I. It's incredible what they managed to pull off initially on PS4, and upon reading their Siggraph presentation , some of their shader / material work sounds very impressive & artist-friendly.
I mean, Part I was fundamentally decent in the way that even at release there was hardware that could run it well; it just broke down on weaker systems (to an unacceptable extent, of course). That's very different to say Jedi Survivor, that still doesn't run well even on the best hardware available.
I played the original on a base PS4 on a 1080p TV and it looks and plays amazing. I now have a PS5 and a larger 4k TV and I worry I won't be able to tell a difference with the new version besides 60 fps. I never did try the PS4 version on the PS5.
Would you be happy if they just called it "no return" dlc and charged 10 dollars? The meat and potatoes of the ten dollars is the entire new game mode that gets you hours of new gameplay. The slight visual upgrades is just the cherry on top.
I can see why they let you upgrade for £10 as that's a decent price for the new mode. But it's strange how gow ragnarok with story content was given for free.
It's not a good comparison. GoW Ragnarok cost $10 more to get on PS5 over PS4, and similarly this costs $10 more to upgrade to a PS5 version. It's the same thing on paper.
The main draw here definitely isn't the visual improvement. It's the dualsense haptics and the additional roguelike mode for me. Definitely worth the $10 considering it's more than a visual upgrade.
IMO this game couldn’t really look any better. It already looks better than 90 percent of games out there. I’ll pay the 10 bucks to be able to play with Joel and Tommy though
Whoa $10 for people like me who own it??? I was literally about to comment a dlc and software update isn't worth $40 but $10 guarantees I'll more than gladly buy this ASAP! Wow! Todd Howard should be shown this is how you sell a game twice.
Honestly this game's AA implementation is so good that the 1440p output just looks like a slightly imperfect and moodier camera lens. Is it weird that I prefer it to the "pixel perfect" 4K?
I’m really thankful for DF’s deep dive on this title. I’m really torn…sure it’s $10USD, however it still feels like a money grab to me. It’s a title that’s been lightly reworked, in the sense of noticeable changes for end users - not remastered.
It’s a pure cash grab nothing more. As you say it’s only £10 but it’s the principle. They’ll do this more and more if people pay that money. For me … they can kiss my arse.. this is a piss take and I’m not interested in this franchise getting milked. I’m not being part of the problem I want new games ffs
It gives you access to PS5 things like high frame rates and VRR, it's worth it if you have a modern top TV. Ignore the other guy, an Xbox shill with its cute Gears of War videos on his channel lol
The fact that Naughty Dog wastes their time remastering a game that doesn’t need remastered, instead of remastering Jak and Daxter like everyone would love
Kind of a bummer the textures and shadows were not improved even more. Looks overall like a cash and grab extra fan service after the planned standalone online mode got cancelled. Upgrading for 10 € is ok for me - I guess.
Should've been called directors cut instead of remastered. Still, as someone who only recently got their first playstation, I'm happy that this is the version that'll be my first TLoU2 playthrough.
Field of view was already adjustable in the PS4 version, just hidden under the accessibility/motion sickness menu Granted, it looks like you can now adjust it more extensively than before, which is nice.
I still cant believe they scrapped the multiplayer factions 2. Im notna developer but i would think making a multiplayer portion would be easier since you can use assets from the singleplayer. Factions 1 was great and im sure it was developed as a side project. Factions 2 with this would have made this an amazing release.
I don’t understand why they can’t just remake factions 1, if they spent all this time remaking and remastering all there’s games. I know they could have remade the factions 1.
Ive been a gamer since atari 2600 days. I dont play very many games as Ive gotten older but I did play TLOU2. It truly is the greatest game ever to have been created. It completely broke my heart and stayed with me for many months.
I think they are using this to plug a financial hole after the multiplayer collapse. I couldn't tell what was different from the free upgrade before this video. After the video I feel none the wiser as to why I should spend a tenner, for a horde mode I won't play, some unfinished levels and some commentary. This is the Emperors new clothes of remasters.
At this point, I won't be surprised if ND is working on a Ps5 Pro remaster for TLOU1 remaster. They have clearly mastered the art of milking the same cow again & again.
Basically just uncapped frame rate and vrr support and more native 4k options. And they retooled some of the lighting and reframed some shots and did some slight tweaks to the character models for certain scenes. And they threw in a new game mode and gave us some cut content. Sounds like an alright package.
I bought TLOU2 for 10 euros a few months ago. Played it on the PS5 at 60FPS. Can't imagine paying full price for the PS5 version. Literally not worth it.
I'd kill for a new Motorstorm in HDR...my tv was so shitty back in the day that I couldn't even see during some of the night races lol. Agreed, Killzone and Resistance were amazing IPs. 👍
I love TLOU but I'm disappointed that they want $10 for the upgrade if you already own it on PS4. On the other hand, Capcom released RE2R AND RE3R with PS5 upgrades for free if you already own the PS4 version. I get naughty dogs thinking but I wonder what went into it... did they rewrite code or basically just change graphics settings and change the buffer frequency for loading times. Either way I want the remaster so I gotta come up with $10.
I don’t like the DualSense so I rather choose PS4 version, except for the new content I would like to try. The horse riding vibration felt really bad on Sense compared to DS4. RE2 and 3 remake runs better locked 60fps on PS4 version too on PS5.
Online co-op No Return mode would have been awesome, but I can't wait as I am 200 hours into the game many playthroughs and TLOU2 might be one of my all-time fav games, so no issue shelling out $10 to Sony and ND.
Not being able to deliver a native 4K60 in the performance mode is deeply disappointing. Which makes upgrading to this even harder to justify when the back compat version is already so good.
@maskedw5078 yeah I played this game on my ps4 slim. But it already has a free 60 fps patch for ps5 so I will probably just get that if I ever want to replay this lol
@@maskedw5078if you are wanting to replay the game, with the additional rogue like and lost levels added onto it, and now own a ps5, a $10 upgrade is totally reasonable. If he doesn’t think it’s worth it, and wants to stick to his ps4 version, By all means go ahead. but to act like $10 bucks is a lot when people fork more than that up for cosmetic items in other games is stupid
I surprised how many people here think this is a big upgrade, I couldn't tell the difference on most scenes and this game didn't need a remaster just yet
Honestly i couldn't believe how difficult it was to notice any changes. I'm even surprised Oliver seemed to be acting like they were worthwhile changes. The hoops you have to jump through to enable a locked 40fps or unlocked framerate are tedious. I understand the extra modes being provided but as far as the base game its really not different at all. I feel bad for anyone buying the physical copy of the game. That disc better contain all of the data.
They called this a ''remaster'' to leech off the good reputation of actual remasters that seek to salvage/restore/preserve a piece of work, for the first game I understand calling the PS4 port a ''remaster'', but for this it's exactly what it is, a ''port''. Words don't mean what they mean anymore, everything now is a grade Remaster = everything is good!!!!! Remake = might be mixed/ too different Port = who cares
Big problem of original Tlou2 - lot places where Shadows just turned OFF, must places in Serafits levels, like Garage and Shop (from E3 trailer). Also very small draw distance for Serafits models and their clothes.
Just waiting on this to release on PC. I truly enjoyed Part 2 when it originally released. Hopefully they do a better job of porting this game than they did porting Part 1. Great Vid guys!!
Yeah I'm not interested in it on PS5. Providing the port is decent as you mentioned, a good PC will do it more justice. Don't think the value is there otherwise
@@StrixWar there’s absolutely no indication there are even plans to make a pc port of this game. It’s not even on the nvidia leak. And after how poorly received TLOU 1 on pc was that definitely isn’t gonna make sony rush out to get a port for part 2
It's subtle, and may just be a result of the remaster being darker overall, but to my eye there seems to be a little less inappropriate light bleed on at least on primary character assets in areas like under the arms, hair, between the thighs, and in the folds of clothing. It's the kind of improvement I normally associate with bent normals or some kind of tracing solution, but might also just be some kind of granularity bump to whatever system they were using before.
Remember that 95% of PS4 games did not have an unlocked mode for PS4 pro and even games that were made with PS4 pro in mind with performance and quality mode did not unlock framerate on PS5. There is no reason to believe any game released prior to a PS5 pro will see any update to unlock fps.
@@AdvancedKrizalidIf you watched the video, does that mean you think this game will TAKE AWAY the unlocked framerate option that's there, before the PS5 Pro comes out? Care to explain?
The game currently averaging around 50 fps at full 4k which is already more than good enough for me. PS5 optimisation is awesome and personally makes the pro an unnecessary upgrade at this point.